Delay idle alarm if there's an upcoming AlarmClock alarm.

The system won't go into deep idle when there's an AlarmClock set to go
off in the next hour. Knowing this, it doesn't make a lot of sense to
schedule an alarm to see if we can go into idle before the AlarmClock
alarm goes off. Changing to schedule the idle alarm to go off after the
AlarmClock alarm.

Bug: 135975445
Test: atest com.android.server.DeviceIdleControllerTest
Change-Id: I98bf4131b7b4a1006e37aa42bcbc7dda7e137d1d
This commit is contained in:
Kweku Adams
2019-07-22 17:12:41 -07:00
parent 084ac5e0c8
commit ecf98fb416
2 changed files with 107 additions and 7 deletions

View File

@@ -1742,6 +1742,12 @@ public class DeviceIdleController extends SystemService
return mConstants; return mConstants;
} }
/** Returns the current elapsed realtime in milliseconds. */
long getElapsedRealtime() {
return SystemClock.elapsedRealtime();
}
LocationManager getLocationManager() { LocationManager getLocationManager() {
if (mLocationManager == null) { if (mLocationManager == null) {
mLocationManager = mContext.getSystemService(LocationManager.class); mLocationManager = mContext.getSystemService(LocationManager.class);
@@ -2023,7 +2029,7 @@ public class DeviceIdleController extends SystemService
private void unregisterDeviceIdleConstraintInternal(IDeviceIdleConstraint constraint) { private void unregisterDeviceIdleConstraintInternal(IDeviceIdleConstraint constraint) {
synchronized (this) { synchronized (this) {
// Artifically force the constraint to inactive to unblock anything waiting for it. // Artificially force the constraint to inactive to unblock anything waiting for it.
onConstraintStateChangedLocked(constraint, /* active= */ false); onConstraintStateChangedLocked(constraint, /* active= */ false);
// Let the constraint know that we are not listening to it any more. // Let the constraint know that we are not listening to it any more.
@@ -2746,9 +2752,18 @@ public class DeviceIdleController extends SystemService
mState = STATE_QUICK_DOZE_DELAY; mState = STATE_QUICK_DOZE_DELAY;
// Make sure any motion sensing or locating is stopped. // Make sure any motion sensing or locating is stopped.
resetIdleManagementLocked(); resetIdleManagementLocked();
// Wait a small amount of time in case something (eg: background service from if (isUpcomingAlarmClock()) {
// recently closed app) needs to finish running. // If there's an upcoming AlarmClock alarm, we won't go into idle, so
scheduleAlarmLocked(mConstants.QUICK_DOZE_DELAY_TIMEOUT, false); // setting a wakeup alarm before the upcoming alarm is futile. Set the quick
// doze alarm to after the upcoming AlarmClock alarm.
scheduleAlarmLocked(
mAlarmManager.getNextWakeFromIdleTime() - mInjector.getElapsedRealtime()
+ mConstants.QUICK_DOZE_DELAY_TIMEOUT, false);
} else {
// Wait a small amount of time in case something (eg: background service from
// recently closed app) needs to finish running.
scheduleAlarmLocked(mConstants.QUICK_DOZE_DELAY_TIMEOUT, false);
}
EventLogTags.writeDeviceIdle(mState, "no activity"); EventLogTags.writeDeviceIdle(mState, "no activity");
} else if (mState == STATE_ACTIVE) { } else if (mState == STATE_ACTIVE) {
mState = STATE_INACTIVE; mState = STATE_INACTIVE;
@@ -2758,7 +2773,16 @@ public class DeviceIdleController extends SystemService
if (shouldUseIdleTimeoutFactorLocked()) { if (shouldUseIdleTimeoutFactorLocked()) {
delay = (long) (mPreIdleFactor * delay); delay = (long) (mPreIdleFactor * delay);
} }
scheduleAlarmLocked(delay, false); if (isUpcomingAlarmClock()) {
// If there's an upcoming AlarmClock alarm, we won't go into idle, so
// setting a wakeup alarm before the upcoming alarm is futile. Set the idle
// alarm to after the upcoming AlarmClock alarm.
scheduleAlarmLocked(
mAlarmManager.getNextWakeFromIdleTime() - mInjector.getElapsedRealtime()
+ delay, false);
} else {
scheduleAlarmLocked(delay, false);
}
EventLogTags.writeDeviceIdle(mState, "no activity"); EventLogTags.writeDeviceIdle(mState, "no activity");
} }
} }
@@ -2906,13 +2930,21 @@ public class DeviceIdleController extends SystemService
return mState; return mState;
} }
/**
* Returns true if there's an upcoming AlarmClock alarm that is soon enough to prevent the
* device from going into idle.
*/
private boolean isUpcomingAlarmClock() {
return mInjector.getElapsedRealtime() + mConstants.MIN_TIME_TO_ALARM
>= mAlarmManager.getNextWakeFromIdleTime();
}
@VisibleForTesting @VisibleForTesting
void stepIdleStateLocked(String reason) { void stepIdleStateLocked(String reason) {
if (DEBUG) Slog.d(TAG, "stepIdleStateLocked: mState=" + mState); if (DEBUG) Slog.d(TAG, "stepIdleStateLocked: mState=" + mState);
EventLogTags.writeDeviceIdleStep(); EventLogTags.writeDeviceIdleStep();
final long now = SystemClock.elapsedRealtime(); if (isUpcomingAlarmClock()) {
if ((now+mConstants.MIN_TIME_TO_ALARM) > mAlarmManager.getNextWakeFromIdleTime()) {
// Whoops, there is an upcoming alarm. We don't actually want to go idle. // Whoops, there is an upcoming alarm. We don't actually want to go idle.
if (mState != STATE_ACTIVE) { if (mState != STATE_ACTIVE) {
mActiveReason = ACTIVE_REASON_ALARM; mActiveReason = ACTIVE_REASON_ALARM;

