Move the java and jni renderscript files to the proper location.
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158
graphics/java/android/renderscript/RSSurfaceView.java
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158
graphics/java/android/renderscript/RSSurfaceView.java
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import java.io.Writer;
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import java.util.ArrayList;
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import java.util.concurrent.Semaphore;
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import android.content.Context;
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import android.os.Handler;
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import android.os.Message;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.util.Log;
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import android.view.Surface;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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/**
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* @hide
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*
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**/
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public class RSSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
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private SurfaceHolder mSurfaceHolder;
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/**
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* Standard View constructor. In order to render something, you
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* must call {@link #setRenderer} to register a renderer.
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*/
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public RSSurfaceView(Context context) {
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super(context);
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init();
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Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
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}
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/**
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* Standard View constructor. In order to render something, you
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* must call {@link #setRenderer} to register a renderer.
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*/
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public RSSurfaceView(Context context, AttributeSet attrs) {
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super(context, attrs);
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init();
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Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
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}
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private void init() {
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// Install a SurfaceHolder.Callback so we get notified when the
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// underlying surface is created and destroyed
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SurfaceHolder holder = getHolder();
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holder.addCallback(this);
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holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
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}
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/**
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* This method is part of the SurfaceHolder.Callback interface, and is
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* not normally called or subclassed by clients of RSSurfaceView.
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*/
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public void surfaceCreated(SurfaceHolder holder) {
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Log.v(RenderScript.LOG_TAG, "surfaceCreated");
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mSurfaceHolder = holder;
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//mGLThread.surfaceCreated();
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}
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/**
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* This method is part of the SurfaceHolder.Callback interface, and is
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* not normally called or subclassed by clients of RSSurfaceView.
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*/
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public void surfaceDestroyed(SurfaceHolder holder) {
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// Surface will be destroyed when we return
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Log.v(RenderScript.LOG_TAG, "surfaceDestroyed");
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//mGLThread.surfaceDestroyed();
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}
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/**
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* This method is part of the SurfaceHolder.Callback interface, and is
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* not normally called or subclassed by clients of RSSurfaceView.
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*/
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public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
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Log.v(RenderScript.LOG_TAG, "surfaceChanged");
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//mGLThread.onWindowResize(w, h);
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}
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/**
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* Inform the view that the activity is paused. The owner of this view must
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* call this method when the activity is paused. Calling this method will
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* pause the rendering thread.
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* Must not be called before a renderer has been set.
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*/
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public void onPause() {
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Log.v(RenderScript.LOG_TAG, "onPause");
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//mGLThread.onPause();
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}
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/**
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* Inform the view that the activity is resumed. The owner of this view must
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* call this method when the activity is resumed. Calling this method will
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* recreate the OpenGL display and resume the rendering
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* thread.
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* Must not be called before a renderer has been set.
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*/
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public void onResume() {
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Log.v(RenderScript.LOG_TAG, "onResume");
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//mGLThread.onResume();
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}
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/**
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* Queue a runnable to be run on the GL rendering thread. This can be used
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* to communicate with the Renderer on the rendering thread.
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* Must not be called before a renderer has been set.
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* @param r the runnable to be run on the GL rendering thread.
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*/
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public void queueEvent(Runnable r) {
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Log.v(RenderScript.LOG_TAG, "queueEvent");
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//mGLThread.queueEvent(r);
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}
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/**
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* This method is used as part of the View class and is not normally
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* called or subclassed by clients of RSSurfaceView.
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* Must not be called before a renderer has been set.
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*/
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@Override
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protected void onDetachedFromWindow() {
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super.onDetachedFromWindow();
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//mGLThread.requestExitAndWait();
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}
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// ----------------------------------------------------------------------
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public RenderScript createRenderScript() {
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Log.v(RenderScript.LOG_TAG, "createRenderScript 1");
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Surface sur = null;
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while ((sur == null) || (mSurfaceHolder == null)) {
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sur = getHolder().getSurface();
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}
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Log.v(RenderScript.LOG_TAG, "createRenderScript 2");
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RenderScript rs = new RenderScript(sur);
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Log.v(RenderScript.LOG_TAG, "createRenderScript 3 rs");
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return rs;
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}
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}
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