Change name of overlay subdir property to sku.

am: c03d9483f0

Change-Id: I1368890b9c2dde2c5177473da3af0872c0c937a1
This commit is contained in:
Jakub Adamek
2016-10-03 10:30:14 +00:00
committed by android-build-merger
4 changed files with 17 additions and 21 deletions

View File

@@ -186,18 +186,19 @@ static void verifySystemIdmaps()
argv[argc++] = AssetManager::TARGET_APK_PATH;
argv[argc++] = AssetManager::IDMAP_DIR;
// Directories to scan for overlays: if OVERLAY_SUBDIR_PROPERTY is defined,
// use OVERLAY_SUBDIR/<value of OVERLAY_SUBDIR_PROPERTY>/ if exists, otherwise
// Directories to scan for overlays: if OVERLAY_SKU_DIR_PROPERTY is defined,
// use OVERLAY_DIR/<value of OVERLAY_SKU_DIR_PROPERTY> if exists, otherwise
// use OVERLAY_DIR if exists.
char subdir[PROP_VALUE_MAX];
int len = __system_property_get(AssetManager::OVERLAY_SUBDIR_PROPERTY, subdir);
int len = __system_property_get(AssetManager::OVERLAY_SKU_DIR_PROPERTY, subdir);
String8 overlayPath;
if (len > 0) {
String8 subdirPath = String8(AssetManager::OVERLAY_SUBDIR) + "/" + subdir;
if (stat(subdirPath.string(), &st) == 0) {
argv[argc++] = subdirPath.string();
}
} else if (stat(AssetManager::OVERLAY_DIR, &st) == 0) {
argv[argc++] = AssetManager::OVERLAY_DIR;
overlayPath = String8(AssetManager::OVERLAY_DIR) + "/" + subdir;
} else {
overlayPath = String8(AssetManager::OVERLAY_DIR);
}
if (stat(overlayPath.string(), &st) == 0) {
argv[argc++] = overlayPath.string();
}
// Finally, invoke idmap (if any overlay directory exists)

View File

@@ -260,16 +260,13 @@ class FileDescriptorInfo {
// Whitelist files needed for Runtime Resource Overlay, like these:
// /system/vendor/overlay/framework-res.apk
// /system/vendor/overlay-subdir/pg/framework-res.apk
// /system/vendor/overlay/PG/android-framework-runtime-resource-overlay.apk
// /data/resource-cache/system@vendor@overlay@framework-res.apk@idmap
// /data/resource-cache/system@vendor@overlay-subdir@pg@framework-res.apk@idmap
// See AssetManager.cpp for more details on overlay-subdir.
// /data/resource-cache/system@vendor@overlay@PG@framework-res.apk@idmap
static const char* kOverlayDir = "/system/vendor/overlay/";
static const char* kOverlaySubdir = "/system/vendor/overlay-subdir/";
static const char* kApkSuffix = ".apk";
if ((android::base::StartsWith(path, kOverlayDir)
|| android::base::StartsWith(path, kOverlaySubdir))
if (android::base::StartsWith(path, kOverlayDir)
&& android::base::EndsWith(path, kApkSuffix)
&& path.find("/../") == std::string::npos) {
return true;

View File

@@ -73,12 +73,11 @@ public:
static const char* IDMAP_BIN;
static const char* OVERLAY_DIR;
/*
* If OVERLAY_SUBDIR_PROPERTY is set, search for runtime resource overlay
* APKs in OVERLAY_SUBDIR/<value of OVERLAY_SUBDIR_PROPERTY>/ rather than in
* If OVERLAY_SKU_DIR_PROPERTY is set, search for runtime resource overlay
* APKs in OVERLAY_DIR/<value of OVERLAY_SKU_DIR_PROPERTY> rather than in
* OVERLAY_DIR.
*/
static const char* OVERLAY_SUBDIR;
static const char* OVERLAY_SUBDIR_PROPERTY;
static const char* OVERLAY_SKU_DIR_PROPERTY;
static const char* TARGET_PACKAGE_NAME;
static const char* TARGET_APK_PATH;
static const char* IDMAP_DIR;

View File

@@ -76,10 +76,9 @@ static volatile int32_t gCount = 0;
const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
const char* AssetManager::OVERLAY_SKU_DIR_PROPERTY = "ro.boot.vendor.overlay.sku";
const char* AssetManager::TARGET_PACKAGE_NAME = "android";
const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
const char* AssetManager::OVERLAY_SUBDIR = "/system/vendor/overlay-subdir";
const char* AssetManager::OVERLAY_SUBDIR_PROPERTY = "ro.boot.vendor.overlay.subdir";
const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
namespace {