View File

@@ -53,6 +53,7 @@ import static org.mockito.ArgumentMatchers.anyLong;
import static org.mockito.ArgumentMatchers.anyString; import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.ArgumentMatchers.eq; import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.ArgumentMatchers.longThat; import static org.mockito.ArgumentMatchers.longThat;
import static org.mockito.Mockito.atLeastOnce;
import static org.mockito.Mockito.never; import static org.mockito.Mockito.never;
import static org.mockito.Mockito.reset; import static org.mockito.Mockito.reset;
import static org.mockito.Mockito.verify; import static org.mockito.Mockito.verify;
@@ -129,9 +130,12 @@ public class DeviceIdleControllerTest {
ConnectivityService connectivityService; ConnectivityService connectivityService;
LocationManager locationManager; LocationManager locationManager;
ConstraintController constraintController; ConstraintController constraintController;
// Freeze time for testing.
long nowElapsed;
InjectorForTest(Context ctx) { InjectorForTest(Context ctx) {
super(ctx); super(ctx);
nowElapsed = SystemClock.elapsedRealtime();
} }
@Override @Override
@@ -155,6 +159,11 @@ public class DeviceIdleControllerTest {
return connectivityService; return connectivityService;
} }
@Override
long getElapsedRealtime() {
return nowElapsed;
}
@Override @Override
LocationManager getLocationManager() { LocationManager getLocationManager() {
return locationManager; return locationManager;
@@ -494,11 +503,44 @@ public class DeviceIdleControllerTest {
mDeviceIdleController.becomeActiveLocked("testing", 0); mDeviceIdleController.becomeActiveLocked("testing", 0);
verifyStateConditions(STATE_ACTIVE); verifyStateConditions(STATE_ACTIVE);
setAlarmSoon(false);
setChargingOn(false); setChargingOn(false);
setScreenOn(false); setScreenOn(false);
mDeviceIdleController.becomeInactiveIfAppropriateLocked(); mDeviceIdleController.becomeInactiveIfAppropriateLocked();
verifyStateConditions(STATE_INACTIVE); verifyStateConditions(STATE_INACTIVE);
verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(mConstants.INACTIVE_TIMEOUT), eq(false));
}
@Test
public void testStateActiveToStateInactive_UpcomingAlarm() {
final long timeUntilAlarm = mConstants.MIN_TIME_TO_ALARM / 2;
// Set an upcoming alarm that will prevent full idle.
doReturn(mInjector.getElapsedRealtime() + timeUntilAlarm)
.when(mAlarmManager).getNextWakeFromIdleTime();
InOrder inOrder = inOrder(mDeviceIdleController);
enterDeepState(STATE_ACTIVE);
setQuickDozeEnabled(false);
setChargingOn(false);
setScreenOn(false);
mDeviceIdleController.becomeInactiveIfAppropriateLocked();
verifyStateConditions(STATE_INACTIVE);
inOrder.verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(timeUntilAlarm + mConstants.INACTIVE_TIMEOUT), eq(false));
enterDeepState(STATE_ACTIVE);
setQuickDozeEnabled(true);
setChargingOn(false);
setScreenOn(false);
mDeviceIdleController.becomeInactiveIfAppropriateLocked();
verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController).scheduleAlarmLocked(
eq(timeUntilAlarm + mConstants.QUICK_DOZE_DELAY_TIMEOUT), eq(false));
} }
@Test @Test
@@ -515,42 +557,68 @@ public class DeviceIdleControllerTest {
@Test @Test
public void testTransitionFromAnyStateToStateQuickDozeDelay() { public void testTransitionFromAnyStateToStateQuickDozeDelay() {
setAlarmSoon(false);
