Fix build.
Change-Id: I99d362e6673252ade4da29f29852eccaedbc9709
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@@ -260,24 +260,6 @@ public interface WindowManagerPolicy {
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*/
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boolean isDisplayedLw();
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/**
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* Returns true if the window is both full screen and opaque. Must be
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* called with the window manager lock held.
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*
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* @param width The width of the screen
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* @param height The height of the screen
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* @param shownFrame If true, this is based on the actual shown frame of
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* the window (taking into account animations); if
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* false, this is based on the currently requested
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* frame, which any current animation will be moving
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* towards.
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* @param onlyOpaque If true, this will only pass if the window is
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* also opaque.
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* @return Returns true if the window is both full screen and opaque
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*/
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public boolean fillsScreenLw(int width, int height, boolean shownFrame,
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boolean onlyOpaque);
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/**
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* Returns true if this window has been shown on screen at some time in
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* the past. Must be called with the window manager lock held.
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