Populate java objects with native data from a3d file.
Remove legacy constructor from programraster Make a3d object creation synchronous Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
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@@ -90,12 +90,15 @@ public class RenderScript {
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native int nElementCreate(int type, int kind, boolean norm, int vecSize);
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native int nElementCreate2(int[] elements, String[] names);
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native void nElementGetNativeData(int id, int[] elementData);
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native void nElementGetSubElements(int id, int[] IDs, String[] names);
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native void nTypeBegin(int elementID);
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native void nTypeAdd(int dim, int val);
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native int nTypeCreate();
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native void nTypeFinalDestroy(Type t);
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native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs);
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native void nTypeGetNativeData(int id, int[] typeData);
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native int nAllocationCreateTyped(int type);
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native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
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@@ -117,6 +120,7 @@ public class RenderScript {
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native void nAllocationRead(int id, float[] d);
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native void nAllocationSubDataFromObject(int id, Type t, int offset, Object o);
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native void nAllocationSubReadFromObject(int id, Type t, int offset, Object o);
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native int nAllocationGetType(int id);
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native int nFileA3DCreateFromAssetStream(int assetStream);
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native int nFileA3DGetNumIndexEntries(int fileA3D);
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