Merge change 23329 into eclair

* changes:
  Load bitmap resources entirely from native code.
This commit is contained in:
Android (Google) Code Review
2009-08-31 17:15:42 -07:00
4 changed files with 76 additions and 18 deletions

View File

@@ -337,19 +337,26 @@ public class BitmapFactory {
*/
public static Bitmap decodeResource(Resources res, int id, Options opts) {
Bitmap bm = null;
InputStream is = null;
try {
final TypedValue value = new TypedValue();
final InputStream is = res.openRawResource(id, value);
is = res.openRawResource(id, value);
bm = decodeResourceStream(res, value, is, null, opts);
is.close();
} catch (java.io.IOException e) {
} catch (Exception e) {
/* do nothing.
If the exception happened on open, bm will be null.
If it happened on close, bm is still valid.
*/
} finally {
try {
if (is != null) is.close();
} catch (IOException e) {
// Ignore
}
}
return bm;
}

View File

@@ -16,19 +16,15 @@
package android.renderscript;
import java.lang.reflect.Field;
import java.lang.reflect.Array;
import java.io.IOException;
import java.io.InputStream;
import android.content.res.Resources;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.renderscript.Type;
import android.util.Config;
import android.util.Log;
import android.util.TypedValue;
/**
* @hide
@@ -52,7 +48,7 @@ public class Allocation extends BaseObj {
}
public void data(int[] d) {
int size = 0;
int size;
if(mType != null && mType.mElement != null) {
size = mType.mElement.mSize;
for(int ct=0; ct < mType.mValues.length; ct++) {
@@ -71,7 +67,7 @@ public class Allocation extends BaseObj {
}
public void data(float[] d) {
int size = 0;
int size;
if(mType != null && mType.mElement != null) {
size = mType.mElement.mSize;
for(int ct=0; ct < mType.mValues.length; ct++) {
@@ -245,8 +241,29 @@ public class Allocation extends BaseObj {
static public Allocation createFromBitmapResource(RenderScript rs, Resources res, int id, Element dstFmt, boolean genMips)
throws IllegalArgumentException {
Bitmap b = BitmapFactory.decodeResource(res, id, mBitmapOptions);
return createFromBitmap(rs, b, dstFmt, genMips);
InputStream is = null;
try {
final TypedValue value = new TypedValue();
is = res.openRawResource(id, value);
int asset = ((AssetManager.AssetInputStream) is).getAssetInt();
int allocationId = rs.nAllocationCreateFromAssetStream(dstFmt.mPredefinedID, genMips,
asset);
return new Allocation(allocationId, rs, null);
} catch (Exception e) {
// Ignore
} finally {
if (is != null) {
try {
is.close();
} catch (IOException e) {
// Ignore
}
}
}
return null;
}
static public Allocation createFromBitmapResourceBoxed(RenderScript rs, Resources res, int id, Element dstFmt, boolean genMips)

View File

@@ -16,13 +16,10 @@
package android.renderscript;
import java.io.IOException;
import java.io.InputStream;
import java.lang.reflect.Field;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.renderscript.Type;
import android.graphics.BitmapFactory;
import android.util.Config;
import android.util.Log;
import android.view.Surface;
@@ -35,6 +32,7 @@ import android.view.Surface;
public class RenderScript {
static final String LOG_TAG = "libRS_jni";
private static final boolean DEBUG = false;
@SuppressWarnings({"UnusedDeclaration", "deprecation"})
private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
@@ -43,6 +41,7 @@ public class RenderScript {
* We use a class initializer to allow the native code to cache some
* field offsets.
*/
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
private static boolean sInitialized;
native private static void _nInit();
@@ -95,6 +94,7 @@ public class RenderScript {
native int nAllocationCreateSized(int elem, int count);
native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
native int nAllocationCreateFromAssetStream(int dstFmt, boolean genMips, int assetStream);
native void nAllocationUploadToTexture(int alloc, int baseMioLevel);
native void nAllocationUploadToBufferObject(int alloc);
@@ -188,6 +188,7 @@ public class RenderScript {
private int mDev;
private int mContext;
@SuppressWarnings({"FieldCanBeLocal"})
private Surface mSurface;
private static boolean mElementsInitialized = false;

View File

@@ -26,7 +26,13 @@
#include <ui/Surface.h>
#include <core/SkBitmap.h>
#include <core/SkPixelRef.h>
#include <core/SkStream.h>
#include <core/SkTemplates.h>
#include <images/SkImageDecoder.h>
#include <utils/Asset.h>
#include <utils/ResourceTypes.h>
#include "jni.h"
#include "JNIHelp.h"
@@ -396,6 +402,32 @@ nAllocationCreateFromBitmap(JNIEnv *_env, jobject _this, jint dstFmt, jboolean g
return 0;
}
static int
nAllocationCreateFromAssetStream(JNIEnv *_env, jobject _this, jint dstFmt, jboolean genMips, jint native_asset)
{
RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
Asset* asset = reinterpret_cast<Asset*>(native_asset);
SkBitmap bitmap;
SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
&bitmap, SkBitmap::kNo_Config, SkImageDecoder::kDecodePixels_Mode);
SkBitmap::Config config = bitmap.getConfig();
RsElementPredefined e = SkBitmapToPredefined(config);
if (e != RS_ELEMENT_USER_U8) {
bitmap.lockPixels();
const int w = bitmap.width();
const int h = bitmap.height();
const void* ptr = bitmap.getPixels();
jint id = (jint)rsAllocationCreateFromBitmap(con, w, h, (RsElementPredefined)dstFmt, e, genMips, ptr);
bitmap.unlockPixels();
return id;
}
return 0;
}
static int
nAllocationCreateFromBitmapBoxed(JNIEnv *_env, jobject _this, jint dstFmt, jboolean genMips, jobject jbitmap)
{
@@ -1239,6 +1271,7 @@ static JNINativeMethod methods[] = {
{"nAllocationCreateSized", "(II)I", (void*)nAllocationCreateSized },
{"nAllocationCreateFromBitmap", "(IZLandroid/graphics/Bitmap;)I", (void*)nAllocationCreateFromBitmap },
{"nAllocationCreateFromBitmapBoxed","(IZLandroid/graphics/Bitmap;)I", (void*)nAllocationCreateFromBitmapBoxed },
{"nAllocationCreateFromAssetStream","(IZI)I", (void*)nAllocationCreateFromAssetStream },
{"nAllocationUploadToTexture", "(II)V", (void*)nAllocationUploadToTexture },
{"nAllocationUploadToBufferObject","(I)V", (void*)nAllocationUploadToBufferObject },
{"nAllocationData", "(I[II)V", (void*)nAllocationData_i },