Merge "Update equals and hashCode methods of NoMan.Policy"
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@@ -1638,7 +1638,7 @@ public class NotificationManager {
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@Override
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public int hashCode() {
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return Objects.hash(priorityCategories, priorityCallSenders, priorityMessageSenders,
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suppressedVisualEffects);
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suppressedVisualEffects, state);
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}
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@Override
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@@ -1650,10 +1650,10 @@ public class NotificationManager {
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&& other.priorityCallSenders == priorityCallSenders
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&& other.priorityMessageSenders == priorityMessageSenders
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&& suppressedVisualEffectsEqual(suppressedVisualEffects,
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other.suppressedVisualEffects);
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other.suppressedVisualEffects)
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&& other.state == this.state;
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}
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private boolean suppressedVisualEffectsEqual(int suppressedEffects,
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int otherSuppressedVisualEffects) {
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if (suppressedEffects == otherSuppressedVisualEffects) {
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@@ -3911,8 +3911,7 @@ public class AudioService extends IAudioService.Stub
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final boolean muteSystem = (zenPolicy.priorityCategories
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& NotificationManager.Policy.PRIORITY_CATEGORY_SYSTEM) == 0;
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final boolean muteNotificationAndRing = ZenModeConfig
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.areAllPriorityOnlyNotificationZenSoundsMuted(
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mNm.getConsolidatedNotificationPolicy());
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.areAllPriorityOnlyNotificationZenSoundsMuted(zenPolicy);
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return muteAlarms && isAlarm(streamType)
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|| muteMedia && isMedia(streamType)
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|| muteSystem && isSystem(streamType)
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@@ -3924,11 +3923,13 @@ public class AudioService extends IAudioService.Stub
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}
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/**
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* DND total silence: media and alarms streams are tied to the muted ringer
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* {@link ZenModeHelper.RingerModeDelegate#getRingerModeAffectedStreams(int)}
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* DND alarms only: notification, ringer + system muted (by default tied to muted ringer mode)
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* DND priority only: alarms, media, system streams can be muted separate from ringer based on
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* zenPolicy (this method determines which streams)
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* Notifications, ringer and system sounds are controlled by the ringer:
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* {@link ZenModeHelper.RingerModeDelegate#getRingerModeAffectedStreams(int)} but can
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* also be muted by DND based on the DND mode:
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* DND total silence: media and alarms streams can be muted by DND
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* DND alarms only: no streams additionally controlled by DND
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* DND priority only: alarms, media, system, ringer and notification streams can be muted by
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* DND. The current applied zenPolicy determines which streams will be muted by DND.
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* @return true if changed, else false
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*/
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private boolean updateZenModeAffectedStreams() {
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@@ -3949,6 +3950,11 @@ public class AudioService extends IAudioService.Stub
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& NotificationManager.Policy.PRIORITY_CATEGORY_SYSTEM) == 0) {
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zenModeAffectedStreams |= 1 << AudioManager.STREAM_SYSTEM;
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}
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if (ZenModeConfig.areAllPriorityOnlyNotificationZenSoundsMuted(zenPolicy)) {
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zenModeAffectedStreams |= 1 << AudioManager.STREAM_NOTIFICATION;
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zenModeAffectedStreams |= 1 << AudioManager.STREAM_RING;
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}
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}
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if (mZenModeAffectedStreams != zenModeAffectedStreams) {
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@@ -98,7 +98,7 @@ public class ZenModeConfigTest extends UiServiceTestCase {
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suppressedVisualEffects |= Policy.SUPPRESSED_EFFECT_AMBIENT;
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Policy expectedPolicy = new Policy(priorityCategories, priorityCallSenders,
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priorityMessageSenders, suppressedVisualEffects);
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priorityMessageSenders, suppressedVisualEffects, 0);
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assertEquals(expectedPolicy, config.toNotificationPolicy(zenPolicy));
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}
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