am 52a5096f: Merge "tweak the electron beam animation a bit" into klp-dev
* commit '52a5096f7cf6ef2505e182a681b0a9705bbd44bd': tweak the electron beam animation a bit
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@@ -319,10 +319,10 @@ final class ElectronBeam {
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/**
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* Draws a frame where the electron beam has been stretched out into
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* a thin white horizontal line that fades as it expands outwards.
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* a thin white horizontal line that fades as it collapses inwards.
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*
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* @param stretch The stretch factor. 0.0 is no stretch / no fade,
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* 1.0 is maximum stretch / maximum fade.
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* @param stretch The stretch factor. 0.0 is maximum stretch / no fade,
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* 1.0 is collapsed / maximum fade.
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*/
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private void drawHStretch(float stretch) {
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// compute interpolation scale factor
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@@ -338,7 +338,7 @@ final class ElectronBeam {
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// draw narrow fading white line
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setHStretchQuad(mVertexBuffer, mDisplayWidth, mDisplayHeight, ag);
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GLES10.glColor4f(1.0f - ag, 1.0f - ag, 1.0f - ag, 1.0f);
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GLES10.glColor4f(1.0f - ag*0.75f, 1.0f - ag*0.75f, 1.0f - ag*0.75f, 1.0f);
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GLES10.glDrawArrays(GLES10.GL_TRIANGLE_FAN, 0, 4);
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// clean up
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@@ -355,7 +355,7 @@ final class ElectronBeam {
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}
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private static void setHStretchQuad(FloatBuffer vtx, float dw, float dh, float a) {
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final float w = dw + (dw * a);
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final float w = 2 * dw * (1.0f - a);
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final float h = 1.0f;
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final float x = (dw - w) * 0.5f;
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final float y = (dh - h) * 0.5f;
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