diff --git a/core/java/android/hardware/Camera.java b/core/java/android/hardware/Camera.java index 46e1f89a170b8..54aa363551c65 100644 --- a/core/java/android/hardware/Camera.java +++ b/core/java/android/hardware/Camera.java @@ -825,21 +825,81 @@ public class Camera { */ public static final String FLASH_MODE_TORCH = "torch"; - // Values for scene mode settings. + /** + * Scene mode is off. + */ public static final String SCENE_MODE_AUTO = "auto"; + + /** + * Take photos of fast moving objects. Same as {@link + * #SCENE_MODE_SPORTS}. + */ public static final String SCENE_MODE_ACTION = "action"; + + /** + * Take people pictures. + */ public static final String SCENE_MODE_PORTRAIT = "portrait"; + + /** + * Take pictures on distant objects. + */ public static final String SCENE_MODE_LANDSCAPE = "landscape"; + + /** + * Take photos at night. + */ public static final String SCENE_MODE_NIGHT = "night"; + + /** + * Take people pictures at night. + */ public static final String SCENE_MODE_NIGHT_PORTRAIT = "night-portrait"; + + /** + * Take photos in a theater. Flash light is off. + */ public static final String SCENE_MODE_THEATRE = "theatre"; + + /** + * Take pictures on the beach. + */ public static final String SCENE_MODE_BEACH = "beach"; + + /** + * Take pictures on the snow. + */ public static final String SCENE_MODE_SNOW = "snow"; + + /** + * Take sunset photos. + */ public static final String SCENE_MODE_SUNSET = "sunset"; + + /** + * Avoid blurry pictures (for example, due to hand shake). + */ public static final String SCENE_MODE_STEADYPHOTO = "steadyphoto"; + + /** + * For shooting firework displays. + */ public static final String SCENE_MODE_FIREWORKS = "fireworks"; + + /** + * Take photos of fast moving objects. Same as {@link + * #SCENE_MODE_ACTION}. + */ public static final String SCENE_MODE_SPORTS = "sports"; + + /** + * Take indoor low-light shot. + */ public static final String SCENE_MODE_PARTY = "party"; + + /** + * Capture the naturally warm color of scenes lit by candles. + */ public static final String SCENE_MODE_CANDLELIGHT = "candlelight"; /**