am a8c68be8: am df8fc2e1: am 9a693ed9: Doc fix-corrects the cited download locations

* commit 'a8c68be89d3735e5d579e521d0798032303330d3':
  Doc fix-corrects the cited download locations
This commit is contained in:
Bill Gruber
2011-04-12 12:42:26 -07:00
committed by Android Git Automerger
3 changed files with 8 additions and 8 deletions

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@@ -97,7 +97,7 @@ file</a>.</p>
<img src="{@docRoot}images/billing_list_form.png" height="840" id="figure3" /> <img src="{@docRoot}images/billing_list_form.png" height="840" id="figure3" />
<p class="img-caption"> <p class="img-caption">
f<strong>Figure 3.</strong> The Create New In-app Product page lets you add items to an <strong>Figure 3.</strong> The Create New In-app Product page lets you add items to an
application's product list. application's product list.
</p> </p>

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@@ -163,11 +163,11 @@ Selected</strong> to begin the download.</p>
<p>When the download is complete, the Android SDK and AVD Manager saves the component into the <p>When the download is complete, the Android SDK and AVD Manager saves the component into the
following directory:</p> following directory:</p>
<p><code>&lt;sdk&gt;/google-market_billing/</code></p> <p><code>&lt;sdk&gt;/extras/google/market_billing/</code></p>
<p>If you want to see an end-to-end demonstration of in-app billing before you integrate in-app <p>If you want to see an end-to-end demonstration of in-app billing before you integrate in-app
billing into your own application, you can build and run the sample application. Building and billing into your own application, you can build and run the sample application. Building and
running the sample application involves three tasks:<p> running the sample application involves three tasks:</p>
<ul> <ul>
<li>Configuring and building the sample application.</li> <li>Configuring and building the sample application.</li>
@@ -501,7 +501,7 @@ protected Bundle makeRequestBundle(String method) {
<p>To use this helper method, you pass in a <code>String</code> that corresponds to one of the five <p>To use this helper method, you pass in a <code>String</code> that corresponds to one of the five
types of billing requests. The method returns a Bundle that has the three required keys defined. The types of billing requests. The method returns a Bundle that has the three required keys defined. The
following sections show you how to use this helper method when you send a billing request.<p> following sections show you how to use this helper method when you send a billing request.</p>
<p class="caution"><strong>Important</strong>: You must make all in-app billing requests from your <p class="caution"><strong>Important</strong>: You must make all in-app billing requests from your
application's main thread.</p> application's main thread.</p>

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@@ -368,7 +368,7 @@ to set up your development environment for licensing. </p>
<ol> <ol>
<li><a href="#download-sdk">Downloading the latest SDK</a>, if you haven't already done so </li> <li><a href="#download-sdk">Downloading the latest SDK</a>, if you haven't already done so </li>
<li><a href="#runtime-setup">Setting up the runtime environment</a> for development</a></li> <li><a href="#runtime-setup">Setting up the runtime environment</a> for development</li>
<li><a href="#download-lvl">Downloading the Market Licensing component</a> into your SDK </li> <li><a href="#download-lvl">Downloading the Market Licensing component</a> into your SDK </li>
<li><a href="#lvl-setup">Setting up the Licensing Verification Library</a></li> <li><a href="#lvl-setup">Setting up the Licensing Verification Library</a></li>
<li><a href="#add-library">Including the LVL library project in your application</a></li> <li><a href="#add-library">Including the LVL library project in your application</a></li>
@@ -582,9 +582,9 @@ Licensing package contains the LVL and the LVL sample application. </div>
<p>When the download is complete, the Android SDK and AVD Manager installs both <p>When the download is complete, the Android SDK and AVD Manager installs both
the LVL library project and the example application into these directories: </p> the LVL library project and the example application into these directories: </p>
<p style="margin-left:2em"><code>&lt;<em>sdk</em>&gt;/market_licensing/library/</code> <p style="margin-left:2em"><code>&lt;<em>sdk</em>&gt;/extras/google/market_licensing/library/</code>
&nbsp;&nbsp;(the LVL library project)<br /> &nbsp;&nbsp;(the LVL library project)<br />
<code>&lt;<em>sdk</em>&gt;/market_licensing/sample/</code>&nbsp;&nbsp;(the example <code>&lt;<em>sdk</em>&gt;/extras/google/market_licensing/sample/</code>&nbsp;&nbsp;(the example
application)</p> application)</p>
<p>If you aren't familiar with how to download components into your SDK, see the <p>If you aren't familiar with how to download components into your SDK, see the
@@ -1530,7 +1530,7 @@ Make sure that you sign in to the account from which the application you are
licensing is published (or will be published). </li> licensing is published (or will be published). </li>
<li>In the account home page, locate the "Edit profile" link and click it. </li> <li>In the account home page, locate the "Edit profile" link and click it. </li>
<li>In the Edit Profile page, locate the "Licensing" pane, shown below. Your <li>In the Edit Profile page, locate the "Licensing" pane, shown below. Your
public key for licensing is given in the "Public key" text box. </p> public key for licensing is given in the "Public key" text box. </li>
</ol> </ol>
<p>To add the public key to your application, simply copy/paste the key string <p>To add the public key to your application, simply copy/paste the key string