Merge "Prevent windows from freezing screen while timeout"
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@@ -4717,7 +4717,8 @@ public class WindowManagerService extends IWindowManager.Stub
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WindowState w = wtoken.allAppWindows.get(i);
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WindowState w = wtoken.allAppWindows.get(i);
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if (w.mAppFreezing) {
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if (w.mAppFreezing) {
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w.mAppFreezing = false;
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w.mAppFreezing = false;
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if (w.mHasSurface && !w.mOrientationChanging) {
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if (w.mHasSurface && !w.mOrientationChanging
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&& mWindowsFreezingScreen != WINDOWS_FREEZING_SCREENS_TIMEOUT) {
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if (DEBUG_ORIENTATION) Slog.v(TAG, "set mOrientationChanging of " + w);
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if (DEBUG_ORIENTATION) Slog.v(TAG, "set mOrientationChanging of " + w);
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w.mOrientationChanging = true;
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w.mOrientationChanging = true;
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mInnerFields.mOrientationChangeComplete = false;
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mInnerFields.mOrientationChangeComplete = false;
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@@ -9083,7 +9084,7 @@ public class WindowManagerService extends IWindowManager.Stub
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// If the screen is currently frozen or off, then keep
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// If the screen is currently frozen or off, then keep
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// it frozen/off until this window draws at its new
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// it frozen/off until this window draws at its new
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// orientation.
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// orientation.
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if (!okToDisplay()) {
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if (!okToDisplay() && mWindowsFreezingScreen != WINDOWS_FREEZING_SCREENS_TIMEOUT) {
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if (DEBUG_ORIENTATION) Slog.v(TAG, "Changing surface while display frozen: " + w);
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if (DEBUG_ORIENTATION) Slog.v(TAG, "Changing surface while display frozen: " + w);
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w.mOrientationChanging = true;
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w.mOrientationChanging = true;
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w.mLastFreezeDuration = 0;
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w.mLastFreezeDuration = 0;
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