diff --git a/api/current.xml b/api/current.xml index 6704766c9e191..970838841844e 100644 --- a/api/current.xml +++ b/api/current.xml @@ -58025,7 +58025,7 @@ type="float" transient="false" volatile="false" - value="0.001f" + value="0.0010f" static="true" final="true" deprecated="not deprecated" @@ -73237,6 +73237,10425 @@ > + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + +/* void glActiveTexture ( GLenum texture ) */ +static void +android_glActiveTexture__I + (JNIEnv *_env, jobject _this, jint texture) { + glActiveTexture( + (GLenum)texture + ); +} + +/* void glAlphaFunc ( GLenum func, GLclampf ref ) */ +static void +android_glAlphaFunc__IF + (JNIEnv *_env, jobject _this, jint func, jfloat ref) { + glAlphaFunc( + (GLenum)func, + (GLclampf)ref + ); +} + +/* void glAlphaFuncx ( GLenum func, GLclampx ref ) */ +static void +android_glAlphaFuncx__II + (JNIEnv *_env, jobject _this, jint func, jint ref) { + glAlphaFuncx( + (GLenum)func, + (GLclampx)ref + ); +} + +/* void glBindTexture ( GLenum target, GLuint texture ) */ +static void +android_glBindTexture__II + (JNIEnv *_env, jobject _this, jint target, jint texture) { + glBindTexture( + (GLenum)target, + (GLuint)texture + ); +} + +/* void glBlendFunc ( GLenum sfactor, GLenum dfactor ) */ +static void +android_glBlendFunc__II + (JNIEnv *_env, jobject _this, jint sfactor, jint dfactor) { + glBlendFunc( + (GLenum)sfactor, + (GLenum)dfactor + ); +} + +/* void glClear ( GLbitfield mask ) */ +static void +android_glClear__I + (JNIEnv *_env, jobject _this, jint mask) { + glClear( + (GLbitfield)mask + ); +} + +/* void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */ +static void +android_glClearColor__FFFF + (JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) { + glClearColor( + (GLclampf)red, + (GLclampf)green, + (GLclampf)blue, + (GLclampf)alpha + ); +} + +/* void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) */ +static void +android_glClearColorx__IIII + (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { + glClearColorx( + (GLclampx)red, + (GLclampx)green, + (GLclampx)blue, + (GLclampx)alpha + ); +} + +/* void glClearDepthf ( GLclampf depth ) */ +static void +android_glClearDepthf__F + (JNIEnv *_env, jobject _this, jfloat depth) { + glClearDepthf( + (GLclampf)depth + ); +} + +/* void glClearDepthx ( GLclampx depth ) */ +static void +android_glClearDepthx__I + (JNIEnv *_env, jobject _this, jint depth) { + glClearDepthx( + (GLclampx)depth + ); +} + +/* void glClearStencil ( GLint s ) */ +static void +android_glClearStencil__I + (JNIEnv *_env, jobject _this, jint s) { + glClearStencil( + (GLint)s + ); +} + +/* void glClientActiveTexture ( GLenum texture ) */ +static void +android_glClientActiveTexture__I + (JNIEnv *_env, jobject _this, jint texture) { + glClientActiveTexture( + (GLenum)texture + ); +} + +/* void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) */ +static void +android_glColor4f__FFFF + (JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) { + glColor4f( + (GLfloat)red, + (GLfloat)green, + (GLfloat)blue, + (GLfloat)alpha + ); +} + +/* void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) */ +static void +android_glColor4x__IIII + (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { + glColor4x( + (GLfixed)red, + (GLfixed)green, + (GLfixed)blue, + (GLfixed)alpha + ); +} + +/* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ +static void +android_glColorMask__ZZZZ + (JNIEnv *_env, jobject _this, jboolean red, jboolean green, jboolean blue, jboolean alpha) { + glColorMask( + (GLboolean)red, + (GLboolean)green, + (GLboolean)blue, + (GLboolean)alpha + ); +} + +/* void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glColorPointerBounds__IIILjava_nio_Buffer_2I + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jobject pointer_buf, jint remaining) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pointer = (GLvoid *) 0; + + pointer = (GLvoid *)getPointer(_env, pointer_buf, &_array, &_remaining); + glColorPointerBounds( + (GLint)size, + (GLenum)type, + (GLsizei)stride, + (GLvoid *)pointer, + (GLsizei)remaining + ); + if (_array) { + releasePointer(_env, _array, pointer, JNI_FALSE); + } +} + +/* void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) */ +static void +android_glCompressedTexImage2D__IIIIIIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint imageSize, jobject data_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *data = (GLvoid *) 0; + + data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + glCompressedTexImage2D( + (GLenum)target, + (GLint)level, + (GLenum)internalformat, + (GLsizei)width, + (GLsizei)height, + (GLint)border, + (GLsizei)imageSize, + (GLvoid *)data + ); + if (_array) { + releasePointer(_env, _array, data, JNI_FALSE); + } +} + +/* void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) */ +static void +android_glCompressedTexSubImage2D__IIIIIIIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint imageSize, jobject data_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *data = (GLvoid *) 0; + + data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + glCompressedTexSubImage2D( + (GLenum)target, + (GLint)level, + (GLint)xoffset, + (GLint)yoffset, + (GLsizei)width, + (GLsizei)height, + (GLenum)format, + (GLsizei)imageSize, + (GLvoid *)data + ); + if (_array) { + releasePointer(_env, _array, data, JNI_FALSE); + } +} + +/* void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) */ +static void +android_glCopyTexImage2D__IIIIIIII + (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint x, jint y, jint width, jint height, jint border) { + glCopyTexImage2D( + (GLenum)target, + (GLint)level, + (GLenum)internalformat, + (GLint)x, + (GLint)y, + (GLsizei)width, + (GLsizei)height, + (GLint)border + ); +} + +/* void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) */ +static void +android_glCopyTexSubImage2D__IIIIIIII + (JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint x, jint y, jint width, jint height) { + glCopyTexSubImage2D( + (GLenum)target, + (GLint)level, + (GLint)xoffset, + (GLint)yoffset, + (GLint)x, + (GLint)y, + (GLsizei)width, + (GLsizei)height + ); +} + +/* void glCullFace ( GLenum mode ) */ +static void +android_glCullFace__I + (JNIEnv *_env, jobject _this, jint mode) { + glCullFace( + (GLenum)mode + ); +} + +/* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */ +static void +android_glDeleteTextures__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray textures_ref, jint offset) { + GLuint *textures_base = (GLuint *) 0; + jint _remaining; + GLuint *textures = (GLuint *) 0; + + if (!textures_ref) { + _env->ThrowNew(IAEClass, "textures == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(textures_ref) - offset; + if (_remaining < n) { + _env->ThrowNew(IAEClass, "length - offset < n"); + goto exit; + } + textures_base = (GLuint *) + _env->GetPrimitiveArrayCritical(textures_ref, (jboolean *)0); + textures = textures_base + offset; + + glDeleteTextures( + (GLsizei)n, + (GLuint *)textures + ); + +exit: + if (textures_base) { + _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, + JNI_ABORT); + } +} + +/* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */ +static void +android_glDeleteTextures__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject textures_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLuint *textures = (GLuint *) 0; + + textures = (GLuint *)getPointer(_env, textures_buf, &_array, &_remaining); + if (_remaining < n) { + _env->ThrowNew(IAEClass, "remaining() < n"); + goto exit; + } + glDeleteTextures( + (GLsizei)n, + (GLuint *)textures + ); + +exit: + if (_array) { + releasePointer(_env, _array, textures, JNI_FALSE); + } +} + +/* void glDepthFunc ( GLenum func ) */ +static void +android_glDepthFunc__I + (JNIEnv *_env, jobject _this, jint func) { + glDepthFunc( + (GLenum)func + ); +} + +/* void glDepthMask ( GLboolean flag ) */ +static void +android_glDepthMask__Z + (JNIEnv *_env, jobject _this, jboolean flag) { + glDepthMask( + (GLboolean)flag + ); +} + +/* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */ +static void +android_glDepthRangef__FF + (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) { + glDepthRangef( + (GLclampf)zNear, + (GLclampf)zFar + ); +} + +/* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */ +static void +android_glDepthRangex__II + (JNIEnv *_env, jobject _this, jint zNear, jint zFar) { + glDepthRangex( + (GLclampx)zNear, + (GLclampx)zFar + ); +} + +/* void glDisable ( GLenum cap ) */ +static void +android_glDisable__I + (JNIEnv *_env, jobject _this, jint cap) { + glDisable( + (GLenum)cap + ); +} + +/* void glDisableClientState ( GLenum array ) */ +static void +android_glDisableClientState__I + (JNIEnv *_env, jobject _this, jint array) { + glDisableClientState( + (GLenum)array + ); +} + +/* void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) */ +static void +android_glDrawArrays__III + (JNIEnv *_env, jobject _this, jint mode, jint first, jint count) { + glDrawArrays( + (GLenum)mode, + (GLint)first, + (GLsizei)count + ); +} + +/* void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) */ +static void +android_glDrawElements__IIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *indices = (GLvoid *) 0; + + indices = (GLvoid *)getPointer(_env, indices_buf, &_array, &_remaining); + if (_remaining < count) { + _env->ThrowNew(AIOOBEClass, "remaining() < count"); + goto exit; + } + glDrawElements( + (GLenum)mode, + (GLsizei)count, + (GLenum)type, + (GLvoid *)indices + ); + +exit: + if (_array) { + releasePointer(_env, _array, indices, JNI_FALSE); + } +} + +/* void glEnable ( GLenum cap ) */ +static void +android_glEnable__I + (JNIEnv *_env, jobject _this, jint cap) { + glEnable( + (GLenum)cap + ); +} + +/* void glEnableClientState ( GLenum array ) */ +static void +android_glEnableClientState__I + (JNIEnv *_env, jobject _this, jint array) { + glEnableClientState( + (GLenum)array + ); +} + +/* void glFinish ( void ) */ +static void +android_glFinish__ + (JNIEnv *_env, jobject _this) { + glFinish(); +} + +/* void glFlush ( void ) */ +static void +android_glFlush__ + (JNIEnv *_env, jobject _this) { + glFlush(); +} + +/* void glFogf ( GLenum pname, GLfloat param ) */ +static void +android_glFogf__IF + (JNIEnv *_env, jobject _this, jint pname, jfloat param) { + glFogf( + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glFogfv ( GLenum pname, const GLfloat *params ) */ +static void +android_glFogfv__I_3FI + (JNIEnv *_env, jobject _this, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_FOG_MODE) + case GL_FOG_MODE: +#endif // defined(GL_FOG_MODE) +#if defined(GL_FOG_DENSITY) + case GL_FOG_DENSITY: +#endif // defined(GL_FOG_DENSITY) +#if defined(GL_FOG_START) + case GL_FOG_START: +#endif // defined(GL_FOG_START) +#if defined(GL_FOG_END) + case GL_FOG_END: +#endif // defined(GL_FOG_END) + _needed = 1; + break; +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glFogfv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glFogfv ( GLenum pname, const GLfloat *params ) */ +static void +android_glFogfv__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_FOG_MODE) + case GL_FOG_MODE: +#endif // defined(GL_FOG_MODE) +#if defined(GL_FOG_DENSITY) + case GL_FOG_DENSITY: +#endif // defined(GL_FOG_DENSITY) +#if defined(GL_FOG_START) + case GL_FOG_START: +#endif // defined(GL_FOG_START) +#if defined(GL_FOG_END) + case GL_FOG_END: +#endif // defined(GL_FOG_END) + _needed = 1; + break; +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glFogfv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glFogx ( GLenum pname, GLfixed param ) */ +static void +android_glFogx__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + glFogx( + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glFogxv ( GLenum pname, const GLfixed *params ) */ +static void +android_glFogxv__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_FOG_MODE) + case GL_FOG_MODE: +#endif // defined(GL_FOG_MODE) +#if defined(GL_FOG_DENSITY) + case GL_FOG_DENSITY: +#endif // defined(GL_FOG_DENSITY) +#if defined(GL_FOG_START) + case GL_FOG_START: +#endif // defined(GL_FOG_START) +#if defined(GL_FOG_END) + case GL_FOG_END: +#endif // defined(GL_FOG_END) + _needed = 1; + break; +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glFogxv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glFogxv ( GLenum pname, const GLfixed *params ) */ +static void +android_glFogxv__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_FOG_MODE) + case GL_FOG_MODE: +#endif // defined(GL_FOG_MODE) +#if defined(GL_FOG_DENSITY) + case GL_FOG_DENSITY: +#endif // defined(GL_FOG_DENSITY) +#if defined(GL_FOG_START) + case GL_FOG_START: +#endif // defined(GL_FOG_START) +#if defined(GL_FOG_END) + case GL_FOG_END: +#endif // defined(GL_FOG_END) + _needed = 1; + break; +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glFogxv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glFrontFace ( GLenum mode ) */ +static void +android_glFrontFace__I + (JNIEnv *_env, jobject _this, jint mode) { + glFrontFace( + (GLenum)mode + ); +} + +/* void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */ +static void +android_glFrustumf__FFFFFF + (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) { + glFrustumf( + (GLfloat)left, + (GLfloat)right, + (GLfloat)bottom, + (GLfloat)top, + (GLfloat)zNear, + (GLfloat)zFar + ); +} + +/* void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ +static void +android_glFrustumx__IIIIII + (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) { + glFrustumx( + (GLfixed)left, + (GLfixed)right, + (GLfixed)bottom, + (GLfixed)top, + (GLfixed)zNear, + (GLfixed)zFar + ); +} + +/* void glGenTextures ( GLsizei n, GLuint *textures ) */ +static void +android_glGenTextures__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray textures_ref, jint offset) { + jint _exception = 0; + GLuint *textures_base = (GLuint *) 0; + jint _remaining; + GLuint *textures = (GLuint *) 0; + + if (!textures_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "textures == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(textures_ref) - offset; + if (_remaining < n) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < n"); + goto exit; + } + textures_base = (GLuint *) + _env->GetPrimitiveArrayCritical(textures_ref, (jboolean *)0); + textures = textures_base + offset; + + glGenTextures( + (GLsizei)n, + (GLuint *)textures + ); + +exit: + if (textures_base) { + _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGenTextures ( GLsizei n, GLuint *textures ) */ +static void +android_glGenTextures__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject textures_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLuint *textures = (GLuint *) 0; + + textures = (GLuint *)getPointer(_env, textures_buf, &_array, &_remaining); + if (_remaining < n) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < n"); + goto exit; + } + glGenTextures( + (GLsizei)n, + (GLuint *)textures + ); + +exit: + if (_array) { + releasePointer(_env, _array, textures, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* GLenum glGetError ( void ) */ +static jint +android_glGetError__ + (JNIEnv *_env, jobject _this) { + GLenum _returnValue; + _returnValue = glGetError(); + return _returnValue; +} + +/* void glGetIntegerv ( GLenum pname, GLint *params ) */ +static void +android_glGetIntegerv__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLint *params_base = (GLint *) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_ALPHA_BITS) + case GL_ALPHA_BITS: +#endif // defined(GL_ALPHA_BITS) +#if defined(GL_ALPHA_TEST_FUNC) + case GL_ALPHA_TEST_FUNC: +#endif // defined(GL_ALPHA_TEST_FUNC) +#if defined(GL_ALPHA_TEST_REF) + case GL_ALPHA_TEST_REF: +#endif // defined(GL_ALPHA_TEST_REF) +#if defined(GL_BLEND_DST) + case GL_BLEND_DST: +#endif // defined(GL_BLEND_DST) +#if defined(GL_BLUE_BITS) + case GL_BLUE_BITS: +#endif // defined(GL_BLUE_BITS) +#if defined(GL_COLOR_ARRAY_BUFFER_BINDING) + case GL_COLOR_ARRAY_BUFFER_BINDING: +#endif // defined(GL_COLOR_ARRAY_BUFFER_BINDING) +#if defined(GL_COLOR_ARRAY_SIZE) + case GL_COLOR_ARRAY_SIZE: +#endif // defined(GL_COLOR_ARRAY_SIZE) +#if defined(GL_COLOR_ARRAY_STRIDE) + case GL_COLOR_ARRAY_STRIDE: +#endif // defined(GL_COLOR_ARRAY_STRIDE) +#if defined(GL_COLOR_ARRAY_TYPE) + case GL_COLOR_ARRAY_TYPE: +#endif // defined(GL_COLOR_ARRAY_TYPE) +#if defined(GL_CULL_FACE) + case GL_CULL_FACE: +#endif // defined(GL_CULL_FACE) +#if defined(GL_DEPTH_BITS) + case GL_DEPTH_BITS: +#endif // defined(GL_DEPTH_BITS) +#if defined(GL_DEPTH_CLEAR_VALUE) + case GL_DEPTH_CLEAR_VALUE: +#endif // defined(GL_DEPTH_CLEAR_VALUE) +#if defined(GL_DEPTH_FUNC) + case GL_DEPTH_FUNC: +#endif // defined(GL_DEPTH_FUNC) +#if defined(GL_DEPTH_WRITEMASK) + case GL_DEPTH_WRITEMASK: +#endif // defined(GL_DEPTH_WRITEMASK) +#if defined(GL_FOG_DENSITY) + case GL_FOG_DENSITY: +#endif // defined(GL_FOG_DENSITY) +#if defined(GL_FOG_END) + case GL_FOG_END: +#endif // defined(GL_FOG_END) +#if defined(GL_FOG_MODE) + case GL_FOG_MODE: +#endif // defined(GL_FOG_MODE) +#if defined(GL_FOG_START) + case GL_FOG_START: +#endif // defined(GL_FOG_START) +#if defined(GL_FRONT_FACE) + case GL_FRONT_FACE: +#endif // defined(GL_FRONT_FACE) +#if defined(GL_GREEN_BITS) + case GL_GREEN_BITS: +#endif // defined(GL_GREEN_BITS) +#if defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES) + case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: +#endif // defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES) +#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) + case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: +#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) +#if defined(GL_LIGHT_MODEL_TWO_SIDE) + case GL_LIGHT_MODEL_TWO_SIDE: +#endif // defined(GL_LIGHT_MODEL_TWO_SIDE) +#if defined(GL_LINE_SMOOTH_HINT) + case GL_LINE_SMOOTH_HINT: +#endif // defined(GL_LINE_SMOOTH_HINT) +#if defined(GL_LINE_WIDTH) + case GL_LINE_WIDTH: +#endif // defined(GL_LINE_WIDTH) +#if defined(GL_LOGIC_OP_MODE) + case GL_LOGIC_OP_MODE: +#endif // defined(GL_LOGIC_OP_MODE) +#if defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES) + case GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES) +#if defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES) + case GL_MATRIX_INDEX_ARRAY_SIZE_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES) +#if defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES) + case GL_MATRIX_INDEX_ARRAY_STRIDE_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES) +#if defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES) + case GL_MATRIX_INDEX_ARRAY_TYPE_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES) +#if defined(GL_MATRIX_MODE) + case GL_MATRIX_MODE: +#endif // defined(GL_MATRIX_MODE) +#if defined(GL_MAX_CLIP_PLANES) + case GL_MAX_CLIP_PLANES: +#endif // defined(GL_MAX_CLIP_PLANES) +#if defined(GL_MAX_ELEMENTS_INDICES) + case GL_MAX_ELEMENTS_INDICES: +#endif // defined(GL_MAX_ELEMENTS_INDICES) +#if defined(GL_MAX_ELEMENTS_VERTICES) + case GL_MAX_ELEMENTS_VERTICES: +#endif // defined(GL_MAX_ELEMENTS_VERTICES) +#if defined(GL_MAX_LIGHTS) + case GL_MAX_LIGHTS: +#endif // defined(GL_MAX_LIGHTS) +#if defined(GL_MAX_MODELVIEW_STACK_DEPTH) + case GL_MAX_MODELVIEW_STACK_DEPTH: +#endif // defined(GL_MAX_MODELVIEW_STACK_DEPTH) +#if defined(GL_MAX_PALETTE_MATRICES_OES) + case GL_MAX_PALETTE_MATRICES_OES: +#endif // defined(GL_MAX_PALETTE_MATRICES_OES) +#if defined(GL_MAX_PROJECTION_STACK_DEPTH) + case GL_MAX_PROJECTION_STACK_DEPTH: +#endif // defined(GL_MAX_PROJECTION_STACK_DEPTH) +#if defined(GL_MAX_TEXTURE_SIZE) + case GL_MAX_TEXTURE_SIZE: +#endif // defined(GL_MAX_TEXTURE_SIZE) +#if defined(GL_MAX_TEXTURE_STACK_DEPTH) + case GL_MAX_TEXTURE_STACK_DEPTH: +#endif // defined(GL_MAX_TEXTURE_STACK_DEPTH) +#if defined(GL_MAX_TEXTURE_UNITS) + case GL_MAX_TEXTURE_UNITS: +#endif // defined(GL_MAX_TEXTURE_UNITS) +#if defined(GL_MAX_VERTEX_UNITS_OES) + case GL_MAX_VERTEX_UNITS_OES: +#endif // defined(GL_MAX_VERTEX_UNITS_OES) +#if defined(GL_MODELVIEW_STACK_DEPTH) + case GL_MODELVIEW_STACK_DEPTH: +#endif // defined(GL_MODELVIEW_STACK_DEPTH) +#if defined(GL_NORMAL_ARRAY_BUFFER_BINDING) + case GL_NORMAL_ARRAY_BUFFER_BINDING: +#endif // defined(GL_NORMAL_ARRAY_BUFFER_BINDING) +#if defined(GL_NORMAL_ARRAY_STRIDE) + case GL_NORMAL_ARRAY_STRIDE: +#endif // defined(GL_NORMAL_ARRAY_STRIDE) +#if defined(GL_NORMAL_ARRAY_TYPE) + case GL_NORMAL_ARRAY_TYPE: +#endif // defined(GL_NORMAL_ARRAY_TYPE) +#if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS) + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: +#endif // defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS) +#if defined(GL_PACK_ALIGNMENT) + case GL_PACK_ALIGNMENT: +#endif // defined(GL_PACK_ALIGNMENT) +#if defined(GL_PERSPECTIVE_CORRECTION_HINT) + case GL_PERSPECTIVE_CORRECTION_HINT: +#endif // defined(GL_PERSPECTIVE_CORRECTION_HINT) +#if defined(GL_POINT_SIZE) + case GL_POINT_SIZE: +#endif // defined(GL_POINT_SIZE) +#if defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES) + case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: +#endif // defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES) +#if defined(GL_POINT_SIZE_ARRAY_STRIDE_OES) + case GL_POINT_SIZE_ARRAY_STRIDE_OES: +#endif // defined(GL_POINT_SIZE_ARRAY_STRIDE_OES) +#if defined(GL_POINT_SIZE_ARRAY_TYPE_OES) + case GL_POINT_SIZE_ARRAY_TYPE_OES: +#endif // defined(GL_POINT_SIZE_ARRAY_TYPE_OES) +#if defined(GL_POINT_SMOOTH_HINT) + case GL_POINT_SMOOTH_HINT: +#endif // defined(GL_POINT_SMOOTH_HINT) +#if defined(GL_POLYGON_OFFSET_FACTOR) + case GL_POLYGON_OFFSET_FACTOR: +#endif // defined(GL_POLYGON_OFFSET_FACTOR) +#if defined(GL_POLYGON_OFFSET_UNITS) + case GL_POLYGON_OFFSET_UNITS: +#endif // defined(GL_POLYGON_OFFSET_UNITS) +#if defined(GL_PROJECTION_STACK_DEPTH) + case GL_PROJECTION_STACK_DEPTH: +#endif // defined(GL_PROJECTION_STACK_DEPTH) +#if defined(GL_RED_BITS) + case GL_RED_BITS: +#endif // defined(GL_RED_BITS) +#if defined(GL_SHADE_MODEL) + case GL_SHADE_MODEL: +#endif // defined(GL_SHADE_MODEL) +#if defined(GL_STENCIL_BITS) + case GL_STENCIL_BITS: +#endif // defined(GL_STENCIL_BITS) +#if defined(GL_STENCIL_CLEAR_VALUE) + case GL_STENCIL_CLEAR_VALUE: +#endif // defined(GL_STENCIL_CLEAR_VALUE) +#if defined(GL_STENCIL_FAIL) + case GL_STENCIL_FAIL: +#endif // defined(GL_STENCIL_FAIL) +#if defined(GL_STENCIL_FUNC) + case GL_STENCIL_FUNC: +#endif // defined(GL_STENCIL_FUNC) +#if defined(GL_STENCIL_PASS_DEPTH_FAIL) + case GL_STENCIL_PASS_DEPTH_FAIL: +#endif // defined(GL_STENCIL_PASS_DEPTH_FAIL) +#if defined(GL_STENCIL_PASS_DEPTH_PASS) + case GL_STENCIL_PASS_DEPTH_PASS: +#endif // defined(GL_STENCIL_PASS_DEPTH_PASS) +#if defined(GL_STENCIL_REF) + case GL_STENCIL_REF: +#endif // defined(GL_STENCIL_REF) +#if defined(GL_STENCIL_VALUE_MASK) + case GL_STENCIL_VALUE_MASK: +#endif // defined(GL_STENCIL_VALUE_MASK) +#if defined(GL_STENCIL_WRITEMASK) + case GL_STENCIL_WRITEMASK: +#endif // defined(GL_STENCIL_WRITEMASK) +#if defined(GL_SUBPIXEL_BITS) + case GL_SUBPIXEL_BITS: +#endif // defined(GL_SUBPIXEL_BITS) +#if defined(GL_TEXTURE_BINDING_2D) + case GL_TEXTURE_BINDING_2D: +#endif // defined(GL_TEXTURE_BINDING_2D) +#if defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING) + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: +#endif // defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING) +#if defined(GL_TEXTURE_COORD_ARRAY_SIZE) + case GL_TEXTURE_COORD_ARRAY_SIZE: +#endif // defined(GL_TEXTURE_COORD_ARRAY_SIZE) +#if defined(GL_TEXTURE_COORD_ARRAY_STRIDE) + case GL_TEXTURE_COORD_ARRAY_STRIDE: +#endif // defined(GL_TEXTURE_COORD_ARRAY_STRIDE) +#if defined(GL_TEXTURE_COORD_ARRAY_TYPE) + case GL_TEXTURE_COORD_ARRAY_TYPE: +#endif // defined(GL_TEXTURE_COORD_ARRAY_TYPE) +#if defined(GL_TEXTURE_STACK_DEPTH) + case GL_TEXTURE_STACK_DEPTH: +#endif // defined(GL_TEXTURE_STACK_DEPTH) +#if defined(GL_UNPACK_ALIGNMENT) + case GL_UNPACK_ALIGNMENT: +#endif // defined(GL_UNPACK_ALIGNMENT) +#if defined(GL_VERTEX_ARRAY_BUFFER_BINDING) + case GL_VERTEX_ARRAY_BUFFER_BINDING: +#endif // defined(GL_VERTEX_ARRAY_BUFFER_BINDING) +#if defined(GL_VERTEX_ARRAY_SIZE) + case GL_VERTEX_ARRAY_SIZE: +#endif // defined(GL_VERTEX_ARRAY_SIZE) +#if defined(GL_VERTEX_ARRAY_STRIDE) + case GL_VERTEX_ARRAY_STRIDE: +#endif // defined(GL_VERTEX_ARRAY_STRIDE) +#if defined(GL_VERTEX_ARRAY_TYPE) + case GL_VERTEX_ARRAY_TYPE: +#endif // defined(GL_VERTEX_ARRAY_TYPE) +#if defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES) + case GL_WEIGHT_ARRAY_BUFFER_BINDING_OES: +#endif // defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES) +#if defined(GL_WEIGHT_ARRAY_SIZE_OES) + case GL_WEIGHT_ARRAY_SIZE_OES: +#endif // defined(GL_WEIGHT_ARRAY_SIZE_OES) +#if defined(GL_WEIGHT_ARRAY_STRIDE_OES) + case GL_WEIGHT_ARRAY_STRIDE_OES: +#endif // defined(GL_WEIGHT_ARRAY_STRIDE_OES) +#if defined(GL_WEIGHT_ARRAY_TYPE_OES) + case GL_WEIGHT_ARRAY_TYPE_OES: +#endif // defined(GL_WEIGHT_ARRAY_TYPE_OES) + _needed = 1; + break; +#if defined(GL_ALIASED_POINT_SIZE_RANGE) + case GL_ALIASED_POINT_SIZE_RANGE: +#endif // defined(GL_ALIASED_POINT_SIZE_RANGE) +#if defined(GL_ALIASED_LINE_WIDTH_RANGE) + case GL_ALIASED_LINE_WIDTH_RANGE: +#endif // defined(GL_ALIASED_LINE_WIDTH_RANGE) +#if defined(GL_DEPTH_RANGE) + case GL_DEPTH_RANGE: +#endif // defined(GL_DEPTH_RANGE) +#if defined(GL_MAX_VIEWPORT_DIMS) + case GL_MAX_VIEWPORT_DIMS: +#endif // defined(GL_MAX_VIEWPORT_DIMS) +#if defined(GL_SMOOTH_LINE_WIDTH_RANGE) + case GL_SMOOTH_LINE_WIDTH_RANGE: +#endif // defined(GL_SMOOTH_LINE_WIDTH_RANGE) +#if defined(GL_SMOOTH_POINT_SIZE_RANGE) + case GL_SMOOTH_POINT_SIZE_RANGE: +#endif // defined(GL_SMOOTH_POINT_SIZE_RANGE) + _needed = 2; + break; +#if defined(GL_COLOR_CLEAR_VALUE) + case GL_COLOR_CLEAR_VALUE: +#endif // defined(GL_COLOR_CLEAR_VALUE) +#if defined(GL_COLOR_WRITEMASK) + case GL_COLOR_WRITEMASK: +#endif // defined(GL_COLOR_WRITEMASK) +#if defined(GL_SCISSOR_BOX) + case GL_SCISSOR_BOX: +#endif // defined(GL_SCISSOR_BOX) +#if defined(GL_VIEWPORT) + case GL_VIEWPORT: +#endif // defined(GL_VIEWPORT) + _needed = 4; + break; +#if defined(GL_MODELVIEW_MATRIX) + case GL_MODELVIEW_MATRIX: +#endif // defined(GL_MODELVIEW_MATRIX) +#if defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES) + case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: +#endif // defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES) +#if defined(GL_PROJECTION_MATRIX) + case GL_PROJECTION_MATRIX: +#endif // defined(GL_PROJECTION_MATRIX) +#if defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES) + case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: +#endif // defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES) +#if defined(GL_TEXTURE_MATRIX) + case GL_TEXTURE_MATRIX: +#endif // defined(GL_TEXTURE_MATRIX) +#if defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES) + case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: +#endif // defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES) + _needed = 16; + break; +#if defined(GL_COMPRESSED_TEXTURE_FORMATS) + case GL_COMPRESSED_TEXTURE_FORMATS: +#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) + _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLint *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetIntegerv( + (GLenum)pname, + (GLint *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetIntegerv ( GLenum pname, GLint *params ) */ +static void +android_glGetIntegerv__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_ALPHA_BITS) + case GL_ALPHA_BITS: +#endif // defined(GL_ALPHA_BITS) +#if defined(GL_ALPHA_TEST_FUNC) + case GL_ALPHA_TEST_FUNC: +#endif // defined(GL_ALPHA_TEST_FUNC) +#if defined(GL_ALPHA_TEST_REF) + case GL_ALPHA_TEST_REF: +#endif // defined(GL_ALPHA_TEST_REF) +#if defined(GL_BLEND_DST) + case GL_BLEND_DST: +#endif // defined(GL_BLEND_DST) +#if defined(GL_BLUE_BITS) + case GL_BLUE_BITS: +#endif // defined(GL_BLUE_BITS) +#if defined(GL_COLOR_ARRAY_BUFFER_BINDING) + case GL_COLOR_ARRAY_BUFFER_BINDING: +#endif // defined(GL_COLOR_ARRAY_BUFFER_BINDING) +#if defined(GL_COLOR_ARRAY_SIZE) + case GL_COLOR_ARRAY_SIZE: +#endif // defined(GL_COLOR_ARRAY_SIZE) +#if defined(GL_COLOR_ARRAY_STRIDE) + case GL_COLOR_ARRAY_STRIDE: +#endif // defined(GL_COLOR_ARRAY_STRIDE) +#if defined(GL_COLOR_ARRAY_TYPE) + case GL_COLOR_ARRAY_TYPE: +#endif // defined(GL_COLOR_ARRAY_TYPE) +#if defined(GL_CULL_FACE) + case GL_CULL_FACE: +#endif // defined(GL_CULL_FACE) +#if defined(GL_DEPTH_BITS) + case GL_DEPTH_BITS: +#endif // defined(GL_DEPTH_BITS) +#if defined(GL_DEPTH_CLEAR_VALUE) + case GL_DEPTH_CLEAR_VALUE: +#endif // defined(GL_DEPTH_CLEAR_VALUE) +#if defined(GL_DEPTH_FUNC) + case GL_DEPTH_FUNC: +#endif // defined(GL_DEPTH_FUNC) +#if defined(GL_DEPTH_WRITEMASK) + case GL_DEPTH_WRITEMASK: +#endif // defined(GL_DEPTH_WRITEMASK) +#if defined(GL_FOG_DENSITY) + case GL_FOG_DENSITY: +#endif // defined(GL_FOG_DENSITY) +#if defined(GL_FOG_END) + case GL_FOG_END: +#endif // defined(GL_FOG_END) +#if defined(GL_FOG_MODE) + case GL_FOG_MODE: +#endif // defined(GL_FOG_MODE) +#if defined(GL_FOG_START) + case GL_FOG_START: +#endif // defined(GL_FOG_START) +#if defined(GL_FRONT_FACE) + case GL_FRONT_FACE: +#endif // defined(GL_FRONT_FACE) +#if defined(GL_GREEN_BITS) + case GL_GREEN_BITS: +#endif // defined(GL_GREEN_BITS) +#if defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES) + case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: +#endif // defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES) +#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) + case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: +#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) +#if defined(GL_LIGHT_MODEL_TWO_SIDE) + case GL_LIGHT_MODEL_TWO_SIDE: +#endif // defined(GL_LIGHT_MODEL_TWO_SIDE) +#if defined(GL_LINE_SMOOTH_HINT) + case GL_LINE_SMOOTH_HINT: +#endif // defined(GL_LINE_SMOOTH_HINT) +#if defined(GL_LINE_WIDTH) + case GL_LINE_WIDTH: +#endif // defined(GL_LINE_WIDTH) +#if defined(GL_LOGIC_OP_MODE) + case GL_LOGIC_OP_MODE: +#endif // defined(GL_LOGIC_OP_MODE) +#if defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES) + case GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES) +#if defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES) + case GL_MATRIX_INDEX_ARRAY_SIZE_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES) +#if defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES) + case GL_MATRIX_INDEX_ARRAY_STRIDE_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES) +#if defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES) + case GL_MATRIX_INDEX_ARRAY_TYPE_OES: +#endif // defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES) +#if defined(GL_MATRIX_MODE) + case GL_MATRIX_MODE: +#endif // defined(GL_MATRIX_MODE) +#if defined(GL_MAX_CLIP_PLANES) + case GL_MAX_CLIP_PLANES: +#endif // defined(GL_MAX_CLIP_PLANES) +#if defined(GL_MAX_ELEMENTS_INDICES) + case GL_MAX_ELEMENTS_INDICES: +#endif // defined(GL_MAX_ELEMENTS_INDICES) +#if defined(GL_MAX_ELEMENTS_VERTICES) + case GL_MAX_ELEMENTS_VERTICES: +#endif // defined(GL_MAX_ELEMENTS_VERTICES) +#if defined(GL_MAX_LIGHTS) + case GL_MAX_LIGHTS: +#endif // defined(GL_MAX_LIGHTS) +#if defined(GL_MAX_MODELVIEW_STACK_DEPTH) + case GL_MAX_MODELVIEW_STACK_DEPTH: +#endif // defined(GL_MAX_MODELVIEW_STACK_DEPTH) +#if defined(GL_MAX_PALETTE_MATRICES_OES) + case GL_MAX_PALETTE_MATRICES_OES: +#endif // defined(GL_MAX_PALETTE_MATRICES_OES) +#if defined(GL_MAX_PROJECTION_STACK_DEPTH) + case GL_MAX_PROJECTION_STACK_DEPTH: +#endif // defined(GL_MAX_PROJECTION_STACK_DEPTH) +#if defined(GL_MAX_TEXTURE_SIZE) + case GL_MAX_TEXTURE_SIZE: +#endif // defined(GL_MAX_TEXTURE_SIZE) +#if defined(GL_MAX_TEXTURE_STACK_DEPTH) + case GL_MAX_TEXTURE_STACK_DEPTH: +#endif // defined(GL_MAX_TEXTURE_STACK_DEPTH) +#if defined(GL_MAX_TEXTURE_UNITS) + case GL_MAX_TEXTURE_UNITS: +#endif // defined(GL_MAX_TEXTURE_UNITS) +#if defined(GL_MAX_VERTEX_UNITS_OES) + case GL_MAX_VERTEX_UNITS_OES: +#endif // defined(GL_MAX_VERTEX_UNITS_OES) +#if defined(GL_MODELVIEW_STACK_DEPTH) + case GL_MODELVIEW_STACK_DEPTH: +#endif // defined(GL_MODELVIEW_STACK_DEPTH) +#if defined(GL_NORMAL_ARRAY_BUFFER_BINDING) + case GL_NORMAL_ARRAY_BUFFER_BINDING: +#endif // defined(GL_NORMAL_ARRAY_BUFFER_BINDING) +#if defined(GL_NORMAL_ARRAY_STRIDE) + case GL_NORMAL_ARRAY_STRIDE: +#endif // defined(GL_NORMAL_ARRAY_STRIDE) +#if defined(GL_NORMAL_ARRAY_TYPE) + case GL_NORMAL_ARRAY_TYPE: +#endif // defined(GL_NORMAL_ARRAY_TYPE) +#if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS) + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: +#endif // defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS) +#if defined(GL_PACK_ALIGNMENT) + case GL_PACK_ALIGNMENT: +#endif // defined(GL_PACK_ALIGNMENT) +#if defined(GL_PERSPECTIVE_CORRECTION_HINT) + case GL_PERSPECTIVE_CORRECTION_HINT: +#endif // defined(GL_PERSPECTIVE_CORRECTION_HINT) +#if defined(GL_POINT_SIZE) + case GL_POINT_SIZE: +#endif // defined(GL_POINT_SIZE) +#if defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES) + case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: +#endif // defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES) +#if defined(GL_POINT_SIZE_ARRAY_STRIDE_OES) + case GL_POINT_SIZE_ARRAY_STRIDE_OES: +#endif // defined(GL_POINT_SIZE_ARRAY_STRIDE_OES) +#if defined(GL_POINT_SIZE_ARRAY_TYPE_OES) + case GL_POINT_SIZE_ARRAY_TYPE_OES: +#endif // defined(GL_POINT_SIZE_ARRAY_TYPE_OES) +#if defined(GL_POINT_SMOOTH_HINT) + case GL_POINT_SMOOTH_HINT: +#endif // defined(GL_POINT_SMOOTH_HINT) +#if defined(GL_POLYGON_OFFSET_FACTOR) + case GL_POLYGON_OFFSET_FACTOR: +#endif // defined(GL_POLYGON_OFFSET_FACTOR) +#if defined(GL_POLYGON_OFFSET_UNITS) + case GL_POLYGON_OFFSET_UNITS: +#endif // defined(GL_POLYGON_OFFSET_UNITS) +#if defined(GL_PROJECTION_STACK_DEPTH) + case GL_PROJECTION_STACK_DEPTH: +#endif // defined(GL_PROJECTION_STACK_DEPTH) +#if defined(GL_RED_BITS) + case GL_RED_BITS: +#endif // defined(GL_RED_BITS) +#if defined(GL_SHADE_MODEL) + case GL_SHADE_MODEL: +#endif // defined(GL_SHADE_MODEL) +#if defined(GL_STENCIL_BITS) + case GL_STENCIL_BITS: +#endif // defined(GL_STENCIL_BITS) +#if defined(GL_STENCIL_CLEAR_VALUE) + case GL_STENCIL_CLEAR_VALUE: +#endif // defined(GL_STENCIL_CLEAR_VALUE) +#if defined(GL_STENCIL_FAIL) + case GL_STENCIL_FAIL: +#endif // defined(GL_STENCIL_FAIL) +#if defined(GL_STENCIL_FUNC) + case GL_STENCIL_FUNC: +#endif // defined(GL_STENCIL_FUNC) +#if defined(GL_STENCIL_PASS_DEPTH_FAIL) + case GL_STENCIL_PASS_DEPTH_FAIL: +#endif // defined(GL_STENCIL_PASS_DEPTH_FAIL) +#if defined(GL_STENCIL_PASS_DEPTH_PASS) + case GL_STENCIL_PASS_DEPTH_PASS: +#endif // defined(GL_STENCIL_PASS_DEPTH_PASS) +#if defined(GL_STENCIL_REF) + case GL_STENCIL_REF: +#endif // defined(GL_STENCIL_REF) +#if defined(GL_STENCIL_VALUE_MASK) + case GL_STENCIL_VALUE_MASK: +#endif // defined(GL_STENCIL_VALUE_MASK) +#if defined(GL_STENCIL_WRITEMASK) + case GL_STENCIL_WRITEMASK: +#endif // defined(GL_STENCIL_WRITEMASK) +#if defined(GL_SUBPIXEL_BITS) + case GL_SUBPIXEL_BITS: +#endif // defined(GL_SUBPIXEL_BITS) +#if defined(GL_TEXTURE_BINDING_2D) + case GL_TEXTURE_BINDING_2D: +#endif // defined(GL_TEXTURE_BINDING_2D) +#if defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING) + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: +#endif // defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING) +#if defined(GL_TEXTURE_COORD_ARRAY_SIZE) + case GL_TEXTURE_COORD_ARRAY_SIZE: +#endif // defined(GL_TEXTURE_COORD_ARRAY_SIZE) +#if defined(GL_TEXTURE_COORD_ARRAY_STRIDE) + case GL_TEXTURE_COORD_ARRAY_STRIDE: +#endif // defined(GL_TEXTURE_COORD_ARRAY_STRIDE) +#if defined(GL_TEXTURE_COORD_ARRAY_TYPE) + case GL_TEXTURE_COORD_ARRAY_TYPE: +#endif // defined(GL_TEXTURE_COORD_ARRAY_TYPE) +#if defined(GL_TEXTURE_STACK_DEPTH) + case GL_TEXTURE_STACK_DEPTH: +#endif // defined(GL_TEXTURE_STACK_DEPTH) +#if defined(GL_UNPACK_ALIGNMENT) + case GL_UNPACK_ALIGNMENT: +#endif // defined(GL_UNPACK_ALIGNMENT) +#if defined(GL_VERTEX_ARRAY_BUFFER_BINDING) + case GL_VERTEX_ARRAY_BUFFER_BINDING: +#endif // defined(GL_VERTEX_ARRAY_BUFFER_BINDING) +#if defined(GL_VERTEX_ARRAY_SIZE) + case GL_VERTEX_ARRAY_SIZE: +#endif // defined(GL_VERTEX_ARRAY_SIZE) +#if defined(GL_VERTEX_ARRAY_STRIDE) + case GL_VERTEX_ARRAY_STRIDE: +#endif // defined(GL_VERTEX_ARRAY_STRIDE) +#if defined(GL_VERTEX_ARRAY_TYPE) + case GL_VERTEX_ARRAY_TYPE: +#endif // defined(GL_VERTEX_ARRAY_TYPE) +#if defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES) + case GL_WEIGHT_ARRAY_BUFFER_BINDING_OES: +#endif // defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES) +#if defined(GL_WEIGHT_ARRAY_SIZE_OES) + case GL_WEIGHT_ARRAY_SIZE_OES: +#endif // defined(GL_WEIGHT_ARRAY_SIZE_OES) +#if defined(GL_WEIGHT_ARRAY_STRIDE_OES) + case GL_WEIGHT_ARRAY_STRIDE_OES: +#endif // defined(GL_WEIGHT_ARRAY_STRIDE_OES) +#if defined(GL_WEIGHT_ARRAY_TYPE_OES) + case GL_WEIGHT_ARRAY_TYPE_OES: +#endif // defined(GL_WEIGHT_ARRAY_TYPE_OES) + _needed = 1; + break; +#if defined(GL_ALIASED_POINT_SIZE_RANGE) + case GL_ALIASED_POINT_SIZE_RANGE: +#endif // defined(GL_ALIASED_POINT_SIZE_RANGE) +#if defined(GL_ALIASED_LINE_WIDTH_RANGE) + case GL_ALIASED_LINE_WIDTH_RANGE: +#endif // defined(GL_ALIASED_LINE_WIDTH_RANGE) +#if defined(GL_DEPTH_RANGE) + case GL_DEPTH_RANGE: +#endif // defined(GL_DEPTH_RANGE) +#if defined(GL_MAX_VIEWPORT_DIMS) + case GL_MAX_VIEWPORT_DIMS: +#endif // defined(GL_MAX_VIEWPORT_DIMS) +#if defined(GL_SMOOTH_LINE_WIDTH_RANGE) + case GL_SMOOTH_LINE_WIDTH_RANGE: +#endif // defined(GL_SMOOTH_LINE_WIDTH_RANGE) +#if defined(GL_SMOOTH_POINT_SIZE_RANGE) + case GL_SMOOTH_POINT_SIZE_RANGE: +#endif // defined(GL_SMOOTH_POINT_SIZE_RANGE) + _needed = 2; + break; +#if defined(GL_COLOR_CLEAR_VALUE) + case GL_COLOR_CLEAR_VALUE: +#endif // defined(GL_COLOR_CLEAR_VALUE) +#if defined(GL_COLOR_WRITEMASK) + case GL_COLOR_WRITEMASK: +#endif // defined(GL_COLOR_WRITEMASK) +#if defined(GL_SCISSOR_BOX) + case GL_SCISSOR_BOX: +#endif // defined(GL_SCISSOR_BOX) +#if defined(GL_VIEWPORT) + case GL_VIEWPORT: +#endif // defined(GL_VIEWPORT) + _needed = 4; + break; +#if defined(GL_MODELVIEW_MATRIX) + case GL_MODELVIEW_MATRIX: +#endif // defined(GL_MODELVIEW_MATRIX) +#if defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES) + case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: +#endif // defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES) +#if defined(GL_PROJECTION_MATRIX) + case GL_PROJECTION_MATRIX: +#endif // defined(GL_PROJECTION_MATRIX) +#if defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES) + case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: +#endif // defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES) +#if defined(GL_TEXTURE_MATRIX) + case GL_TEXTURE_MATRIX: +#endif // defined(GL_TEXTURE_MATRIX) +#if defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES) + case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: +#endif // defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES) + _needed = 16; + break; +#if defined(GL_COMPRESSED_TEXTURE_FORMATS) + case GL_COMPRESSED_TEXTURE_FORMATS: +#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) +#if defined(GL_FOG_COLOR) + case GL_FOG_COLOR: +#endif // defined(GL_FOG_COLOR) +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) + _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetIntegerv( + (GLenum)pname, + (GLint *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +#include + +/* const GLubyte * glGetString ( GLenum name ) */ +static +jstring +android_glGetString + (JNIEnv *_env, jobject _this, jint name) { + const char * chars = (const char *)glGetString((GLenum)name); + jstring output = _env->NewStringUTF(chars); + return output; +} +/* void glHint ( GLenum target, GLenum mode ) */ +static void +android_glHint__II + (JNIEnv *_env, jobject _this, jint target, jint mode) { + glHint( + (GLenum)target, + (GLenum)mode + ); +} + +/* void glLightModelf ( GLenum pname, GLfloat param ) */ +static void +android_glLightModelf__IF + (JNIEnv *_env, jobject _this, jint pname, jfloat param) { + glLightModelf( + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glLightModelfv ( GLenum pname, const GLfloat *params ) */ +static void +android_glLightModelfv__I_3FI + (JNIEnv *_env, jobject _this, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_LIGHT_MODEL_TWO_SIDE) + case GL_LIGHT_MODEL_TWO_SIDE: +#endif // defined(GL_LIGHT_MODEL_TWO_SIDE) + _needed = 1; + break; +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glLightModelfv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glLightModelfv ( GLenum pname, const GLfloat *params ) */ +static void +android_glLightModelfv__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_LIGHT_MODEL_TWO_SIDE) + case GL_LIGHT_MODEL_TWO_SIDE: +#endif // defined(GL_LIGHT_MODEL_TWO_SIDE) + _needed = 1; + break; +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glLightModelfv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glLightModelx ( GLenum pname, GLfixed param ) */ +static void +android_glLightModelx__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + glLightModelx( + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glLightModelxv ( GLenum pname, const GLfixed *params ) */ +static void +android_glLightModelxv__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_LIGHT_MODEL_TWO_SIDE) + case GL_LIGHT_MODEL_TWO_SIDE: +#endif // defined(GL_LIGHT_MODEL_TWO_SIDE) + _needed = 1; + break; +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glLightModelxv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glLightModelxv ( GLenum pname, const GLfixed *params ) */ +static void +android_glLightModelxv__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_LIGHT_MODEL_TWO_SIDE) + case GL_LIGHT_MODEL_TWO_SIDE: +#endif // defined(GL_LIGHT_MODEL_TWO_SIDE) + _needed = 1; + break; +#if defined(GL_LIGHT_MODEL_AMBIENT) + case GL_LIGHT_MODEL_AMBIENT: +#endif // defined(GL_LIGHT_MODEL_AMBIENT) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glLightModelxv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glLightf ( GLenum light, GLenum pname, GLfloat param ) */ +static void +android_glLightf__IIF + (JNIEnv *_env, jobject _this, jint light, jint pname, jfloat param) { + glLightf( + (GLenum)light, + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) */ +static void +android_glLightfv__II_3FI + (JNIEnv *_env, jobject _this, jint light, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glLightfv( + (GLenum)light, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) */ +static void +android_glLightfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint light, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glLightfv( + (GLenum)light, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glLightx ( GLenum light, GLenum pname, GLfixed param ) */ +static void +android_glLightx__III + (JNIEnv *_env, jobject _this, jint light, jint pname, jint param) { + glLightx( + (GLenum)light, + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) */ +static void +android_glLightxv__II_3II + (JNIEnv *_env, jobject _this, jint light, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glLightxv( + (GLenum)light, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) */ +static void +android_glLightxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint light, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glLightxv( + (GLenum)light, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glLineWidth ( GLfloat width ) */ +static void +android_glLineWidth__F + (JNIEnv *_env, jobject _this, jfloat width) { + glLineWidth( + (GLfloat)width + ); +} + +/* void glLineWidthx ( GLfixed width ) */ +static void +android_glLineWidthx__I + (JNIEnv *_env, jobject _this, jint width) { + glLineWidthx( + (GLfixed)width + ); +} + +/* void glLoadIdentity ( void ) */ +static void +android_glLoadIdentity__ + (JNIEnv *_env, jobject _this) { + glLoadIdentity(); +} + +/* void glLoadMatrixf ( const GLfloat *m ) */ +static void +android_glLoadMatrixf___3FI + (JNIEnv *_env, jobject _this, jfloatArray m_ref, jint offset) { + GLfloat *m_base = (GLfloat *) 0; + jint _remaining; + GLfloat *m = (GLfloat *) 0; + + if (!m_ref) { + _env->ThrowNew(IAEClass, "m == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(m_ref) - offset; + m_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(m_ref, (jboolean *)0); + m = m_base + offset; + + glLoadMatrixf( + (GLfloat *)m + ); + +exit: + if (m_base) { + _env->ReleasePrimitiveArrayCritical(m_ref, m_base, + JNI_ABORT); + } +} + +/* void glLoadMatrixf ( const GLfloat *m ) */ +static void +android_glLoadMatrixf__Ljava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jobject m_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *m = (GLfloat *) 0; + + m = (GLfloat *)getPointer(_env, m_buf, &_array, &_remaining); + glLoadMatrixf( + (GLfloat *)m + ); + if (_array) { + releasePointer(_env, _array, m, JNI_FALSE); + } +} + +/* void glLoadMatrixx ( const GLfixed *m ) */ +static void +android_glLoadMatrixx___3II + (JNIEnv *_env, jobject _this, jintArray m_ref, jint offset) { + GLfixed *m_base = (GLfixed *) 0; + jint _remaining; + GLfixed *m = (GLfixed *) 0; + + if (!m_ref) { + _env->ThrowNew(IAEClass, "m == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(m_ref) - offset; + m_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(m_ref, (jboolean *)0); + m = m_base + offset; + + glLoadMatrixx( + (GLfixed *)m + ); + +exit: + if (m_base) { + _env->ReleasePrimitiveArrayCritical(m_ref, m_base, + JNI_ABORT); + } +} + +/* void glLoadMatrixx ( const GLfixed *m ) */ +static void +android_glLoadMatrixx__Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject m_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *m = (GLfixed *) 0; + + m = (GLfixed *)getPointer(_env, m_buf, &_array, &_remaining); + glLoadMatrixx( + (GLfixed *)m + ); + if (_array) { + releasePointer(_env, _array, m, JNI_FALSE); + } +} + +/* void glLogicOp ( GLenum opcode ) */ +static void +android_glLogicOp__I + (JNIEnv *_env, jobject _this, jint opcode) { + glLogicOp( + (GLenum)opcode + ); +} + +/* void glMaterialf ( GLenum face, GLenum pname, GLfloat param ) */ +static void +android_glMaterialf__IIF + (JNIEnv *_env, jobject _this, jint face, jint pname, jfloat param) { + glMaterialf( + (GLenum)face, + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) */ +static void +android_glMaterialfv__II_3FI + (JNIEnv *_env, jobject _this, jint face, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glMaterialfv( + (GLenum)face, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) */ +static void +android_glMaterialfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint face, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glMaterialfv( + (GLenum)face, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glMaterialx ( GLenum face, GLenum pname, GLfixed param ) */ +static void +android_glMaterialx__III + (JNIEnv *_env, jobject _this, jint face, jint pname, jint param) { + glMaterialx( + (GLenum)face, + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) */ +static void +android_glMaterialxv__II_3II + (JNIEnv *_env, jobject _this, jint face, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glMaterialxv( + (GLenum)face, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) */ +static void +android_glMaterialxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint face, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glMaterialxv( + (GLenum)face, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glMatrixMode ( GLenum mode ) */ +static void +android_glMatrixMode__I + (JNIEnv *_env, jobject _this, jint mode) { + glMatrixMode( + (GLenum)mode + ); +} + +/* void glMultMatrixf ( const GLfloat *m ) */ +static void +android_glMultMatrixf___3FI + (JNIEnv *_env, jobject _this, jfloatArray m_ref, jint offset) { + GLfloat *m_base = (GLfloat *) 0; + jint _remaining; + GLfloat *m = (GLfloat *) 0; + + if (!m_ref) { + _env->ThrowNew(IAEClass, "m == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(m_ref) - offset; + m_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(m_ref, (jboolean *)0); + m = m_base + offset; + + glMultMatrixf( + (GLfloat *)m + ); + +exit: + if (m_base) { + _env->ReleasePrimitiveArrayCritical(m_ref, m_base, + JNI_ABORT); + } +} + +/* void glMultMatrixf ( const GLfloat *m ) */ +static void +android_glMultMatrixf__Ljava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jobject m_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *m = (GLfloat *) 0; + + m = (GLfloat *)getPointer(_env, m_buf, &_array, &_remaining); + glMultMatrixf( + (GLfloat *)m + ); + if (_array) { + releasePointer(_env, _array, m, JNI_FALSE); + } +} + +/* void glMultMatrixx ( const GLfixed *m ) */ +static void +android_glMultMatrixx___3II + (JNIEnv *_env, jobject _this, jintArray m_ref, jint offset) { + GLfixed *m_base = (GLfixed *) 0; + jint _remaining; + GLfixed *m = (GLfixed *) 0; + + if (!m_ref) { + _env->ThrowNew(IAEClass, "m == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(m_ref) - offset; + m_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(m_ref, (jboolean *)0); + m = m_base + offset; + + glMultMatrixx( + (GLfixed *)m + ); + +exit: + if (m_base) { + _env->ReleasePrimitiveArrayCritical(m_ref, m_base, + JNI_ABORT); + } +} + +/* void glMultMatrixx ( const GLfixed *m ) */ +static void +android_glMultMatrixx__Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject m_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *m = (GLfixed *) 0; + + m = (GLfixed *)getPointer(_env, m_buf, &_array, &_remaining); + glMultMatrixx( + (GLfixed *)m + ); + if (_array) { + releasePointer(_env, _array, m, JNI_FALSE); + } +} + +/* void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) */ +static void +android_glMultiTexCoord4f__IFFFF + (JNIEnv *_env, jobject _this, jint target, jfloat s, jfloat t, jfloat r, jfloat q) { + glMultiTexCoord4f( + (GLenum)target, + (GLfloat)s, + (GLfloat)t, + (GLfloat)r, + (GLfloat)q + ); +} + +/* void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) */ +static void +android_glMultiTexCoord4x__IIIII + (JNIEnv *_env, jobject _this, jint target, jint s, jint t, jint r, jint q) { + glMultiTexCoord4x( + (GLenum)target, + (GLfixed)s, + (GLfixed)t, + (GLfixed)r, + (GLfixed)q + ); +} + +/* void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz ) */ +static void +android_glNormal3f__FFF + (JNIEnv *_env, jobject _this, jfloat nx, jfloat ny, jfloat nz) { + glNormal3f( + (GLfloat)nx, + (GLfloat)ny, + (GLfloat)nz + ); +} + +/* void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz ) */ +static void +android_glNormal3x__III + (JNIEnv *_env, jobject _this, jint nx, jint ny, jint nz) { + glNormal3x( + (GLfixed)nx, + (GLfixed)ny, + (GLfixed)nz + ); +} + +/* void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glNormalPointerBounds__IILjava_nio_Buffer_2I + (JNIEnv *_env, jobject _this, jint type, jint stride, jobject pointer_buf, jint remaining) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pointer = (GLvoid *) 0; + + pointer = (GLvoid *)getPointer(_env, pointer_buf, &_array, &_remaining); + glNormalPointerBounds( + (GLenum)type, + (GLsizei)stride, + (GLvoid *)pointer, + (GLsizei)remaining + ); + if (_array) { + releasePointer(_env, _array, pointer, JNI_FALSE); + } +} + +/* void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */ +static void +android_glOrthof__FFFFFF + (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) { + glOrthof( + (GLfloat)left, + (GLfloat)right, + (GLfloat)bottom, + (GLfloat)top, + (GLfloat)zNear, + (GLfloat)zFar + ); +} + +/* void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ +static void +android_glOrthox__IIIIII + (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) { + glOrthox( + (GLfixed)left, + (GLfixed)right, + (GLfixed)bottom, + (GLfixed)top, + (GLfixed)zNear, + (GLfixed)zFar + ); +} + +/* void glPixelStorei ( GLenum pname, GLint param ) */ +static void +android_glPixelStorei__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + glPixelStorei( + (GLenum)pname, + (GLint)param + ); +} + +/* void glPointSize ( GLfloat size ) */ +static void +android_glPointSize__F + (JNIEnv *_env, jobject _this, jfloat size) { + glPointSize( + (GLfloat)size + ); +} + +/* void glPointSizex ( GLfixed size ) */ +static void +android_glPointSizex__I + (JNIEnv *_env, jobject _this, jint size) { + glPointSizex( + (GLfixed)size + ); +} + +/* void glPolygonOffset ( GLfloat factor, GLfloat units ) */ +static void +android_glPolygonOffset__FF + (JNIEnv *_env, jobject _this, jfloat factor, jfloat units) { + glPolygonOffset( + (GLfloat)factor, + (GLfloat)units + ); +} + +/* void glPolygonOffsetx ( GLfixed factor, GLfixed units ) */ +static void +android_glPolygonOffsetx__II + (JNIEnv *_env, jobject _this, jint factor, jint units) { + glPolygonOffsetx( + (GLfixed)factor, + (GLfixed)units + ); +} + +/* void glPopMatrix ( void ) */ +static void +android_glPopMatrix__ + (JNIEnv *_env, jobject _this) { + glPopMatrix(); +} + +/* void glPushMatrix ( void ) */ +static void +android_glPushMatrix__ + (JNIEnv *_env, jobject _this) { + glPushMatrix(); +} + +/* void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) */ +static void +android_glReadPixels__IIIIIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint x, jint y, jint width, jint height, jint format, jint type, jobject pixels_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pixels = (GLvoid *) 0; + + pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining); + glReadPixels( + (GLint)x, + (GLint)y, + (GLsizei)width, + (GLsizei)height, + (GLenum)format, + (GLenum)type, + (GLvoid *)pixels + ); + if (_array) { + releasePointer(_env, _array, pixels, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) */ +static void +android_glRotatef__FFFF + (JNIEnv *_env, jobject _this, jfloat angle, jfloat x, jfloat y, jfloat z) { + glRotatef( + (GLfloat)angle, + (GLfloat)x, + (GLfloat)y, + (GLfloat)z + ); +} + +/* void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) */ +static void +android_glRotatex__IIII + (JNIEnv *_env, jobject _this, jint angle, jint x, jint y, jint z) { + glRotatex( + (GLfixed)angle, + (GLfixed)x, + (GLfixed)y, + (GLfixed)z + ); +} + +/* void glSampleCoverage ( GLclampf value, GLboolean invert ) */ +static void +android_glSampleCoverage__FZ + (JNIEnv *_env, jobject _this, jfloat value, jboolean invert) { + glSampleCoverage( + (GLclampf)value, + (GLboolean)invert + ); +} + +/* void glSampleCoveragex ( GLclampx value, GLboolean invert ) */ +static void +android_glSampleCoveragex__IZ + (JNIEnv *_env, jobject _this, jint value, jboolean invert) { + glSampleCoveragex( + (GLclampx)value, + (GLboolean)invert + ); +} + +/* void glScalef ( GLfloat x, GLfloat y, GLfloat z ) */ +static void +android_glScalef__FFF + (JNIEnv *_env, jobject _this, jfloat x, jfloat y, jfloat z) { + glScalef( + (GLfloat)x, + (GLfloat)y, + (GLfloat)z + ); +} + +/* void glScalex ( GLfixed x, GLfixed y, GLfixed z ) */ +static void +android_glScalex__III + (JNIEnv *_env, jobject _this, jint x, jint y, jint z) { + glScalex( + (GLfixed)x, + (GLfixed)y, + (GLfixed)z + ); +} + +/* void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) */ +static void +android_glScissor__IIII + (JNIEnv *_env, jobject _this, jint x, jint y, jint width, jint height) { + glScissor( + (GLint)x, + (GLint)y, + (GLsizei)width, + (GLsizei)height + ); +} + +/* void glShadeModel ( GLenum mode ) */ +static void +android_glShadeModel__I + (JNIEnv *_env, jobject _this, jint mode) { + glShadeModel( + (GLenum)mode + ); +} + +/* void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) */ +static void +android_glStencilFunc__III + (JNIEnv *_env, jobject _this, jint func, jint ref, jint mask) { + glStencilFunc( + (GLenum)func, + (GLint)ref, + (GLuint)mask + ); +} + +/* void glStencilMask ( GLuint mask ) */ +static void +android_glStencilMask__I + (JNIEnv *_env, jobject _this, jint mask) { + glStencilMask( + (GLuint)mask + ); +} + +/* void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) */ +static void +android_glStencilOp__III + (JNIEnv *_env, jobject _this, jint fail, jint zfail, jint zpass) { + glStencilOp( + (GLenum)fail, + (GLenum)zfail, + (GLenum)zpass + ); +} + +/* void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glTexCoordPointerBounds__IIILjava_nio_Buffer_2I + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jobject pointer_buf, jint remaining) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pointer = (GLvoid *) 0; + + pointer = (GLvoid *)getPointer(_env, pointer_buf, &_array, &_remaining); + glTexCoordPointerBounds( + (GLint)size, + (GLenum)type, + (GLsizei)stride, + (GLvoid *)pointer, + (GLsizei)remaining + ); + if (_array) { + releasePointer(_env, _array, pointer, JNI_FALSE); + } +} + +/* void glTexEnvf ( GLenum target, GLenum pname, GLfloat param ) */ +static void +android_glTexEnvf__IIF + (JNIEnv *_env, jobject _this, jint target, jint pname, jfloat param) { + glTexEnvf( + (GLenum)target, + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) */ +static void +android_glTexEnvfv__II_3FI + (JNIEnv *_env, jobject _this, jint target, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glTexEnvfv( + (GLenum)target, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) */ +static void +android_glTexEnvfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glTexEnvfv( + (GLenum)target, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glTexEnvx ( GLenum target, GLenum pname, GLfixed param ) */ +static void +android_glTexEnvx__III + (JNIEnv *_env, jobject _this, jint target, jint pname, jint param) { + glTexEnvx( + (GLenum)target, + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexEnvxv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glTexEnvxv( + (GLenum)target, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexEnvxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glTexEnvxv( + (GLenum)target, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ +static void +android_glTexImage2D__IIIIIIIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint format, jint type, jobject pixels_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pixels = (GLvoid *) 0; + + if (pixels_buf) { + pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining); + } + glTexImage2D( + (GLenum)target, + (GLint)level, + (GLint)internalformat, + (GLsizei)width, + (GLsizei)height, + (GLint)border, + (GLenum)format, + (GLenum)type, + (GLvoid *)pixels + ); + if (_array) { + releasePointer(_env, _array, pixels, JNI_FALSE); + } +} + +/* void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) */ +static void +android_glTexParameterf__IIF + (JNIEnv *_env, jobject _this, jint target, jint pname, jfloat param) { + glTexParameterf( + (GLenum)target, + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glTexParameterx ( GLenum target, GLenum pname, GLfixed param ) */ +static void +android_glTexParameterx__III + (JNIEnv *_env, jobject _this, jint target, jint pname, jint param) { + glTexParameterx( + (GLenum)target, + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) */ +static void +android_glTexSubImage2D__IIIIIIIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint type, jobject pixels_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pixels = (GLvoid *) 0; + + if (pixels_buf) { + pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining); + } + glTexSubImage2D( + (GLenum)target, + (GLint)level, + (GLint)xoffset, + (GLint)yoffset, + (GLsizei)width, + (GLsizei)height, + (GLenum)format, + (GLenum)type, + (GLvoid *)pixels + ); + if (_array) { + releasePointer(_env, _array, pixels, JNI_FALSE); + } +} + +/* void glTranslatef ( GLfloat x, GLfloat y, GLfloat z ) */ +static void +android_glTranslatef__FFF + (JNIEnv *_env, jobject _this, jfloat x, jfloat y, jfloat z) { + glTranslatef( + (GLfloat)x, + (GLfloat)y, + (GLfloat)z + ); +} + +/* void glTranslatex ( GLfixed x, GLfixed y, GLfixed z ) */ +static void +android_glTranslatex__III + (JNIEnv *_env, jobject _this, jint x, jint y, jint z) { + glTranslatex( + (GLfixed)x, + (GLfixed)y, + (GLfixed)z + ); +} + +/* void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glVertexPointerBounds__IIILjava_nio_Buffer_2I + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jobject pointer_buf, jint remaining) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pointer = (GLvoid *) 0; + + pointer = (GLvoid *)getPointer(_env, pointer_buf, &_array, &_remaining); + glVertexPointerBounds( + (GLint)size, + (GLenum)type, + (GLsizei)stride, + (GLvoid *)pointer, + (GLsizei)remaining + ); + if (_array) { + releasePointer(_env, _array, pointer, JNI_FALSE); + } +} + +/* void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) */ +static void +android_glViewport__IIII + (JNIEnv *_env, jobject _this, jint x, jint y, jint width, jint height) { + glViewport( + (GLint)x, + (GLint)y, + (GLsizei)width, + (GLsizei)height + ); +} + +static const char *classPathName = "android/opengl/GLES10"; + +static JNINativeMethod methods[] = { +{"_nativeClassInit", "()V", (void*)nativeClassInit }, +{"glActiveTexture", "(I)V", (void *) android_glActiveTexture__I }, +{"glAlphaFunc", "(IF)V", (void *) android_glAlphaFunc__IF }, +{"glAlphaFuncx", "(II)V", (void *) android_glAlphaFuncx__II }, +{"glBindTexture", "(II)V", (void *) android_glBindTexture__II }, +{"glBlendFunc", "(II)V", (void *) android_glBlendFunc__II }, +{"glClear", "(I)V", (void *) android_glClear__I }, +{"glClearColor", "(FFFF)V", (void *) android_glClearColor__FFFF }, +{"glClearColorx", "(IIII)V", (void *) android_glClearColorx__IIII }, +{"glClearDepthf", "(F)V", (void *) android_glClearDepthf__F }, +{"glClearDepthx", "(I)V", (void *) android_glClearDepthx__I }, +{"glClearStencil", "(I)V", (void *) android_glClearStencil__I }, +{"glClientActiveTexture", "(I)V", (void *) android_glClientActiveTexture__I }, +{"glColor4f", "(FFFF)V", (void *) android_glColor4f__FFFF }, +{"glColor4x", "(IIII)V", (void *) android_glColor4x__IIII }, +{"glColorMask", "(ZZZZ)V", (void *) android_glColorMask__ZZZZ }, +{"glColorPointerBounds", "(IIILjava/nio/Buffer;I)V", (void *) android_glColorPointerBounds__IIILjava_nio_Buffer_2I }, +{"glCompressedTexImage2D", "(IIIIIIILjava/nio/Buffer;)V", (void *) android_glCompressedTexImage2D__IIIIIIILjava_nio_Buffer_2 }, +{"glCompressedTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;)V", (void *) android_glCompressedTexSubImage2D__IIIIIIIILjava_nio_Buffer_2 }, +{"glCopyTexImage2D", "(IIIIIIII)V", (void *) android_glCopyTexImage2D__IIIIIIII }, +{"glCopyTexSubImage2D", "(IIIIIIII)V", (void *) android_glCopyTexSubImage2D__IIIIIIII }, +{"glCullFace", "(I)V", (void *) android_glCullFace__I }, +{"glDeleteTextures", "(I[II)V", (void *) android_glDeleteTextures__I_3II }, +{"glDeleteTextures", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteTextures__ILjava_nio_IntBuffer_2 }, +{"glDepthFunc", "(I)V", (void *) android_glDepthFunc__I }, +{"glDepthMask", "(Z)V", (void *) android_glDepthMask__Z }, +{"glDepthRangef", "(FF)V", (void *) android_glDepthRangef__FF }, +{"glDepthRangex", "(II)V", (void *) android_glDepthRangex__II }, +{"glDisable", "(I)V", (void *) android_glDisable__I }, +{"glDisableClientState", "(I)V", (void *) android_glDisableClientState__I }, +{"glDrawArrays", "(III)V", (void *) android_glDrawArrays__III }, +{"glDrawElements", "(IIILjava/nio/Buffer;)V", (void *) android_glDrawElements__IIILjava_nio_Buffer_2 }, +{"glEnable", "(I)V", (void *) android_glEnable__I }, +{"glEnableClientState", "(I)V", (void *) android_glEnableClientState__I }, +{"glFinish", "()V", (void *) android_glFinish__ }, +{"glFlush", "()V", (void *) android_glFlush__ }, +{"glFogf", "(IF)V", (void *) android_glFogf__IF }, +{"glFogfv", "(I[FI)V", (void *) android_glFogfv__I_3FI }, +{"glFogfv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glFogfv__ILjava_nio_FloatBuffer_2 }, +{"glFogx", "(II)V", (void *) android_glFogx__II }, +{"glFogxv", "(I[II)V", (void *) android_glFogxv__I_3II }, +{"glFogxv", "(ILjava/nio/IntBuffer;)V", (void *) android_glFogxv__ILjava_nio_IntBuffer_2 }, +{"glFrontFace", "(I)V", (void *) android_glFrontFace__I }, +{"glFrustumf", "(FFFFFF)V", (void *) android_glFrustumf__FFFFFF }, +{"glFrustumx", "(IIIIII)V", (void *) android_glFrustumx__IIIIII }, +{"glGenTextures", "(I[II)V", (void *) android_glGenTextures__I_3II }, +{"glGenTextures", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenTextures__ILjava_nio_IntBuffer_2 }, +{"glGetError", "()I", (void *) android_glGetError__ }, +{"glGetIntegerv", "(I[II)V", (void *) android_glGetIntegerv__I_3II }, +{"glGetIntegerv", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetIntegerv__ILjava_nio_IntBuffer_2 }, +{"_glGetString", "(I)Ljava/lang/String;", (void *) android_glGetString }, +{"glHint", "(II)V", (void *) android_glHint__II }, +{"glLightModelf", "(IF)V", (void *) android_glLightModelf__IF }, +{"glLightModelfv", "(I[FI)V", (void *) android_glLightModelfv__I_3FI }, +{"glLightModelfv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glLightModelfv__ILjava_nio_FloatBuffer_2 }, +{"glLightModelx", "(II)V", (void *) android_glLightModelx__II }, +{"glLightModelxv", "(I[II)V", (void *) android_glLightModelxv__I_3II }, +{"glLightModelxv", "(ILjava/nio/IntBuffer;)V", (void *) android_glLightModelxv__ILjava_nio_IntBuffer_2 }, +{"glLightf", "(IIF)V", (void *) android_glLightf__IIF }, +{"glLightfv", "(II[FI)V", (void *) android_glLightfv__II_3FI }, +{"glLightfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glLightfv__IILjava_nio_FloatBuffer_2 }, +{"glLightx", "(III)V", (void *) android_glLightx__III }, +{"glLightxv", "(II[II)V", (void *) android_glLightxv__II_3II }, +{"glLightxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glLightxv__IILjava_nio_IntBuffer_2 }, +{"glLineWidth", "(F)V", (void *) android_glLineWidth__F }, +{"glLineWidthx", "(I)V", (void *) android_glLineWidthx__I }, +{"glLoadIdentity", "()V", (void *) android_glLoadIdentity__ }, +{"glLoadMatrixf", "([FI)V", (void *) android_glLoadMatrixf___3FI }, +{"glLoadMatrixf", "(Ljava/nio/FloatBuffer;)V", (void *) android_glLoadMatrixf__Ljava_nio_FloatBuffer_2 }, +{"glLoadMatrixx", "([II)V", (void *) android_glLoadMatrixx___3II }, +{"glLoadMatrixx", "(Ljava/nio/IntBuffer;)V", (void *) android_glLoadMatrixx__Ljava_nio_IntBuffer_2 }, +{"glLogicOp", "(I)V", (void *) android_glLogicOp__I }, +{"glMaterialf", "(IIF)V", (void *) android_glMaterialf__IIF }, +{"glMaterialfv", "(II[FI)V", (void *) android_glMaterialfv__II_3FI }, +{"glMaterialfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glMaterialfv__IILjava_nio_FloatBuffer_2 }, +{"glMaterialx", "(III)V", (void *) android_glMaterialx__III }, +{"glMaterialxv", "(II[II)V", (void *) android_glMaterialxv__II_3II }, +{"glMaterialxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glMaterialxv__IILjava_nio_IntBuffer_2 }, +{"glMatrixMode", "(I)V", (void *) android_glMatrixMode__I }, +{"glMultMatrixf", "([FI)V", (void *) android_glMultMatrixf___3FI }, +{"glMultMatrixf", "(Ljava/nio/FloatBuffer;)V", (void *) android_glMultMatrixf__Ljava_nio_FloatBuffer_2 }, +{"glMultMatrixx", "([II)V", (void *) android_glMultMatrixx___3II }, +{"glMultMatrixx", "(Ljava/nio/IntBuffer;)V", (void *) android_glMultMatrixx__Ljava_nio_IntBuffer_2 }, +{"glMultiTexCoord4f", "(IFFFF)V", (void *) android_glMultiTexCoord4f__IFFFF }, +{"glMultiTexCoord4x", "(IIIII)V", (void *) android_glMultiTexCoord4x__IIIII }, +{"glNormal3f", "(FFF)V", (void *) android_glNormal3f__FFF }, +{"glNormal3x", "(III)V", (void *) android_glNormal3x__III }, +{"glNormalPointerBounds", "(IILjava/nio/Buffer;I)V", (void *) android_glNormalPointerBounds__IILjava_nio_Buffer_2I }, +{"glOrthof", "(FFFFFF)V", (void *) android_glOrthof__FFFFFF }, +{"glOrthox", "(IIIIII)V", (void *) android_glOrthox__IIIIII }, +{"glPixelStorei", "(II)V", (void *) android_glPixelStorei__II }, +{"glPointSize", "(F)V", (void *) android_glPointSize__F }, +{"glPointSizex", "(I)V", (void *) android_glPointSizex__I }, +{"glPolygonOffset", "(FF)V", (void *) android_glPolygonOffset__FF }, +{"glPolygonOffsetx", "(II)V", (void *) android_glPolygonOffsetx__II }, +{"glPopMatrix", "()V", (void *) android_glPopMatrix__ }, +{"glPushMatrix", "()V", (void *) android_glPushMatrix__ }, +{"glReadPixels", "(IIIIIILjava/nio/Buffer;)V", (void *) android_glReadPixels__IIIIIILjava_nio_Buffer_2 }, +{"glRotatef", "(FFFF)V", (void *) android_glRotatef__FFFF }, +{"glRotatex", "(IIII)V", (void *) android_glRotatex__IIII }, +{"glSampleCoverage", "(FZ)V", (void *) android_glSampleCoverage__FZ }, +{"glSampleCoveragex", "(IZ)V", (void *) android_glSampleCoveragex__IZ }, +{"glScalef", "(FFF)V", (void *) android_glScalef__FFF }, +{"glScalex", "(III)V", (void *) android_glScalex__III }, +{"glScissor", "(IIII)V", (void *) android_glScissor__IIII }, +{"glShadeModel", "(I)V", (void *) android_glShadeModel__I }, +{"glStencilFunc", "(III)V", (void *) android_glStencilFunc__III }, +{"glStencilMask", "(I)V", (void *) android_glStencilMask__I }, +{"glStencilOp", "(III)V", (void *) android_glStencilOp__III }, +{"glTexCoordPointerBounds", "(IIILjava/nio/Buffer;I)V", (void *) android_glTexCoordPointerBounds__IIILjava_nio_Buffer_2I }, +{"glTexEnvf", "(IIF)V", (void *) android_glTexEnvf__IIF }, +{"glTexEnvfv", "(II[FI)V", (void *) android_glTexEnvfv__II_3FI }, +{"glTexEnvfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glTexEnvfv__IILjava_nio_FloatBuffer_2 }, +{"glTexEnvx", "(III)V", (void *) android_glTexEnvx__III }, +{"glTexEnvxv", "(II[II)V", (void *) android_glTexEnvxv__II_3II }, +{"glTexEnvxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexEnvxv__IILjava_nio_IntBuffer_2 }, +{"glTexImage2D", "(IIIIIIIILjava/nio/Buffer;)V", (void *) android_glTexImage2D__IIIIIIIILjava_nio_Buffer_2 }, +{"glTexParameterf", "(IIF)V", (void *) android_glTexParameterf__IIF }, +{"glTexParameterx", "(III)V", (void *) android_glTexParameterx__III }, +{"glTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;)V", (void *) android_glTexSubImage2D__IIIIIIIILjava_nio_Buffer_2 }, +{"glTranslatef", "(FFF)V", (void *) android_glTranslatef__FFF }, +{"glTranslatex", "(III)V", (void *) android_glTranslatex__III }, +{"glVertexPointerBounds", "(IIILjava/nio/Buffer;I)V", (void *) android_glVertexPointerBounds__IIILjava_nio_Buffer_2I }, +{"glViewport", "(IIII)V", (void *) android_glViewport__IIII }, +}; + +int register_android_opengl_jni_GLES10(JNIEnv *_env) +{ + int err; + err = android::AndroidRuntime::registerNativeMethods(_env, classPathName, methods, NELEM(methods)); + return err; +} diff --git a/core/jni/android_opengl_GLES10Ext.cpp b/core/jni/android_opengl_GLES10Ext.cpp new file mode 100644 index 0000000000000..6114d6ad76a96 --- /dev/null +++ b/core/jni/android_opengl_GLES10Ext.cpp @@ -0,0 +1,254 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + +/* GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent ) */ +static jint +android_glQueryMatrixxOES___3II_3II + (JNIEnv *_env, jobject _this, jintArray mantissa_ref, jint mantissaOffset, jintArray exponent_ref, jint exponentOffset) { + jint _exception = 0; + GLbitfield _returnValue = -1; + GLfixed *mantissa_base = (GLfixed *) 0; + jint _mantissaRemaining; + GLfixed *mantissa = (GLfixed *) 0; + GLint *exponent_base = (GLint *) 0; + jint _exponentRemaining; + GLint *exponent = (GLint *) 0; + + if (!mantissa_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "mantissa == null"); + goto exit; + } + if (mantissaOffset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "mantissaOffset < 0"); + goto exit; + } + _mantissaRemaining = _env->GetArrayLength(mantissa_ref) - mantissaOffset; + if (_mantissaRemaining < 16) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - mantissaOffset < 16"); + goto exit; + } + mantissa_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(mantissa_ref, (jboolean *)0); + mantissa = mantissa_base + mantissaOffset; + + if (!exponent_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "exponent == null"); + goto exit; + } + if (exponentOffset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "exponentOffset < 0"); + goto exit; + } + _exponentRemaining = _env->GetArrayLength(exponent_ref) - exponentOffset; + if (_exponentRemaining < 16) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - exponentOffset < 16"); + goto exit; + } + exponent_base = (GLint *) + _env->GetPrimitiveArrayCritical(exponent_ref, (jboolean *)0); + exponent = exponent_base + exponentOffset; + + _returnValue = glQueryMatrixxOES( + (GLfixed *)mantissa, + (GLint *)exponent + ); + +exit: + if (exponent_base) { + _env->ReleasePrimitiveArrayCritical(exponent_ref, exponent_base, + _exception ? JNI_ABORT: 0); + } + if (mantissa_base) { + _env->ReleasePrimitiveArrayCritical(mantissa_ref, mantissa_base, + _exception ? JNI_ABORT: 0); + } + return _returnValue; +} + +/* GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent ) */ +static jint +android_glQueryMatrixxOES__Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject mantissa_buf, jobject exponent_buf) { + jint _exception = 0; + jarray _mantissaArray = (jarray) 0; + jarray _exponentArray = (jarray) 0; + GLbitfield _returnValue = -1; + jint _mantissaRemaining; + GLfixed *mantissa = (GLfixed *) 0; + jint _exponentRemaining; + GLint *exponent = (GLint *) 0; + + mantissa = (GLfixed *)getPointer(_env, mantissa_buf, &_mantissaArray, &_mantissaRemaining); + if (_mantissaRemaining < 16) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < 16"); + goto exit; + } + exponent = (GLint *)getPointer(_env, exponent_buf, &_exponentArray, &_exponentRemaining); + if (_exponentRemaining < 16) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < 16"); + goto exit; + } + _returnValue = glQueryMatrixxOES( + (GLfixed *)mantissa, + (GLint *)exponent + ); + +exit: + if (_mantissaArray) { + releasePointer(_env, _mantissaArray, exponent, _exception ? JNI_FALSE : JNI_TRUE); + } + if (_exponentArray) { + releasePointer(_env, _exponentArray, mantissa, _exception ? JNI_FALSE : JNI_TRUE); + } + return _returnValue; +} + +static const char *classPathName = "android/opengl/GLES10Ext"; + +static JNINativeMethod methods[] = { +{"_nativeClassInit", "()V", (void*)nativeClassInit }, +{"glQueryMatrixxOES", "([II[II)I", (void *) android_glQueryMatrixxOES___3II_3II }, +{"glQueryMatrixxOES", "(Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;)I", (void *) android_glQueryMatrixxOES__Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2 }, +}; + +int register_android_opengl_jni_GLES10Ext(JNIEnv *_env) +{ + int err; + err = android::AndroidRuntime::registerNativeMethods(_env, classPathName, methods, NELEM(methods)); + return err; +} diff --git a/core/jni/android_opengl_GLES11.cpp b/core/jni/android_opengl_GLES11.cpp new file mode 100644 index 0000000000000..a7e59a8ea3487 --- /dev/null +++ b/core/jni/android_opengl_GLES11.cpp @@ -0,0 +1,2469 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + +/* void glBindBuffer ( GLenum target, GLuint buffer ) */ +static void +android_glBindBuffer__II + (JNIEnv *_env, jobject _this, jint target, jint buffer) { + glBindBuffer( + (GLenum)target, + (GLuint)buffer + ); +} + +/* void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) */ +static void +android_glBufferData__IILjava_nio_Buffer_2I + (JNIEnv *_env, jobject _this, jint target, jint size, jobject data_buf, jint usage) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *data = (GLvoid *) 0; + + if (data_buf) { + data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + } + glBufferData( + (GLenum)target, + (GLsizeiptr)size, + (GLvoid *)data, + (GLenum)usage + ); + if (_array) { + releasePointer(_env, _array, data, JNI_FALSE); + } +} + +/* void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) */ +static void +android_glBufferSubData__IIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jint offset, jint size, jobject data_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *data = (GLvoid *) 0; + + data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining); + glBufferSubData( + (GLenum)target, + (GLintptr)offset, + (GLsizeiptr)size, + (GLvoid *)data + ); + if (_array) { + releasePointer(_env, _array, data, JNI_FALSE); + } +} + +/* void glClipPlanef ( GLenum plane, const GLfloat *equation ) */ +static void +android_glClipPlanef__I_3FI + (JNIEnv *_env, jobject _this, jint plane, jfloatArray equation_ref, jint offset) { + GLfloat *equation_base = (GLfloat *) 0; + jint _remaining; + GLfloat *equation = (GLfloat *) 0; + + if (!equation_ref) { + _env->ThrowNew(IAEClass, "equation == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(equation_ref) - offset; + equation_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(equation_ref, (jboolean *)0); + equation = equation_base + offset; + + glClipPlanef( + (GLenum)plane, + (GLfloat *)equation + ); + +exit: + if (equation_base) { + _env->ReleasePrimitiveArrayCritical(equation_ref, equation_base, + JNI_ABORT); + } +} + +/* void glClipPlanef ( GLenum plane, const GLfloat *equation ) */ +static void +android_glClipPlanef__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint plane, jobject equation_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *equation = (GLfloat *) 0; + + equation = (GLfloat *)getPointer(_env, equation_buf, &_array, &_remaining); + glClipPlanef( + (GLenum)plane, + (GLfloat *)equation + ); + if (_array) { + releasePointer(_env, _array, equation, JNI_FALSE); + } +} + +/* void glClipPlanex ( GLenum plane, const GLfixed *equation ) */ +static void +android_glClipPlanex__I_3II + (JNIEnv *_env, jobject _this, jint plane, jintArray equation_ref, jint offset) { + GLfixed *equation_base = (GLfixed *) 0; + jint _remaining; + GLfixed *equation = (GLfixed *) 0; + + if (!equation_ref) { + _env->ThrowNew(IAEClass, "equation == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(equation_ref) - offset; + equation_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(equation_ref, (jboolean *)0); + equation = equation_base + offset; + + glClipPlanex( + (GLenum)plane, + (GLfixed *)equation + ); + +exit: + if (equation_base) { + _env->ReleasePrimitiveArrayCritical(equation_ref, equation_base, + JNI_ABORT); + } +} + +/* void glClipPlanex ( GLenum plane, const GLfixed *equation ) */ +static void +android_glClipPlanex__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint plane, jobject equation_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *equation = (GLfixed *) 0; + + equation = (GLfixed *)getPointer(_env, equation_buf, &_array, &_remaining); + glClipPlanex( + (GLenum)plane, + (GLfixed *)equation + ); + if (_array) { + releasePointer(_env, _array, equation, JNI_FALSE); + } +} + +/* void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) */ +static void +android_glColor4ub__BBBB + (JNIEnv *_env, jobject _this, jbyte red, jbyte green, jbyte blue, jbyte alpha) { + glColor4ub( + (GLubyte)red, + (GLubyte)green, + (GLubyte)blue, + (GLubyte)alpha + ); +} + +/* void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) */ +static void +android_glColorPointer__IIII + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jint offset) { + glColorPointer( + (GLint)size, + (GLenum)type, + (GLsizei)stride, + (const GLvoid *)offset + ); +} + +/* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */ +static void +android_glDeleteBuffers__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray buffers_ref, jint offset) { + GLuint *buffers_base = (GLuint *) 0; + jint _remaining; + GLuint *buffers = (GLuint *) 0; + + if (!buffers_ref) { + _env->ThrowNew(IAEClass, "buffers == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(buffers_ref) - offset; + if (_remaining < n) { + _env->ThrowNew(IAEClass, "length - offset < n"); + goto exit; + } + buffers_base = (GLuint *) + _env->GetPrimitiveArrayCritical(buffers_ref, (jboolean *)0); + buffers = buffers_base + offset; + + glDeleteBuffers( + (GLsizei)n, + (GLuint *)buffers + ); + +exit: + if (buffers_base) { + _env->ReleasePrimitiveArrayCritical(buffers_ref, buffers_base, + JNI_ABORT); + } +} + +/* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */ +static void +android_glDeleteBuffers__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject buffers_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLuint *buffers = (GLuint *) 0; + + buffers = (GLuint *)getPointer(_env, buffers_buf, &_array, &_remaining); + if (_remaining < n) { + _env->ThrowNew(IAEClass, "remaining() < n"); + goto exit; + } + glDeleteBuffers( + (GLsizei)n, + (GLuint *)buffers + ); + +exit: + if (_array) { + releasePointer(_env, _array, buffers, JNI_FALSE); + } +} + +/* void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) */ +static void +android_glDrawElements__IIII + (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint offset) { + glDrawElements( + (GLenum)mode, + (GLsizei)count, + (GLenum)type, + (const GLvoid *)offset + ); +} + +/* void glGenBuffers ( GLsizei n, GLuint *buffers ) */ +static void +android_glGenBuffers__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray buffers_ref, jint offset) { + jint _exception = 0; + GLuint *buffers_base = (GLuint *) 0; + jint _remaining; + GLuint *buffers = (GLuint *) 0; + + if (!buffers_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "buffers == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(buffers_ref) - offset; + if (_remaining < n) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < n"); + goto exit; + } + buffers_base = (GLuint *) + _env->GetPrimitiveArrayCritical(buffers_ref, (jboolean *)0); + buffers = buffers_base + offset; + + glGenBuffers( + (GLsizei)n, + (GLuint *)buffers + ); + +exit: + if (buffers_base) { + _env->ReleasePrimitiveArrayCritical(buffers_ref, buffers_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGenBuffers ( GLsizei n, GLuint *buffers ) */ +static void +android_glGenBuffers__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject buffers_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLuint *buffers = (GLuint *) 0; + + buffers = (GLuint *)getPointer(_env, buffers_buf, &_array, &_remaining); + if (_remaining < n) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < n"); + goto exit; + } + glGenBuffers( + (GLsizei)n, + (GLuint *)buffers + ); + +exit: + if (_array) { + releasePointer(_env, _array, buffers, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ +static void +android_glGetBooleanv__I_3ZI + (JNIEnv *_env, jobject _this, jint pname, jbooleanArray params_ref, jint offset) { + jint _exception = 0; + GLboolean *params_base = (GLboolean *) 0; + jint _remaining; + GLboolean *params = (GLboolean *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + params_base = (GLboolean *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetBooleanv( + (GLenum)pname, + (GLboolean *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ +static void +android_glGetBooleanv__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLboolean *params = (GLboolean *) 0; + + params = (GLboolean *)getPointer(_env, params_buf, &_array, &_remaining); + glGetBooleanv( + (GLenum)pname, + (GLboolean *)params + ); + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) */ +static void +android_glGetBufferParameteriv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetBufferParameteriv"); +} + +/* void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) */ +static void +android_glGetBufferParameteriv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetBufferParameteriv"); +} + +/* void glGetClipPlanef ( GLenum pname, GLfloat *eqn ) */ +static void +android_glGetClipPlanef__I_3FI + (JNIEnv *_env, jobject _this, jint pname, jfloatArray eqn_ref, jint offset) { + jint _exception = 0; + GLfloat *eqn_base = (GLfloat *) 0; + jint _remaining; + GLfloat *eqn = (GLfloat *) 0; + + if (!eqn_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "eqn == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(eqn_ref) - offset; + eqn_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(eqn_ref, (jboolean *)0); + eqn = eqn_base + offset; + + glGetClipPlanef( + (GLenum)pname, + (GLfloat *)eqn + ); + +exit: + if (eqn_base) { + _env->ReleasePrimitiveArrayCritical(eqn_ref, eqn_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetClipPlanef ( GLenum pname, GLfloat *eqn ) */ +static void +android_glGetClipPlanef__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject eqn_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *eqn = (GLfloat *) 0; + + eqn = (GLfloat *)getPointer(_env, eqn_buf, &_array, &_remaining); + glGetClipPlanef( + (GLenum)pname, + (GLfloat *)eqn + ); + if (_array) { + releasePointer(_env, _array, eqn, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetClipPlanex ( GLenum pname, GLfixed *eqn ) */ +static void +android_glGetClipPlanex__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray eqn_ref, jint offset) { + jint _exception = 0; + GLfixed *eqn_base = (GLfixed *) 0; + jint _remaining; + GLfixed *eqn = (GLfixed *) 0; + + if (!eqn_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "eqn == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(eqn_ref) - offset; + eqn_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(eqn_ref, (jboolean *)0); + eqn = eqn_base + offset; + + glGetClipPlanex( + (GLenum)pname, + (GLfixed *)eqn + ); + +exit: + if (eqn_base) { + _env->ReleasePrimitiveArrayCritical(eqn_ref, eqn_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetClipPlanex ( GLenum pname, GLfixed *eqn ) */ +static void +android_glGetClipPlanex__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject eqn_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *eqn = (GLfixed *) 0; + + eqn = (GLfixed *)getPointer(_env, eqn_buf, &_array, &_remaining); + glGetClipPlanex( + (GLenum)pname, + (GLfixed *)eqn + ); + if (_array) { + releasePointer(_env, _array, eqn, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetFixedv ( GLenum pname, GLfixed *params ) */ +static void +android_glGetFixedv__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetFixedv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetFixedv ( GLenum pname, GLfixed *params ) */ +static void +android_glGetFixedv__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + glGetFixedv( + (GLenum)pname, + (GLfixed *)params + ); + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetFloatv ( GLenum pname, GLfloat *params ) */ +static void +android_glGetFloatv__I_3FI + (JNIEnv *_env, jobject _this, jint pname, jfloatArray params_ref, jint offset) { + jint _exception = 0; + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetFloatv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetFloatv ( GLenum pname, GLfloat *params ) */ +static void +android_glGetFloatv__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + glGetFloatv( + (GLenum)pname, + (GLfloat *)params + ); + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) */ +static void +android_glGetLightfv__II_3FI + (JNIEnv *_env, jobject _this, jint light, jint pname, jfloatArray params_ref, jint offset) { + jint _exception = 0; + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetLightfv( + (GLenum)light, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) */ +static void +android_glGetLightfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint light, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetLightfv( + (GLenum)light, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) */ +static void +android_glGetLightxv__II_3II + (JNIEnv *_env, jobject _this, jint light, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetLightxv( + (GLenum)light, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) */ +static void +android_glGetLightxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint light, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SPOT_EXPONENT) + case GL_SPOT_EXPONENT: +#endif // defined(GL_SPOT_EXPONENT) +#if defined(GL_SPOT_CUTOFF) + case GL_SPOT_CUTOFF: +#endif // defined(GL_SPOT_CUTOFF) +#if defined(GL_CONSTANT_ATTENUATION) + case GL_CONSTANT_ATTENUATION: +#endif // defined(GL_CONSTANT_ATTENUATION) +#if defined(GL_LINEAR_ATTENUATION) + case GL_LINEAR_ATTENUATION: +#endif // defined(GL_LINEAR_ATTENUATION) +#if defined(GL_QUADRATIC_ATTENUATION) + case GL_QUADRATIC_ATTENUATION: +#endif // defined(GL_QUADRATIC_ATTENUATION) + _needed = 1; + break; +#if defined(GL_SPOT_DIRECTION) + case GL_SPOT_DIRECTION: +#endif // defined(GL_SPOT_DIRECTION) + _needed = 3; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetLightxv( + (GLenum)light, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) */ +static void +android_glGetMaterialfv__II_3FI + (JNIEnv *_env, jobject _this, jint face, jint pname, jfloatArray params_ref, jint offset) { + jint _exception = 0; + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetMaterialfv( + (GLenum)face, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) */ +static void +android_glGetMaterialfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint face, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetMaterialfv( + (GLenum)face, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params ) */ +static void +android_glGetMaterialxv__II_3II + (JNIEnv *_env, jobject _this, jint face, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetMaterialxv( + (GLenum)face, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params ) */ +static void +android_glGetMaterialxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint face, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_SHININESS) + case GL_SHININESS: +#endif // defined(GL_SHININESS) + _needed = 1; + break; +#if defined(GL_AMBIENT) + case GL_AMBIENT: +#endif // defined(GL_AMBIENT) +#if defined(GL_DIFFUSE) + case GL_DIFFUSE: +#endif // defined(GL_DIFFUSE) +#if defined(GL_SPECULAR) + case GL_SPECULAR: +#endif // defined(GL_SPECULAR) +#if defined(GL_EMISSION) + case GL_EMISSION: +#endif // defined(GL_EMISSION) +#if defined(GL_AMBIENT_AND_DIFFUSE) + case GL_AMBIENT_AND_DIFFUSE: +#endif // defined(GL_AMBIENT_AND_DIFFUSE) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetMaterialxv( + (GLenum)face, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params ) */ +static void +android_glGetTexEnvfv__II_3FI + (JNIEnv *_env, jobject _this, jint env, jint pname, jfloatArray params_ref, jint offset) { + jint _exception = 0; + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetTexEnvfv( + (GLenum)env, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params ) */ +static void +android_glGetTexEnvfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint env, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetTexEnvfv( + (GLenum)env, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params ) */ +static void +android_glGetTexEnviv__II_3II + (JNIEnv *_env, jobject _this, jint env, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLint *params_base = (GLint *) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLint *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetTexEnviv( + (GLenum)env, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params ) */ +static void +android_glGetTexEnviv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint env, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetTexEnviv( + (GLenum)env, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexEnvxv__II_3II + (JNIEnv *_env, jobject _this, jint env, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetTexEnvxv( + (GLenum)env, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexEnvxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint env, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glGetTexEnvxv( + (GLenum)env, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) */ +static void +android_glGetTexParameterfv__II_3FI + (JNIEnv *_env, jobject _this, jint target, jint pname, jfloatArray params_ref, jint offset) { + jint _exception = 0; + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetTexParameterfv( + (GLenum)target, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) */ +static void +android_glGetTexParameterfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glGetTexParameterfv( + (GLenum)target, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) */ +static void +android_glGetTexParameteriv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLint *params_base = (GLint *) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLint *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetTexParameteriv( + (GLenum)target, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) */ +static void +android_glGetTexParameteriv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glGetTexParameteriv( + (GLenum)target, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexParameterxv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + jint _exception = 0; + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _exception = 1; + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _exception = 1; + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _exception = 1; + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glGetTexParameterxv( + (GLenum)target, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + _exception ? JNI_ABORT: 0); + } +} + +/* void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexParameterxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jint _exception = 0; + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _exception = 1; + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glGetTexParameterxv( + (GLenum)target, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE); + } +} + +/* GLboolean glIsBuffer ( GLuint buffer ) */ +static jboolean +android_glIsBuffer__I + (JNIEnv *_env, jobject _this, jint buffer) { + GLboolean _returnValue; + _returnValue = glIsBuffer( + (GLuint)buffer + ); + return _returnValue; +} + +/* GLboolean glIsEnabled ( GLenum cap ) */ +static jboolean +android_glIsEnabled__I + (JNIEnv *_env, jobject _this, jint cap) { + GLboolean _returnValue; + _returnValue = glIsEnabled( + (GLenum)cap + ); + return _returnValue; +} + +/* GLboolean glIsTexture ( GLuint texture ) */ +static jboolean +android_glIsTexture__I + (JNIEnv *_env, jobject _this, jint texture) { + GLboolean _returnValue; + _returnValue = glIsTexture( + (GLuint)texture + ); + return _returnValue; +} + +/* void glNormalPointer ( GLenum type, GLsizei stride, GLint offset ) */ +static void +android_glNormalPointer__III + (JNIEnv *_env, jobject _this, jint type, jint stride, jint offset) { + glNormalPointer( + (GLenum)type, + (GLsizei)stride, + (const GLvoid *)offset + ); +} + +/* void glPointParameterf ( GLenum pname, GLfloat param ) */ +static void +android_glPointParameterf__IF + (JNIEnv *_env, jobject _this, jint pname, jfloat param) { + glPointParameterf( + (GLenum)pname, + (GLfloat)param + ); +} + +/* void glPointParameterfv ( GLenum pname, const GLfloat *params ) */ +static void +android_glPointParameterfv__I_3FI + (JNIEnv *_env, jobject _this, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glPointParameterfv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glPointParameterfv ( GLenum pname, const GLfloat *params ) */ +static void +android_glPointParameterfv__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glPointParameterfv( + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glPointParameterx ( GLenum pname, GLfixed param ) */ +static void +android_glPointParameterx__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + glPointParameterx( + (GLenum)pname, + (GLfixed)param + ); +} + +/* void glPointParameterxv ( GLenum pname, const GLfixed *params ) */ +static void +android_glPointParameterxv__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glPointParameterxv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glPointParameterxv ( GLenum pname, const GLfixed *params ) */ +static void +android_glPointParameterxv__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glPointParameterxv( + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glPointSizePointerOES__IILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint type, jint stride, jobject pointer_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLvoid *pointer = (GLvoid *) 0; + + pointer = (GLvoid *)getPointer(_env, pointer_buf, &_array, &_remaining); + glPointSizePointerOES( + (GLenum)type, + (GLsizei)stride, + (GLvoid *)pointer + ); + if (_array) { + releasePointer(_env, _array, pointer, JNI_FALSE); + } +} + +/* void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) */ +static void +android_glTexCoordPointer__IIII + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jint offset) { + glTexCoordPointer( + (GLint)size, + (GLenum)type, + (GLsizei)stride, + (const GLvoid *)offset + ); +} + +/* void glTexEnvi ( GLenum target, GLenum pname, GLint param ) */ +static void +android_glTexEnvi__III + (JNIEnv *_env, jobject _this, jint target, jint pname, jint param) { + glTexEnvi( + (GLenum)target, + (GLenum)pname, + (GLint)param + ); +} + +/* void glTexEnviv ( GLenum target, GLenum pname, const GLint *params ) */ +static void +android_glTexEnviv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + GLint *params_base = (GLint *) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "length - offset < needed"); + goto exit; + } + params_base = (GLint *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glTexEnviv( + (GLenum)target, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glTexEnviv ( GLenum target, GLenum pname, const GLint *params ) */ +static void +android_glTexEnviv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining); + int _needed; + switch (pname) { +#if defined(GL_TEXTURE_ENV_MODE) + case GL_TEXTURE_ENV_MODE: +#endif // defined(GL_TEXTURE_ENV_MODE) +#if defined(GL_COMBINE_RGB) + case GL_COMBINE_RGB: +#endif // defined(GL_COMBINE_RGB) +#if defined(GL_COMBINE_ALPHA) + case GL_COMBINE_ALPHA: +#endif // defined(GL_COMBINE_ALPHA) + _needed = 1; + break; +#if defined(GL_TEXTURE_ENV_COLOR) + case GL_TEXTURE_ENV_COLOR: +#endif // defined(GL_TEXTURE_ENV_COLOR) + _needed = 4; + break; + default: + _needed = 0; + break; + } + if (_remaining < _needed) { + _env->ThrowNew(IAEClass, "remaining() < needed"); + goto exit; + } + glTexEnviv( + (GLenum)target, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) */ +static void +android_glTexParameterfv__II_3FI + (JNIEnv *_env, jobject _this, jint target, jint pname, jfloatArray params_ref, jint offset) { + GLfloat *params_base = (GLfloat *) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glTexParameterfv( + (GLenum)target, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) */ +static void +android_glTexParameterfv__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *params = (GLfloat *) 0; + + params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glTexParameterfv( + (GLenum)target, + (GLenum)pname, + (GLfloat *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glTexParameteri ( GLenum target, GLenum pname, GLint param ) */ +static void +android_glTexParameteri__III + (JNIEnv *_env, jobject _this, jint target, jint pname, jint param) { + glTexParameteri( + (GLenum)target, + (GLenum)pname, + (GLint)param + ); +} + +/* void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) */ +static void +android_glTexParameteriv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + GLint *params_base = (GLint *) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLint *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glTexParameteriv( + (GLenum)target, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) */ +static void +android_glTexParameteriv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLint *params = (GLint *) 0; + + params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glTexParameteriv( + (GLenum)target, + (GLenum)pname, + (GLint *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexParameterxv__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + GLfixed *params_base = (GLfixed *) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + if (!params_ref) { + _env->ThrowNew(IAEClass, "params == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(params_ref) - offset; + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "length - offset < 1"); + goto exit; + } + params_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0); + params = params_base + offset; + + glTexParameterxv( + (GLenum)target, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (params_base) { + _env->ReleasePrimitiveArrayCritical(params_ref, params_base, + JNI_ABORT); + } +} + +/* void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexParameterxv__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *params = (GLfixed *) 0; + + params = (GLfixed *)getPointer(_env, params_buf, &_array, &_remaining); + if (_remaining < 1) { + _env->ThrowNew(IAEClass, "remaining() < 1"); + goto exit; + } + glTexParameterxv( + (GLenum)target, + (GLenum)pname, + (GLfixed *)params + ); + +exit: + if (_array) { + releasePointer(_env, _array, params, JNI_FALSE); + } +} + +/* void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) */ +static void +android_glVertexPointer__IIII + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jint offset) { + glVertexPointer( + (GLint)size, + (GLenum)type, + (GLsizei)stride, + (const GLvoid *)offset + ); +} + +static const char *classPathName = "android/opengl/GLES11"; + +static JNINativeMethod methods[] = { +{"_nativeClassInit", "()V", (void*)nativeClassInit }, +{"glBindBuffer", "(II)V", (void *) android_glBindBuffer__II }, +{"glBufferData", "(IILjava/nio/Buffer;I)V", (void *) android_glBufferData__IILjava_nio_Buffer_2I }, +{"glBufferSubData", "(IIILjava/nio/Buffer;)V", (void *) android_glBufferSubData__IIILjava_nio_Buffer_2 }, +{"glClipPlanef", "(I[FI)V", (void *) android_glClipPlanef__I_3FI }, +{"glClipPlanef", "(ILjava/nio/FloatBuffer;)V", (void *) android_glClipPlanef__ILjava_nio_FloatBuffer_2 }, +{"glClipPlanex", "(I[II)V", (void *) android_glClipPlanex__I_3II }, +{"glClipPlanex", "(ILjava/nio/IntBuffer;)V", (void *) android_glClipPlanex__ILjava_nio_IntBuffer_2 }, +{"glColor4ub", "(BBBB)V", (void *) android_glColor4ub__BBBB }, +{"glColorPointer", "(IIII)V", (void *) android_glColorPointer__IIII }, +{"glDeleteBuffers", "(I[II)V", (void *) android_glDeleteBuffers__I_3II }, +{"glDeleteBuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteBuffers__ILjava_nio_IntBuffer_2 }, +{"glDrawElements", "(IIII)V", (void *) android_glDrawElements__IIII }, +{"glGenBuffers", "(I[II)V", (void *) android_glGenBuffers__I_3II }, +{"glGenBuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenBuffers__ILjava_nio_IntBuffer_2 }, +{"glGetBooleanv", "(I[ZI)V", (void *) android_glGetBooleanv__I_3ZI }, +{"glGetBooleanv", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetBooleanv__ILjava_nio_IntBuffer_2 }, +{"glGetBufferParameteriv", "(II[II)V", (void *) android_glGetBufferParameteriv__II_3II }, +{"glGetBufferParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetBufferParameteriv__IILjava_nio_IntBuffer_2 }, +{"glGetClipPlanef", "(I[FI)V", (void *) android_glGetClipPlanef__I_3FI }, +{"glGetClipPlanef", "(ILjava/nio/FloatBuffer;)V", (void *) android_glGetClipPlanef__ILjava_nio_FloatBuffer_2 }, +{"glGetClipPlanex", "(I[II)V", (void *) android_glGetClipPlanex__I_3II }, +{"glGetClipPlanex", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetClipPlanex__ILjava_nio_IntBuffer_2 }, +{"glGetFixedv", "(I[II)V", (void *) android_glGetFixedv__I_3II }, +{"glGetFixedv", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetFixedv__ILjava_nio_IntBuffer_2 }, +{"glGetFloatv", "(I[FI)V", (void *) android_glGetFloatv__I_3FI }, +{"glGetFloatv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glGetFloatv__ILjava_nio_FloatBuffer_2 }, +{"glGetLightfv", "(II[FI)V", (void *) android_glGetLightfv__II_3FI }, +{"glGetLightfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetLightfv__IILjava_nio_FloatBuffer_2 }, +{"glGetLightxv", "(II[II)V", (void *) android_glGetLightxv__II_3II }, +{"glGetLightxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetLightxv__IILjava_nio_IntBuffer_2 }, +{"glGetMaterialfv", "(II[FI)V", (void *) android_glGetMaterialfv__II_3FI }, +{"glGetMaterialfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetMaterialfv__IILjava_nio_FloatBuffer_2 }, +{"glGetMaterialxv", "(II[II)V", (void *) android_glGetMaterialxv__II_3II }, +{"glGetMaterialxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetMaterialxv__IILjava_nio_IntBuffer_2 }, +{"glGetTexEnvfv", "(II[FI)V", (void *) android_glGetTexEnvfv__II_3FI }, +{"glGetTexEnvfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetTexEnvfv__IILjava_nio_FloatBuffer_2 }, +{"glGetTexEnviv", "(II[II)V", (void *) android_glGetTexEnviv__II_3II }, +{"glGetTexEnviv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexEnviv__IILjava_nio_IntBuffer_2 }, +{"glGetTexEnvxv", "(II[II)V", (void *) android_glGetTexEnvxv__II_3II }, +{"glGetTexEnvxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexEnvxv__IILjava_nio_IntBuffer_2 }, +{"glGetTexParameterfv", "(II[FI)V", (void *) android_glGetTexParameterfv__II_3FI }, +{"glGetTexParameterfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetTexParameterfv__IILjava_nio_FloatBuffer_2 }, +{"glGetTexParameteriv", "(II[II)V", (void *) android_glGetTexParameteriv__II_3II }, +{"glGetTexParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexParameteriv__IILjava_nio_IntBuffer_2 }, +{"glGetTexParameterxv", "(II[II)V", (void *) android_glGetTexParameterxv__II_3II }, +{"glGetTexParameterxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexParameterxv__IILjava_nio_IntBuffer_2 }, +{"glIsBuffer", "(I)Z", (void *) android_glIsBuffer__I }, +{"glIsEnabled", "(I)Z", (void *) android_glIsEnabled__I }, +{"glIsTexture", "(I)Z", (void *) android_glIsTexture__I }, +{"glNormalPointer", "(III)V", (void *) android_glNormalPointer__III }, +{"glPointParameterf", "(IF)V", (void *) android_glPointParameterf__IF }, +{"glPointParameterfv", "(I[FI)V", (void *) android_glPointParameterfv__I_3FI }, +{"glPointParameterfv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glPointParameterfv__ILjava_nio_FloatBuffer_2 }, +{"glPointParameterx", "(II)V", (void *) android_glPointParameterx__II }, +{"glPointParameterxv", "(I[II)V", (void *) android_glPointParameterxv__I_3II }, +{"glPointParameterxv", "(ILjava/nio/IntBuffer;)V", (void *) android_glPointParameterxv__ILjava_nio_IntBuffer_2 }, +{"glPointSizePointerOES", "(IILjava/nio/Buffer;)V", (void *) android_glPointSizePointerOES__IILjava_nio_Buffer_2 }, +{"glTexCoordPointer", "(IIII)V", (void *) android_glTexCoordPointer__IIII }, +{"glTexEnvi", "(III)V", (void *) android_glTexEnvi__III }, +{"glTexEnviv", "(II[II)V", (void *) android_glTexEnviv__II_3II }, +{"glTexEnviv", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexEnviv__IILjava_nio_IntBuffer_2 }, +{"glTexParameterfv", "(II[FI)V", (void *) android_glTexParameterfv__II_3FI }, +{"glTexParameterfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glTexParameterfv__IILjava_nio_FloatBuffer_2 }, +{"glTexParameteri", "(III)V", (void *) android_glTexParameteri__III }, +{"glTexParameteriv", "(II[II)V", (void *) android_glTexParameteriv__II_3II }, +{"glTexParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexParameteriv__IILjava_nio_IntBuffer_2 }, +{"glTexParameterxv", "(II[II)V", (void *) android_glTexParameterxv__II_3II }, +{"glTexParameterxv", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexParameterxv__IILjava_nio_IntBuffer_2 }, +{"glVertexPointer", "(IIII)V", (void *) android_glVertexPointer__IIII }, +}; + +int register_android_opengl_jni_GLES11(JNIEnv *_env) +{ + int err; + err = android::AndroidRuntime::registerNativeMethods(_env, classPathName, methods, NELEM(methods)); + return err; +} diff --git a/core/jni/android_opengl_GLES11Ext.cpp b/core/jni/android_opengl_GLES11Ext.cpp new file mode 100644 index 0000000000000..2576d8a3a498e --- /dev/null +++ b/core/jni/android_opengl_GLES11Ext.cpp @@ -0,0 +1,1417 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + +/* void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) */ +static void +android_glBlendEquationSeparateOES__II + (JNIEnv *_env, jobject _this, jint modeRGB, jint modeAlpha) { + _env->ThrowNew(UOEClass, + "glBlendEquationSeparateOES"); +} + +/* void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) */ +static void +android_glBlendFuncSeparateOES__IIII + (JNIEnv *_env, jobject _this, jint srcRGB, jint dstRGB, jint srcAlpha, jint dstAlpha) { + _env->ThrowNew(UOEClass, + "glBlendFuncSeparateOES"); +} + +/* void glBlendEquationOES ( GLenum mode ) */ +static void +android_glBlendEquationOES__I + (JNIEnv *_env, jobject _this, jint mode) { + _env->ThrowNew(UOEClass, + "glBlendEquationOES"); +} + +/* void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height ) */ +static void +android_glDrawTexsOES__SSSSS + (JNIEnv *_env, jobject _this, jshort x, jshort y, jshort z, jshort width, jshort height) { + glDrawTexsOES( + (GLshort)x, + (GLshort)y, + (GLshort)z, + (GLshort)width, + (GLshort)height + ); +} + +/* void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height ) */ +static void +android_glDrawTexiOES__IIIII + (JNIEnv *_env, jobject _this, jint x, jint y, jint z, jint width, jint height) { + glDrawTexiOES( + (GLint)x, + (GLint)y, + (GLint)z, + (GLint)width, + (GLint)height + ); +} + +/* void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height ) */ +static void +android_glDrawTexxOES__IIIII + (JNIEnv *_env, jobject _this, jint x, jint y, jint z, jint width, jint height) { + glDrawTexxOES( + (GLfixed)x, + (GLfixed)y, + (GLfixed)z, + (GLfixed)width, + (GLfixed)height + ); +} + +/* void glDrawTexsvOES ( const GLshort *coords ) */ +static void +android_glDrawTexsvOES___3SI + (JNIEnv *_env, jobject _this, jshortArray coords_ref, jint offset) { + GLshort *coords_base = (GLshort *) 0; + jint _remaining; + GLshort *coords = (GLshort *) 0; + + if (!coords_ref) { + _env->ThrowNew(IAEClass, "coords == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(coords_ref) - offset; + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "length - offset < 5"); + goto exit; + } + coords_base = (GLshort *) + _env->GetPrimitiveArrayCritical(coords_ref, (jboolean *)0); + coords = coords_base + offset; + + glDrawTexsvOES( + (GLshort *)coords + ); + +exit: + if (coords_base) { + _env->ReleasePrimitiveArrayCritical(coords_ref, coords_base, + JNI_ABORT); + } +} + +/* void glDrawTexsvOES ( const GLshort *coords ) */ +static void +android_glDrawTexsvOES__Ljava_nio_ShortBuffer_2 + (JNIEnv *_env, jobject _this, jobject coords_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLshort *coords = (GLshort *) 0; + + coords = (GLshort *)getPointer(_env, coords_buf, &_array, &_remaining); + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "remaining() < 5"); + goto exit; + } + glDrawTexsvOES( + (GLshort *)coords + ); + +exit: + if (_array) { + releasePointer(_env, _array, coords, JNI_FALSE); + } +} + +/* void glDrawTexivOES ( const GLint *coords ) */ +static void +android_glDrawTexivOES___3II + (JNIEnv *_env, jobject _this, jintArray coords_ref, jint offset) { + GLint *coords_base = (GLint *) 0; + jint _remaining; + GLint *coords = (GLint *) 0; + + if (!coords_ref) { + _env->ThrowNew(IAEClass, "coords == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(coords_ref) - offset; + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "length - offset < 5"); + goto exit; + } + coords_base = (GLint *) + _env->GetPrimitiveArrayCritical(coords_ref, (jboolean *)0); + coords = coords_base + offset; + + glDrawTexivOES( + (GLint *)coords + ); + +exit: + if (coords_base) { + _env->ReleasePrimitiveArrayCritical(coords_ref, coords_base, + JNI_ABORT); + } +} + +/* void glDrawTexivOES ( const GLint *coords ) */ +static void +android_glDrawTexivOES__Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject coords_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLint *coords = (GLint *) 0; + + coords = (GLint *)getPointer(_env, coords_buf, &_array, &_remaining); + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "remaining() < 5"); + goto exit; + } + glDrawTexivOES( + (GLint *)coords + ); + +exit: + if (_array) { + releasePointer(_env, _array, coords, JNI_FALSE); + } +} + +/* void glDrawTexxvOES ( const GLfixed *coords ) */ +static void +android_glDrawTexxvOES___3II + (JNIEnv *_env, jobject _this, jintArray coords_ref, jint offset) { + GLfixed *coords_base = (GLfixed *) 0; + jint _remaining; + GLfixed *coords = (GLfixed *) 0; + + if (!coords_ref) { + _env->ThrowNew(IAEClass, "coords == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(coords_ref) - offset; + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "length - offset < 5"); + goto exit; + } + coords_base = (GLfixed *) + _env->GetPrimitiveArrayCritical(coords_ref, (jboolean *)0); + coords = coords_base + offset; + + glDrawTexxvOES( + (GLfixed *)coords + ); + +exit: + if (coords_base) { + _env->ReleasePrimitiveArrayCritical(coords_ref, coords_base, + JNI_ABORT); + } +} + +/* void glDrawTexxvOES ( const GLfixed *coords ) */ +static void +android_glDrawTexxvOES__Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject coords_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfixed *coords = (GLfixed *) 0; + + coords = (GLfixed *)getPointer(_env, coords_buf, &_array, &_remaining); + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "remaining() < 5"); + goto exit; + } + glDrawTexxvOES( + (GLfixed *)coords + ); + +exit: + if (_array) { + releasePointer(_env, _array, coords, JNI_FALSE); + } +} + +/* void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) */ +static void +android_glDrawTexfOES__FFFFF + (JNIEnv *_env, jobject _this, jfloat x, jfloat y, jfloat z, jfloat width, jfloat height) { + glDrawTexfOES( + (GLfloat)x, + (GLfloat)y, + (GLfloat)z, + (GLfloat)width, + (GLfloat)height + ); +} + +/* void glDrawTexfvOES ( const GLfloat *coords ) */ +static void +android_glDrawTexfvOES___3FI + (JNIEnv *_env, jobject _this, jfloatArray coords_ref, jint offset) { + GLfloat *coords_base = (GLfloat *) 0; + jint _remaining; + GLfloat *coords = (GLfloat *) 0; + + if (!coords_ref) { + _env->ThrowNew(IAEClass, "coords == null"); + goto exit; + } + if (offset < 0) { + _env->ThrowNew(IAEClass, "offset < 0"); + goto exit; + } + _remaining = _env->GetArrayLength(coords_ref) - offset; + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "length - offset < 5"); + goto exit; + } + coords_base = (GLfloat *) + _env->GetPrimitiveArrayCritical(coords_ref, (jboolean *)0); + coords = coords_base + offset; + + glDrawTexfvOES( + (GLfloat *)coords + ); + +exit: + if (coords_base) { + _env->ReleasePrimitiveArrayCritical(coords_ref, coords_base, + JNI_ABORT); + } +} + +/* void glDrawTexfvOES ( const GLfloat *coords ) */ +static void +android_glDrawTexfvOES__Ljava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jobject coords_buf) { + jarray _array = (jarray) 0; + jint _remaining; + GLfloat *coords = (GLfloat *) 0; + + coords = (GLfloat *)getPointer(_env, coords_buf, &_array, &_remaining); + if (_remaining < 5) { + _env->ThrowNew(IAEClass, "remaining() < 5"); + goto exit; + } + glDrawTexfvOES( + (GLfloat *)coords + ); + +exit: + if (_array) { + releasePointer(_env, _array, coords, JNI_FALSE); + } +} + +/* void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) */ +static void +android_glEGLImageTargetTexture2DOES__ILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jobject image_buf) { + _env->ThrowNew(UOEClass, + "glEGLImageTargetTexture2DOES"); +} + +/* void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) */ +static void +android_glEGLImageTargetRenderbufferStorageOES__ILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint target, jobject image_buf) { + _env->ThrowNew(UOEClass, + "glEGLImageTargetRenderbufferStorageOES"); +} + +/* void glAlphaFuncxOES ( GLenum func, GLclampx ref ) */ +static void +android_glAlphaFuncxOES__II + (JNIEnv *_env, jobject _this, jint func, jint ref) { + _env->ThrowNew(UOEClass, + "glAlphaFuncxOES"); +} + +/* void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) */ +static void +android_glClearColorxOES__IIII + (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { + _env->ThrowNew(UOEClass, + "glClearColorxOES"); +} + +/* void glClearDepthxOES ( GLclampx depth ) */ +static void +android_glClearDepthxOES__I + (JNIEnv *_env, jobject _this, jint depth) { + _env->ThrowNew(UOEClass, + "glClearDepthxOES"); +} + +/* void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) */ +static void +android_glClipPlanexOES__I_3II + (JNIEnv *_env, jobject _this, jint plane, jintArray equation_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glClipPlanexOES"); +} + +/* void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) */ +static void +android_glClipPlanexOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint plane, jobject equation_buf) { + _env->ThrowNew(UOEClass, + "glClipPlanexOES"); +} + +/* void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) */ +static void +android_glColor4xOES__IIII + (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { + _env->ThrowNew(UOEClass, + "glColor4xOES"); +} + +/* void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) */ +static void +android_glDepthRangexOES__II + (JNIEnv *_env, jobject _this, jint zNear, jint zFar) { + _env->ThrowNew(UOEClass, + "glDepthRangexOES"); +} + +/* void glFogxOES ( GLenum pname, GLfixed param ) */ +static void +android_glFogxOES__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glFogxOES"); +} + +/* void glFogxvOES ( GLenum pname, const GLfixed *params ) */ +static void +android_glFogxvOES__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glFogxvOES"); +} + +/* void glFogxvOES ( GLenum pname, const GLfixed *params ) */ +static void +android_glFogxvOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glFogxvOES"); +} + +/* void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ +static void +android_glFrustumxOES__IIIIII + (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) { + _env->ThrowNew(UOEClass, + "glFrustumxOES"); +} + +/* void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) */ +static void +android_glGetClipPlanexOES__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray eqn_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetClipPlanexOES"); +} + +/* void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) */ +static void +android_glGetClipPlanexOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject eqn_buf) { + _env->ThrowNew(UOEClass, + "glGetClipPlanexOES"); +} + +/* void glGetFixedvOES ( GLenum pname, GLfixed *params ) */ +static void +android_glGetFixedvOES__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetFixedvOES"); +} + +/* void glGetFixedvOES ( GLenum pname, GLfixed *params ) */ +static void +android_glGetFixedvOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetFixedvOES"); +} + +/* void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) */ +static void +android_glGetLightxvOES__II_3II + (JNIEnv *_env, jobject _this, jint light, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetLightxvOES"); +} + +/* void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) */ +static void +android_glGetLightxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint light, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetLightxvOES"); +} + +/* void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) */ +static void +android_glGetMaterialxvOES__II_3II + (JNIEnv *_env, jobject _this, jint face, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetMaterialxvOES"); +} + +/* void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) */ +static void +android_glGetMaterialxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint face, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetMaterialxvOES"); +} + +/* void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexEnvxvOES__II_3II + (JNIEnv *_env, jobject _this, jint env, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetTexEnvxvOES"); +} + +/* void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexEnvxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint env, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetTexEnvxvOES"); +} + +/* void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexParameterxvOES__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetTexParameterxvOES"); +} + +/* void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexParameterxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetTexParameterxvOES"); +} + +/* void glLightModelxOES ( GLenum pname, GLfixed param ) */ +static void +android_glLightModelxOES__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glLightModelxOES"); +} + +/* void glLightModelxvOES ( GLenum pname, const GLfixed *params ) */ +static void +android_glLightModelxvOES__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glLightModelxvOES"); +} + +/* void glLightModelxvOES ( GLenum pname, const GLfixed *params ) */ +static void +android_glLightModelxvOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glLightModelxvOES"); +} + +/* void glLightxOES ( GLenum light, GLenum pname, GLfixed param ) */ +static void +android_glLightxOES__III + (JNIEnv *_env, jobject _this, jint light, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glLightxOES"); +} + +/* void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) */ +static void +android_glLightxvOES__II_3II + (JNIEnv *_env, jobject _this, jint light, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glLightxvOES"); +} + +/* void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) */ +static void +android_glLightxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint light, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glLightxvOES"); +} + +/* void glLineWidthxOES ( GLfixed width ) */ +static void +android_glLineWidthxOES__I + (JNIEnv *_env, jobject _this, jint width) { + _env->ThrowNew(UOEClass, + "glLineWidthxOES"); +} + +/* void glLoadMatrixxOES ( const GLfixed *m ) */ +static void +android_glLoadMatrixxOES___3II + (JNIEnv *_env, jobject _this, jintArray m_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glLoadMatrixxOES"); +} + +/* void glLoadMatrixxOES ( const GLfixed *m ) */ +static void +android_glLoadMatrixxOES__Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject m_buf) { + _env->ThrowNew(UOEClass, + "glLoadMatrixxOES"); +} + +/* void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param ) */ +static void +android_glMaterialxOES__III + (JNIEnv *_env, jobject _this, jint face, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glMaterialxOES"); +} + +/* void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) */ +static void +android_glMaterialxvOES__II_3II + (JNIEnv *_env, jobject _this, jint face, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glMaterialxvOES"); +} + +/* void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) */ +static void +android_glMaterialxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint face, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glMaterialxvOES"); +} + +/* void glMultMatrixxOES ( const GLfixed *m ) */ +static void +android_glMultMatrixxOES___3II + (JNIEnv *_env, jobject _this, jintArray m_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glMultMatrixxOES"); +} + +/* void glMultMatrixxOES ( const GLfixed *m ) */ +static void +android_glMultMatrixxOES__Ljava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jobject m_buf) { + _env->ThrowNew(UOEClass, + "glMultMatrixxOES"); +} + +/* void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) */ +static void +android_glMultiTexCoord4xOES__IIIII + (JNIEnv *_env, jobject _this, jint target, jint s, jint t, jint r, jint q) { + _env->ThrowNew(UOEClass, + "glMultiTexCoord4xOES"); +} + +/* void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz ) */ +static void +android_glNormal3xOES__III + (JNIEnv *_env, jobject _this, jint nx, jint ny, jint nz) { + _env->ThrowNew(UOEClass, + "glNormal3xOES"); +} + +/* void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ +static void +android_glOrthoxOES__IIIIII + (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) { + _env->ThrowNew(UOEClass, + "glOrthoxOES"); +} + +/* void glPointParameterxOES ( GLenum pname, GLfixed param ) */ +static void +android_glPointParameterxOES__II + (JNIEnv *_env, jobject _this, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glPointParameterxOES"); +} + +/* void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) */ +static void +android_glPointParameterxvOES__I_3II + (JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glPointParameterxvOES"); +} + +/* void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) */ +static void +android_glPointParameterxvOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glPointParameterxvOES"); +} + +/* void glPointSizexOES ( GLfixed size ) */ +static void +android_glPointSizexOES__I + (JNIEnv *_env, jobject _this, jint size) { + _env->ThrowNew(UOEClass, + "glPointSizexOES"); +} + +/* void glPolygonOffsetxOES ( GLfixed factor, GLfixed units ) */ +static void +android_glPolygonOffsetxOES__II + (JNIEnv *_env, jobject _this, jint factor, jint units) { + _env->ThrowNew(UOEClass, + "glPolygonOffsetxOES"); +} + +/* void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) */ +static void +android_glRotatexOES__IIII + (JNIEnv *_env, jobject _this, jint angle, jint x, jint y, jint z) { + _env->ThrowNew(UOEClass, + "glRotatexOES"); +} + +/* void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) */ +static void +android_glSampleCoveragexOES__IZ + (JNIEnv *_env, jobject _this, jint value, jboolean invert) { + _env->ThrowNew(UOEClass, + "glSampleCoveragexOES"); +} + +/* void glScalexOES ( GLfixed x, GLfixed y, GLfixed z ) */ +static void +android_glScalexOES__III + (JNIEnv *_env, jobject _this, jint x, jint y, jint z) { + _env->ThrowNew(UOEClass, + "glScalexOES"); +} + +/* void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param ) */ +static void +android_glTexEnvxOES__III + (JNIEnv *_env, jobject _this, jint target, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glTexEnvxOES"); +} + +/* void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexEnvxvOES__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glTexEnvxvOES"); +} + +/* void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexEnvxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glTexEnvxvOES"); +} + +/* void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param ) */ +static void +android_glTexParameterxOES__III + (JNIEnv *_env, jobject _this, jint target, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glTexParameterxOES"); +} + +/* void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexParameterxvOES__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glTexParameterxvOES"); +} + +/* void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) */ +static void +android_glTexParameterxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glTexParameterxvOES"); +} + +/* void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z ) */ +static void +android_glTranslatexOES__III + (JNIEnv *_env, jobject _this, jint x, jint y, jint z) { + _env->ThrowNew(UOEClass, + "glTranslatexOES"); +} + +/* GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) */ +static jboolean +android_glIsRenderbufferOES__I + (JNIEnv *_env, jobject _this, jint renderbuffer) { + _env->ThrowNew(UOEClass, + "glIsRenderbufferOES"); + return JNI_FALSE; +} + +/* void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer ) */ +static void +android_glBindRenderbufferOES__II + (JNIEnv *_env, jobject _this, jint target, jint renderbuffer) { + _env->ThrowNew(UOEClass, + "glBindRenderbufferOES"); +} + +/* void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) */ +static void +android_glDeleteRenderbuffersOES__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray renderbuffers_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glDeleteRenderbuffersOES"); +} + +/* void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) */ +static void +android_glDeleteRenderbuffersOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject renderbuffers_buf) { + _env->ThrowNew(UOEClass, + "glDeleteRenderbuffersOES"); +} + +/* void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) */ +static void +android_glGenRenderbuffersOES__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray renderbuffers_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGenRenderbuffersOES"); +} + +/* void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) */ +static void +android_glGenRenderbuffersOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject renderbuffers_buf) { + _env->ThrowNew(UOEClass, + "glGenRenderbuffersOES"); +} + +/* void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) */ +static void +android_glRenderbufferStorageOES__IIII + (JNIEnv *_env, jobject _this, jint target, jint internalformat, jint width, jint height) { + _env->ThrowNew(UOEClass, + "glRenderbufferStorageOES"); +} + +/* void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) */ +static void +android_glGetRenderbufferParameterivOES__II_3II + (JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetRenderbufferParameterivOES"); +} + +/* void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) */ +static void +android_glGetRenderbufferParameterivOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetRenderbufferParameterivOES"); +} + +/* GLboolean glIsFramebufferOES ( GLuint framebuffer ) */ +static jboolean +android_glIsFramebufferOES__I + (JNIEnv *_env, jobject _this, jint framebuffer) { + _env->ThrowNew(UOEClass, + "glIsFramebufferOES"); + return JNI_FALSE; +} + +/* void glBindFramebufferOES ( GLenum target, GLuint framebuffer ) */ +static void +android_glBindFramebufferOES__II + (JNIEnv *_env, jobject _this, jint target, jint framebuffer) { + _env->ThrowNew(UOEClass, + "glBindFramebufferOES"); +} + +/* void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) */ +static void +android_glDeleteFramebuffersOES__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray framebuffers_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glDeleteFramebuffersOES"); +} + +/* void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) */ +static void +android_glDeleteFramebuffersOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject framebuffers_buf) { + _env->ThrowNew(UOEClass, + "glDeleteFramebuffersOES"); +} + +/* void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) */ +static void +android_glGenFramebuffersOES__I_3II + (JNIEnv *_env, jobject _this, jint n, jintArray framebuffers_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGenFramebuffersOES"); +} + +/* void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) */ +static void +android_glGenFramebuffersOES__ILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint n, jobject framebuffers_buf) { + _env->ThrowNew(UOEClass, + "glGenFramebuffersOES"); +} + +/* GLenum glCheckFramebufferStatusOES ( GLenum target ) */ +static jint +android_glCheckFramebufferStatusOES__I + (JNIEnv *_env, jobject _this, jint target) { + _env->ThrowNew(UOEClass, + "glCheckFramebufferStatusOES"); + return 0; +} + +/* void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) */ +static void +android_glFramebufferRenderbufferOES__IIII + (JNIEnv *_env, jobject _this, jint target, jint attachment, jint renderbuffertarget, jint renderbuffer) { + _env->ThrowNew(UOEClass, + "glFramebufferRenderbufferOES"); +} + +/* void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) */ +static void +android_glFramebufferTexture2DOES__IIIII + (JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) { + _env->ThrowNew(UOEClass, + "glFramebufferTexture2DOES"); +} + +/* void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) */ +static void +android_glGetFramebufferAttachmentParameterivOES__III_3II + (JNIEnv *_env, jobject _this, jint target, jint attachment, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetFramebufferAttachmentParameterivOES"); +} + +/* void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) */ +static void +android_glGetFramebufferAttachmentParameterivOES__IIILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint target, jint attachment, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetFramebufferAttachmentParameterivOES"); +} + +/* void glGenerateMipmapOES ( GLenum target ) */ +static void +android_glGenerateMipmapOES__I + (JNIEnv *_env, jobject _this, jint target) { + _env->ThrowNew(UOEClass, + "glGenerateMipmapOES"); +} + +/* void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex ) */ +static void +android_glCurrentPaletteMatrixOES__I + (JNIEnv *_env, jobject _this, jint matrixpaletteindex) { + _env->ThrowNew(UOEClass, + "glCurrentPaletteMatrixOES"); +} + +/* void glLoadPaletteFromModelViewMatrixOES ( void ) */ +static void +android_glLoadPaletteFromModelViewMatrixOES__ + (JNIEnv *_env, jobject _this) { + _env->ThrowNew(UOEClass, + "glLoadPaletteFromModelViewMatrixOES"); +} + +/* void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glMatrixIndexPointerOES__IIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jobject pointer_buf) { + _env->ThrowNew(UOEClass, + "glMatrixIndexPointerOES"); +} + +/* void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */ +static void +android_glWeightPointerOES__IIILjava_nio_Buffer_2 + (JNIEnv *_env, jobject _this, jint size, jint type, jint stride, jobject pointer_buf) { + _env->ThrowNew(UOEClass, + "glWeightPointerOES"); +} + +/* void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) */ +static void +android_glDepthRangefOES__FF + (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) { + _env->ThrowNew(UOEClass, + "glDepthRangefOES"); +} + +/* void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */ +static void +android_glFrustumfOES__FFFFFF + (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) { + _env->ThrowNew(UOEClass, + "glFrustumfOES"); +} + +/* void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */ +static void +android_glOrthofOES__FFFFFF + (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) { + _env->ThrowNew(UOEClass, + "glOrthofOES"); +} + +/* void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) */ +static void +android_glClipPlanefOES__I_3FI + (JNIEnv *_env, jobject _this, jint plane, jfloatArray equation_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glClipPlanefOES"); +} + +/* void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) */ +static void +android_glClipPlanefOES__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint plane, jobject equation_buf) { + _env->ThrowNew(UOEClass, + "glClipPlanefOES"); +} + +/* void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) */ +static void +android_glGetClipPlanefOES__I_3FI + (JNIEnv *_env, jobject _this, jint pname, jfloatArray eqn_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetClipPlanefOES"); +} + +/* void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) */ +static void +android_glGetClipPlanefOES__ILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint pname, jobject eqn_buf) { + _env->ThrowNew(UOEClass, + "glGetClipPlanefOES"); +} + +/* void glClearDepthfOES ( GLclampf depth ) */ +static void +android_glClearDepthfOES__F + (JNIEnv *_env, jobject _this, jfloat depth) { + _env->ThrowNew(UOEClass, + "glClearDepthfOES"); +} + +/* void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param ) */ +static void +android_glTexGenfOES__IIF + (JNIEnv *_env, jobject _this, jint coord, jint pname, jfloat param) { + _env->ThrowNew(UOEClass, + "glTexGenfOES"); +} + +/* void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) */ +static void +android_glTexGenfvOES__II_3FI + (JNIEnv *_env, jobject _this, jint coord, jint pname, jfloatArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glTexGenfvOES"); +} + +/* void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) */ +static void +android_glTexGenfvOES__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint coord, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glTexGenfvOES"); +} + +/* void glTexGeniOES ( GLenum coord, GLenum pname, GLint param ) */ +static void +android_glTexGeniOES__III + (JNIEnv *_env, jobject _this, jint coord, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glTexGeniOES"); +} + +/* void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) */ +static void +android_glTexGenivOES__II_3II + (JNIEnv *_env, jobject _this, jint coord, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glTexGenivOES"); +} + +/* void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) */ +static void +android_glTexGenivOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint coord, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glTexGenivOES"); +} + +/* void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param ) */ +static void +android_glTexGenxOES__III + (JNIEnv *_env, jobject _this, jint coord, jint pname, jint param) { + _env->ThrowNew(UOEClass, + "glTexGenxOES"); +} + +/* void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) */ +static void +android_glTexGenxvOES__II_3II + (JNIEnv *_env, jobject _this, jint coord, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glTexGenxvOES"); +} + +/* void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) */ +static void +android_glTexGenxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint coord, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glTexGenxvOES"); +} + +/* void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) */ +static void +android_glGetTexGenfvOES__II_3FI + (JNIEnv *_env, jobject _this, jint coord, jint pname, jfloatArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetTexGenfvOES"); +} + +/* void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) */ +static void +android_glGetTexGenfvOES__IILjava_nio_FloatBuffer_2 + (JNIEnv *_env, jobject _this, jint coord, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetTexGenfvOES"); +} + +/* void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) */ +static void +android_glGetTexGenivOES__II_3II + (JNIEnv *_env, jobject _this, jint coord, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetTexGenivOES"); +} + +/* void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) */ +static void +android_glGetTexGenivOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint coord, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetTexGenivOES"); +} + +/* void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexGenxvOES__II_3II + (JNIEnv *_env, jobject _this, jint coord, jint pname, jintArray params_ref, jint offset) { + _env->ThrowNew(UOEClass, + "glGetTexGenxvOES"); +} + +/* void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) */ +static void +android_glGetTexGenxvOES__IILjava_nio_IntBuffer_2 + (JNIEnv *_env, jobject _this, jint coord, jint pname, jobject params_buf) { + _env->ThrowNew(UOEClass, + "glGetTexGenxvOES"); +} + +static const char *classPathName = "android/opengl/GLES11Ext"; + +static JNINativeMethod methods[] = { +{"_nativeClassInit", "()V", (void*)nativeClassInit }, +{"glBlendEquationSeparateOES", "(II)V", (void *) android_glBlendEquationSeparateOES__II }, +{"glBlendFuncSeparateOES", "(IIII)V", (void *) android_glBlendFuncSeparateOES__IIII }, +{"glBlendEquationOES", "(I)V", (void *) android_glBlendEquationOES__I }, +{"glDrawTexsOES", "(SSSSS)V", (void *) android_glDrawTexsOES__SSSSS }, +{"glDrawTexiOES", "(IIIII)V", (void *) android_glDrawTexiOES__IIIII }, +{"glDrawTexxOES", "(IIIII)V", (void *) android_glDrawTexxOES__IIIII }, +{"glDrawTexsvOES", "([SI)V", (void *) android_glDrawTexsvOES___3SI }, +{"glDrawTexsvOES", "(Ljava/nio/ShortBuffer;)V", (void *) android_glDrawTexsvOES__Ljava_nio_ShortBuffer_2 }, +{"glDrawTexivOES", "([II)V", (void *) android_glDrawTexivOES___3II }, +{"glDrawTexivOES", "(Ljava/nio/IntBuffer;)V", (void *) android_glDrawTexivOES__Ljava_nio_IntBuffer_2 }, +{"glDrawTexxvOES", "([II)V", (void *) android_glDrawTexxvOES___3II }, +{"glDrawTexxvOES", "(Ljava/nio/IntBuffer;)V", (void *) android_glDrawTexxvOES__Ljava_nio_IntBuffer_2 }, +{"glDrawTexfOES", "(FFFFF)V", (void *) android_glDrawTexfOES__FFFFF }, +{"glDrawTexfvOES", "([FI)V", (void *) android_glDrawTexfvOES___3FI }, +{"glDrawTexfvOES", "(Ljava/nio/FloatBuffer;)V", (void *) android_glDrawTexfvOES__Ljava_nio_FloatBuffer_2 }, +{"glEGLImageTargetTexture2DOES", "(ILjava/nio/Buffer;)V", (void *) android_glEGLImageTargetTexture2DOES__ILjava_nio_Buffer_2 }, +{"glEGLImageTargetRenderbufferStorageOES", "(ILjava/nio/Buffer;)V", (void *) android_glEGLImageTargetRenderbufferStorageOES__ILjava_nio_Buffer_2 }, +{"glAlphaFuncxOES", "(II)V", (void *) android_glAlphaFuncxOES__II }, +{"glClearColorxOES", "(IIII)V", (void *) android_glClearColorxOES__IIII }, +{"glClearDepthxOES", "(I)V", (void *) android_glClearDepthxOES__I }, +{"glClipPlanexOES", "(I[II)V", (void *) android_glClipPlanexOES__I_3II }, +{"glClipPlanexOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glClipPlanexOES__ILjava_nio_IntBuffer_2 }, +{"glColor4xOES", "(IIII)V", (void *) android_glColor4xOES__IIII }, +{"glDepthRangexOES", "(II)V", (void *) android_glDepthRangexOES__II }, +{"glFogxOES", "(II)V", (void *) android_glFogxOES__II }, +{"glFogxvOES", "(I[II)V", (void *) android_glFogxvOES__I_3II }, +{"glFogxvOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glFogxvOES__ILjava_nio_IntBuffer_2 }, +{"glFrustumxOES", "(IIIIII)V", (void *) android_glFrustumxOES__IIIIII }, +{"glGetClipPlanexOES", "(I[II)V", (void *) android_glGetClipPlanexOES__I_3II }, +{"glGetClipPlanexOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetClipPlanexOES__ILjava_nio_IntBuffer_2 }, +{"glGetFixedvOES", "(I[II)V", (void *) android_glGetFixedvOES__I_3II }, +{"glGetFixedvOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetFixedvOES__ILjava_nio_IntBuffer_2 }, +{"glGetLightxvOES", "(II[II)V", (void *) android_glGetLightxvOES__II_3II }, +{"glGetLightxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetLightxvOES__IILjava_nio_IntBuffer_2 }, +{"glGetMaterialxvOES", "(II[II)V", (void *) android_glGetMaterialxvOES__II_3II }, +{"glGetMaterialxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetMaterialxvOES__IILjava_nio_IntBuffer_2 }, +{"glGetTexEnvxvOES", "(II[II)V", (void *) android_glGetTexEnvxvOES__II_3II }, +{"glGetTexEnvxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexEnvxvOES__IILjava_nio_IntBuffer_2 }, +{"glGetTexParameterxvOES", "(II[II)V", (void *) android_glGetTexParameterxvOES__II_3II }, +{"glGetTexParameterxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexParameterxvOES__IILjava_nio_IntBuffer_2 }, +{"glLightModelxOES", "(II)V", (void *) android_glLightModelxOES__II }, +{"glLightModelxvOES", "(I[II)V", (void *) android_glLightModelxvOES__I_3II }, +{"glLightModelxvOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glLightModelxvOES__ILjava_nio_IntBuffer_2 }, +{"glLightxOES", "(III)V", (void *) android_glLightxOES__III }, +{"glLightxvOES", "(II[II)V", (void *) android_glLightxvOES__II_3II }, +{"glLightxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glLightxvOES__IILjava_nio_IntBuffer_2 }, +{"glLineWidthxOES", "(I)V", (void *) android_glLineWidthxOES__I }, +{"glLoadMatrixxOES", "([II)V", (void *) android_glLoadMatrixxOES___3II }, +{"glLoadMatrixxOES", "(Ljava/nio/IntBuffer;)V", (void *) android_glLoadMatrixxOES__Ljava_nio_IntBuffer_2 }, +{"glMaterialxOES", "(III)V", (void *) android_glMaterialxOES__III }, +{"glMaterialxvOES", "(II[II)V", (void *) android_glMaterialxvOES__II_3II }, +{"glMaterialxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glMaterialxvOES__IILjava_nio_IntBuffer_2 }, +{"glMultMatrixxOES", "([II)V", (void *) android_glMultMatrixxOES___3II }, +{"glMultMatrixxOES", "(Ljava/nio/IntBuffer;)V", (void *) android_glMultMatrixxOES__Ljava_nio_IntBuffer_2 }, +{"glMultiTexCoord4xOES", "(IIIII)V", (void *) android_glMultiTexCoord4xOES__IIIII }, +{"glNormal3xOES", "(III)V", (void *) android_glNormal3xOES__III }, +{"glOrthoxOES", "(IIIIII)V", (void *) android_glOrthoxOES__IIIIII }, +{"glPointParameterxOES", "(II)V", (void *) android_glPointParameterxOES__II }, +{"glPointParameterxvOES", "(I[II)V", (void *) android_glPointParameterxvOES__I_3II }, +{"glPointParameterxvOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glPointParameterxvOES__ILjava_nio_IntBuffer_2 }, +{"glPointSizexOES", "(I)V", (void *) android_glPointSizexOES__I }, +{"glPolygonOffsetxOES", "(II)V", (void *) android_glPolygonOffsetxOES__II }, +{"glRotatexOES", "(IIII)V", (void *) android_glRotatexOES__IIII }, +{"glSampleCoveragexOES", "(IZ)V", (void *) android_glSampleCoveragexOES__IZ }, +{"glScalexOES", "(III)V", (void *) android_glScalexOES__III }, +{"glTexEnvxOES", "(III)V", (void *) android_glTexEnvxOES__III }, +{"glTexEnvxvOES", "(II[II)V", (void *) android_glTexEnvxvOES__II_3II }, +{"glTexEnvxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexEnvxvOES__IILjava_nio_IntBuffer_2 }, +{"glTexParameterxOES", "(III)V", (void *) android_glTexParameterxOES__III }, +{"glTexParameterxvOES", "(II[II)V", (void *) android_glTexParameterxvOES__II_3II }, +{"glTexParameterxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexParameterxvOES__IILjava_nio_IntBuffer_2 }, +{"glTranslatexOES", "(III)V", (void *) android_glTranslatexOES__III }, +{"glIsRenderbufferOES", "(I)Z", (void *) android_glIsRenderbufferOES__I }, +{"glBindRenderbufferOES", "(II)V", (void *) android_glBindRenderbufferOES__II }, +{"glDeleteRenderbuffersOES", "(I[II)V", (void *) android_glDeleteRenderbuffersOES__I_3II }, +{"glDeleteRenderbuffersOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteRenderbuffersOES__ILjava_nio_IntBuffer_2 }, +{"glGenRenderbuffersOES", "(I[II)V", (void *) android_glGenRenderbuffersOES__I_3II }, +{"glGenRenderbuffersOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenRenderbuffersOES__ILjava_nio_IntBuffer_2 }, +{"glRenderbufferStorageOES", "(IIII)V", (void *) android_glRenderbufferStorageOES__IIII }, +{"glGetRenderbufferParameterivOES", "(II[II)V", (void *) android_glGetRenderbufferParameterivOES__II_3II }, +{"glGetRenderbufferParameterivOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetRenderbufferParameterivOES__IILjava_nio_IntBuffer_2 }, +{"glIsFramebufferOES", "(I)Z", (void *) android_glIsFramebufferOES__I }, +{"glBindFramebufferOES", "(II)V", (void *) android_glBindFramebufferOES__II }, +{"glDeleteFramebuffersOES", "(I[II)V", (void *) android_glDeleteFramebuffersOES__I_3II }, +{"glDeleteFramebuffersOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteFramebuffersOES__ILjava_nio_IntBuffer_2 }, +{"glGenFramebuffersOES", "(I[II)V", (void *) android_glGenFramebuffersOES__I_3II }, +{"glGenFramebuffersOES", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenFramebuffersOES__ILjava_nio_IntBuffer_2 }, +{"glCheckFramebufferStatusOES", "(I)I", (void *) android_glCheckFramebufferStatusOES__I }, +{"glFramebufferRenderbufferOES", "(IIII)V", (void *) android_glFramebufferRenderbufferOES__IIII }, +{"glFramebufferTexture2DOES", "(IIIII)V", (void *) android_glFramebufferTexture2DOES__IIIII }, +{"glGetFramebufferAttachmentParameterivOES", "(III[II)V", (void *) android_glGetFramebufferAttachmentParameterivOES__III_3II }, +{"glGetFramebufferAttachmentParameterivOES", "(IIILjava/nio/IntBuffer;)V", (void *) android_glGetFramebufferAttachmentParameterivOES__IIILjava_nio_IntBuffer_2 }, +{"glGenerateMipmapOES", "(I)V", (void *) android_glGenerateMipmapOES__I }, +{"glCurrentPaletteMatrixOES", "(I)V", (void *) android_glCurrentPaletteMatrixOES__I }, +{"glLoadPaletteFromModelViewMatrixOES", "()V", (void *) android_glLoadPaletteFromModelViewMatrixOES__ }, +{"glMatrixIndexPointerOES", "(IIILjava/nio/Buffer;)V", (void *) android_glMatrixIndexPointerOES__IIILjava_nio_Buffer_2 }, +{"glWeightPointerOES", "(IIILjava/nio/Buffer;)V", (void *) android_glWeightPointerOES__IIILjava_nio_Buffer_2 }, +{"glDepthRangefOES", "(FF)V", (void *) android_glDepthRangefOES__FF }, +{"glFrustumfOES", "(FFFFFF)V", (void *) android_glFrustumfOES__FFFFFF }, +{"glOrthofOES", "(FFFFFF)V", (void *) android_glOrthofOES__FFFFFF }, +{"glClipPlanefOES", "(I[FI)V", (void *) android_glClipPlanefOES__I_3FI }, +{"glClipPlanefOES", "(ILjava/nio/FloatBuffer;)V", (void *) android_glClipPlanefOES__ILjava_nio_FloatBuffer_2 }, +{"glGetClipPlanefOES", "(I[FI)V", (void *) android_glGetClipPlanefOES__I_3FI }, +{"glGetClipPlanefOES", "(ILjava/nio/FloatBuffer;)V", (void *) android_glGetClipPlanefOES__ILjava_nio_FloatBuffer_2 }, +{"glClearDepthfOES", "(F)V", (void *) android_glClearDepthfOES__F }, +{"glTexGenfOES", "(IIF)V", (void *) android_glTexGenfOES__IIF }, +{"glTexGenfvOES", "(II[FI)V", (void *) android_glTexGenfvOES__II_3FI }, +{"glTexGenfvOES", "(IILjava/nio/FloatBuffer;)V", (void *) android_glTexGenfvOES__IILjava_nio_FloatBuffer_2 }, +{"glTexGeniOES", "(III)V", (void *) android_glTexGeniOES__III }, +{"glTexGenivOES", "(II[II)V", (void *) android_glTexGenivOES__II_3II }, +{"glTexGenivOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexGenivOES__IILjava_nio_IntBuffer_2 }, +{"glTexGenxOES", "(III)V", (void *) android_glTexGenxOES__III }, +{"glTexGenxvOES", "(II[II)V", (void *) android_glTexGenxvOES__II_3II }, +{"glTexGenxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexGenxvOES__IILjava_nio_IntBuffer_2 }, +{"glGetTexGenfvOES", "(II[FI)V", (void *) android_glGetTexGenfvOES__II_3FI }, +{"glGetTexGenfvOES", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetTexGenfvOES__IILjava_nio_FloatBuffer_2 }, +{"glGetTexGenivOES", "(II[II)V", (void *) android_glGetTexGenivOES__II_3II }, +{"glGetTexGenivOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexGenivOES__IILjava_nio_IntBuffer_2 }, +{"glGetTexGenxvOES", "(II[II)V", (void *) android_glGetTexGenxvOES__II_3II }, +{"glGetTexGenxvOES", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexGenxvOES__IILjava_nio_IntBuffer_2 }, +}; + +int register_android_opengl_jni_GLES11Ext(JNIEnv *_env) +{ + int err; + err = android::AndroidRuntime::registerNativeMethods(_env, classPathName, methods, NELEM(methods)); + return err; +} diff --git a/core/jni/com_google_android_gles_jni_GLImpl.cpp b/core/jni/com_google_android_gles_jni_GLImpl.cpp index 9b09c9b82c0b4..4ca79b59bb150 100644 --- a/core/jni/com_google_android_gles_jni_GLImpl.cpp +++ b/core/jni/com_google_android_gles_jni_GLImpl.cpp @@ -45,7 +45,7 @@ static jfieldID elementSizeShiftID; /* Cache method IDs each time the class is loaded. */ -void +static void nativeClassInitBuffer(JNIEnv *_env) { jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); @@ -1654,6 +1654,7 @@ exit: #include /* const GLubyte * glGetString ( GLenum name ) */ +static jstring android_glGetString (JNIEnv *_env, jobject _this, jint name) { diff --git a/opengl/java/android/opengl/GLES10.java b/opengl/java/android/opengl/GLES10.java new file mode 100644 index 0000000000000..e597d12246b54 --- /dev/null +++ b/opengl/java/android/opengl/GLES10.java @@ -0,0 +1,1336 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +import java.nio.Buffer; + +public class GLES10 { + public static final int GL_ADD = 0x0104; + public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; + public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; + public