Merge "Revert "Add convenience methods, to encourage usage of ALL_SAVE_FLAG""

This commit is contained in:
Chris Craik
2014-04-17 17:06:22 +00:00
committed by Android (Google) Code Review
2 changed files with 27 additions and 34 deletions

View File

@@ -9735,13 +9735,9 @@ package android.graphics {
method public int save();
method public int save(int);
method public int saveLayer(android.graphics.RectF, android.graphics.Paint, int);
method public int saveLayer(android.graphics.RectF, android.graphics.Paint);
method public int saveLayer(float, float, float, float, android.graphics.Paint, int);
method public int saveLayer(float, float, float, float, android.graphics.Paint);
method public int saveLayerAlpha(android.graphics.RectF, int, int);
method public int saveLayerAlpha(android.graphics.RectF, int);
method public int saveLayerAlpha(float, float, float, float, int, int);
method public int saveLayerAlpha(float, float, float, float, int);
method public void scale(float, float);
method public final void scale(float, float, float, float);
method public void setBitmap(android.graphics.Bitmap);

View File

@@ -21,6 +21,8 @@ import android.text.SpannableString;
import android.text.SpannedString;
import android.text.TextUtils;
import javax.microedition.khronos.opengles.GL;
/**
* The Canvas class holds the "draw" calls. To draw something, you need
* 4 basic components: A Bitmap to hold the pixels, a Canvas to host
@@ -165,6 +167,29 @@ public class Canvas {
finalizer(oldCanvas);
}
/**
* Gets the native canvas pointer.
*
* @return The native pointer.
*
* @hide
*/
public long getNativeCanvas() {
return mNativeCanvas;
}
/**
* Returns null.
*
* @deprecated This method is not supported and should not be invoked.
*
* @hide
*/
@Deprecated
protected GL getGL() {
return null;
}
/**
* Indicates whether this Canvas uses hardware acceleration.
*
@@ -364,14 +389,7 @@ public class Canvas {
paint != null ? paint.mNativePaint : 0,
saveFlags);
}
/**
* Convenience for saveLayer(bounds, paint, {@link #ALL_SAVE_FLAG})
*/
public int saveLayer(RectF bounds, Paint paint) {
return saveLayer(bounds, paint, ALL_SAVE_FLAG);
}
/**
* Helper version of saveLayer() that takes 4 values rather than a RectF.
*/
@@ -382,13 +400,6 @@ public class Canvas {
saveFlags);
}
/**
* Convenience for saveLayer(left, top, right, bottom, paint, {@link #ALL_SAVE_FLAG})
*/
public int saveLayer(float left, float top, float right, float bottom, Paint paint) {
return saveLayer(left, top, right, bottom, paint, ALL_SAVE_FLAG);
}
/**
* This behaves the same as save(), but in addition it allocates an
* offscreen bitmap. All drawing calls are directed there, and only when
@@ -409,14 +420,7 @@ public class Canvas {
alpha = Math.min(255, Math.max(0, alpha));
return native_saveLayerAlpha(mNativeCanvas, bounds, alpha, saveFlags);
}
/**
* Convenience for saveLayerAlpha(bounds, alpha, {@link #ALL_SAVE_FLAG})
*/
public int saveLayerAlpha(RectF bounds, int alpha) {
return saveLayerAlpha(bounds, alpha, ALL_SAVE_FLAG);
}
/**
* Helper for saveLayerAlpha() that takes 4 values instead of a RectF.
*/
@@ -426,13 +430,6 @@ public class Canvas {
alpha, saveFlags);
}
/**
* Helper for saveLayerAlpha(left, top, right, bottom, alpha, {@link #ALL_SAVE_FLAG})
*/
public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) {
return saveLayerAlpha(left, top, right, bottom, alpha, ALL_SAVE_FLAG);
}
/**
* This call balances a previous call to save(), and is used to remove all
* modifications to the matrix/clip state since the last save call. It is