Merge "Fix the animation glitch when NSSL adds and removes a HUN in the same frame." into sc-v2-dev

This commit is contained in:
Jeff DeCew
2022-01-27 20:26:55 +00:00
committed by Android (Google) Code Review

View File

@@ -130,6 +130,7 @@ public class NotificationStackScrollLayout extends ViewGroup implements Dumpable
public static final float BACKGROUND_ALPHA_DIMMED = 0.7f; public static final float BACKGROUND_ALPHA_DIMMED = 0.7f;
private static final String TAG = "StackScroller"; private static final String TAG = "StackScroller";
private static final boolean SPEW = Log.isLoggable(TAG, Log.VERBOSE);
// Usage: // Usage:
// adb shell setprop persist.debug.nssl true && adb reboot // adb shell setprop persist.debug.nssl true && adb reboot
@@ -3156,6 +3157,13 @@ public class NotificationStackScrollLayout extends ViewGroup implements Dumpable
AnimationEvent event = new AnimationEvent(row, type); AnimationEvent event = new AnimationEvent(row, type);
event.headsUpFromBottom = onBottom; event.headsUpFromBottom = onBottom;
mAnimationEvents.add(event); mAnimationEvents.add(event);
if (SPEW) {
Log.v(TAG, "Generating HUN animation event: "
+ " isHeadsUp=" + isHeadsUp
+ " type=" + type
+ " onBottom=" + onBottom
+ " row=" + row.getEntry().getKey());
}
} }
mHeadsUpChangeAnimations.clear(); mHeadsUpChangeAnimations.clear();
mAddedHeadsUpChildren.clear(); mAddedHeadsUpChildren.clear();
@@ -4679,7 +4687,22 @@ public class NotificationStackScrollLayout extends ViewGroup implements Dumpable
@ShadeViewRefactor(RefactorComponent.STATE_RESOLVER) @ShadeViewRefactor(RefactorComponent.STATE_RESOLVER)
public void generateHeadsUpAnimation(ExpandableNotificationRow row, boolean isHeadsUp) { public void generateHeadsUpAnimation(ExpandableNotificationRow row, boolean isHeadsUp) {
if (mAnimationsEnabled && (isHeadsUp || mHeadsUpGoingAwayAnimationsAllowed)) { final boolean add = mAnimationsEnabled && (isHeadsUp || mHeadsUpGoingAwayAnimationsAllowed);
if (SPEW) {
Log.v(TAG, "generateHeadsUpAnimation:"
+ " willAdd=" + add
+ " isHeadsUp=" + isHeadsUp
+ " row=" + row.getEntry().getKey());
}
if (add) {
// If we're hiding a HUN we just started showing THIS FRAME, then remove that event,
// and do not add the disappear event either.
if (!isHeadsUp && mHeadsUpChangeAnimations.remove(new Pair<>(row, true))) {
if (SPEW) {
Log.v(TAG, "generateHeadsUpAnimation: previous hun appear animation cancelled");
}
return;
}
mHeadsUpChangeAnimations.add(new Pair<>(row, isHeadsUp)); mHeadsUpChangeAnimations.add(new Pair<>(row, isHeadsUp));
mNeedsAnimation = true; mNeedsAnimation = true;
if (!mIsExpanded && !mWillExpand && !isHeadsUp) { if (!mIsExpanded && !mWillExpand && !isHeadsUp) {