static final int GL_ALPHA = 0x1906; + public static final int GL_ALPHA_BITS = 0x0D55; + public static final int GL_ALPHA_TEST = 0x0BC0; + public static final int GL_ALWAYS = 0x0207; + public static final int GL_AMBIENT = 0x1200; + public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; + public static final int GL_AND = 0x1501; + public static final int GL_AND_INVERTED = 0x1504; + public static final int GL_AND_REVERSE = 0x1502; + public static final int GL_BACK = 0x0405; + public static final int GL_BLEND = 0x0BE2; + public static final int GL_BLUE_BITS = 0x0D54; + public static final int GL_BYTE = 0x1400; + public static final int GL_CCW = 0x0901; + public static final int GL_CLAMP_TO_EDGE = 0x812F; + public static final int GL_CLEAR = 0x1500; + public static final int GL_COLOR_ARRAY = 0x8076; + public static final int GL_COLOR_BUFFER_BIT = 0x4000; + public static final int GL_COLOR_LOGIC_OP = 0x0BF2; + public static final int GL_COLOR_MATERIAL = 0x0B57; + public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; + public static final int GL_CONSTANT_ATTENUATION = 0x1207; + public static final int GL_COPY = 0x1503; + public static final int GL_COPY_INVERTED = 0x150C; + public static final int GL_CULL_FACE = 0x0B44; + public static final int GL_CW = 0x0900; + public static final int GL_DECAL = 0x2101; + public static final int GL_DECR = 0x1E03; + public static final int GL_DEPTH_BITS = 0x0D56; + public static final int GL_DEPTH_BUFFER_BIT = 0x0100; + public static final int GL_DEPTH_TEST = 0x0B71; + public static final int GL_DIFFUSE = 0x1201; + public static final int GL_DITHER = 0x0BD0; + public static final int GL_DONT_CARE = 0x1100; + public static final int GL_DST_ALPHA = 0x0304; + public static final int GL_DST_COLOR = 0x0306; + public static final int GL_EMISSION = 0x1600; + public static final int GL_EQUAL = 0x0202; + public static final int GL_EQUIV = 0x1509; + public static final int GL_EXP = 0x0800; + public static final int GL_EXP2 = 0x0801; + public static final int GL_EXTENSIONS = 0x1F03; + public static final int GL_FALSE = 0; + public static final int GL_FASTEST = 0x1101; + public static final int GL_FIXED = 0x140C; + public static final int GL_FLAT = 0x1D00; + public static final int GL_FLOAT = 0x1406; + public static final int GL_FOG = 0x0B60; + public static final int GL_FOG_COLOR = 0x0B66; + public static final int GL_FOG_DENSITY = 0x0B62; + public static final int GL_FOG_END = 0x0B64; + public static final int GL_FOG_HINT = 0x0C54; + public static final int GL_FOG_MODE = 0x0B65; + public static final int GL_FOG_START = 0x0B63; + public static final int GL_FRONT = 0x0404; + public static final int GL_FRONT_AND_BACK = 0x0408; + public static final int GL_GEQUAL = 0x0206; + public static final int GL_GREATER = 0x0204; + public static final int GL_GREEN_BITS = 0x0D53; + public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; + public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; + public static final int GL_INCR = 0x1E02; + public static final int GL_INVALID_ENUM = 0x0500; + public static final int GL_INVALID_OPERATION = 0x0502; + public static final int GL_INVALID_VALUE = 0x0501; + public static final int GL_INVERT = 0x150A; + public static final int GL_KEEP = 0x1E00; + public static final int GL_LEQUAL = 0x0203; + public static final int GL_LESS = 0x0201; + public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; + public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; + public static final int GL_LIGHT0 = 0x4000; + public static final int GL_LIGHT1 = 0x4001; + public static final int GL_LIGHT2 = 0x4002; + public static final int GL_LIGHT3 = 0x4003; + public static final int GL_LIGHT4 = 0x4004; + public static final int GL_LIGHT5 = 0x4005; + public static final int GL_LIGHT6 = 0x4006; + public static final int GL_LIGHT7 = 0x4007; + public static final int GL_LIGHTING = 0x0B50; + public static final int GL_LINE_LOOP = 0x0002; + public static final int GL_LINE_SMOOTH = 0x0B20; + public static final int GL_LINE_SMOOTH_HINT = 0x0C52; + public static final int GL_LINE_STRIP = 0x0003; + public static final int GL_LINEAR = 0x2601; + public static final int GL_LINEAR_ATTENUATION = 0x1208; + public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; + public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; + public static final int GL_LINES = 0x0001; + public static final int GL_LUMINANCE = 0x1909; + public static final int GL_LUMINANCE_ALPHA = 0x190A; + public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; + public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; + public static final int GL_MAX_LIGHTS = 0x0D31; + public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; + public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; + public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; + public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; + public static final int GL_MAX_TEXTURE_UNITS = 0x84E2; + public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; + public static final int GL_MODELVIEW = 0x1700; + public static final int GL_MODULATE = 0x2100; + public static final int GL_MULTISAMPLE = 0x809D; + public static final int GL_NAND = 0x150E; + public static final int GL_NEAREST = 0x2600; + public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; + public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; + public static final int GL_NEVER = 0x0200; + public static final int GL_NICEST = 0x1102; + public static final int GL_NO_ERROR = 0; + public static final int GL_NOOP = 0x1505; + public static final int GL_NOR = 0x1508; + public static final int GL_NORMAL_ARRAY = 0x8075; + public static final int GL_NORMALIZE = 0x0BA1; + public static final int GL_NOTEQUAL = 0x0205; + public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; + public static final int GL_ONE = 1; + public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; + public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; + public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; + public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; + public static final int GL_OR = 0x1507; + public static final int GL_OR_INVERTED = 0x150D; + public static final int GL_OR_REVERSE = 0x150B; + public static final int GL_OUT_OF_MEMORY = 0x0505; + public static final int GL_PACK_ALIGNMENT = 0x0D05; + public static final int GL_PALETTE4_R5_G6_B5_OES = 0x8B92; + public static final int GL_PALETTE4_RGB5_A1_OES = 0x8B94; + public static final int GL_PALETTE4_RGB8_OES = 0x8B90; + public static final int GL_PALETTE4_RGBA4_OES = 0x8B93; + public static final int GL_PALETTE4_RGBA8_OES = 0x8B91; + public static final int GL_PALETTE8_R5_G6_B5_OES = 0x8B97; + public static final int GL_PALETTE8_RGB5_A1_OES = 0x8B99; + public static final int GL_PALETTE8_RGB8_OES = 0x8B95; + public static final int GL_PALETTE8_RGBA4_OES = 0x8B98; + public static final int GL_PALETTE8_RGBA8_OES = 0x8B96; + public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; + public static final int GL_POINT_SMOOTH = 0x0B10; + public static final int GL_POINT_SMOOTH_HINT = 0x0C51; + public static final int GL_POINTS = 0x0000; + public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POLYGON_OFFSET_FILL = 0x8037; + public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; + public static final int GL_POSITION = 0x1203; + public static final int GL_PROJECTION = 0x1701; + public static final int GL_QUADRATIC_ATTENUATION = 0x1209; + public static final int GL_RED_BITS = 0x0D52; + public static final int GL_RENDERER = 0x1F01; + public static final int GL_REPEAT = 0x2901; + public static final int GL_REPLACE = 0x1E01; + public static final int GL_RESCALE_NORMAL = 0x803A; + public static final int GL_RGB = 0x1907; + public static final int GL_RGBA = 0x1908; + public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; + public static final int GL_SAMPLE_COVERAGE = 0x80A0; + public static final int GL_SCISSOR_TEST = 0x0C11; + public static final int GL_SET = 0x150F; + public static final int GL_SHININESS = 0x1601; + public static final int GL_SHORT = 0x1402; + public static final int GL_SMOOTH = 0x1D01; + public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_SPECULAR = 0x1202; + public static final int GL_SPOT_CUTOFF = 0x1206; + public static final int GL_SPOT_DIRECTION = 0x1204; + public static final int GL_SPOT_EXPONENT = 0x1205; + public static final int GL_SRC_ALPHA = 0x0302; + public static final int GL_SRC_ALPHA_SATURATE = 0x0308; + public static final int GL_SRC_COLOR = 0x0300; + public static final int GL_STACK_OVERFLOW = 0x0503; + public static final int GL_STACK_UNDERFLOW = 0x0504; + public static final int GL_STENCIL_BITS = 0x0D57; + public static final int GL_STENCIL_BUFFER_BIT = 0x0400; + public static final int GL_STENCIL_TEST = 0x0B90; + public static final int GL_SUBPIXEL_BITS = 0x0D50; + public static final int GL_TEXTURE = 0x1702; + public static final int GL_TEXTURE_2D = 0x0DE1; + public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; + public static final int GL_TEXTURE_ENV = 0x2300; + public static final int GL_TEXTURE_ENV_COLOR = 0x2201; + public static final int GL_TEXTURE_ENV_MODE = 0x2200; + public static final int GL_TEXTURE_MAG_FILTER = 0x2800; + public static final int GL_TEXTURE_MIN_FILTER = 0x2801; + public static final int GL_TEXTURE_WRAP_S = 0x2802; + public static final int GL_TEXTURE_WRAP_T = 0x2803; + public static final int GL_TEXTURE0 = 0x84C0; + public static final int GL_TEXTURE1 = 0x84C1; + public static final int GL_TEXTURE2 = 0x84C2; + public static final int GL_TEXTURE3 = 0x84C3; + public static final int GL_TEXTURE4 = 0x84C4; + public static final int GL_TEXTURE5 = 0x84C5; + public static final int GL_TEXTURE6 = 0x84C6; + public static final int GL_TEXTURE7 = 0x84C7; + public static final int GL_TEXTURE8 = 0x84C8; + public static final int GL_TEXTURE9 = 0x84C9; + public static final int GL_TEXTURE10 = 0x84CA; + public static final int GL_TEXTURE11 = 0x84CB; + public static final int GL_TEXTURE12 = 0x84CC; + public static final int GL_TEXTURE13 = 0x84CD; + public static final int GL_TEXTURE14 = 0x84CE; + public static final int GL_TEXTURE15 = 0x84CF; + public static final int GL_TEXTURE16 = 0x84D0; + public static final int GL_TEXTURE17 = 0x84D1; + public static final int GL_TEXTURE18 = 0x84D2; + public static final int GL_TEXTURE19 = 0x84D3; + public static final int GL_TEXTURE20 = 0x84D4; + public static final int GL_TEXTURE21 = 0x84D5; + public static final int GL_TEXTURE22 = 0x84D6; + public static final int GL_TEXTURE23 = 0x84D7; + public static final int GL_TEXTURE24 = 0x84D8; + public static final int GL_TEXTURE25 = 0x84D9; + public static final int GL_TEXTURE26 = 0x84DA; + public static final int GL_TEXTURE27 = 0x84DB; + public static final int GL_TEXTURE28 = 0x84DC; + public static final int GL_TEXTURE29 = 0x84DD; + public static final int GL_TEXTURE30 = 0x84DE; + public static final int GL_TEXTURE31 = 0x84DF; + public static final int GL_TRIANGLE_FAN = 0x0006; + public static final int GL_TRIANGLE_STRIP = 0x0005; + public static final int GL_TRIANGLES = 0x0004; + public static final int GL_TRUE = 1; + public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; + public static final int GL_UNSIGNED_BYTE = 0x1401; + public static final int GL_UNSIGNED_SHORT = 0x1403; + public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; + public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; + public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; + public static final int GL_VENDOR = 0x1F00; + public static final int GL_VERSION = 0x1F02; + public static final int GL_VERTEX_ARRAY = 0x8074; + public static final int GL_XOR = 0x1506; + public static final int GL_ZERO = 0; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + + private static Buffer _colorPointer; + private static Buffer _normalPointer; + private static Buffer _texCoordPointer; + private static Buffer _vertexPointer; + + // C function void glActiveTexture ( GLenum texture ) + + public static native void glActiveTexture( + int texture + ); + + // C function void glAlphaFunc ( GLenum func, GLclampf ref ) + + public static native void glAlphaFunc( + int func, + float ref + ); + + // C function void glAlphaFuncx ( GLenum func, GLclampx ref ) + + public static native void glAlphaFuncx( + int func, + int ref + ); + + // C function void glBindTexture ( GLenum target, GLuint texture ) + + public static native void glBindTexture( + int target, + int texture + ); + + // C function void glBlendFunc ( GLenum sfactor, GLenum dfactor ) + + public static native void glBlendFunc( + int sfactor, + int dfactor + ); + + // C function void glClear ( GLbitfield mask ) + + public static native void glClear( + int mask + ); + + // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) + + public static native void glClearColor( + float red, + float green, + float blue, + float alpha + ); + + // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) + + public static native void glClearColorx( + int red, + int green, + int blue, + int alpha + ); + + // C function void glClearDepthf ( GLclampf depth ) + + public static native void glClearDepthf( + float depth + ); + + // C function void glClearDepthx ( GLclampx depth ) + + public static native void glClearDepthx( + int depth + ); + + // C function void glClearStencil ( GLint s ) + + public static native void glClearStencil( + int s + ); + + // C function void glClientActiveTexture ( GLenum texture ) + + public static native void glClientActiveTexture( + int texture + ); + + // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) + + public static native void glColor4f( + float red, + float green, + float blue, + float alpha + ); + + // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) + + public static native void glColor4x( + int red, + int green, + int blue, + int alpha + ); + + // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) + + public static native void glColorMask( + boolean red, + boolean green, + boolean blue, + boolean alpha + ); + + // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) + + private static native void glColorPointerBounds( + int size, + int type, + int stride, + java.nio.Buffer pointer, + int remaining + ); + + public static void glColorPointer( + int size, + int type, + int stride, + java.nio.Buffer pointer + ) { + if ((size == 4) && + ((type == GL_FLOAT) || + (type == GL_UNSIGNED_BYTE) || + (type == GL_FIXED)) && + (stride >= 0)) { + _colorPointer = pointer; + } + glColorPointerBounds( + size, + type, + stride, + pointer, + pointer.remaining() + ); + } + + // C function void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) + + public static native void glCompressedTexImage2D( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + java.nio.Buffer data + ); + + // C function void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) + + public static native void glCompressedTexSubImage2D( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + java.nio.Buffer data + ); + + // C function void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) + + public static native void glCopyTexImage2D( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int height, + int border + ); + + // C function void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) + + public static native void glCopyTexSubImage2D( + int target, + int level, + int xoffset, + int yoffset, + int x, + int y, + int width, + int height + ); + + // C function void glCullFace ( GLenum mode ) + + public static native void glCullFace( + int mode + ); + + // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) + + public static native void glDeleteTextures( + int n, + int[] textures, + int offset + ); + + // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) + + public static native void glDeleteTextures( + int n, + java.nio.IntBuffer textures + ); + + // C function void glDepthFunc ( GLenum func ) + + public static native void glDepthFunc( + int func + ); + + // C function void glDepthMask ( GLboolean flag ) + + public static native void glDepthMask( + boolean flag + ); + + // C function void glDepthRangef ( GLclampf zNear, GLclampf zFar ) + + public static native void glDepthRangef( + float zNear, + float zFar + ); + + // C function void glDepthRangex ( GLclampx zNear, GLclampx zFar ) + + public static native void glDepthRangex( + int zNear, + int zFar + ); + + // C function void glDisable ( GLenum cap ) + + public static native void glDisable( + int cap + ); + + // C function void glDisableClientState ( GLenum array ) + + public static native void glDisableClientState( + int array + ); + + // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) + + public static native void glDrawArrays( + int mode, + int first, + int count + ); + + // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) + + public static native void glDrawElements( + int mode, + int count, + int type, + java.nio.Buffer indices + ); + + // C function void glEnable ( GLenum cap ) + + public static native void glEnable( + int cap + ); + + // C function void glEnableClientState ( GLenum array ) + + public static native void glEnableClientState( + int array + ); + + // C function void glFinish ( void ) + + public static native void glFinish( + ); + + // C function void glFlush ( void ) + + public static native void glFlush( + ); + + // C function void glFogf ( GLenum pname, GLfloat param ) + + public static native void glFogf( + int pname, + float param + ); + + // C function void glFogfv ( GLenum pname, const GLfloat *params ) + + public static native void glFogfv( + int pname, + float[] params, + int offset + ); + + // C function void glFogfv ( GLenum pname, const GLfloat *params ) + + public static native void glFogfv( + int pname, + java.nio.FloatBuffer params + ); + + // C function void glFogx ( GLenum pname, GLfixed param ) + + public static native void glFogx( + int pname, + int param + ); + + // C function void glFogxv ( GLenum pname, const GLfixed *params ) + + public static native void glFogxv( + int pname, + int[] params, + int offset + ); + + // C function void glFogxv ( GLenum pname, const GLfixed *params ) + + public static native void glFogxv( + int pname, + java.nio.IntBuffer params + ); + + // C function void glFrontFace ( GLenum mode ) + + public static native void glFrontFace( + int mode + ); + + // C function void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) + + public static native void glFrustumf( + float left, + float right, + float bottom, + float top, + float zNear, + float zFar + ); + + // C function void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) + + public static native void glFrustumx( + int left, + int right, + int bottom, + int top, + int zNear, + int zFar + ); + + // C function void glGenTextures ( GLsizei n, GLuint *textures ) + + public static native void glGenTextures( + int n, + int[] textures, + int offset + ); + + // C function void glGenTextures ( GLsizei n, GLuint *textures ) + + public static native void glGenTextures( + int n, + java.nio.IntBuffer textures + ); + + // C function GLenum glGetError ( void ) + + public static native int glGetError( + ); + + // C function void glGetIntegerv ( GLenum pname, GLint *params ) + + public static native void glGetIntegerv( + int pname, + int[] params, + int offset + ); + + // C function void glGetIntegerv ( GLenum pname, GLint *params ) + + public static native void glGetIntegerv( + int pname, + java.nio.IntBuffer params + ); + + // C function const GLubyte * glGetString ( GLenum name ) + + public native String _glGetString( + int name + ); + + public String glGetString( + int name + ) { + String returnValue; + returnValue = _glGetString( + name + ); + return returnValue; + } + + // C function void glHint ( GLenum target, GLenum mode ) + + public static native void glHint( + int target, + int mode + ); + + // C function void glLightModelf ( GLenum pname, GLfloat param ) + + public static native void glLightModelf( + int pname, + float param + ); + + // C function void glLightModelfv ( GLenum pname, const GLfloat *params ) + + public static native void glLightModelfv( + int pname, + float[] params, + int offset + ); + + // C function void glLightModelfv ( GLenum pname, const GLfloat *params ) + + public static native void glLightModelfv( + int pname, + java.nio.FloatBuffer params + ); + + // C function void glLightModelx ( GLenum pname, GLfixed param ) + + public static native void glLightModelx( + int pname, + int param + ); + + // C function void glLightModelxv ( GLenum pname, const GLfixed *params ) + + public static native void glLightModelxv( + int pname, + int[] params, + int offset + ); + + // C function void glLightModelxv ( GLenum pname, const GLfixed *params ) + + public static native void glLightModelxv( + int pname, + java.nio.IntBuffer params + ); + + // C function void glLightf ( GLenum light, GLenum pname, GLfloat param ) + + public static native void glLightf( + int light, + int pname, + float param + ); + + // C function void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) + + public static native void glLightfv( + int light, + int pname, + float[] params, + int offset + ); + + // C function void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) + + public static native void glLightfv( + int light, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glLightx ( GLenum light, GLenum pname, GLfixed param ) + + public static native void glLightx( + int light, + int pname, + int param + ); + + // C function void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) + + public static native void glLightxv( + int light, + int pname, + int[] params, + int offset + ); + + // C function void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) + + public static native void glLightxv( + int light, + int pname, + java.nio.IntBuffer params + ); + + // C function void glLineWidth ( GLfloat width ) + + public static native void glLineWidth( + float width + ); + + // C function void glLineWidthx ( GLfixed width ) + + public static native void glLineWidthx( + int width + ); + + // C function void glLoadIdentity ( void ) + + public static native void glLoadIdentity( + ); + + // C function void glLoadMatrixf ( const GLfloat *m ) + + public static native void glLoadMatrixf( + float[] m, + int offset + ); + + // C function void glLoadMatrixf ( const GLfloat *m ) + + public static native void glLoadMatrixf( + java.nio.FloatBuffer m + ); + + // C function void glLoadMatrixx ( const GLfixed *m ) + + public static native void glLoadMatrixx( + int[] m, + int offset + ); + + // C function void glLoadMatrixx ( const GLfixed *m ) + + public static native void glLoadMatrixx( + java.nio.IntBuffer m + ); + + // C function void glLogicOp ( GLenum opcode ) + + public static native void glLogicOp( + int opcode + ); + + // C function void glMaterialf ( GLenum face, GLenum pname, GLfloat param ) + + public static native void glMaterialf( + int face, + int pname, + float param + ); + + // C function void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) + + public static native void glMaterialfv( + int face, + int pname, + float[] params, + int offset + ); + + // C function void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) + + public static native void glMaterialfv( + int face, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glMaterialx ( GLenum face, GLenum pname, GLfixed param ) + + public static native void glMaterialx( + int face, + int pname, + int param + ); + + // C function void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) + + public static native void glMaterialxv( + int face, + int pname, + int[] params, + int offset + ); + + // C function void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) + + public static native void glMaterialxv( + int face, + int pname, + java.nio.IntBuffer params + ); + + // C function void glMatrixMode ( GLenum mode ) + + public static native void glMatrixMode( + int mode + ); + + // C function void glMultMatrixf ( const GLfloat *m ) + + public static native void glMultMatrixf( + float[] m, + int offset + ); + + // C function void glMultMatrixf ( const GLfloat *m ) + + public static native void glMultMatrixf( + java.nio.FloatBuffer m + ); + + // C function void glMultMatrixx ( const GLfixed *m ) + + public static native void glMultMatrixx( + int[] m, + int offset + ); + + // C function void glMultMatrixx ( const GLfixed *m ) + + public static native void glMultMatrixx( + java.nio.IntBuffer m + ); + + // C function void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) + + public static native void glMultiTexCoord4f( + int target, + float s, + float t, + float r, + float q + ); + + // C function void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) + + public static native void glMultiTexCoord4x( + int target, + int s, + int t, + int r, + int q + ); + + // C function void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz ) + + public static native void glNormal3f( + float nx, + float ny, + float nz + ); + + // C function void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz ) + + public static native void glNormal3x( + int nx, + int ny, + int nz + ); + + // C function void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) + + private static native void glNormalPointerBounds( + int type, + int stride, + java.nio.Buffer pointer, + int remaining + ); + + public static void glNormalPointer( + int type, + int stride, + java.nio.Buffer pointer + ) { + if (((type == GL_FLOAT) || + (type == GL_BYTE) || + (type == GL_SHORT) || + (type == GL_FIXED)) && + (stride >= 0)) { + _normalPointer = pointer; + } + glNormalPointerBounds( + type, + stride, + pointer, + pointer.remaining() + ); + } + + // C function void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) + + public static native void glOrthof( + float left, + float right, + float bottom, + float top, + float zNear, + float zFar + ); + + // C function void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) + + public static native void glOrthox( + int left, + int right, + int bottom, + int top, + int zNear, + int zFar + ); + + // C function void glPixelStorei ( GLenum pname, GLint param ) + + public static native void glPixelStorei( + int pname, + int param + ); + + // C function void glPointSize ( GLfloat size ) + + public static native void glPointSize( + float size + ); + + // C function void glPointSizex ( GLfixed size ) + + public static native void glPointSizex( + int size + ); + + // C function void glPolygonOffset ( GLfloat factor, GLfloat units ) + + public static native void glPolygonOffset( + float factor, + float units + ); + + // C function void glPolygonOffsetx ( GLfixed factor, GLfixed units ) + + public static native void glPolygonOffsetx( + int factor, + int units + ); + + // C function void glPopMatrix ( void ) + + public static native void glPopMatrix( + ); + + // C function void glPushMatrix ( void ) + + public static native void glPushMatrix( + ); + + // C function void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) + + public static native void glReadPixels( + int x, + int y, + int width, + int height, + int format, + int type, + java.nio.Buffer pixels + ); + + // C function void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) + + public static native void glRotatef( + float angle, + float x, + float y, + float z + ); + + // C function void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) + + public static native void glRotatex( + int angle, + int x, + int y, + int z + ); + + // C function void glSampleCoverage ( GLclampf value, GLboolean invert ) + + public static native void glSampleCoverage( + float value, + boolean invert + ); + + // C function void glSampleCoveragex ( GLclampx value, GLboolean invert ) + + public static native void glSampleCoveragex( + int value, + boolean invert + ); + + // C function void glScalef ( GLfloat x, GLfloat y, GLfloat z ) + + public static native void glScalef( + float x, + float y, + float z + ); + + // C function void glScalex ( GLfixed x, GLfixed y, GLfixed z ) + + public static native void glScalex( + int x, + int y, + int z + ); + + // C function void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) + + public static native void glScissor( + int x, + int y, + int width, + int height + ); + + // C function void glShadeModel ( GLenum mode ) + + public static native void glShadeModel( + int mode + ); + + // C function void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) + + public static native void glStencilFunc( + int func, + int ref, + int mask + ); + + // C function void glStencilMask ( GLuint mask ) + + public static native void glStencilMask( + int mask + ); + + // C function void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) + + public static native void glStencilOp( + int fail, + int zfail, + int zpass + ); + + // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) + + private static native void glTexCoordPointerBounds( + int size, + int type, + int stride, + java.nio.Buffer pointer, + int remaining + ); + + public static void glTexCoordPointer( + int size, + int type, + int stride, + java.nio.Buffer pointer + ) { + if (((size == 2) || + (size == 3) || + (size == 4)) && + ((type == GL_FLOAT) || + (type == GL_BYTE) || + (type == GL_SHORT) || + (type == GL_FIXED)) && + (stride >= 0)) { + _texCoordPointer = pointer; + } + glTexCoordPointerBounds( + size, + type, + stride, + pointer, + pointer.remaining() + ); + } + + // C function void glTexEnvf ( GLenum target, GLenum pname, GLfloat param ) + + public static native void glTexEnvf( + int target, + int pname, + float param + ); + + // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) + + public static native void glTexEnvfv( + int target, + int pname, + float[] params, + int offset + ); + + // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) + + public static native void glTexEnvfv( + int target, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glTexEnvx ( GLenum target, GLenum pname, GLfixed param ) + + public static native void glTexEnvx( + int target, + int pname, + int param + ); + + // C function void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexEnvxv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexEnvxv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) + + public static native void glTexImage2D( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int format, + int type, + java.nio.Buffer pixels + ); + + // C function void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) + + public static native void glTexParameterf( + int target, + int pname, + float param + ); + + // C function void glTexParameterx ( GLenum target, GLenum pname, GLfixed param ) + + public static native void glTexParameterx( + int target, + int pname, + int param + ); + + // C function void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) + + public static native void glTexSubImage2D( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + java.nio.Buffer pixels + ); + + // C function void glTranslatef ( GLfloat x, GLfloat y, GLfloat z ) + + public static native void glTranslatef( + float x, + float y, + float z + ); + + // C function void glTranslatex ( GLfixed x, GLfixed y, GLfixed z ) + + public static native void glTranslatex( + int x, + int y, + int z + ); + + // C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) + + private static native void glVertexPointerBounds( + int size, + int type, + int stride, + java.nio.Buffer pointer, + int remaining + ); + + public static void glVertexPointer( + int size, + int type, + int stride, + java.nio.Buffer pointer + ) { + if (((size == 2) || + (size == 3) || + (size == 4)) && + ((type == GL_FLOAT) || + (type == GL_BYTE) || + (type == GL_SHORT) || + (type == GL_FIXED)) && + (stride >= 0)) { + _vertexPointer = pointer; + } + glVertexPointerBounds( + size, + type, + stride, + pointer, + pointer.remaining() + ); + } + + // C function void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) + + public static native void glViewport( + int x, + int y, + int width, + int height + ); + +} diff --git a/opengl/java/android/opengl/GLES10Ext.java b/opengl/java/android/opengl/GLES10Ext.java new file mode 100644 index 0000000000000..81fc59e089116 --- /dev/null +++ b/opengl/java/android/opengl/GLES10Ext.java @@ -0,0 +1,44 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +public class GLES10Ext { + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + + // C function GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent ) + + public static native int glQueryMatrixxOES( + int[] mantissa, + int mantissaOffset, + int[] exponent, + int exponentOffset + ); + + // C function GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent ) + + public static native int glQueryMatrixxOES( + java.nio.IntBuffer mantissa, + java.nio.IntBuffer exponent + ); + +} diff --git a/opengl/java/android/opengl/GLES11.java b/opengl/java/android/opengl/GLES11.java new file mode 100644 index 0000000000000..3399af7834c77 --- /dev/null +++ b/opengl/java/android/opengl/GLES11.java @@ -0,0 +1,707 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +import java.nio.Buffer; + +public class GLES11 extends GLES10 { + public static final int GL_ACTIVE_TEXTURE = 0x84E0; + public static final int GL_ADD_SIGNED = 0x8574; + public static final int GL_ALPHA_SCALE = 0x0D1C; + public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; + public static final int GL_ALPHA_TEST_REF = 0x0BC2; + public static final int GL_ARRAY_BUFFER = 0x8892; + public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; + public static final int GL_BLEND_DST = 0x0BE0; + public static final int GL_BLEND_SRC = 0x0BE1; + public static final int GL_BUFFER_ACCESS = 0x88BB; + public static final int GL_BUFFER_SIZE = 0x8764; + public static final int GL_BUFFER_USAGE = 0x8765; + public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; + public static final int GL_CLIP_PLANE0 = 0x3000; + public static final int GL_CLIP_PLANE1 = 0x3001; + public static final int GL_CLIP_PLANE2 = 0x3002; + public static final int GL_CLIP_PLANE3 = 0x3003; + public static final int GL_CLIP_PLANE4 = 0x3004; + public static final int GL_CLIP_PLANE5 = 0x3005; + public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; + public static final int GL_COLOR_ARRAY_POINTER = 0x8090; + public static final int GL_COLOR_ARRAY_SIZE = 0x8081; + public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; + public static final int GL_COLOR_ARRAY_TYPE = 0x8082; + public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; + public static final int GL_COLOR_WRITEMASK = 0x0C23; + public static final int GL_COMBINE = 0x8570; + public static final int GL_COMBINE_ALPHA = 0x8572; + public static final int GL_COMBINE_RGB = 0x8571; + public static final int GL_CONSTANT = 0x8576; + public static final int GL_COORD_REPLACE_OES = 0x8862; + public static final int GL_CULL_FACE_MODE = 0x0B45; + public static final int GL_CURRENT_COLOR = 0x0B00; + public static final int GL_CURRENT_NORMAL = 0x0B02; + public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; + public static final int GL_DEPTH_FUNC = 0x0B74; + public static final int GL_DEPTH_RANGE = 0x0B70; + public static final int GL_DEPTH_WRITEMASK = 0x0B72; + public static final int GL_DOT3_RGB = 0x86AE; + public static final int GL_DOT3_RGBA = 0x86AF; + public static final int GL_DYNAMIC_DRAW = 0x88E8; + public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; + public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; + public static final int GL_FRONT_FACE = 0x0B46; + public static final int GL_GENERATE_MIPMAP = 0x8191; + public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; + public static final int GL_INTERPOLATE = 0x8575; + public static final int GL_LINE_WIDTH = 0x0B21; + public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MAX_CLIP_PLANES = 0x0D32; + public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; + public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; + public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; + public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; + public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; + public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; + public static final int GL_OPERAND0_ALPHA = 0x8598; + public static final int GL_OPERAND0_RGB = 0x8590; + public static final int GL_OPERAND1_ALPHA = 0x8599; + public static final int GL_OPERAND1_RGB = 0x8591; + public static final int GL_OPERAND2_ALPHA = 0x859A; + public static final int GL_OPERAND2_RGB = 0x8592; + public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; + public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; + public static final int GL_POINT_SIZE_ARRAY_OES = 0x8B9C; + public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C; + public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; + public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A; + public static final int GL_POINT_SIZE_MAX = 0x8127; + public static final int GL_POINT_SIZE_MIN = 0x8126; + public static final int GL_POINT_SPRITE_OES = 0x8861; + public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; + public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; + public static final int GL_PREVIOUS = 0x8578; + public static final int GL_PRIMARY_COLOR = 0x8577; + public static final int GL_PROJECTION_MATRIX = 0x0BA7; + public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; + public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; + public static final int GL_RGB_SCALE = 0x8573; + public static final int GL_SAMPLE_BUFFERS = 