diff --git a/libs/hwui/Android.bp b/libs/hwui/Android.bp index 51270f5bcebdd..2ec7ceb20f4aa 100644 --- a/libs/hwui/Android.bp +++ b/libs/hwui/Android.bp @@ -168,7 +168,6 @@ cc_defaults { "renderthread/RenderTask.cpp", "renderthread/TimeLord.cpp", "hwui/AnimatedImageDrawable.cpp", - "hwui/AnimatedImageThread.cpp", "hwui/Bitmap.cpp", "hwui/Canvas.cpp", "hwui/ImageDecoder.cpp", @@ -210,6 +209,7 @@ cc_defaults { android: { srcs: [ + "hwui/AnimatedImageThread.cpp", "pipeline/skia/ATraceMemoryDump.cpp", "pipeline/skia/GLFunctorDrawable.cpp", "pipeline/skia/LayerDrawable.cpp", diff --git a/libs/hwui/hwui/AnimatedImageDrawable.cpp b/libs/hwui/hwui/AnimatedImageDrawable.cpp index 4544beae5df83..638de850a6c54 100644 --- a/libs/hwui/hwui/AnimatedImageDrawable.cpp +++ b/libs/hwui/hwui/AnimatedImageDrawable.cpp @@ -15,7 +15,9 @@ */ #include "AnimatedImageDrawable.h" +#ifdef __ANDROID__ // Layoutlib does not support AnimatedImageThread #include "AnimatedImageThread.h" +#endif #include "utils/TraceUtils.h" @@ -160,8 +162,10 @@ void AnimatedImageDrawable::onDraw(SkCanvas* canvas) { } else if (starting) { // The image has animated, and now is being reset. Queue up the first // frame, but keep showing the current frame until the first is ready. +#ifdef __ANDROID__ // Layoutlib does not support AnimatedImageThread auto& thread = uirenderer::AnimatedImageThread::getInstance(); mNextSnapshot = thread.reset(sk_ref_sp(this)); +#endif } bool finalFrame = false; @@ -187,8 +191,10 @@ void AnimatedImageDrawable::onDraw(SkCanvas* canvas) { } if (mRunning && !mNextSnapshot.valid()) { +#ifdef __ANDROID__ // Layoutlib does not support AnimatedImageThread auto& thread = uirenderer::AnimatedImageThread::getInstance(); mNextSnapshot = thread.decodeNextFrame(sk_ref_sp(this)); +#endif } if (!drawDirectly) {