am d5358874: am 5ced76a1: Coalesce input events that arrive faster than 333Hz. (DO NOT MERGE)

* commit 'd5358874e2cc90be3d7d3370ef7342c96c212451':
  Coalesce input events that arrive faster than 333Hz. (DO NOT MERGE)
This commit is contained in:
Jeff Brown
2011-05-25 14:46:37 -07:00
committed by Android Git Automerger
4 changed files with 108 additions and 22 deletions

View File

@@ -27,8 +27,14 @@
namespace android {
#define ROUND_UP(value, boundary) (((value) + (boundary) - 1) & ~((boundary) - 1))
#define MIN_HISTORY_DEPTH 20
// Must be at least sizeof(InputMessage) + sufficient space for pointer data
static const int DEFAULT_MESSAGE_BUFFER_SIZE = 16384;
static const int DEFAULT_MESSAGE_BUFFER_SIZE = ROUND_UP(
sizeof(InputMessage) + MIN_HISTORY_DEPTH
* (sizeof(InputMessage::SampleData) + MAX_POINTERS * sizeof(PointerCoords)),
4096);
// Signal sent by the producer to the consumer to inform it that a new message is
// available to be consumed in the shared memory buffer.

View File

@@ -539,7 +539,24 @@ size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSiz
(int) iev.time.tv_sec, (int) iev.time.tv_usec,
iev.type, iev.code, iev.value);
#ifdef HAVE_POSIX_CLOCKS
// Use the time specified in the event instead of the current time
// so that downstream code can get more accurate estimates of
// event dispatch latency from the time the event is enqueued onto
// the evdev client buffer.
//
// The event's timestamp fortuitously uses the same monotonic clock
// time base as the rest of Android. The kernel event device driver
// (drivers/input/evdev.c) obtains timestamps using ktime_get_ts().
// The systemTime(SYSTEM_TIME_MONOTONIC) function we use everywhere
// calls clock_gettime(CLOCK_MONOTONIC) which is implemented as a
// system call that also queries ktime_get_ts().
event->when = nsecs_t(iev.time.tv_sec) * 1000000000LL
+ nsecs_t(iev.time.tv_usec) * 1000LL;
LOGV("event time %lld, now %lld", event->when, now);
#else
event->when = now;
#endif
event->deviceId = deviceId;
event->type = iev.type;
event->scanCode = iev.code;