0x80A8; + public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; + public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; + public static final int GL_SAMPLES = 0x80A9; + public static final int GL_SCISSOR_BOX = 0x0C10; + public static final int GL_SHADE_MODEL = 0x0B54; + public static final int GL_SRC0_ALPHA = 0x8588; + public static final int GL_SRC0_RGB = 0x8580; + public static final int GL_SRC1_ALPHA = 0x8589; + public static final int GL_SRC1_RGB = 0x8581; + public static final int GL_SRC2_ALPHA = 0x858A; + public static final int GL_SRC2_RGB = 0x8582; + public static final int GL_STATIC_DRAW = 0x88E4; + public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; + public static final int GL_STENCIL_FAIL = 0x0B94; + public static final int GL_STENCIL_FUNC = 0x0B92; + public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; + public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; + public static final int GL_STENCIL_REF = 0x0B97; + public static final int GL_STENCIL_VALUE_MASK = 0x0B93; + public static final int GL_STENCIL_WRITEMASK = 0x0B98; + public static final int GL_SUBTRACT = 0x84E7; + public static final int GL_TEXTURE_BINDING_2D = 0x8069; + public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; + public static final int GL_TEXTURE_MATRIX = 0x0BA8; + public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; + public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; + public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; + public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; + public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; + public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; + public static final int GL_VIEWPORT = 0x0BA2; + public static final int GL_WRITE_ONLY = 0x88B9; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + + // C function void glBindBuffer ( GLenum target, GLuint buffer ) + + public static native void glBindBuffer( + int target, + int buffer + ); + + // C function void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) + + public static native void glBufferData( + int target, + int size, + java.nio.Buffer data, + int usage + ); + + // C function void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) + + public static native void glBufferSubData( + int target, + int offset, + int size, + java.nio.Buffer data + ); + + // C function void glClipPlanef ( GLenum plane, const GLfloat *equation ) + + public static native void glClipPlanef( + int plane, + float[] equation, + int offset + ); + + // C function void glClipPlanef ( GLenum plane, const GLfloat *equation ) + + public static native void glClipPlanef( + int plane, + java.nio.FloatBuffer equation + ); + + // C function void glClipPlanex ( GLenum plane, const GLfixed *equation ) + + public static native void glClipPlanex( + int plane, + int[] equation, + int offset + ); + + // C function void glClipPlanex ( GLenum plane, const GLfixed *equation ) + + public static native void glClipPlanex( + int plane, + java.nio.IntBuffer equation + ); + + // C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) + + public static native void glColor4ub( + byte red, + byte green, + byte blue, + byte alpha + ); + + // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) + + public static native void glColorPointer( + int size, + int type, + int stride, + int offset + ); + + // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) + + public static native void glDeleteBuffers( + int n, + int[] buffers, + int offset + ); + + // C function void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) + + public static native void glDeleteBuffers( + int n, + java.nio.IntBuffer buffers + ); + + // C function void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) + + public static native void glDrawElements( + int mode, + int count, + int type, + int offset + ); + + // C function void glGenBuffers ( GLsizei n, GLuint *buffers ) + + public static native void glGenBuffers( + int n, + int[] buffers, + int offset + ); + + // C function void glGenBuffers ( GLsizei n, GLuint *buffers ) + + public static native void glGenBuffers( + int n, + java.nio.IntBuffer buffers + ); + + // C function void glGetBooleanv ( GLenum pname, GLboolean *params ) + + public static native void glGetBooleanv( + int pname, + boolean[] params, + int offset + ); + + // C function void glGetBooleanv ( GLenum pname, GLboolean *params ) + + public static native void glGetBooleanv( + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) + + public static native void glGetBufferParameteriv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) + + public static native void glGetBufferParameteriv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn ) + + public static native void glGetClipPlanef( + int pname, + float[] eqn, + int offset + ); + + // C function void glGetClipPlanef ( GLenum pname, GLfloat *eqn ) + + public static native void glGetClipPlanef( + int pname, + java.nio.FloatBuffer eqn + ); + + // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn ) + + public static native void glGetClipPlanex( + int pname, + int[] eqn, + int offset + ); + + // C function void glGetClipPlanex ( GLenum pname, GLfixed *eqn ) + + public static native void glGetClipPlanex( + int pname, + java.nio.IntBuffer eqn + ); + + // C function void glGetFixedv ( GLenum pname, GLfixed *params ) + + public static native void glGetFixedv( + int pname, + int[] params, + int offset + ); + + // C function void glGetFixedv ( GLenum pname, GLfixed *params ) + + public static native void glGetFixedv( + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetFloatv ( GLenum pname, GLfloat *params ) + + public static native void glGetFloatv( + int pname, + float[] params, + int offset + ); + + // C function void glGetFloatv ( GLenum pname, GLfloat *params ) + + public static native void glGetFloatv( + int pname, + java.nio.FloatBuffer params + ); + + // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) + + public static native void glGetLightfv( + int light, + int pname, + float[] params, + int offset + ); + + // C function void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) + + public static native void glGetLightfv( + int light, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) + + public static native void glGetLightxv( + int light, + int pname, + int[] params, + int offset + ); + + // C function void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) + + public static native void glGetLightxv( + int light, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) + + public static native void glGetMaterialfv( + int face, + int pname, + float[] params, + int offset + ); + + // C function void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) + + public static native void glGetMaterialfv( + int face, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params ) + + public static native void glGetMaterialxv( + int face, + int pname, + int[] params, + int offset + ); + + // C function void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params ) + + public static native void glGetMaterialxv( + int face, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params ) + + public static native void glGetTexEnvfv( + int env, + int pname, + float[] params, + int offset + ); + + // C function void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params ) + + public static native void glGetTexEnvfv( + int env, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params ) + + public static native void glGetTexEnviv( + int env, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params ) + + public static native void glGetTexEnviv( + int env, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params ) + + public static native void glGetTexEnvxv( + int env, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params ) + + public static native void glGetTexEnvxv( + int env, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) + + public static native void glGetTexParameterfv( + int target, + int pname, + float[] params, + int offset + ); + + // C function void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) + + public static native void glGetTexParameterfv( + int target, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) + + public static native void glGetTexParameteriv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) + + public static native void glGetTexParameteriv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params ) + + public static native void glGetTexParameterxv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params ) + + public static native void glGetTexParameterxv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function GLboolean glIsBuffer ( GLuint buffer ) + + public static native boolean glIsBuffer( + int buffer + ); + + // C function GLboolean glIsEnabled ( GLenum cap ) + + public static native boolean glIsEnabled( + int cap + ); + + // C function GLboolean glIsTexture ( GLuint texture ) + + public static native boolean glIsTexture( + int texture + ); + + // C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset ) + + public static native void glNormalPointer( + int type, + int stride, + int offset + ); + + // C function void glPointParameterf ( GLenum pname, GLfloat param ) + + public static native void glPointParameterf( + int pname, + float param + ); + + // C function void glPointParameterfv ( GLenum pname, const GLfloat *params ) + + public static native void glPointParameterfv( + int pname, + float[] params, + int offset + ); + + // C function void glPointParameterfv ( GLenum pname, const GLfloat *params ) + + public static native void glPointParameterfv( + int pname, + java.nio.FloatBuffer params + ); + + // C function void glPointParameterx ( GLenum pname, GLfixed param ) + + public static native void glPointParameterx( + int pname, + int param + ); + + // C function void glPointParameterxv ( GLenum pname, const GLfixed *params ) + + public static native void glPointParameterxv( + int pname, + int[] params, + int offset + ); + + // C function void glPointParameterxv ( GLenum pname, const GLfixed *params ) + + public static native void glPointParameterxv( + int pname, + java.nio.IntBuffer params + ); + + // C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer ) + + public static native void glPointSizePointerOES( + int type, + int stride, + java.nio.Buffer pointer + ); + + // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) + + public static native void glTexCoordPointer( + int size, + int type, + int stride, + int offset + ); + + // C function void glTexEnvi ( GLenum target, GLenum pname, GLint param ) + + public static native void glTexEnvi( + int target, + int pname, + int param + ); + + // C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params ) + + public static native void glTexEnviv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glTexEnviv ( GLenum target, GLenum pname, const GLint *params ) + + public static native void glTexEnviv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) + + public static native void glTexParameterfv( + int target, + int pname, + float[] params, + int offset + ); + + // C function void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) + + public static native void glTexParameterfv( + int target, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glTexParameteri ( GLenum target, GLenum pname, GLint param ) + + public static native void glTexParameteri( + int target, + int pname, + int param + ); + + // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) + + public static native void glTexParameteriv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) + + public static native void glTexParameteriv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexParameterxv( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexParameterxv( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) + + public static native void glVertexPointer( + int size, + int type, + int stride, + int offset + ); + +} diff --git a/opengl/java/android/opengl/GLES11Ext.java b/opengl/java/android/opengl/GLES11Ext.java new file mode 100644 index 0000000000000..4384e9e25af96 --- /dev/null +++ b/opengl/java/android/opengl/GLES11Ext.java @@ -0,0 +1,1076 @@ +/* +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +public class GLES11Ext { + public static final int GL_BLEND_EQUATION_RGB_OES = 0x8009; + public static final int GL_BLEND_EQUATION_ALPHA_OES = 0x883D; + public static final int GL_BLEND_DST_RGB_OES = 0x80C8; + public static final int GL_BLEND_SRC_RGB_OES = 0x80C9; + public static final int GL_BLEND_DST_ALPHA_OES = 0x80CA; + public static final int GL_BLEND_SRC_ALPHA_OES = 0x80CB; + public static final int GL_BLEND_EQUATION_OES = 0x8009; + public static final int GL_FUNC_ADD_OES = 0x8006; + public static final int GL_FUNC_SUBTRACT_OES = 0x800A; + public static final int GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B; + public static final int GL_ETC1_RGB8_OES = 0x8D64; + public static final int GL_DEPTH_COMPONENT24_OES = 0x81A6; + public static final int GL_DEPTH_COMPONENT32_OES = 0x81A7; + public static final int GL_TEXTURE_CROP_RECT_OES = 0x8B9D; + public static final int GL_FIXED_OES = 0x140C; + public static final int GL_NONE_OES = 0; + public static final int GL_FRAMEBUFFER_OES = 0x8D40; + public static final int GL_RENDERBUFFER_OES = 0x8D41; + public static final int GL_RGBA4_OES = 0x8056; + public static final int GL_RGB5_A1_OES = 0x8057; + public static final int GL_RGB565_OES = 0x8D62; + public static final int GL_DEPTH_COMPONENT16_OES = 0x81A5; + public static final int GL_RENDERBUFFER_WIDTH_OES = 0x8D42; + public static final int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43; + public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44; + public static final int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50; + public static final int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51; + public static final int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52; + public static final int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53; + public static final int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54; + public static final int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55; + public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0; + public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1; + public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2; + public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3; + public static final int GL_COLOR_ATTACHMENT0_OES = 0x8CE0; + public static final int GL_DEPTH_ATTACHMENT_OES = 0x8D00; + public static final int GL_STENCIL_ATTACHMENT_OES = 0x8D20; + public static final int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5; + public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6; + public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7; + public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9; + public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA; + public static final int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD; + public static final int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6; + public static final int GL_RENDERBUFFER_BINDING_OES = 0x8CA7; + public static final int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8; + public static final int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506; + public static final int GL_WRITE_ONLY_OES = 0x88B9; + public static final int GL_BUFFER_ACCESS_OES = 0x88BB; + public static final int GL_BUFFER_MAPPED_OES = 0x88BC; + public static final int GL_BUFFER_MAP_POINTER_OES = 0x88BD; + public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; + public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; + public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; + public static final int GL_MAX_VERTEX_UNITS_OES = 0x86A4; + public static final int GL_MAX_PALETTE_MATRICES_OES = 0x8842; + public static final int GL_MATRIX_PALETTE_OES = 0x8840; + public static final int GL_MATRIX_INDEX_ARRAY_OES = 0x8844; + public static final int GL_WEIGHT_ARRAY_OES = 0x86AD; + public static final int GL_CURRENT_PALETTE_MATRIX_OES = 0x8843; + public static final int GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846; + public static final int GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847; + public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848; + public static final int GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849; + public static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E; + public static final int GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB; + public static final int GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9; + public static final int GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA; + public static final int GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC; + public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E; + public static final int GL_DEPTH_STENCIL_OES = 0x84F9; + public static final int GL_UNSIGNED_INT_24_8_OES = 0x84FA; + public static final int GL_DEPTH24_STENCIL8_OES = 0x88F0; + public static final int GL_RGB8_OES = 0x8051; + public static final int GL_RGBA8_OES = 0x8058; + public static final int GL_STENCIL_INDEX1_OES = 0x8D46; + public static final int GL_STENCIL_INDEX4_OES = 0x8D47; + public static final int GL_STENCIL_INDEX8_OES = 0x8D48; + public static final int GL_INCR_WRAP_OES = 0x8507; + public static final int GL_DECR_WRAP_OES = 0x8508; + public static final int GL_NORMAL_MAP_OES = 0x8511; + public static final int GL_REFLECTION_MAP_OES = 0x8512; + public static final int GL_TEXTURE_CUBE_MAP_OES = 0x8513; + public static final int GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A; + public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C; + public static final int GL_TEXTURE_GEN_MODE_OES = 0x2500; + public static final int GL_TEXTURE_GEN_STR_OES = 0x8D60; + public static final int GL_MIRRORED_REPEAT_OES = 0x8370; + public static final int GL_3DC_X_AMD = 0x87F9; + public static final int GL_3DC_XY_AMD = 0x87FA; + public static final int GL_ATC_RGB_AMD = 0x8C92; + public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93; + public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE; + public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; + public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; + public static final int GL_BGRA = 0x80E1; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + + // C function void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) + + public static native void glBlendEquationSeparateOES( + int modeRGB, + int modeAlpha + ); + + // C function void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) + + public static native void glBlendFuncSeparateOES( + int srcRGB, + int dstRGB, + int srcAlpha, + int dstAlpha + ); + + // C function void glBlendEquationOES ( GLenum mode ) + + public static native void glBlendEquationOES( + int mode + ); + + // C function void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height ) + + public static native void glDrawTexsOES( + short x, + short y, + short z, + short width, + short height + ); + + // C function void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height ) + + public static native void glDrawTexiOES( + int x, + int y, + int z, + int width, + int height + ); + + // C function void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height ) + + public static native void glDrawTexxOES( + int x, + int y, + int z, + int width, + int height + ); + + // C function void glDrawTexsvOES ( const GLshort *coords ) + + public static native void glDrawTexsvOES( + short[] coords, + int offset + ); + + // C function void glDrawTexsvOES ( const GLshort *coords ) + + public static native void glDrawTexsvOES( + java.nio.ShortBuffer coords + ); + + // C function void glDrawTexivOES ( const GLint *coords ) + + public static native void glDrawTexivOES( + int[] coords, + int offset + ); + + // C function void glDrawTexivOES ( const GLint *coords ) + + public static native void glDrawTexivOES( + java.nio.IntBuffer coords + ); + + // C function void glDrawTexxvOES ( const GLfixed *coords ) + + public static native void glDrawTexxvOES( + int[] coords, + int offset + ); + + // C function void glDrawTexxvOES ( const GLfixed *coords ) + + public static native void glDrawTexxvOES( + java.nio.IntBuffer coords + ); + + // C function void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) + + public static native void glDrawTexfOES( + float x, + float y, + float z, + float width, + float height + ); + + // C function void glDrawTexfvOES ( const GLfloat *coords ) + + public static native void glDrawTexfvOES( + float[] coords, + int offset + ); + + // C function void glDrawTexfvOES ( const GLfloat *coords ) + + public static native void glDrawTexfvOES( + java.nio.FloatBuffer coords + ); + + // C function void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) + + public static native void glEGLImageTargetTexture2DOES( + int target, + java.nio.Buffer image + ); + + // C function void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) + + public static native void glEGLImageTargetRenderbufferStorageOES( + int target, + java.nio.Buffer image + ); + + // C function void glAlphaFuncxOES ( GLenum func, GLclampx ref ) + + public static native void glAlphaFuncxOES( + int func, + int ref + ); + + // C function void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) + + public static native void glClearColorxOES( + int red, + int green, + int blue, + int alpha + ); + + // C function void glClearDepthxOES ( GLclampx depth ) + + public static native void glClearDepthxOES( + int depth + ); + + // C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) + + public static native void glClipPlanexOES( + int plane, + int[] equation, + int offset + ); + + // C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) + + public static native void glClipPlanexOES( + int plane, + java.nio.IntBuffer equation + ); + + // C function void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) + + public static native void glColor4xOES( + int red, + int green, + int blue, + int alpha + ); + + // C function void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) + + public static native void glDepthRangexOES( + int zNear, + int zFar + ); + + // C function void glFogxOES ( GLenum pname, GLfixed param ) + + public static native void glFogxOES( + int pname, + int param + ); + + // C function void glFogxvOES ( GLenum pname, const GLfixed *params ) + + public static native void glFogxvOES( + int pname, + int[] params, + int offset + ); + + // C function void glFogxvOES ( GLenum pname, const GLfixed *params ) + + public static native void glFogxvOES( + int pname, + java.nio.IntBuffer params + ); + + // C function void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) + + public static native void glFrustumxOES( + int left, + int right, + int bottom, + int top, + int zNear, + int zFar + ); + + // C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) + + public static native void glGetClipPlanexOES( + int pname, + int[] eqn, + int offset + ); + + // C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) + + public static native void glGetClipPlanexOES( + int pname, + java.nio.IntBuffer eqn + ); + + // C function void glGetFixedvOES ( GLenum pname, GLfixed *params ) + + public static native void glGetFixedvOES( + int pname, + int[] params, + int offset + ); + + // C function void glGetFixedvOES ( GLenum pname, GLfixed *params ) + + public static native void glGetFixedvOES( + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) + + public static native void glGetLightxvOES( + int light, + int pname, + int[] params, + int offset + ); + + // C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) + + public static native void glGetLightxvOES( + int light, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) + + public static native void glGetMaterialxvOES( + int face, + int pname, + int[] params, + int offset + ); + + // C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) + + public static native void glGetMaterialxvOES( + int face, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) + + public static native void glGetTexEnvxvOES( + int env, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) + + public static native void glGetTexEnvxvOES( + int env, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) + + public static native void glGetTexParameterxvOES( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) + + public static native void glGetTexParameterxvOES( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glLightModelxOES ( GLenum pname, GLfixed param ) + + public static native void glLightModelxOES( + int pname, + int param + ); + + // C function void glLightModelxvOES ( GLenum pname, const GLfixed *params ) + + public static native void glLightModelxvOES( + int pname, + int[] params, + int offset + ); + + // C function void glLightModelxvOES ( GLenum pname, const GLfixed *params ) + + public static native void glLightModelxvOES( + int pname, + java.nio.IntBuffer params + ); + + // C function void glLightxOES ( GLenum light, GLenum pname, GLfixed param ) + + public static native void glLightxOES( + int light, + int pname, + int param + ); + + // C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) + + public static native void glLightxvOES( + int light, + int pname, + int[] params, + int offset + ); + + // C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) + + public static native void glLightxvOES( + int light, + int pname, + java.nio.IntBuffer params + ); + + // C function void glLineWidthxOES ( GLfixed width ) + + public static native void glLineWidthxOES( + int width + ); + + // C function void glLoadMatrixxOES ( const GLfixed *m ) + + public static native void glLoadMatrixxOES( + int[] m, + int offset + ); + + // C function void glLoadMatrixxOES ( const GLfixed *m ) + + public static native void glLoadMatrixxOES( + java.nio.IntBuffer m + ); + + // C function void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param ) + + public static native void glMaterialxOES( + int face, + int pname, + int param + ); + + // C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) + + public static native void glMaterialxvOES( + int face, + int pname, + int[] params, + int offset + ); + + // C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) + + public static native void glMaterialxvOES( + int face, + int pname, + java.nio.IntBuffer params + ); + + // C function void glMultMatrixxOES ( const GLfixed *m ) + + public static native void glMultMatrixxOES( + int[] m, + int offset + ); + + // C function void glMultMatrixxOES ( const GLfixed *m ) + + public static native void glMultMatrixxOES( + java.nio.IntBuffer m + ); + + // C function void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) + + public static native void glMultiTexCoord4xOES( + int target, + int s, + int t, + int r, + int q + ); + + // C function void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz ) + + public static native void glNormal3xOES( + int nx, + int ny, + int nz + ); + + // C function void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) + + public static native void glOrthoxOES( + int left, + int right, + int bottom, + int top, + int zNear, + int zFar + ); + + // C function void glPointParameterxOES ( GLenum pname, GLfixed param ) + + public static native void glPointParameterxOES( + int pname, + int param + ); + + // C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) + + public static native void glPointParameterxvOES( + int pname, + int[] params, + int offset + ); + + // C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) + + public static native void glPointParameterxvOES( + int pname, + java.nio.IntBuffer params + ); + + // C function void glPointSizexOES ( GLfixed size ) + + public static native void glPointSizexOES( + int size + ); + + // C function void glPolygonOffsetxOES ( GLfixed factor, GLfixed units ) + + public static native void glPolygonOffsetxOES( + int factor, + int units + ); + + // C function void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) + + public static native void glRotatexOES( + int angle, + int x, + int y, + int z + ); + + // C function void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) + + public static native void glSampleCoveragexOES( + int value, + boolean invert + ); + + // C function void glScalexOES ( GLfixed x, GLfixed y, GLfixed z ) + + public static native void glScalexOES( + int x, + int y, + int z + ); + + // C function void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param ) + + public static native void glTexEnvxOES( + int target, + int pname, + int param + ); + + // C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexEnvxvOES( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexEnvxvOES( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param ) + + public static native void glTexParameterxOES( + int target, + int pname, + int param + ); + + // C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexParameterxvOES( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) + + public static native void glTexParameterxvOES( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z ) + + public static native void glTranslatexOES( + int x, + int y, + int z + ); + + // C function GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) + + public static native boolean glIsRenderbufferOES( + int renderbuffer + ); + + // C function void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer ) + + public static native void glBindRenderbufferOES( + int target, + int renderbuffer + ); + + // C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) + + public static native void glDeleteRenderbuffersOES( + int n, + int[] renderbuffers, + int offset + ); + + // C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) + + public static native void glDeleteRenderbuffersOES( + int n, + java.nio.IntBuffer renderbuffers + ); + + // C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) + + public static native void glGenRenderbuffersOES( + int n, + int[] renderbuffers, + int offset + ); + + // C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) + + public static native void glGenRenderbuffersOES( + int n, + java.nio.IntBuffer renderbuffers + ); + + // C function void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) + + public static native void glRenderbufferStorageOES( + int target, + int internalformat, + int width, + int height + ); + + // C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) + + public static native void glGetRenderbufferParameterivOES( + int target, + int pname, + int[] params, + int offset + ); + + // C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) + + public static native void glGetRenderbufferParameterivOES( + int target, + int pname, + java.nio.IntBuffer params + ); + + // C function GLboolean glIsFramebufferOES ( GLuint framebuffer ) + + public static native boolean glIsFramebufferOES( + int framebuffer + ); + + // C function void glBindFramebufferOES ( GLenum target, GLuint framebuffer ) + + public static native void glBindFramebufferOES( + int target, + int framebuffer + ); + + // C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) + + public static native void glDeleteFramebuffersOES( + int n, + int[] framebuffers, + int offset + ); + + // C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) + + public static native void glDeleteFramebuffersOES( + int n, + java.nio.IntBuffer framebuffers + ); + + // C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) + + public static native void glGenFramebuffersOES( + int n, + int[] framebuffers, + int offset + ); + + // C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) + + public static native void glGenFramebuffersOES( + int n, + java.nio.IntBuffer framebuffers + ); + + // C function GLenum glCheckFramebufferStatusOES ( GLenum target ) + + public static native int glCheckFramebufferStatusOES( + int target + ); + + // C function void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) + + public static native void glFramebufferRenderbufferOES( + int target, + int attachment, + int renderbuffertarget, + int renderbuffer + ); + + // C function void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) + + public static native void glFramebufferTexture2DOES( + int target, + int attachment, + int textarget, + int texture, + int level + ); + + // C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) + + public static native void glGetFramebufferAttachmentParameterivOES( + int target, + int attachment, + int pname, + int[] params, + int offset + ); + + // C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) + + public static native void glGetFramebufferAttachmentParameterivOES( + int target, + int attachment, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGenerateMipmapOES ( GLenum target ) + + public static native void glGenerateMipmapOES( + int target + ); + + // C function void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex ) + + public static native void glCurrentPaletteMatrixOES( + int matrixpaletteindex + ); + + // C function void glLoadPaletteFromModelViewMatrixOES ( void ) + + public static native void glLoadPaletteFromModelViewMatrixOES( + ); + + // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) + + public static native void glMatrixIndexPointerOES( + int size, + int type, + int stride, + java.nio.Buffer pointer + ); + + // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) + + public static native void glWeightPointerOES( + int size, + int type, + int stride, + java.nio.Buffer pointer + ); + + // C function void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) + + public static native void glDepthRangefOES( + float zNear, + float zFar + ); + + // C function void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) + + public static native void glFrustumfOES( + float left, + float right, + float bottom, + float top, + float zNear, + float zFar + ); + + // C function void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) + + public static native void glOrthofOES( + float left, + float right, + float bottom, + float top, + float zNear, + float zFar + ); + + // C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) + + public static native void glClipPlanefOES( + int plane, + float[] equation, + int offset + ); + + // C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) + + public static native void glClipPlanefOES( + int plane, + java.nio.FloatBuffer equation + ); + + // C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) + + public static native void glGetClipPlanefOES( + int pname, + float[] eqn, + int offset + ); + + // C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) + + public static native void glGetClipPlanefOES( + int pname, + java.nio.FloatBuffer eqn + ); + + // C function void glClearDepthfOES ( GLclampf depth ) + + public static native void glClearDepthfOES( + float depth + ); + + // C function void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param ) + + public static native void glTexGenfOES( + int coord, + int pname, + float param + ); + + // C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) + + public static native void glTexGenfvOES( + int coord, + int pname, + float[] params, + int offset + ); + + // C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) + + public static native void glTexGenfvOES( + int coord, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glTexGeniOES ( GLenum coord, GLenum pname, GLint param ) + + public static native void glTexGeniOES( + int coord, + int pname, + int param + ); + + // C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) + + public static native void glTexGenivOES( + int coord, + int pname, + int[] params, + int offset + ); + + // C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) + + public static native void glTexGenivOES( + int coord, + int pname, + java.nio.IntBuffer params + ); + + // C function void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param ) + + public static native void glTexGenxOES( + int coord, + int pname, + int param + ); + + // C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) + + public static native void glTexGenxvOES( + int coord, + int pname, + int[] params, + int offset + ); + + // C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) + + public static native void glTexGenxvOES( + int coord, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) + + public static native void glGetTexGenfvOES( + int coord, + int pname, + float[] params, + int offset + ); + + // C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) + + public static native void glGetTexGenfvOES( + int coord, + int pname, + java.nio.FloatBuffer params + ); + + // C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) + + public static native void glGetTexGenivOES( + int coord, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) + + public static native void glGetTexGenivOES( + int coord, + int pname, + java.nio.IntBuffer params + ); + + // C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) + + public static native void glGetTexGenxvOES( + int coord, + int pname, + int[] params, + int offset + ); + + // C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) + + public static native void glGetTexGenxvOES( + int coord, + int pname, + java.nio.IntBuffer params + ); + +} diff --git a/opengl/tools/glgen/.gitignore b/opengl/tools/glgen/.gitignore new file mode 100644 index 0000000000000..007ec6585c583 --- /dev/null +++ b/opengl/tools/glgen/.gitignore @@ -0,0 +1,2 @@ +generated +out diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen index 25e9a09f2768c..011a6edf01e6c 100755 --- a/opengl/tools/glgen/gen +++ b/opengl/tools/glgen/gen @@ -1,19 +1,21 @@ #!