Merge "Clean up graphics resources." into lmp-mr1-dev
This commit is contained in:
committed by
Android (Google) Code Review
commit
eec75faaa2
@@ -105,10 +105,6 @@ public class ImageWallpaper extends WallpaperService {
|
||||
static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
||||
static final int EGL_OPENGL_ES2_BIT = 4;
|
||||
|
||||
// TODO: Not currently used, keeping around until we know we don't need it
|
||||
@SuppressWarnings({"UnusedDeclaration"})
|
||||
private WallpaperObserver mReceiver;
|
||||
|
||||
Bitmap mBackground;
|
||||
int mBackgroundWidth = -1, mBackgroundHeight = -1;
|
||||
int mLastSurfaceWidth = -1, mLastSurfaceHeight = -1;
|
||||
@@ -151,22 +147,6 @@ public class ImageWallpaper extends WallpaperService {
|
||||
private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
|
||||
private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
|
||||
|
||||
class WallpaperObserver extends BroadcastReceiver {
|
||||
@Override
|
||||
public void onReceive(Context context, Intent intent) {
|
||||
if (DEBUG) {
|
||||
Log.d(TAG, "onReceive");
|
||||
}
|
||||
|
||||
mLastSurfaceWidth = mLastSurfaceHeight = -1;
|
||||
mBackground = null;
|
||||
mBackgroundWidth = -1;
|
||||
mBackgroundHeight = -1;
|
||||
mRedrawNeeded = true;
|
||||
drawFrame();
|
||||
}
|
||||
}
|
||||
|
||||
public DrawableEngine() {
|
||||
super();
|
||||
setFixedSizeAllowed(true);
|
||||
@@ -194,12 +174,6 @@ public class ImageWallpaper extends WallpaperService {
|
||||
|
||||
super.onCreate(surfaceHolder);
|
||||
|
||||
// TODO: Don't need this currently because the wallpaper service
|
||||
// will restart the image wallpaper whenever the image changes.
|
||||
//IntentFilter filter = new IntentFilter(Intent.ACTION_WALLPAPER_CHANGED);
|
||||
//mReceiver = new WallpaperObserver();
|
||||
//registerReceiver(mReceiver, filter, null, mHandler);
|
||||
|
||||
updateSurfaceSize(surfaceHolder);
|
||||
|
||||
setOffsetNotificationsEnabled(false);
|
||||
@@ -208,9 +182,6 @@ public class ImageWallpaper extends WallpaperService {
|
||||
@Override
|
||||
public void onDestroy() {
|
||||
super.onDestroy();
|
||||
if (mReceiver != null) {
|
||||
unregisterReceiver(mReceiver);
|
||||
}
|
||||
mBackground = null;
|
||||
mWallpaperManager.forgetLoadedWallpaper();
|
||||
}
|
||||
@@ -562,7 +533,7 @@ public class ImageWallpaper extends WallpaperService {
|
||||
boolean status = mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
|
||||
checkEglError();
|
||||
|
||||
finishGL();
|
||||
finishGL(texture, program);
|
||||
|
||||
return status;
|
||||
}
|
||||
@@ -615,21 +586,18 @@ public class ImageWallpaper extends WallpaperService {
|
||||
|
||||
int program = glCreateProgram();
|
||||
glAttachShader(program, vertexShader);
|
||||
checkGlError();
|
||||
|
||||
glAttachShader(program, fragmentShader);
|
||||
checkGlError();
|
||||
|
||||
glLinkProgram(program);
|
||||
checkGlError();
|
||||
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
int[] status = new int[1];
|
||||
glGetProgramiv(program, GL_LINK_STATUS, status, 0);
|
||||
if (status[0] != GL_TRUE) {
|
||||
String error = glGetProgramInfoLog(program);
|
||||
Log.d(GL_LOG_TAG, "Error while linking program:\n" + error);
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
glDeleteProgram(program);
|
||||
return 0;
|
||||
}
|
||||
@@ -672,7 +640,11 @@ public class ImageWallpaper extends WallpaperService {
|
||||
}
|
||||
}
|
||||
|
||||
private void finishGL() {
|
||||
private void finishGL(int texture, int program) {
|
||||
int[] textures = new int[1];
|
||||
textures[0] = texture;
|
||||
glDeleteTextures(1, textures, 0);
|
||||
glDeleteProgram(program);
|
||||
mEgl.eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
|
||||
mEgl.eglDestroyContext(mEglDisplay, mEglContext);
|
||||
|
||||
@@ -464,13 +464,13 @@ final class ColorFade {
|
||||
try {
|
||||
SurfaceControl.screenshot(SurfaceControl.getBuiltInDisplay(
|
||||
SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN), s);
|
||||
st.updateTexImage();
|
||||
st.getTransformMatrix(mTexMatrix);
|
||||
} finally {
|
||||
s.release();
|
||||
st.release();
|
||||
}
|
||||
|
||||
st.updateTexImage();
|
||||
st.getTransformMatrix(mTexMatrix);
|
||||
|
||||
// Set up texture coordinates for a quad.
|
||||
// We might need to change this if the texture ends up being
|
||||
// a different size from the display for some reason.
|
||||
|
||||
Reference in New Issue
Block a user