am 7157f6fe: Allow batching samples onto the pending motion event. (DO NOT MERGE)
* commit '7157f6fe13ab7e2fef44cc33c95d1c531418220f': Allow batching samples onto the pending motion event. (DO NOT MERGE)
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@@ -2403,6 +2403,34 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
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return; // done!
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}
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// BATCHING ONTO PENDING EVENT CASE
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//
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// Try to append a move sample to the currently pending event, if there is one.
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// We can do this as long as we are still waiting to find the targets for the
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// event. Once the targets are locked-in we can only do streaming.
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if (mPendingEvent
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&& (!mPendingEvent->dispatchInProgress || !mCurrentInputTargetsValid)
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&& mPendingEvent->type == EventEntry::TYPE_MOTION) {
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MotionEntry* motionEntry = static_cast<MotionEntry*>(mPendingEvent);
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if (motionEntry->deviceId == deviceId && motionEntry->source == source) {
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if (motionEntry->action != action
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|| motionEntry->pointerCount != pointerCount
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|| motionEntry->isInjected()) {
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// Pending event is not compatible for appending new samples. Stop here.
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goto NoBatchingOrStreaming;
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}
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// The pending motion event is a move and is compatible for appending.
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// Do the batching magic.
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mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
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#if DEBUG_BATCHING
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LOGD("Appended motion sample onto batch for the pending motion event.");
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#endif
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mLock.unlock();
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return; // done!
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}
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}
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// STREAMING CASE
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//
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// There is no pending motion event (of any kind) for this device in the inbound queue.
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