/bin/bash set -u +set -e rm -rf out generated mkdir out mkdir -p out/javax/microedition/khronos/opengles mkdir -p out/com/google/android/gles_jni mkdir -p out/android/graphics +mkdir -p out/android/opengl echo "package android.graphics;" > out/android/graphics/Canvas.java echo "public interface Canvas {}" >> out/android/graphics/Canvas.java GLFILE=out/javax/microedition/khronos/opengles/GL.java -cp stubs/GLHeader.java-if $GLFILE +cp stubs/jsr239/GLHeader.java-if $GLFILE -GLGEN_FILES="CFunc.java CType.java CodeEmitter.java GenerateGL.java JFunc.java JniCodeEmitter.java JType.java Jsr239CodeEmitter.java ParameterChecker.java" +GLGEN_FILES="CFunc.java CType.java CodeEmitter.java GenerateGL.java GenerateGLES.java GLESCodeEmitter.java JFunc.java JniCodeEmitter.java JType.java Jsr239CodeEmitter.java ParameterChecker.java" pushd src > /dev/null javac ${GLGEN_FILES} @@ -23,13 +25,34 @@ if [ $JAVAC_RESULT -ne 0 ]; then exit $JAVAC_RESULT fi popd > /dev/null -java -classpath src GenerateGL -c glspec-1.0 glspec-1.0ext glspec-1.1 glspec-1.1ext glspec-1.1extpack glspec-checks + +echo "Generating JSR239-like APIs" +java -classpath src GenerateGL -c specs/jsr239/glspec-1.0 specs/jsr239/glspec-1.0ext specs/jsr239/glspec-1.1 specs/jsr239/glspec-1.1ext specs/jsr239/glspec-1.1extpack specs/jsr239/glspec-checks +JAVA_RESULT=$? +if [ $JAVA_RESULT -ne 0 ]; then + echo "Could not run GenerateGL." + exit $JAVA_RESULT +fi + +echo "Generating static OpenGLES 1.1 bindings" +java -classpath src GenerateGLES +JAVA_RESULT=$? +if [ $JAVA_RESULT -ne 0 ]; then + echo "Could not run GenerateGLES." + exit $JAVA_RESULT +fi + rm src/*.class pushd out > /dev/null mkdir classes -javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java +javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java popd > /dev/null +JAVA_RESULT=$? +if [ $JAVA_RESULT -ne 0 ]; then + echo "Could not compile generated classes." + exit $JAVA_RESULT +fi rm -rf generated mkdir -p generated/C @@ -37,81 +60,44 @@ cp out/com_google_android_gles_jni_GLImpl.cpp generated/C cp -r out/com generated cp -r out/javax generated +cp out/android_opengl_*.cpp generated/C +mkdir -p generated/android/opengl +cp -r out/android/opengl generated/android + rm -rf out KEEP_GENERATED=0 +SAID_PLEASE=0 -# com_google_android_gles_jni_GLImpl.cpp -if cmp ../../../../../frameworks/base/core/jni/com_google_android_gles_jni_GLImpl.cpp generated/C/com_google_android_gles_jni_GLImpl.cpp ; then -echo com_google_android_gles_jni_GLImpl.cpp unchanged -else -echo Please p4 edit ../../../../../frameworks/base/core/jni/com_google_android_gles_jni_GLImpl.cpp -echo Please cp generated/C/com_google_android_gles_jni_GLImpl.cpp ../../../../../frameworks/base/core/jni -KEEP_GENERATED=1 -fi +# compareGenerated destDir generatedDir file +compareGenerated() { + if cmp -s $1/$3 $2/$3 ; then + echo "# " $3 unchanged + else + if [ $SAID_PLEASE == "0" ] ; then + echo Please evaluate the following commands: + echo + SAID_PLEASE=1 + fi + echo " " cp $2/$3 $1 + echo " " git add $1/$3 + KEEP_GENERATED=1 + fi +} -# GLImpl.java -if cmp ../../java/com/google/android/gles_jni/GLImpl.java generated/com/google/android/gles_jni/GLImpl.java ; then -echo GLImpl.java unchanged -else -echo Please edit ../../java/com/google/android/gles_jni/GLImpl.java -echo Please cp generated/com/google/android/gles_jni/GLImpl.java ../../java/com/google/android/gles_jni -KEEP_GENERATED=1 -fi +compareGenerated ../../../core/jni generated/C com_google_android_gles_jni_GLImpl.cpp +compareGenerated ../../java/com/google/android/gles_jni generated/com/google/android/gles_jni GLImpl.java -# GL.java -if cmp ../../java/javax/microedition/khronos/opengles/GL.java generated/javax/microedition/khronos/opengles/GL.java ; then -echo GL.java unchanged -else -echo Please edit ../../java/javax/microedition/khronos/opengles/GL.java -echo Please cp generated/javax/microedition/khronos/opengles/GL.java ../../java/javax/microedition/khronos/opengles/GL.java -KEEP_GENERATED=1 -fi +for x in GL.java GL10.java GL10Ext.java GL11.java GL11Ext.java GL11ExtensionPack.java +do + compareGenerated ../../java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x +done -# GL10.java -if cmp ../../java/javax/microedition/khronos/opengles/GL10.java generated/javax/microedition/khronos/opengles/GL10.java ; then -echo GL10.java unchanged -else -echo Please edit ../../java/javax/microedition/khronos/opengles/GL10.java -echo Please cp generated/javax/microedition/khronos/opengles/GL10.java ../../java/javax/microedition/khronos/opengles/GL10.java -KEEP_GENERATED=1 -fi - -# GL10Ext.java -if cmp ../../java/javax/microedition/khronos/opengles/GL10Ext.java generated/javax/microedition/khronos/opengles/GL10Ext.java ; then -echo GL10Ext.java unchanged -else -echo Please edit ../../java/javax/microedition/khronos/opengles/GL10Ext.java -echo Please cp generated/javax/microedition/khronos/opengles/GL10Ext.java ../../java/javax/microedition/khronos/opengles/GL10Ext.java -KEEP_GENERATED=1 -fi - -# GL11.java -if cmp ../../java/javax/microedition/khronos/opengles/GL11.java generated/javax/microedition/khronos/opengles/GL11.java ; then -echo GL11.java unchanged -else -echo Please edit ../../java/javax/microedition/khronos/opengles/GL11.java -echo Please cp generated/javax/microedition/khronos/opengles/GL11.java ../../java/javax/microedition/khronos/opengles/GL11.java -KEEP_GENERATED=1 -fi - -# GL11Ext.java -if cmp ../../java/javax/microedition/khronos/opengles/GL11Ext.java generated/javax/microedition/khronos/opengles/GL11Ext.java ; then -echo GL11Ext.java unchanged -else -echo Please edit ../../java/javax/microedition/khronos/opengles/GL11Ext.java -echo Please cp generated/javax/microedition/khronos/opengles/GL11Ext.java ../../java/javax/microedition/khronos/opengles/GL11Ext.java -KEEP_GENERATED=1 -fi - -# GL11ExtensionPack.java -if cmp ../../java/javax/microedition/khronos/opengles/GL11ExtensionPack.java generated/javax/microedition/khronos/opengles/GL11ExtensionPack.java ; then -echo GL11ExtensionPack.java unchanged -else -echo Please edit ../../java/javax/microedition/khronos/opengles/GL11ExtensionPack.java -echo Please cp generated/javax/microedition/khronos/opengles/GL11ExtensionPack.java ../../java/javax/microedition/khronos/opengles/GL11ExtensionPack.java -KEEP_GENERATED=1 -fi +for x in GLES10 GLES10Ext GLES11 GLES11Ext +do + compareGenerated ../../java/android/opengl generated/android/opengl ${x}.java + compareGenerated ../../../core/jni generated/C android_opengl_${x}.cpp +done if [ $KEEP_GENERATED == "0" ] ; then -rm -rf generated + rm -rf generated fi diff --git a/opengl/tools/glgen/specs/gles11/GLES10.spec b/opengl/tools/glgen/specs/gles11/GLES10.spec new file mode 100644 index 0000000000000..8e1152d745e01 --- /dev/null +++ b/opengl/tools/glgen/specs/gles11/GLES10.spec @@ -0,0 +1,106 @@ +void glActiveTexture ( GLenum texture ) +void glAlphaFunc ( GLenum func, GLclampf ref ) +void glAlphaFuncx ( GLenum func, GLclampx ref ) +void glBindTexture ( GLenum target, GLuint texture ) +void glBlendFunc ( GLenum sfactor, GLenum dfactor ) +void glClear ( GLbitfield mask ) +void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) +void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) +void glClearDepthf ( GLclampf depth ) +void glClearDepthx ( GLclampx depth ) +void glClearStencil ( GLint s ) +void glClientActiveTexture ( GLenum texture ) +void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) +void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) +void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) +void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) +void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) +void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) +void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) +void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) +void glCullFace ( GLenum mode ) +void glDeleteTextures ( GLsizei n, const GLuint *textures ) +void glDepthFunc ( GLenum func ) +void glDepthMask ( GLboolean flag ) +void glDepthRangef ( GLclampf zNear, GLclampf zFar ) +void glDepthRangex ( GLclampx zNear, GLclampx zFar ) +void glDisable ( GLenum cap ) +void glDisableClientState ( GLenum array ) +void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) +void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) +void glEnable ( GLenum cap ) +void glEnableClientState ( GLenum array ) +void glFinish ( void ) +void glFlush ( void ) +void glFogf ( GLenum pname, GLfloat param ) +void glFogfv ( GLenum pname, const GLfloat *params ) +void glFogx ( GLenum pname, GLfixed param ) +void glFogxv ( GLenum pname, const GLfixed *params ) +void glFrontFace ( GLenum mode ) +void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) +void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) +void glGenTextures ( GLsizei n, GLuint *textures ) +GLenum glGetError ( void ) +void glGetIntegerv ( GLenum pname, GLint *params ) +const GLubyte * glGetString ( GLenum name ) +void glHint ( GLenum target, GLenum mode ) +void glLightModelf ( GLenum pname, GLfloat param ) +void glLightModelfv ( GLenum pname, const GLfloat *params ) +void glLightModelx ( GLenum pname, GLfixed param ) +void glLightModelxv ( GLenum pname, const GLfixed *params ) +void glLightf ( GLenum light, GLenum pname, GLfloat param ) +void glLightfv ( GLenum light, GLenum pname, const GLfloat *params ) +void glLightx ( GLenum light, GLenum pname, GLfixed param ) +void glLightxv ( GLenum light, GLenum pname, const GLfixed *params ) +void glLineWidth ( GLfloat width ) +void glLineWidthx ( GLfixed width ) +void glLoadIdentity ( void ) +void glLoadMatrixf ( const GLfloat *m ) +void glLoadMatrixx ( const GLfixed *m ) +void glLogicOp ( GLenum opcode ) +void glMaterialf ( GLenum face, GLenum pname, GLfloat param ) +void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params ) +void glMaterialx ( GLenum face, GLenum pname, GLfixed param ) +void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params ) +void glMatrixMode ( GLenum mode ) +void glMultMatrixf ( const GLfloat *m ) +void glMultMatrixx ( const GLfixed *m ) +void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) +void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) +void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz ) +void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz ) +void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) +void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) +void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) +void glPixelStorei ( GLenum pname, GLint param ) +void glPointSize ( GLfloat size ) +void glPointSizex ( GLfixed size ) +void glPolygonOffset ( GLfloat factor, GLfloat units ) +void glPolygonOffsetx ( GLfixed factor, GLfixed units ) +void glPopMatrix ( void ) +void glPushMatrix ( void ) +void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) +void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) +void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) +void glSampleCoverage ( GLclampf value, GLboolean invert ) +void glSampleCoveragex ( GLclampx value, GLboolean invert ) +void glScalef ( GLfloat x, GLfloat y, GLfloat z ) +void glScalex ( GLfixed x, GLfixed y, GLfixed z ) +void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) +void glShadeModel ( GLenum mode ) +void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) +void glStencilMask ( GLuint mask ) +void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) +void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) +void glTexEnvf ( GLenum target, GLenum pname, GLfloat param ) +void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) +void glTexEnvx ( GLenum target, GLenum pname, GLfixed param ) +void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params ) +void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) +void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) +void glTexParameterx ( GLenum target, GLenum pname, GLfixed param ) +void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) +void glTranslatef ( GLfloat x, GLfloat y, GLfloat z ) +void glTranslatex ( GLfixed x, GLfixed y, GLfixed z ) +void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) +void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) diff --git a/opengl/tools/glgen/specs/gles11/GLES10Ext.spec b/opengl/tools/glgen/specs/gles11/GLES10Ext.spec new file mode 100644 index 0000000000000..53f6c65699a28 --- /dev/null +++ b/opengl/tools/glgen/specs/gles11/GLES10Ext.spec @@ -0,0 +1 @@ +GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent ) diff --git a/opengl/tools/glgen/specs/gles11/GLES11.spec b/opengl/tools/glgen/specs/gles11/GLES11.spec new file mode 100644 index 0000000000000..5527c18347368 --- /dev/null +++ b/opengl/tools/glgen/specs/gles11/GLES11.spec @@ -0,0 +1,44 @@ +void glBindBuffer ( GLenum target, GLuint buffer ) +void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) +void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) +void glClipPlanef ( GLenum plane, const GLfloat *equation ) +void glClipPlanex ( GLenum plane, const GLfixed *equation ) +void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) +void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) +void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) +void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) +void glGenBuffers ( GLsizei n, GLuint *buffers ) +void glGetBooleanv ( GLenum pname, GLboolean *params ) +void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) +void glGetClipPlanef ( GLenum pname, GLfloat *eqn ) +void glGetClipPlanex ( GLenum pname, GLfixed *eqn ) +void glGetFixedv ( GLenum pname, GLfixed *params ) +void glGetFloatv ( GLenum pname, GLfloat *params ) +void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params ) +void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params ) +void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params ) +void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params ) +// void glGetPointerv ( GLenum pname, void **params ) +void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params ) +void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params ) +void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params ) +void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) +void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) +void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params ) +GLboolean glIsBuffer ( GLuint buffer ) +GLboolean glIsEnabled ( GLenum cap ) +GLboolean glIsTexture ( GLuint texture ) +void glNormalPointer ( GLenum type, GLsizei stride, GLint offset ) +void glPointParameterf ( GLenum pname, GLfloat param ) +void glPointParameterfv ( GLenum pname, const GLfloat *params ) +void glPointParameterx ( GLenum pname, GLfixed param ) +void glPointParameterxv ( GLenum pname, const GLfixed *params ) +void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer ) +void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) +void glTexEnvi ( GLenum target, GLenum pname, GLint param ) +void glTexEnviv ( GLenum target, GLenum pname, const GLint *params ) +void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) +void glTexParameteri ( GLenum target, GLenum pname, GLint param ) +void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) +void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params ) +void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) diff --git a/opengl/tools/glgen/specs/gles11/GLES11Ext.spec b/opengl/tools/glgen/specs/gles11/GLES11Ext.spec new file mode 100644 index 0000000000000..cd7333a01be20 --- /dev/null +++ b/opengl/tools/glgen/specs/gles11/GLES11Ext.spec @@ -0,0 +1,90 @@ +void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) +void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) +void glBlendEquationOES ( GLenum mode ) +void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height ) +void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height ) +void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height ) +void glDrawTexsvOES ( const GLshort *coords ) +void glDrawTexivOES ( const GLint *coords ) +void glDrawTexxvOES ( const GLfixed *coords ) +void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) +void glDrawTexfvOES ( const GLfloat *coords ) +void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) +void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) +void glAlphaFuncxOES ( GLenum func, GLclampx ref ) +void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) +void glClearDepthxOES ( GLclampx depth ) +void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) +void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) +void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) +void glFogxOES ( GLenum pname, GLfixed param ) +void glFogxvOES ( GLenum pname, const GLfixed *params ) +void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) +void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) +void glGetFixedvOES ( GLenum pname, GLfixed *params ) +void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) +void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) +void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) +void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) +void glLightModelxOES ( GLenum pname, GLfixed param ) +void glLightModelxvOES ( GLenum pname, const GLfixed *params ) +void glLightxOES ( GLenum light, GLenum pname, GLfixed param ) +void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) +void glLineWidthxOES ( GLfixed width ) +void glLoadMatrixxOES ( const GLfixed *m ) +void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param ) +void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) +void glMultMatrixxOES ( const GLfixed *m ) +void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) +void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz ) +void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) +void glPointParameterxOES ( GLenum pname, GLfixed param ) +void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) +void glPointSizexOES ( GLfixed size ) +void glPolygonOffsetxOES ( GLfixed factor, GLfixed units ) +void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) +void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) +void glScalexOES ( GLfixed x, GLfixed y, GLfixed z ) +void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param ) +void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) +void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param ) +void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) +void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z ) +GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) +void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer ) +void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) +void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) +void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) +void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) +GLboolean glIsFramebufferOES ( GLuint framebuffer ) +void glBindFramebufferOES ( GLenum target, GLuint framebuffer ) +void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) +void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) +GLenum glCheckFramebufferStatusOES ( GLenum target ) +void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) +void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) +void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) +void glGenerateMipmapOES ( GLenum target ) +// Hard to export to Java: +// void *glMapBufferOES ( GLenum target, GLenum access ) +// GLboolean glUnmapBufferOES ( GLenum target ) +// void glGetBufferPointervOES ( GLenum target, GLenum pname, void **params ) +void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex ) +void glLoadPaletteFromModelViewMatrixOES ( void ) +void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) +void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) +void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) +void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) +void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) +void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) +void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) +void glClearDepthfOES ( GLclampf depth ) +void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param ) +void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) +void glTexGeniOES ( GLenum coord, GLenum pname, GLint param ) +void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) +void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param ) +void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) +void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) +void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) +void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec new file mode 100644 index 0000000000000..9ff12055f83d8 --- /dev/null +++ b/opengl/tools/glgen/specs/gles11/checks.spec @@ -0,0 +1,145 @@ +glClipPlanef check eqn 4 +glClipPlanex check eqn 4 +glGetClipPlanefOES check eqn 4 +glGetClipPlanexOES check eqn 4 +glDeleteBuffers check buffers n +glDeleteTextures check textures n +glDrawElements check_AIOOBE indices count +glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR +glGenBuffers check buffers n +glGenTextures check textures n +glGetClipPlane check eqn 4 +glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT +glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION +glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE +glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR +glGetTexParameter check params 1 +glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT +glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION +glLoadMatrix check m 16 +glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE +glMultMatrix check m 16 +glPointParameter check params 1 +glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR +glTexImage2D nullAllowed +glTexSubImage2D nullAllowed +glBufferData nullAllowed +glTexParameter check params 1 +glQueryMatrixxOES check mantissa 16 check exponent 16 return -1 +glDrawTexfvOES check coords 5 +glDrawTexivOES check coords 5 +glDrawTexsvOES check coords 5 +glDrawTexxvOES check coords 5 +glBindFramebufferOES unsupported +glBindRenderbufferOES unsupported +glBlendEquation unsupported +glBlendEquationSeparate unsupported +glBlendFuncSeparate unsupported +glCheckFramebufferStatusOES unsupported return 0 +glCurrentPaletteMatrixOES unsupported +glDeleteFramebuffersOES unsupported +glDeleteRenderbuffersOES unsupported +glFramebufferRenderbufferOES unsupported +glFramebufferStorageOES unsupported +glFramebufferTexture2DOES unsupported +glGenFramebuffersOES unsupported +glGenRenderbuffersOES unsupported +glGenerateMipmapOES unsupported +glGetBufferParameter unsupported +glGetFramebufferAttachmentParameterivOES unsupported +glGetRenderbufferParameterivOES unsupported +glGetTexGen unsupported +glIsFramebufferOES unsupported return JNI_FALSE +glIsRenderbufferOES unsupported return JNI_FALSE +glLoadPaletteFromModelViewMatrixOES unsupported +glMatrixIndexPointerOES unsupported +glRenderbufferStorageOES unsupported return false +glTexGen unsupported +glTexGenf unsupported +glTexGeni unsupported +glTexGenx unsupported +glWeightPointerOES unsupported +// Lots of unsupported +glAlphaFuncxOES unsupported +glBlendEquationOES unsupported +glBlendEquationSeparateOES unsupported +glBlendFuncSeparateOES unsupported +glClearColorxOES unsupported +glClearDepthfOES unsupported +glClearDepthxOES unsupported +glClipPlanefOES unsupported +glClipPlanefOES unsupported +glClipPlanexOES unsupported +glClipPlanexOES unsupported +glColor4xOES unsupported +glDepthRangefOES unsupported +glDepthRangexOES unsupported +glEGLImageTargetRenderbufferStorageOES unsupported +glEGLImageTargetTexture2DOES unsupported +glFogxOES unsupported +glFogxvOES unsupported +glFogxvOES unsupported +glFrustumfOES unsupported +glFrustumxOES unsupported +glGetClipPlanefOES unsupported +glGetClipPlanefOES unsupported +glGetClipPlanexOES unsupported +glGetClipPlanexOES unsupported +glGetFixedvOES unsupported +glGetFixedvOES unsupported +glGetLightxvOES unsupported +glGetLightxvOES unsupported +glGetMaterialxvOES unsupported +glGetMaterialxvOES unsupported +glGetTexEnvxvOES unsupported +glGetTexEnvxvOES unsupported +glGetTexGenfvOES unsupported +glGetTexGenfvOES unsupported +glGetTexGenivOES unsupported +glGetTexGenivOES unsupported +glGetTexGenxvOES unsupported +glGetTexGenxvOES unsupported +glGetTexParameterxvOES unsupported +glGetTexParameterxvOES unsupported +glLightModelxOES unsupported +glLightModelxvOES unsupported +glLightModelxvOES unsupported +glLightxOES unsupported +glLightxvOES unsupported +glLightxvOES unsupported +glLineWidthxOES unsupported +glLoadMatrixxOES unsupported +glLoadMatrixxOES unsupported +glMaterialxOES unsupported +glMaterialxvOES unsupported +glMaterialxvOES unsupported +glMultMatrixxOES unsupported +glMultMatrixxOES unsupported +glMultiTexCoord4xOES unsupported +glNormal3xOES unsupported +glOrthofOES unsupported +glOrthoxOES unsupported +glPointParameterxOES unsupported +glPointParameterxvOES unsupported +glPointParameterxvOES unsupported +glPointSizexOES unsupported +glPolygonOffsetxOES unsupported +glRotatexOES unsupported +glSampleCoveragexOES unsupported +glScalexOES unsupported +glTexEnvxOES unsupported +glTexEnvxvOES unsupported +glTexEnvxvOES unsupported +glTexGenfOES unsupported +glTexGenfvOES unsupported +glTexGenfvOES unsupported +glTexGeniOES unsupported +glTexGenivOES unsupported +glTexGenivOES unsupported +glTexGenxOES unsupported +glTexGenxvOES unsupported +glTexGenxvOES unsupported +glTexParameterxOES unsupported +glTexParameterxvOES unsupported +glTexParameterxvOES unsupported +glTranslatexOES unsupported \ No newline at end of file diff --git a/opengl/tools/glgen/glspec-1.0 b/opengl/tools/glgen/specs/jsr239/glspec-1.0 similarity index 100% rename from opengl/tools/glgen/glspec-1.0 rename to opengl/tools/glgen/specs/jsr239/glspec-1.0 diff --git a/opengl/tools/glgen/glspec-1.0ext b/opengl/tools/glgen/specs/jsr239/glspec-1.0ext similarity index 100% rename from opengl/tools/glgen/glspec-1.0ext rename to opengl/tools/glgen/specs/jsr239/glspec-1.0ext diff --git a/opengl/tools/glgen/glspec-1.1 b/opengl/tools/glgen/specs/jsr239/glspec-1.1 similarity index 100% rename from opengl/tools/glgen/glspec-1.1 rename to opengl/tools/glgen/specs/jsr239/glspec-1.1 diff --git a/opengl/tools/glgen/glspec-1.1ext b/opengl/tools/glgen/specs/jsr239/glspec-1.1ext similarity index 100% rename from opengl/tools/glgen/glspec-1.1ext rename to opengl/tools/glgen/specs/jsr239/glspec-1.1ext diff --git a/opengl/tools/glgen/glspec-1.1extpack b/opengl/tools/glgen/specs/jsr239/glspec-1.1extpack similarity index 100% rename from opengl/tools/glgen/glspec-1.1extpack rename to opengl/tools/glgen/specs/jsr239/glspec-1.1extpack diff --git a/opengl/tools/glgen/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks similarity index 100% rename from opengl/tools/glgen/glspec-checks rename to opengl/tools/glgen/specs/jsr239/glspec-checks diff --git a/opengl/tools/glgen/src/GLESCodeEmitter.java b/opengl/tools/glgen/src/GLESCodeEmitter.java new file mode 100644 index 0000000000000..b303503ccc0f0 --- /dev/null +++ b/opengl/tools/glgen/src/GLESCodeEmitter.java @@ -0,0 +1,40 @@ +import java.io.PrintStream; + +/** + * Emits a Java interface and Java & C implementation for a C function. + * + *

The Java interface will have Buffer and array variants for functions that + * have a typed pointer argument. The array variant will convert a single " *data" + * argument to a pair of arguments "[] data, int offset". + */ +public class GLESCodeEmitter extends JniCodeEmitter { + + PrintStream mJavaImplStream; + PrintStream mCStream; + + PrintStream mJavaInterfaceStream; + + /** + */ + public GLESCodeEmitter(String classPathName, + ParameterChecker checker, + PrintStream javaImplStream, + PrintStream cStream) { + mClassPathName = classPathName; + mChecker = checker; + + mJavaImplStream = javaImplStream; + mCStream = cStream; + mUseContextPointer = false; + mUseStaticMethods = true; + } + + public void emitCode(CFunc cfunc, String original) { + emitCode(cfunc, original, null, mJavaImplStream, + mCStream); + } + + public void emitNativeRegistration(String nativeRegistrationName) { + emitNativeRegistration(nativeRegistrationName, mCStream); + } +} diff --git a/opengl/tools/glgen/src/GenerateGL.java b/opengl/tools/glgen/src/GenerateGL.java index accb16e965d7a..3715a96fc38fb 100644 --- a/opengl/tools/glgen/src/GenerateGL.java +++ b/opengl/tools/glgen/src/GenerateGL.java @@ -31,18 +31,18 @@ public class GenerateGL { CFunc cfunc = CFunc.parseCFunc(s); String fname = cfunc.getName(); - File f = new File("stubs/" + fname + + File f = new File("stubs/jsr239/" + fname + ".java-1" + version + "-if"); if (f.exists()) { System.out.println("Special-casing function " + fname); - copy("stubs/" + fname + + copy("stubs/jsr239/" + fname + ".java-1" + version + "-if", glStream); - copy("stubs/" + fname + ".java-impl", glImplStream); - copy("stubs/" + fname + ".cpp", cStream); + copy("stubs/jsr239/" + fname + ".java-impl", glImplStream); + copy("stubs/jsr239/" + fname + ".cpp", cStream); // Register native function names // This should be improved to require fewer discrete files - String filename = "stubs/" + fname + ".nativeReg"; + String filename = "stubs/jsr239/" + fname + ".nativeReg"; BufferedReader br = new BufferedReader(new FileReader(filename)); String nfunc; @@ -135,13 +135,13 @@ public class GenerateGL { glImplStream.println("/* //device/java/android/" + glImplFilename); cStream.println("/* //device/libs/android_runtime/" + cFilename); - copy("stubs/GL10Header.java-if", gl10Stream); - copy("stubs/GL10ExtHeader.java-if", gl10ExtStream); - copy("stubs/GL11Header.java-if", gl11Stream); - copy("stubs/GL11ExtHeader.java-if", gl11ExtStream); - copy("stubs/GL11ExtensionPackHeader.java-if", gl11ExtPackStream); - copy("stubs/GLImplHeader.java-impl", glImplStream); - copy("stubs/GLCHeader.cpp", cStream); + copy("stubs/jsr239/GL10Header.java-if", gl10Stream); + copy("stubs/jsr239/GL10ExtHeader.java-if", gl10ExtStream); + copy("stubs/jsr239/GL11Header.java-if", gl11Stream); + copy("stubs/jsr239/GL11ExtHeader.java-if", gl11ExtStream); + copy("stubs/jsr239/GL11ExtensionPackHeader.java-if", gl11ExtPackStream); + copy("stubs/jsr239/GLImplHeader.java-impl", glImplStream); + copy("stubs/jsr239/GLCHeader.cpp", cStream); emit(0, false, false, emitter, spec10Reader, gl10Stream, glImplStream, cStream); diff --git a/opengl/tools/glgen/src/GenerateGLES.java b/opengl/tools/glgen/src/GenerateGLES.java new file mode 100644 index 0000000000000..60775b7b4122e --- /dev/null +++ b/opengl/tools/glgen/src/GenerateGLES.java @@ -0,0 +1,99 @@ + +import java.io.BufferedReader; +import java.io.File; +import java.io.FileOutputStream; +import java.io.FileReader; +import java.io.IOException; +import java.io.PrintStream; + +public class GenerateGLES { + + static void copy(String filename, PrintStream out) throws IOException { + BufferedReader br = new BufferedReader(new FileReader(filename)); + String s; + while ((s = br.readLine()) != null) { + out.println(s); + } + } + + private static void emit(GLESCodeEmitter emitter, + BufferedReader specReader, + PrintStream glStream, + PrintStream cStream) throws Exception { + String s = null; + while ((s = specReader.readLine()) != null) { + if (s.trim().startsWith("//")) { + continue; + } + + CFunc cfunc = CFunc.parseCFunc(s); + + String fname = cfunc.getName(); + String stubRoot = "stubs/gles11/" + fname; + String javaPath = stubRoot + ".java"; + File f = new File(javaPath); + if (f.exists()) { + System.out.println("Special-casing function " + fname); + copy(javaPath, glStream); + copy(stubRoot + ".cpp", cStream); + + // Register native function names + // This should be improved to require fewer discrete files + String filename = stubRoot + ".nativeReg"; + BufferedReader br = + new BufferedReader(new FileReader(filename)); + String nfunc; + while ((nfunc = br.readLine()) != null) { + emitter.addNativeRegistration(nfunc); + } + } else { + emitter.emitCode(cfunc, s); + } + } + } + + public static void main(String[] args) throws Exception { + int aidx = 0; + while ((aidx < args.length) && (args[aidx].charAt(0) == '-')) { + switch (args[aidx].charAt(1)) { + default: + System.err.println("Unknown flag: " + args[aidx]); + System.exit(1); + } + + aidx++; + } + + BufferedReader checksReader = + new BufferedReader(new FileReader("specs/gles11/checks.spec")); + ParameterChecker checker = new ParameterChecker(checksReader); + + // Generate files + for(String suffix: new String[] {"GLES10", "GLES10Ext", + "GLES11", "GLES11Ext"}) + { + BufferedReader spec11Reader = + new BufferedReader(new FileReader("specs/gles11/" + + suffix + ".spec")); + String gl11Filename = "android/opengl/" + suffix + ".java"; + String gl11cFilename = "android_opengl_" + suffix + ".cpp"; + PrintStream gl11Stream = + new PrintStream(new FileOutputStream("out/" + gl11Filename)); + PrintStream gl11cStream = + new PrintStream(new FileOutputStream("out/" + gl11cFilename)); + gl11Stream.println("/*"); + gl11cStream.println("/*"); + copy("stubs/gles11/" + suffix + "Header.java-if", gl11Stream); + copy("stubs/gles11/" + suffix + "cHeader.cpp", gl11cStream); + GLESCodeEmitter emitter = new GLESCodeEmitter( + "android/opengl/" + suffix, + checker, gl11Stream, gl11cStream); + emit(emitter, spec11Reader, gl11Stream, gl11cStream); + emitter.emitNativeRegistration("register_android_opengl_jni_" + + suffix); + gl11Stream.println("}"); + gl11Stream.close(); + gl11cStream.close(); + } + } +} diff --git a/opengl/tools/glgen/src/JFunc.java b/opengl/tools/glgen/src/JFunc.java index 68f717c81956f..63c045b21e8f9 100644 --- a/opengl/tools/glgen/src/JFunc.java +++ b/opengl/tools/glgen/src/JFunc.java @@ -104,34 +104,39 @@ public class JFunc { } public static JFunc convert(CFunc cfunc, boolean useArray) { - JFunc jfunc = new JFunc(cfunc); - jfunc.setName(cfunc.getName()); - jfunc.setType(JType.convert(cfunc.getType(), false)); + try { + JFunc jfunc = new JFunc(cfunc); + jfunc.setName(cfunc.getName()); + jfunc.setType(JType.convert(cfunc.getType(), false)); - int numArgs = cfunc.getNumArgs(); - int numOffsets = 0; - for (int i = 0; i < numArgs; i++) { - CType cArgType = cfunc.getArgType(i); - if (cArgType.isTypedPointer() && useArray) { - ++numOffsets; - } - } - - for (int i = 0; i < numArgs; i++) { - String cArgName = cfunc.getArgName(i); - CType cArgType = cfunc.getArgType(i); - - jfunc.addArgument(cArgName, JType.convert(cArgType, useArray), i); - if (cArgType.isTypedPointer() && useArray) { - if (numOffsets > 1) { - jfunc.addArgument(cArgName + "Offset", new JType("int"), i); - } else { - jfunc.addArgument("offset", new JType("int"), i); + int numArgs = cfunc.getNumArgs(); + int numOffsets = 0; + for (int i = 0; i < numArgs; i++) { + CType cArgType = cfunc.getArgType(i); + if (cArgType.isTypedPointer() && useArray) { + ++numOffsets; } } - } - return jfunc; + for (int i = 0; i < numArgs; i++) { + String cArgName = cfunc.getArgName(i); + CType cArgType = cfunc.getArgType(i); + + jfunc.addArgument(cArgName, JType.convert(cArgType, useArray), i); + if (cArgType.isTypedPointer() && useArray) { + if (numOffsets > 1) { + jfunc.addArgument(cArgName + "Offset", new JType("int"), i); + } else { + jfunc.addArgument("offset", new JType("int"), i); + } + } + } + + return jfunc; + } catch (RuntimeException e) { + System.err.println("Failed to convert function " + cfunc); + throw e; + } } @Override diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java index 5ad0e5486f84d..df1177bfd5c1e 100644 --- a/opengl/tools/glgen/src/JType.java +++ b/opengl/tools/glgen/src/JType.java @@ -36,6 +36,8 @@ public class JType { new JType("java.nio.Buffer", true, false)); typeMapping.put(new CType("void", false, true), new JType("java.nio.Buffer", true, false)); + typeMapping.put(new CType("GLeglImageOES", false, false), + new JType("java.nio.Buffer", true, false)); // Typed pointers map to typed Buffers typeMapping.put(new CType("GLboolean", false, true), diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java index 9d37607c851ea..ef0dbd0647091 100644 --- a/opengl/tools/glgen/src/JniCodeEmitter.java +++ b/opengl/tools/glgen/src/JniCodeEmitter.java @@ -8,6 +8,7 @@ public class JniCodeEmitter { static final boolean mUseCPlusPlus = true; protected boolean mUseContextPointer = true; + protected boolean mUseStaticMethods = false; protected String mClassPathName; protected ParameterChecker mChecker; protected List nativeRegistrations = new ArrayList(); @@ -67,7 +68,9 @@ public class JniCodeEmitter { emitNativeDeclaration(jfunc, javaImplStream); emitJavaCode(jfunc, javaImplStream); } - emitJavaInterfaceCode(jfunc, javaInterfaceStream); + if (javaInterfaceStream != null) { + emitJavaInterfaceCode(jfunc, javaInterfaceStream); + } if (!duplicate) { emitJniCode(jfunc, cStream); } @@ -86,7 +89,9 @@ public class JniCodeEmitter { if (!duplicate) { emitNativeDeclaration(jfunc, javaImplStream); } - emitJavaInterfaceCode(jfunc, javaInterfaceStream); + if (javaInterfaceStream != null) { + emitJavaInterfaceCode(jfunc, javaInterfaceStream); + } if (!duplicate) { emitJavaCode(jfunc, javaImplStream); emitJniCode(jfunc, cStream); @@ -405,18 +410,20 @@ public class JniCodeEmitter { return; } + String maybeStatic = mUseStaticMethods ? "static " : ""; + if (isPointerFunc) { out.println(indent + - (nativeDecl ? "private