Merge "Only play sound effects if stream is not muted."
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@@ -3987,7 +3987,7 @@ public class AudioService extends IAudioService.Stub
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/** @see AudioManager#playSoundEffect(int, float) */
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public void playSoundEffectVolume(int effectType, float volume) {
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// do not try to play the sound effect if the system stream is muted
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if (isStreamMutedByRingerOrZenMode(STREAM_SYSTEM)) {
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if (isStreamMute(STREAM_SYSTEM)) {
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return;
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}
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