More wallpaper fixes: scroll position, visibility, leaking.

This fixes a bunch of edge cases in updating the wallpaper's scroll position
and visibility when switching between wallpapers and traveling through the UI.

It also fixes some leaks of wallpaper tokens and windows.
This commit is contained in:
Dianne Hackborn
2009-08-18 15:08:22 -07:00
parent 48134b78d5
commit e9e9bca842
2 changed files with 67 additions and 6 deletions

View File

@@ -1205,6 +1205,7 @@ public class WindowManagerService extends IWindowManager.Stub
// The window is visible to the compositor... but is it visible
// to the user? That is what the wallpaper cares about.
visible = !w.mObscured;
if (DEBUG_WALLPAPER) Log.v(TAG, "Wallpaper visibility: " + visible);
// If the wallpaper target is animating, we may need to copy
// its layer adjustment.
@@ -1354,6 +1355,9 @@ public class WindowManagerService extends IWindowManager.Stub
if (rawChanged) {
try {
if (DEBUG_WALLPAPER) Log.v(TAG, "Report new wp offset "
+ wallpaperWin + " x=" + wallpaperWin.mWallpaperX
+ " y=" + wallpaperWin.mWallpaperY);
wallpaperWin.mClient.dispatchWallpaperOffsets(
wallpaperWin.mWallpaperX, wallpaperWin.mWallpaperY);
} catch (RemoteException e) {
@@ -1390,6 +1394,39 @@ public class WindowManagerService extends IWindowManager.Stub
return changed;
}
void updateWallpaperVisibilityLocked() {
final boolean visible = mWallpaperTarget != null
&& !mWallpaperTarget.mObscured;
final int dw = mDisplay.getWidth();
final int dh = mDisplay.getHeight();
int curTokenIndex = mWallpaperTokens.size();
while (curTokenIndex > 0) {
curTokenIndex--;
WindowToken token = mWallpaperTokens.get(curTokenIndex);
int curWallpaperIndex = token.windows.size();
while (curWallpaperIndex > 0) {
curWallpaperIndex--;
WindowState wallpaper = token.windows.get(curWallpaperIndex);
if (visible) {
updateWallpaperOffsetLocked(mWallpaperTarget,
wallpaper, dw, dh);
}
if (wallpaper.mWallpaperVisible != visible) {
wallpaper.mWallpaperVisible = visible;
try {
if (DEBUG_VISIBILITY || DEBUG_WALLPAPER) Log.v(TAG,
"Setting visibility of wallpaper " + wallpaper
+ ": " + visible);
wallpaper.mClient.dispatchAppVisibility(visible);
} catch (RemoteException e) {
}
}
}
}
}
void sendPointerToWallpaperLocked(WindowState srcWin,
MotionEvent pointer, long eventTime) {
int curTokenIndex = mWallpaperTokens.size();
@@ -1727,11 +1764,6 @@ public class WindowManagerService extends IWindowManager.Stub
mInputMethodDialogs.remove(win);
}
if (win.mAttrs.type == TYPE_WALLPAPER ||
(win.mAttrs.flags&FLAG_SHOW_WALLPAPER) != 0) {
adjustWallpaperWindowsLocked();
}
final WindowToken token = win.mToken;
final AppWindowToken atoken = win.mAppToken;
token.windows.remove(win);
@@ -1769,6 +1801,11 @@ public class WindowManagerService extends IWindowManager.Stub
}
}
if (win.mAttrs.type == TYPE_WALLPAPER ||
(win.mAttrs.flags&FLAG_SHOW_WALLPAPER) != 0) {
adjustWallpaperWindowsLocked();
}
if (!mInLayout) {
assignLayersLocked();
mLayoutNeeded = true;
@@ -6323,6 +6360,8 @@ public class WindowManagerService extends IWindowManager.Stub
visible.set(vf);
final Rect frame = mFrame;
final int fw = frame.width();
final int fh = frame.height();
//System.out.println("In: w=" + w + " h=" + h + " container=" +
// container + " x=" + mAttrs.x + " y=" + mAttrs.y);
@@ -6359,6 +6398,12 @@ public class WindowManagerService extends IWindowManager.Stub
visibleInsets.right = frame.right-visible.right;
visibleInsets.bottom = frame.bottom-visible.bottom;
if (mIsWallpaper && (fw != frame.width() || fh != frame.height())
&& mWallpaperTarget != null) {
updateWallpaperOffsetLocked(mWallpaperTarget, this,
mDisplay.getWidth(), mDisplay.getHeight());
}
if (localLOGV) {
//if ("com.google.android.youtube".equals(mAttrs.packageName)
// && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) {
@@ -6507,7 +6552,8 @@ public class WindowManagerService extends IWindowManager.Stub
Surface.openTransaction();
try {
try {
mSurface.setPosition(mFrame.left, mFrame.top);
mSurface.setPosition(mFrame.left + mXOffset,
mFrame.top + mYOffset);
mSurface.setLayer(mAnimLayer);
mSurface.hide();
if ((mAttrs.flags&WindowManager.LayoutParams.FLAG_DITHER) != 0) {
@@ -8900,6 +8946,8 @@ public class WindowManagerService extends IWindowManager.Stub
focusDisplayed = true;
}
final boolean obscuredChanged = w.mObscured != obscured;
// Update effect.
if (!(w.mObscured=obscured)) {
if (w.mSurface != null) {
@@ -9001,6 +9049,13 @@ public class WindowManagerService extends IWindowManager.Stub
}
}
}
if (obscuredChanged && mWallpaperTarget == w) {
// This is the wallpaper target and its obscured state
// changed... make sure the current wallaper's visibility
// has been updated accordingly.
updateWallpaperVisibilityLocked();
}
}
if (backgroundFillerShown == false && mBackgroundFillerShown) {