From f0dd587170b155a8aa6a44f3698a596a65958f8f Mon Sep 17 00:00:00 2001 From: Scott Main Date: Fri, 26 Aug 2011 11:30:56 -0700 Subject: [PATCH] docs: typo Change-Id: Icf9c9ae5a97a36cf6fb2d0c648576c4a730b7c36 --- docs/html/guide/appendix/install-location.jd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/html/guide/appendix/install-location.jd b/docs/html/guide/appendix/install-location.jd index 617f4fc5aa0ee..292d3e75d9974 100644 --- a/docs/html/guide/appendix/install-location.jd +++ b/docs/html/guide/appendix/install-location.jd @@ -195,7 +195,7 @@ been made.

In simple terms, anything that does not use the features listed in the previous section are safe when installed on external storage. Large games are more commonly the types of applications that should allow installation on external storage, because games don't typically -provide additional services when innactive. When external storage becomes unavailable and a game +provide additional services when inactive. When external storage becomes unavailable and a game process is killed, there should be no visible effect when the storage becomes available again and the user restarts the game (assuming that the game properly saved its state during the normal Activity lifecycle).