Merge "Fix enter/exit horizontal ActivityEmbedding split with legacy transition" into tm-qpr-dev am: 5a31efbff4

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/20540706

Change-Id: Ia90870082579ea05404bbaa9afd869d3b4e89df6
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
TreeHugger Robot
2022-11-24 03:09:40 +00:00
committed by Automerger Merge Worker
2 changed files with 33 additions and 12 deletions

View File

@@ -86,13 +86,23 @@ class TaskFragmentAnimationSpec {
/** Animation for target that is opening in a change transition. */ /** Animation for target that is opening in a change transition. */
@NonNull @NonNull
Animation createChangeBoundsOpenAnimation(@NonNull RemoteAnimationTarget target) { Animation createChangeBoundsOpenAnimation(@NonNull RemoteAnimationTarget target) {
final Rect bounds = target.localBounds; final Rect parentBounds = target.taskInfo.configuration.windowConfiguration.getBounds();
// The target will be animated in from left or right depends on its position. final Rect bounds = target.screenSpaceBounds;
final int startLeft = bounds.left == 0 ? -bounds.width() : bounds.width(); final int startLeft;
final int startTop;
if (parentBounds.top == bounds.top && parentBounds.bottom == bounds.bottom) {
// The window will be animated in from left or right depending on its position.
startTop = 0;
startLeft = parentBounds.left == bounds.left ? -bounds.width() : bounds.width();
} else {
// The window will be animated in from top or bottom depending on its position.
startTop = parentBounds.top == bounds.top ? -bounds.height() : bounds.height();
startLeft = 0;
}
// The position should be 0-based as we will post translate in // The position should be 0-based as we will post translate in
// TaskFragmentAnimationAdapter#onAnimationUpdate // TaskFragmentAnimationAdapter#onAnimationUpdate
final Animation animation = new TranslateAnimation(startLeft, 0, 0, 0); final Animation animation = new TranslateAnimation(startLeft, 0, startTop, 0);
animation.setInterpolator(mFastOutExtraSlowInInterpolator); animation.setInterpolator(mFastOutExtraSlowInInterpolator);
animation.setDuration(CHANGE_ANIMATION_DURATION); animation.setDuration(CHANGE_ANIMATION_DURATION);
animation.initialize(bounds.width(), bounds.height(), bounds.width(), bounds.height()); animation.initialize(bounds.width(), bounds.height(), bounds.width(), bounds.height());
@@ -103,13 +113,24 @@ class TaskFragmentAnimationSpec {
/** Animation for target that is closing in a change transition. */ /** Animation for target that is closing in a change transition. */
@NonNull @NonNull
Animation createChangeBoundsCloseAnimation(@NonNull RemoteAnimationTarget target) { Animation createChangeBoundsCloseAnimation(@NonNull RemoteAnimationTarget target) {
final Rect bounds = target.localBounds; final Rect parentBounds = target.taskInfo.configuration.windowConfiguration.getBounds();
// The target will be animated out to left or right depends on its position. // TODO(b/258126915): we want to keep track of the closing start bounds
final int endLeft = bounds.left == 0 ? -bounds.width() : bounds.width(); final Rect bounds = target.screenSpaceBounds;
final int endTop;
final int endLeft;
if (parentBounds.top == bounds.top && parentBounds.bottom == bounds.bottom) {
// The window will be animated out to left or right depending on its position.
endTop = 0;
endLeft = parentBounds.left == bounds.left ? -bounds.width() : bounds.width();
} else {
// The window will be animated out to top or bottom depending on its position.
endTop = parentBounds.top == bounds.top ? -bounds.height() : bounds.height();
endLeft = 0;
}
// The position should be 0-based as we will post translate in // The position should be 0-based as we will post translate in
// TaskFragmentAnimationAdapter#onAnimationUpdate // TaskFragmentAnimationAdapter#onAnimationUpdate
final Animation animation = new TranslateAnimation(0, endLeft, 0, 0); final Animation animation = new TranslateAnimation(0, endLeft, 0, endTop);
animation.setInterpolator(mFastOutExtraSlowInInterpolator); animation.setInterpolator(mFastOutExtraSlowInInterpolator);
animation.setDuration(CHANGE_ANIMATION_DURATION); animation.setDuration(CHANGE_ANIMATION_DURATION);
animation.initialize(bounds.width(), bounds.height(), bounds.width(), bounds.height()); animation.initialize(bounds.width(), bounds.height(), bounds.width(), bounds.height());

View File

@@ -86,11 +86,11 @@ class ActivityEmbeddingAnimationSpec {
final int startLeft; final int startLeft;
final int startTop; final int startTop;
if (parentBounds.top == bounds.top && parentBounds.bottom == bounds.bottom) { if (parentBounds.top == bounds.top && parentBounds.bottom == bounds.bottom) {
// The window will be animated in from left or right depends on its position. // The window will be animated in from left or right depending on its position.
startTop = 0; startTop = 0;
startLeft = parentBounds.left == bounds.left ? -bounds.width() : bounds.width(); startLeft = parentBounds.left == bounds.left ? -bounds.width() : bounds.width();
} else { } else {
// The window will be animated in from top or bottom depends on its position. // The window will be animated in from top or bottom depending on its position.
startTop = parentBounds.top == bounds.top ? -bounds.height() : bounds.height(); startTop = parentBounds.top == bounds.top ? -bounds.height() : bounds.height();
startLeft = 0; startLeft = 0;
} }
@@ -114,11 +114,11 @@ class ActivityEmbeddingAnimationSpec {
final int endTop; final int endTop;
final int endLeft; final int endLeft;
if (parentBounds.top == bounds.top && parentBounds.bottom == bounds.bottom) { if (parentBounds.top == bounds.top && parentBounds.bottom == bounds.bottom) {
// The window will be animated out to left or right depends on its position. // The window will be animated out to left or right depending on its position.
endTop = 0; endTop = 0;
endLeft = parentBounds.left == bounds.left ? -bounds.width() : bounds.width(); endLeft = parentBounds.left == bounds.left ? -bounds.width() : bounds.width();
} else { } else {
// The window will be animated out to top or bottom depends on its position. // The window will be animated out to top or bottom depending on its position.
endTop = parentBounds.top == bounds.top ? -bounds.height() : bounds.height(); endTop = parentBounds.top == bounds.top ? -bounds.height() : bounds.height();
endLeft = 0; endLeft = 0;
} }