View File

@@ -76,6 +76,22 @@ const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
// before considering it stale and dropping it.
const nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
// Motion samples that are received within this amount of time are simply coalesced
// when batched instead of being appended. This is done because some drivers update
// the location of pointers one at a time instead of all at once.
// For example, when there are 10 fingers down, the input dispatcher may receive 10
// samples in quick succession with only one finger's location changed in each sample.
//
// This value effectively imposes an upper bound on the touch sampling rate.
// Touch sensors typically have a 50Hz - 200Hz sampling rate, so we expect distinct
// samples to become available 5-20ms apart but individual finger reports can trickle
// in over a period of 2-4ms or so.
//
// Empirical testing shows that a 2ms coalescing interval (500Hz) is not enough,
// a 3ms coalescing interval (333Hz) works well most of the time and doesn't introduce
// significant quantization noise on current hardware.
const nsecs_t MOTION_SAMPLE_COALESCE_INTERVAL = 3 * 1000000LL; // 3ms, 333Hz
static inline nsecs_t now() {
return systemTime(SYSTEM_TIME_MONOTONIC);
@@ -2385,21 +2401,15 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
continue;
}
if (motionEntry->action != action
|| motionEntry->pointerCount != pointerCount
|| motionEntry->isInjected()) {
if (!motionEntry->canAppendSamples(action, pointerCount, pointerIds)) {
// Last motion event in the queue for this device and source is
// not compatible for appending new samples. Stop here.
goto NoBatchingOrStreaming;
}
// The last motion event is a move and is compatible for appending.
// Do the batching magic.
mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recent "
"motion event for this device in the inbound queue.");
#endif
batchMotionLocked(motionEntry, eventTime, metaState, pointerCoords,
"most recent motion event for this device and source in the inbound queue");
return; // done!
}
@@ -2413,19 +2423,15 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
&& mPendingEvent->type == EventEntry::TYPE_MOTION) {
MotionEntry* motionEntry = static_cast<MotionEntry*>(mPendingEvent);
if (motionEntry->deviceId == deviceId && motionEntry->source == source) {
if (motionEntry->action != action
|| motionEntry->pointerCount != pointerCount
|| motionEntry->isInjected()) {
// Pending event is not compatible for appending new samples. Stop here.
if (!motionEntry->canAppendSamples(action, pointerCount, pointerIds)) {
// Pending motion event is for this device and source but it is
// not compatible for appending new samples. Stop here.
goto NoBatchingOrStreaming;
}
// The pending motion event is a move and is compatible for appending.
// Do the batching magic.
mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for the pending motion event.");
#endif
batchMotionLocked(motionEntry, eventTime, metaState, pointerCoords,
"pending motion event");
mLock.unlock();
return; // done!
}
@@ -2485,7 +2491,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recently dispatched "
"motion event for this device in the outbound queues. "
"motion event for this device and source in the outbound queues. "
"Attempting to stream the motion sample.");
#endif
nsecs_t currentTime = now();
@@ -2514,6 +2520,36 @@ NoBatchingOrStreaming:;
}
}
void InputDispatcher::batchMotionLocked(MotionEntry* entry, nsecs_t eventTime,
int32_t metaState, const PointerCoords* pointerCoords, const char* eventDescription) {
// Combine meta states.
entry->metaState |= metaState;
// Coalesce this sample if not enough time has elapsed since the last sample was
// initially appended to the batch.
MotionSample* lastSample = entry->lastSample;
long interval = eventTime - lastSample->eventTimeBeforeCoalescing;
if (interval <= MOTION_SAMPLE_COALESCE_INTERVAL) {
uint32_t pointerCount = entry->pointerCount;
for (uint32_t i = 0; i < pointerCount; i++) {
lastSample->pointerCoords[i].copyFrom(pointerCoords[i]);
}
lastSample->eventTime = eventTime;
#if DEBUG_BATCHING
LOGD("Coalesced motion into last sample of batch for %s, events were %0.3f ms apart",
eventDescription, interval * 0.000001f);
#endif
return;
}
// Append the sample.
mAllocator.appendMotionSample(entry, eventTime, pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for %s, events were %0.3f ms apart",
eventDescription, interval * 0.000001f);
#endif
}
void InputDispatcher::notifySwitch(nsecs_t when, int32_t switchCode, int32_t switchValue,
uint32_t policyFlags) {
#if DEBUG_INBOUND_EVENT_DETAILS
@@ -3572,6 +3608,7 @@ InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry(nsec
entry->downTime = downTime;
entry->pointerCount = pointerCount;
entry->firstSample.eventTime = eventTime;
entry->firstSample.eventTimeBeforeCoalescing = eventTime;
entry->firstSample.next = NULL;
entry->lastSample = & entry->firstSample;
for (uint32_t i = 0; i < pointerCount; i++) {
@@ -3678,6 +3715,7 @@ void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
nsecs_t eventTime, const PointerCoords* pointerCoords) {
MotionSample* sample = mMotionSamplePool.alloc();
sample->eventTime = eventTime;
sample->eventTimeBeforeCoalescing = eventTime;
uint32_t pointerCount = motionEntry->pointerCount;
for (uint32_t i = 0; i < pointerCount; i++) {
sample->pointerCoords[i].copyFrom(pointerCoords[i]);
@@ -3707,6 +3745,21 @@ uint32_t InputDispatcher::MotionEntry::countSamples() const {
return count;
}
bool InputDispatcher::MotionEntry::canAppendSamples(int32_t action, uint32_t pointerCount,
const int32_t* pointerIds) const {
if (this->action != action
|| this->pointerCount != pointerCount
|| this->isInjected()) {
return false;
}
for (uint32_t i = 0; i < pointerCount; i++) {
if (this->pointerIds[i] != pointerIds[i]) {
return false;
}
}
return true;
}
// --- InputDispatcher::InputState ---

View File

@@ -375,7 +375,7 @@ private:
bool dispatchInProgress; // initially false, set to true while dispatching
inline bool isInjected() { return injectionState != NULL; }
inline bool isInjected() const { return injectionState != NULL; }
};
struct ConfigurationChangedEntry : EventEntry {
@@ -405,7 +405,8 @@ private:
struct MotionSample {
MotionSample* next;
nsecs_t eventTime;
nsecs_t eventTime; // may be updated during coalescing
nsecs_t eventTimeBeforeCoalescing; // not updated during coalescing
PointerCoords pointerCoords[MAX_POINTERS];
};
@@ -427,6 +428,10 @@ private:
MotionSample* lastSample;
uint32_t countSamples() const;
// Checks whether we can append samples, assuming the device id and source are the same.
bool canAppendSamples(int32_t action, uint32_t pointerCount,
const int32_t* pointerIds) const;
};
// Tracks the progress of dispatching a particular event to a particular connection.
@@ -767,6 +772,11 @@ private:
void dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, nsecs_t keyRepeatDelay,
nsecs_t* nextWakeupTime);
// Batches a new sample onto a motion entry.
// Assumes that the we have already checked that we can append samples.
void batchMotionLocked(MotionEntry* entry, nsecs_t eventTime, int32_t metaState,
const PointerCoords* pointerCoords, const char* eventDescription);
// Enqueues an inbound event. Returns true if mLooper->wake() should be called.
bool enqueueInboundEventLocked(EventEntry* entry);