InOrder inOrder = inOrder(mDeviceIdleController);
enterDeepState(STATE_ACTIVE); enterDeepState(STATE_ACTIVE);
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
setChargingOn(false); setChargingOn(false);
setScreenOn(false); setScreenOn(false);
verifyStateConditions(STATE_QUICK_DOZE_DELAY); verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(mConstants.QUICK_DOZE_DELAY_TIMEOUT), eq(false));
enterDeepState(STATE_INACTIVE); enterDeepState(STATE_INACTIVE);
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
verifyStateConditions(STATE_QUICK_DOZE_DELAY); verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(mConstants.QUICK_DOZE_DELAY_TIMEOUT), eq(false));
enterDeepState(STATE_IDLE_PENDING); enterDeepState(STATE_IDLE_PENDING);
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
verifyStateConditions(STATE_QUICK_DOZE_DELAY); verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(mConstants.QUICK_DOZE_DELAY_TIMEOUT), eq(false));
enterDeepState(STATE_SENSING); enterDeepState(STATE_SENSING);
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
verifyStateConditions(STATE_QUICK_DOZE_DELAY); verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(mConstants.QUICK_DOZE_DELAY_TIMEOUT), eq(false));
enterDeepState(STATE_LOCATING); enterDeepState(STATE_LOCATING);
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
verifyStateConditions(STATE_QUICK_DOZE_DELAY); verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController)
.scheduleAlarmLocked(eq(mConstants.QUICK_DOZE_DELAY_TIMEOUT), eq(false));
// IDLE should stay as IDLE. // IDLE should stay as IDLE.
enterDeepState(STATE_IDLE); enterDeepState(STATE_IDLE);
// Clear out any alarm setting from the order before checking for this section.
inOrder.verify(mDeviceIdleController, atLeastOnce())
.scheduleAlarmLocked(anyLong(), anyBoolean());
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
verifyStateConditions(STATE_IDLE); verifyStateConditions(STATE_IDLE);
inOrder.verify(mDeviceIdleController, never()).scheduleAlarmLocked(anyLong(), anyBoolean());
// IDLE_MAINTENANCE should stay as IDLE_MAINTENANCE. // IDLE_MAINTENANCE should stay as IDLE_MAINTENANCE.
enterDeepState(STATE_IDLE_MAINTENANCE); enterDeepState(STATE_IDLE_MAINTENANCE);
// Clear out any alarm setting from the order before checking for this section.
inOrder.verify(mDeviceIdleController, atLeastOnce())
.scheduleAlarmLocked(anyLong(), anyBoolean());
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
verifyStateConditions(STATE_IDLE_MAINTENANCE); verifyStateConditions(STATE_IDLE_MAINTENANCE);
inOrder.verify(mDeviceIdleController, never()).scheduleAlarmLocked(anyLong(), anyBoolean());
// State is already QUICK_DOZE_DELAY. No work should be done.
enterDeepState(STATE_QUICK_DOZE_DELAY); enterDeepState(STATE_QUICK_DOZE_DELAY);
// Clear out any alarm setting from the order before checking for this section.
inOrder.verify(mDeviceIdleController, atLeastOnce())
.scheduleAlarmLocked(anyLong(), anyBoolean());
setQuickDozeEnabled(true); setQuickDozeEnabled(true);
mDeviceIdleController.becomeInactiveIfAppropriateLocked(); mDeviceIdleController.becomeInactiveIfAppropriateLocked();
verifyStateConditions(STATE_QUICK_DOZE_DELAY); verifyStateConditions(STATE_QUICK_DOZE_DELAY);
inOrder.verify(mDeviceIdleController, never()).scheduleAlarmLocked(anyLong(), anyBoolean());
} }
@Test @Test