native " : - (interfaceDecl ? "" : "public ")) + + (nativeDecl ? "private " + maybeStatic +"native " : + (interfaceDecl ? "" : "public ") + maybeStatic) + jfunc.getType() + " " + jfunc.getName() + (nativeDecl ? "Bounds" : "") + "("); } else { out.println(indent + - (nativeDecl ? "public native " : - (interfaceDecl ? "" : "public ")) + + (nativeDecl ? "public " + maybeStatic +"native " : + (interfaceDecl ? "" : "public ") + maybeStatic) + jfunc.getType() + " " + jfunc.getName() + "("); @@ -508,7 +515,8 @@ public class JniCodeEmitter { nativeRegistrations.add(s); } - public void emitNativeRegistration(PrintStream cStream) { + public void emitNativeRegistration(String registrationFunctionName, + PrintStream cStream) { cStream.println("static const char *classPathName = \"" + mClassPathName + "\";"); @@ -527,7 +535,7 @@ public class JniCodeEmitter { cStream.println(); - cStream.println("int register_com_google_android_gles_jni_GLImpl(JNIEnv *_env)"); + cStream.println("int " + registrationFunctionName + "(JNIEnv *_env)"); cStream.println("{"); cStream.println(indent + "int err;"); diff --git a/opengl/tools/glgen/src/Jsr239CodeEmitter.java b/opengl/tools/glgen/src/Jsr239CodeEmitter.java index eff044755c34c..335d2269aba15 100644 --- a/opengl/tools/glgen/src/Jsr239CodeEmitter.java +++ b/opengl/tools/glgen/src/Jsr239CodeEmitter.java @@ -69,6 +69,6 @@ public class Jsr239CodeEmitter extends JniCodeEmitter implements CodeEmitter { } public void emitNativeRegistration() { - emitNativeRegistration(mCStream); + emitNativeRegistration("register_com_google_android_gles_jni_GLImpl", mCStream); } } diff --git a/opengl/tools/glgen/stubs/gles11/GLES10ExtHeader.java-if b/opengl/tools/glgen/stubs/gles11/GLES10ExtHeader.java-if new file mode 100644 index 0000000000000..42891eae3b8fd --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES10ExtHeader.java-if @@ -0,0 +1,26 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +public class GLES10Ext { + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + \ No newline at end of file diff --git a/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp new file mode 100644 index 0000000000000..3e5c19cdde425 --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES10ExtcHeader.cpp @@ -0,0 +1,129 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + diff --git a/opengl/tools/glgen/stubs/gles11/GLES10Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES10Header.java-if new file mode 100644 index 0000000000000..4b2a83106c95a --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES10Header.java-if @@ -0,0 +1,271 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +import java.nio.Buffer; + +public class GLES10 { + public static final int GL_ADD = 0x0104; + public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; + public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; + public static final int GL_ALPHA = 0x1906; + public static final int GL_ALPHA_BITS = 0x0D55; + public static final int GL_ALPHA_TEST = 0x0BC0; + public static final int GL_ALWAYS = 0x0207; + public static final int GL_AMBIENT = 0x1200; + public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; + public static final int GL_AND = 0x1501; + public static final int GL_AND_INVERTED = 0x1504; + public static final int GL_AND_REVERSE = 0x1502; + public static final int GL_BACK = 0x0405; + public static final int GL_BLEND = 0x0BE2; + public static final int GL_BLUE_BITS = 0x0D54; + public static final int GL_BYTE = 0x1400; + public static final int GL_CCW = 0x0901; + public static final int GL_CLAMP_TO_EDGE = 0x812F; + public static final int GL_CLEAR = 0x1500; + public static final int GL_COLOR_ARRAY = 0x8076; + public static final int GL_COLOR_BUFFER_BIT = 0x4000; + public static final int GL_COLOR_LOGIC_OP = 0x0BF2; + public static final int GL_COLOR_MATERIAL = 0x0B57; + public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; + public static final int GL_CONSTANT_ATTENUATION = 0x1207; + public static final int GL_COPY = 0x1503; + public static final int GL_COPY_INVERTED = 0x150C; + public static final int GL_CULL_FACE = 0x0B44; + public static final int GL_CW = 0x0900; + public static final int GL_DECAL = 0x2101; + public static final int GL_DECR = 0x1E03; + public static final int GL_DEPTH_BITS = 0x0D56; + public static final int GL_DEPTH_BUFFER_BIT = 0x0100; + public static final int GL_DEPTH_TEST = 0x0B71; + public static final int GL_DIFFUSE = 0x1201; + public static final int GL_DITHER = 0x0BD0; + public static final int GL_DONT_CARE = 0x1100; + public static final int GL_DST_ALPHA = 0x0304; + public static final int GL_DST_COLOR = 0x0306; + public static final int GL_EMISSION = 0x1600; + public static final int GL_EQUAL = 0x0202; + public static final int GL_EQUIV = 0x1509; + public static final int GL_EXP = 0x0800; + public static final int GL_EXP2 = 0x0801; + public static final int GL_EXTENSIONS = 0x1F03; + public static final int GL_FALSE = 0; + public static final int GL_FASTEST = 0x1101; + public static final int GL_FIXED = 0x140C; + public static final int GL_FLAT = 0x1D00; + public static final int GL_FLOAT = 0x1406; + public static final int GL_FOG = 0x0B60; + public static final int GL_FOG_COLOR = 0x0B66; + public static final int GL_FOG_DENSITY = 0x0B62; + public static final int GL_FOG_END = 0x0B64; + public static final int GL_FOG_HINT = 0x0C54; + public static final int GL_FOG_MODE = 0x0B65; + public static final int GL_FOG_START = 0x0B63; + public static final int GL_FRONT = 0x0404; + public static final int GL_FRONT_AND_BACK = 0x0408; + public static final int GL_GEQUAL = 0x0206; + public static final int GL_GREATER = 0x0204; + public static final int GL_GREEN_BITS = 0x0D53; + public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; + public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; + public static final int GL_INCR = 0x1E02; + public static final int GL_INVALID_ENUM = 0x0500; + public static final int GL_INVALID_OPERATION = 0x0502; + public static final int GL_INVALID_VALUE = 0x0501; + public static final int GL_INVERT = 0x150A; + public static final int GL_KEEP = 0x1E00; + public static final int GL_LEQUAL = 0x0203; + public static final int GL_LESS = 0x0201; + public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; + public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; + public static final int GL_LIGHT0 = 0x4000; + public static final int GL_LIGHT1 = 0x4001; + public static final int GL_LIGHT2 = 0x4002; + public static final int GL_LIGHT3 = 0x4003; + public static final int GL_LIGHT4 = 0x4004; + public static final int GL_LIGHT5 = 0x4005; + public static final int GL_LIGHT6 = 0x4006; + public static final int GL_LIGHT7 = 0x4007; + public static final int GL_LIGHTING = 0x0B50; + public static final int GL_LINE_LOOP = 0x0002; + public static final int GL_LINE_SMOOTH = 0x0B20; + public static final int GL_LINE_SMOOTH_HINT = 0x0C52; + public static final int GL_LINE_STRIP = 0x0003; + public static final int GL_LINEAR = 0x2601; + public static final int GL_LINEAR_ATTENUATION = 0x1208; + public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; + public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; + public static final int GL_LINES = 0x0001; + public static final int GL_LUMINANCE = 0x1909; + public static final int GL_LUMINANCE_ALPHA = 0x190A; + public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; + public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; + public static final int GL_MAX_LIGHTS = 0x0D31; + public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; + public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; + public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; + public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; + public static final int GL_MAX_TEXTURE_UNITS = 0x84E2; + public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; + public static final int GL_MODELVIEW = 0x1700; + public static final int GL_MODULATE = 0x2100; + public static final int GL_MULTISAMPLE = 0x809D; + public static final int GL_NAND = 0x150E; + public static final int GL_NEAREST = 0x2600; + public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; + public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; + public static final int GL_NEVER = 0x0200; + public static final int GL_NICEST = 0x1102; + public static final int GL_NO_ERROR = 0; + public static final int GL_NOOP = 0x1505; + public static final int GL_NOR = 0x1508; + public static final int GL_NORMAL_ARRAY = 0x8075; + public static final int GL_NORMALIZE = 0x0BA1; + public static final int GL_NOTEQUAL = 0x0205; + public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; + public static final int GL_ONE = 1; + public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; + public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; + public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; + public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; + public static final int GL_OR = 0x1507; + public static final int GL_OR_INVERTED = 0x150D; + public static final int GL_OR_REVERSE = 0x150B; + public static final int GL_OUT_OF_MEMORY = 0x0505; + public static final int GL_PACK_ALIGNMENT = 0x0D05; + public static final int GL_PALETTE4_R5_G6_B5_OES = 0x8B92; + public static final int GL_PALETTE4_RGB5_A1_OES = 0x8B94; + public static final int GL_PALETTE4_RGB8_OES = 0x8B90; + public static final int GL_PALETTE4_RGBA4_OES = 0x8B93; + public static final int GL_PALETTE4_RGBA8_OES = 0x8B91; + public static final int GL_PALETTE8_R5_G6_B5_OES = 0x8B97; + public static final int GL_PALETTE8_RGB5_A1_OES = 0x8B99; + public static final int GL_PALETTE8_RGB8_OES = 0x8B95; + public static final int GL_PALETTE8_RGBA4_OES = 0x8B98; + public static final int GL_PALETTE8_RGBA8_OES = 0x8B96; + public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; + public static final int GL_POINT_SMOOTH = 0x0B10; + public static final int GL_POINT_SMOOTH_HINT = 0x0C51; + public static final int GL_POINTS = 0x0000; + public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POLYGON_OFFSET_FILL = 0x8037; + public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; + public static final int GL_POSITION = 0x1203; + public static final int GL_PROJECTION = 0x1701; + public static final int GL_QUADRATIC_ATTENUATION = 0x1209; + public static final int GL_RED_BITS = 0x0D52; + public static final int GL_RENDERER = 0x1F01; + public static final int GL_REPEAT = 0x2901; + public static final int GL_REPLACE = 0x1E01; + public static final int GL_RESCALE_NORMAL = 0x803A; + public static final int GL_RGB = 0x1907; + public static final int GL_RGBA = 0x1908; + public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; + public static final int GL_SAMPLE_COVERAGE = 0x80A0; + public static final int GL_SCISSOR_TEST = 0x0C11; + public static final int GL_SET = 0x150F; + public static final int GL_SHININESS = 0x1601; + public static final int GL_SHORT = 0x1402; + public static final int GL_SMOOTH = 0x1D01; + public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_SPECULAR = 0x1202; + public static final int GL_SPOT_CUTOFF = 0x1206; + public static final int GL_SPOT_DIRECTION = 0x1204; + public static final int GL_SPOT_EXPONENT = 0x1205; + public static final int GL_SRC_ALPHA = 0x0302; + public static final int GL_SRC_ALPHA_SATURATE = 0x0308; + public static final int GL_SRC_COLOR = 0x0300; + public static final int GL_STACK_OVERFLOW = 0x0503; + public static final int GL_STACK_UNDERFLOW = 0x0504; + public static final int GL_STENCIL_BITS = 0x0D57; + public static final int GL_STENCIL_BUFFER_BIT = 0x0400; + public static final int GL_STENCIL_TEST = 0x0B90; + public static final int GL_SUBPIXEL_BITS = 0x0D50; + public static final int GL_TEXTURE = 0x1702; + public static final int GL_TEXTURE_2D = 0x0DE1; + public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; + public static final int GL_TEXTURE_ENV = 0x2300; + public static final int GL_TEXTURE_ENV_COLOR = 0x2201; + public static final int GL_TEXTURE_ENV_MODE = 0x2200; + public static final int GL_TEXTURE_MAG_FILTER = 0x2800; + public static final int GL_TEXTURE_MIN_FILTER = 0x2801; + public static final int GL_TEXTURE_WRAP_S = 0x2802; + public static final int GL_TEXTURE_WRAP_T = 0x2803; + public static final int GL_TEXTURE0 = 0x84C0; + public static final int GL_TEXTURE1 = 0x84C1; + public static final int GL_TEXTURE2 = 0x84C2; + public static final int GL_TEXTURE3 = 0x84C3; + public static final int GL_TEXTURE4 = 0x84C4; + public static final int GL_TEXTURE5 = 0x84C5; + public static final int GL_TEXTURE6 = 0x84C6; + public static final int GL_TEXTURE7 = 0x84C7; + public static final int GL_TEXTURE8 = 0x84C8; + public static final int GL_TEXTURE9 = 0x84C9; + public static final int GL_TEXTURE10 = 0x84CA; + public static final int GL_TEXTURE11 = 0x84CB; + public static final int GL_TEXTURE12 = 0x84CC; + public static final int GL_TEXTURE13 = 0x84CD; + public static final int GL_TEXTURE14 = 0x84CE; + public static final int GL_TEXTURE15 = 0x84CF; + public static final int GL_TEXTURE16 = 0x84D0; + public static final int GL_TEXTURE17 = 0x84D1; + public static final int GL_TEXTURE18 = 0x84D2; + public static final int GL_TEXTURE19 = 0x84D3; + public static final int GL_TEXTURE20 = 0x84D4; + public static final int GL_TEXTURE21 = 0x84D5; + public static final int GL_TEXTURE22 = 0x84D6; + public static final int GL_TEXTURE23 = 0x84D7; + public static final int GL_TEXTURE24 = 0x84D8; + public static final int GL_TEXTURE25 = 0x84D9; + public static final int GL_TEXTURE26 = 0x84DA; + public static final int GL_TEXTURE27 = 0x84DB; + public static final int GL_TEXTURE28 = 0x84DC; + public static final int GL_TEXTURE29 = 0x84DD; + public static final int GL_TEXTURE30 = 0x84DE; + public static final int GL_TEXTURE31 = 0x84DF; + public static final int GL_TRIANGLE_FAN = 0x0006; + public static final int GL_TRIANGLE_STRIP = 0x0005; + public static final int GL_TRIANGLES = 0x0004; + public static final int GL_TRUE = 1; + public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; + public static final int GL_UNSIGNED_BYTE = 0x1401; + public static final int GL_UNSIGNED_SHORT = 0x1403; + public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; + public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; + public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; + public static final int GL_VENDOR = 0x1F00; + public static final int GL_VERSION = 0x1F02; + public static final int GL_VERTEX_ARRAY = 0x8074; + public static final int GL_XOR = 0x1506; + public static final int GL_ZERO = 0; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + + private static Buffer _colorPointer; + private static Buffer _normalPointer; + private static Buffer _texCoordPointer; + private static Buffer _vertexPointer; + diff --git a/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp new file mode 100644 index 0000000000000..3e5c19cdde425 --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES10cHeader.cpp @@ -0,0 +1,129 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if b/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if new file mode 100644 index 0000000000000..428ccee66626a --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if @@ -0,0 +1,130 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +public class GLES11Ext { + public static final int GL_BLEND_EQUATION_RGB_OES = 0x8009; + public static final int GL_BLEND_EQUATION_ALPHA_OES = 0x883D; + public static final int GL_BLEND_DST_RGB_OES = 0x80C8; + public static final int GL_BLEND_SRC_RGB_OES = 0x80C9; + public static final int GL_BLEND_DST_ALPHA_OES = 0x80CA; + public static final int GL_BLEND_SRC_ALPHA_OES = 0x80CB; + public static final int GL_BLEND_EQUATION_OES = 0x8009; + public static final int GL_FUNC_ADD_OES = 0x8006; + public static final int GL_FUNC_SUBTRACT_OES = 0x800A; + public static final int GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B; + public static final int GL_ETC1_RGB8_OES = 0x8D64; + public static final int GL_DEPTH_COMPONENT24_OES = 0x81A6; + public static final int GL_DEPTH_COMPONENT32_OES = 0x81A7; + public static final int GL_TEXTURE_CROP_RECT_OES = 0x8B9D; + public static final int GL_FIXED_OES = 0x140C; + public static final int GL_NONE_OES = 0; + public static final int GL_FRAMEBUFFER_OES = 0x8D40; + public static final int GL_RENDERBUFFER_OES = 0x8D41; + public static final int GL_RGBA4_OES = 0x8056; + public static final int GL_RGB5_A1_OES = 0x8057; + public static final int GL_RGB565_OES = 0x8D62; + public static final int GL_DEPTH_COMPONENT16_OES = 0x81A5; + public static final int GL_RENDERBUFFER_WIDTH_OES = 0x8D42; + public static final int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43; + public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44; + public static final int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50; + public static final int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51; + public static final int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52; + public static final int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53; + public static final int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54; + public static final int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55; + public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0; + public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1; + public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2; + public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3; + public static final int GL_COLOR_ATTACHMENT0_OES = 0x8CE0; + public static final int GL_DEPTH_ATTACHMENT_OES = 0x8D00; + public static final int GL_STENCIL_ATTACHMENT_OES = 0x8D20; + public static final int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5; + public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6; + public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7; + public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9; + public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA; + public static final int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD; + public static final int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6; + public static final int GL_RENDERBUFFER_BINDING_OES = 0x8CA7; + public static final int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8; + public static final int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506; + public static final int GL_WRITE_ONLY_OES = 0x88B9; + public static final int GL_BUFFER_ACCESS_OES = 0x88BB; + public static final int GL_BUFFER_MAPPED_OES = 0x88BC; + public static final int GL_BUFFER_MAP_POINTER_OES = 0x88BD; + public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; + public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; + public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; + public static final int GL_MAX_VERTEX_UNITS_OES = 0x86A4; + public static final int GL_MAX_PALETTE_MATRICES_OES = 0x8842; + public static final int GL_MATRIX_PALETTE_OES = 0x8840; + public static final int GL_MATRIX_INDEX_ARRAY_OES = 0x8844; + public static final int GL_WEIGHT_ARRAY_OES = 0x86AD; + public static final int GL_CURRENT_PALETTE_MATRIX_OES = 0x8843; + public static final int GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846; + public static final int GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847; + public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848; + public static final int GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849; + public static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E; + public static final int GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB; + public static final int GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9; + public static final int GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA; + public static final int GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC; + public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E; + public static final int GL_DEPTH_STENCIL_OES = 0x84F9; + public static final int GL_UNSIGNED_INT_24_8_OES = 0x84FA; + public static final int GL_DEPTH24_STENCIL8_OES = 0x88F0; + public static final int GL_RGB8_OES = 0x8051; + public static final int GL_RGBA8_OES = 0x8058; + public static final int GL_STENCIL_INDEX1_OES = 0x8D46; + public static final int GL_STENCIL_INDEX4_OES = 0x8D47; + public static final int GL_STENCIL_INDEX8_OES = 0x8D48; + public static final int GL_INCR_WRAP_OES = 0x8507; + public static final int GL_DECR_WRAP_OES = 0x8508; + public static final int GL_NORMAL_MAP_OES = 0x8511; + public static final int GL_REFLECTION_MAP_OES = 0x8512; + public static final int GL_TEXTURE_CUBE_MAP_OES = 0x8513; + public static final int GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A; + public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C; + public static final int GL_TEXTURE_GEN_MODE_OES = 0x2500; + public static final int GL_TEXTURE_GEN_STR_OES = 0x8D60; + public static final int GL_MIRRORED_REPEAT_OES = 0x8370; + public static final int GL_3DC_X_AMD = 0x87F9; + public static final int GL_3DC_XY_AMD = 0x87FA; + public static final int GL_ATC_RGB_AMD = 0x8C92; + public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93; + public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE; + public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; + public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; + public static final int GL_BGRA = 0x80E1; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + \ No newline at end of file diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp new file mode 100644 index 0000000000000..3e5c19cdde425 --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp @@ -0,0 +1,129 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + diff --git a/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if new file mode 100644 index 0000000000000..26f466fae2e1e --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if @@ -0,0 +1,151 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +package android.opengl; + +import java.nio.Buffer; + +public class GLES11 extends GLES10 { + public static final int GL_ACTIVE_TEXTURE = 0x84E0; + public static final int GL_ADD_SIGNED = 0x8574; + public static final int GL_ALPHA_SCALE = 0x0D1C; + public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; + public static final int GL_ALPHA_TEST_REF = 0x0BC2; + public static final int GL_ARRAY_BUFFER = 0x8892; + public static final int GL_ARRAY_BUFFER_BINDING = 0x8894; + public static final int GL_BLEND_DST = 0x0BE0; + public static final int GL_BLEND_SRC = 0x0BE1; + public static final int GL_BUFFER_ACCESS = 0x88BB; + public static final int GL_BUFFER_SIZE = 0x8764; + public static final int GL_BUFFER_USAGE = 0x8765; + public static final int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; + public static final int GL_CLIP_PLANE0 = 0x3000; + public static final int GL_CLIP_PLANE1 = 0x3001; + public static final int GL_CLIP_PLANE2 = 0x3002; + public static final int GL_CLIP_PLANE3 = 0x3003; + public static final int GL_CLIP_PLANE4 = 0x3004; + public static final int GL_CLIP_PLANE5 = 0x3005; + public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; + public static final int GL_COLOR_ARRAY_POINTER = 0x8090; + public static final int GL_COLOR_ARRAY_SIZE = 0x8081; + public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; + public static final int GL_COLOR_ARRAY_TYPE = 0x8082; + public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; + public static final int GL_COLOR_WRITEMASK = 0x0C23; + public static final int GL_COMBINE = 0x8570; + public static final int GL_COMBINE_ALPHA = 0x8572; + public static final int GL_COMBINE_RGB = 0x8571; + public static final int GL_CONSTANT = 0x8576; + public static final int GL_COORD_REPLACE_OES = 0x8862; + public static final int GL_CULL_FACE_MODE = 0x0B45; + public static final int GL_CURRENT_COLOR = 0x0B00; + public static final int GL_CURRENT_NORMAL = 0x0B02; + public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; + public static final int GL_DEPTH_FUNC = 0x0B74; + public static final int GL_DEPTH_RANGE = 0x0B70; + public static final int GL_DEPTH_WRITEMASK = 0x0B72; + public static final int GL_DOT3_RGB = 0x86AE; + public static final int GL_DOT3_RGBA = 0x86AF; + public static final int GL_DYNAMIC_DRAW = 0x88E8; + public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; + public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; + public static final int GL_FRONT_FACE = 0x0B46; + public static final int GL_GENERATE_MIPMAP = 0x8191; + public static final int GL_GENERATE_MIPMAP_HINT = 0x8192; + public static final int GL_INTERPOLATE = 0x8575; + public static final int GL_LINE_WIDTH = 0x0B21; + public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MAX_CLIP_PLANES = 0x0D32; + public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; + public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; + public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; + public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; + public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; + public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; + public static final int GL_OPERAND0_ALPHA = 0x8598; + public static final int GL_OPERAND0_RGB = 0x8590; + public static final int GL_OPERAND1_ALPHA = 0x8599; + public static final int GL_OPERAND1_RGB = 0x8591; + public static final int GL_OPERAND2_ALPHA = 0x859A; + public static final int GL_OPERAND2_RGB = 0x8592; + public static final int GL_POINT_DISTANCE_ATTENUATION = 0x8129; + public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; + public static final int GL_POINT_SIZE_ARRAY_OES = 0x8B9C; + public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C; + public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; + public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A; + public static final int GL_POINT_SIZE_MAX = 0x8127; + public static final int GL_POINT_SIZE_MIN = 0x8126; + public static final int GL_POINT_SPRITE_OES = 0x8861; + public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; + public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; + public static final int GL_PREVIOUS = 0x8578; + public static final int GL_PRIMARY_COLOR = 0x8577; + public static final int GL_PROJECTION_MATRIX = 0x0BA7; + public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; + public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; + public static final int GL_RGB_SCALE = 0x8573; + public static final int GL_SAMPLE_BUFFERS = 0x80A8; + public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; + public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; + public static final int GL_SAMPLES = 0x80A9; + public static final int GL_SCISSOR_BOX = 0x0C10; + public static final int GL_SHADE_MODEL = 0x0B54; + public static final int GL_SRC0_ALPHA = 0x8588; + public static final int GL_SRC0_RGB = 0x8580; + public static final int GL_SRC1_ALPHA = 0x8589; + public static final int GL_SRC1_RGB = 0x8581; + public static final int GL_SRC2_ALPHA = 0x858A; + public static final int GL_SRC2_RGB = 0x8582; + public static final int GL_STATIC_DRAW = 0x88E4; + public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; + public static final int GL_STENCIL_FAIL = 0x0B94; + public static final int GL_STENCIL_FUNC = 0x0B92; + public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; + public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; + public static final int GL_STENCIL_REF = 0x0B97; + public static final int GL_STENCIL_VALUE_MASK = 0x0B93; + public static final int GL_STENCIL_WRITEMASK = 0x0B98; + public static final int GL_SUBTRACT = 0x84E7; + public static final int GL_TEXTURE_BINDING_2D = 0x8069; + public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; + public static final int GL_TEXTURE_MATRIX = 0x0BA8; + public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; + public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; + public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; + public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; + public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; + public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; + public static final int GL_VIEWPORT = 0x0BA2; + public static final int GL_WRITE_ONLY = 0x88B9; + + native private static void _nativeClassInit(); + static { + _nativeClassInit(); + } + diff --git a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp new file mode 100644 index 0000000000000..3e5c19cdde425 --- /dev/null +++ b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp @@ -0,0 +1,129 @@ +** +** Copyright 2009, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +// This source file is automatically generated + +#include +#include + +#include +#include + +#include + +#define _NUM_COMPRESSED_TEXTURE_FORMATS \ + (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) + +static int initialized = 0; + +static jclass nioAccessClass; +static jclass bufferClass; +static jclass OOMEClass; +static jclass UOEClass; +static jclass IAEClass; +static jclass AIOOBEClass; +static jmethodID getBasePointerID; +static jmethodID getBaseArrayID; +static jmethodID getBaseArrayOffsetID; +static jfieldID positionID; +static jfieldID limitID; +static jfieldID elementSizeShiftID; + +/* Cache method IDs each time the class is loaded. */ + +static void +nativeClassInitBuffer(JNIEnv *_env) +{ + jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); + nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal); + + jclass bufferClassLocal = _env->FindClass("java/nio/Buffer"); + bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal); + + getBasePointerID = _env->GetStaticMethodID(nioAccessClass, + "getBasePointer", "(Ljava/nio/Buffer;)J"); + getBaseArrayID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;"); + getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass, + "getBaseArrayOffset", "(Ljava/nio/Buffer;)I"); + + positionID = _env->GetFieldID(bufferClass, "position", "I"); + limitID = _env->GetFieldID(bufferClass, "limit", "I"); + elementSizeShiftID = + _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); +} + + +static void +nativeClassInit(JNIEnv *_env, jclass glImplClass) +{ + nativeClassInitBuffer(_env); + + jclass IAEClassLocal = + _env->FindClass("java/lang/IllegalArgumentException"); + jclass OOMEClassLocal = + _env->FindClass("java/lang/OutOfMemoryError"); + jclass UOEClassLocal = + _env->FindClass("java/lang/UnsupportedOperationException"); + jclass AIOOBEClassLocal = + _env->FindClass("java/lang/ArrayIndexOutOfBoundsException"); + + IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal); + OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal); + UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal); + AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal); +} + +static void * +getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) +{ + jint position; + jint limit; + jint elementSizeShift; + jlong pointer; + jint offset; + void *data; + + position = _env->GetIntField(buffer, positionID); + limit = _env->GetIntField(buffer, limitID); + elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID); + *remaining = (limit - position) << elementSizeShift; + pointer = _env->CallStaticLongMethod(nioAccessClass, + getBasePointerID, buffer); + if (pointer != 0L) { + *array = NULL; + return (void *) (jint) pointer; + } + + *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass, + getBaseArrayID, buffer); + offset = _env->CallStaticIntMethod(nioAccessClass, + getBaseArrayOffsetID, buffer); + data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0); + + return (void *) ((char *) data + offset); +} + + +static void +releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) +{ + _env->ReleasePrimitiveArrayCritical(array, data, + commit ? 0 : JNI_ABORT); +} + +// -------------------------------------------------------------------------- + diff --git a/opengl/tools/glgen/stubs/glGetString.cpp b/opengl/tools/glgen/stubs/gles11/glGetString.cpp similarity index 93% rename from opengl/tools/glgen/stubs/glGetString.cpp rename to opengl/tools/glgen/stubs/gles11/glGetString.cpp index 22e12971778df..a400859f771f6 100644 --- a/opengl/tools/glgen/stubs/glGetString.cpp +++ b/opengl/tools/glgen/stubs/gles11/glGetString.cpp @@ -1,6 +1,7 @@ #include /* const GLubyte * glGetString ( GLenum name ) */ +static jstring android_glGetString (JNIEnv *_env, jobject _this, jint name) { diff --git a/opengl/tools/glgen/stubs/glGetString.java-impl b/opengl/tools/glgen/stubs/gles11/glGetString.java similarity index 100% rename from opengl/tools/glgen/stubs/glGetString.java-impl rename to opengl/tools/glgen/stubs/gles11/glGetString.java diff --git a/opengl/tools/glgen/stubs/glGetString.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetString.nativeReg similarity index 100% rename from opengl/tools/glgen/stubs/glGetString.nativeReg rename to opengl/tools/glgen/stubs/gles11/glGetString.nativeReg diff --git a/opengl/tools/glgen/stubs/GL10ExtHeader.java-if b/opengl/tools/glgen/stubs/jsr239/GL10ExtHeader.java-if similarity index 100% rename from opengl/tools/glgen/stubs/GL10ExtHeader.java-if rename to opengl/tools/glgen/stubs/jsr239/GL10ExtHeader.java-if diff --git a/opengl/tools/glgen/stubs/GL10Header.java-if b/opengl/tools/glgen/stubs/jsr239/GL10Header.java-if similarity index 100% rename from opengl/tools/glgen/stubs/GL10Header.java-if rename to opengl/tools/glgen/stubs/jsr239/GL10Header.java-if diff --git a/opengl/tools/glgen/stubs/GL11ExtHeader.java-if b/opengl/tools/glgen/stubs/jsr239/GL11ExtHeader.java-if similarity index 100% rename from opengl/tools/glgen/stubs/GL11ExtHeader.java-if rename to opengl/tools/glgen/stubs/jsr239/GL11ExtHeader.java-if diff --git a/opengl/tools/glgen/stubs/GL11ExtensionPackHeader.java-if b/opengl/tools/glgen/stubs/jsr239/GL11ExtensionPackHeader.java-if similarity index 100% rename from opengl/tools/glgen/stubs/GL11ExtensionPackHeader.java-if rename to opengl/tools/glgen/stubs/jsr239/GL11ExtensionPackHeader.java-if diff --git a/opengl/tools/glgen/stubs/GL11Header.java-if b/opengl/tools/glgen/stubs/jsr239/GL11Header.java-if similarity index 100% rename from opengl/tools/glgen/stubs/GL11Header.java-if rename to opengl/tools/glgen/stubs/jsr239/GL11Header.java-if diff --git a/opengl/tools/glgen/stubs/GL11ImplHeader.java-impl b/opengl/tools/glgen/stubs/jsr239/GL11ImplHeader.java-impl similarity index 100% rename from opengl/tools/glgen/stubs/GL11ImplHeader.java-impl rename to opengl/tools/glgen/stubs/jsr239/GL11ImplHeader.java-impl diff --git a/opengl/tools/glgen/stubs/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp similarity index 99% rename from opengl/tools/glgen/stubs/GLCHeader.cpp rename to opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp index 6495686b2aad4..4636081cf0f35 100644 --- a/opengl/tools/glgen/stubs/GLCHeader.cpp +++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp @@ -44,7 +44,7 @@ static jfieldID elementSizeShiftID; /* Cache method IDs each time the class is loaded. */ -void +static void nativeClassInitBuffer(JNIEnv *_env) { jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess"); diff --git a/opengl/tools/glgen/stubs/GLHeader.java-if b/opengl/tools/glgen/stubs/jsr239/GLHeader.java-if similarity index 100% rename from opengl/tools/glgen/stubs/GLHeader.java-if rename to opengl/tools/glgen/stubs/jsr239/GLHeader.java-if diff --git a/opengl/tools/glgen/stubs/GLImplHeader.java-impl b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl similarity index 100% rename from opengl/tools/glgen/stubs/GLImplHeader.java-impl rename to opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl diff --git a/opengl/tools/glgen/stubs/jsr239/glGetString.cpp b/opengl/tools/glgen/stubs/jsr239/glGetString.cpp new file mode 100644 index 0000000000000..a400859f771f6 --- /dev/null +++ b/opengl/tools/glgen/stubs/jsr239/glGetString.cpp @@ -0,0 +1,11 @@ +#include + +/* const GLubyte * glGetString ( GLenum name ) */ +static +jstring +android_glGetString + (JNIEnv *_env, jobject _this, jint name) { + const char * chars = (const char *)glGetString((GLenum)name); + jstring output = _env->NewStringUTF(chars); + return output; +} diff --git a/opengl/tools/glgen/stubs/glGetString.java-10-if b/opengl/tools/glgen/stubs/jsr239/glGetString.java-10-if similarity index 100% rename from opengl/tools/glgen/stubs/glGetString.java-10-if rename to opengl/tools/glgen/stubs/jsr239/glGetString.java-10-if diff --git a/opengl/tools/glgen/stubs/glGetString.java-if b/opengl/tools/glgen/stubs/jsr239/glGetString.java-if similarity index 100% rename from opengl/tools/glgen/stubs/glGetString.java-if rename to opengl/tools/glgen/stubs/jsr239/glGetString.java-if diff --git a/opengl/tools/glgen/stubs/jsr239/glGetString.java-impl b/opengl/tools/glgen/stubs/jsr239/glGetString.java-impl new file mode 100644 index 0000000000000..8c7881cfd8906 --- /dev/null +++ b/opengl/tools/glgen/stubs/jsr239/glGetString.java-impl @@ -0,0 +1,16 @@ + // C function const GLubyte * glGetString ( GLenum name ) + + public native String _glGetString( + int name + ); + + public String glGetString( + int name + ) { + String returnValue; + returnValue = _glGetString( + name + ); + return returnValue; + } + diff --git a/opengl/tools/glgen/stubs/jsr239/glGetString.nativeReg b/opengl/tools/glgen/stubs/jsr239/glGetString.nativeReg new file mode 100644 index 0000000000000..e64187c8a3fb5 --- /dev/null +++ b/opengl/tools/glgen/stubs/jsr239/glGetString.nativeReg @@ -0,0 +1 @@ +{"_glGetString", "(I)Ljava/lang/String;", (void *) android_glGetString },