am 22a2d718: Merge "Audio policy manager changes for audio effects" into gingerbread

Merge commit '22a2d7186d015efcd648dff99500f8467463be82' into gingerbread-plus-aosp

* commit '22a2d7186d015efcd648dff99500f8467463be82':
  Audio policy manager changes for audio effects
This commit is contained in:
Eric Laurent
2010-07-20 11:28:26 -07:00
committed by Android Git Automerger
13 changed files with 887 additions and 228 deletions

View File

@@ -168,6 +168,15 @@ public:
TX_DISABLE = 0
};
// special audio session values
enum audio_sessions {
SESSION_OUTPUT_STAGE = -1, // session for effects attached to a particular output stream
// (value must be less than 0)
SESSION_OUTPUT_MIX = 0, // session for effects applied to output mix. These effects can
// be moved by audio policy manager to another output stream
// (value must be 0)
};
/* These are static methods to control the system-wide AudioFlinger
* only privileged processes can have access to them
*/
@@ -353,8 +362,12 @@ public:
uint32_t format = FORMAT_DEFAULT,
uint32_t channels = CHANNEL_OUT_STEREO,
output_flags flags = OUTPUT_FLAG_INDIRECT);
static status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
static status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
static status_t startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session = 0);
static status_t stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session = 0);
static void releaseOutput(audio_io_handle_t output);
static audio_io_handle_t getInput(int inputSource,
uint32_t samplingRate = 0,
@@ -370,6 +383,16 @@ public:
static status_t setStreamVolumeIndex(stream_type stream, int index);
static status_t getStreamVolumeIndex(stream_type stream, int *index);
static uint32_t getStrategyForStream(stream_type stream);
static audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
static status_t registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id);
static status_t unregisterEffect(int id);
static const sp<IAudioPolicyService>& get_audio_policy_service();
// ----------------------------------------------------------------------------

View File

@@ -161,6 +161,8 @@ public:
status_t *status,
int *id,
int *enabled) = 0;
virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0;
};

View File

@@ -53,8 +53,12 @@ public:
uint32_t format = AudioSystem::FORMAT_DEFAULT,
uint32_t channels = 0,
AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT) = 0;
virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream) = 0;
virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream) = 0;
virtual status_t startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session = 0) = 0;
virtual status_t stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session = 0) = 0;
virtual void releaseOutput(audio_io_handle_t output) = 0;
virtual audio_io_handle_t getInput(int inputSource,
uint32_t samplingRate = 0,
@@ -69,6 +73,14 @@ public:
int indexMax) = 0;
virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index) = 0;
virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index) = 0;
virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0;
virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc) = 0;
virtual status_t registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id) = 0;
virtual status_t unregisterEffect(int id) = 0;
};

View File

@@ -31,7 +31,7 @@ static list_elem_t *gCurLib; // current library in enumeration process
static list_elem_t *gCurEffect; // current effect in enumeration process
static uint32_t gCurEffectIdx; // current effect index in enumeration process
static const char * const gEffectLibPath = "/system/lib/soundfx"; // path to built-in effect libraries
const char * const gEffectLibPath = "/system/lib/soundfx"; // path to built-in effect libraries
static int gInitDone; // true is global initialization has been preformed
static int gNextLibId; // used by loadLibrary() to allocate unique library handles
static int gCanQueryEffect; // indicates that call to EffectQueryEffect() is valid, i.e. that the list of effects

View File

@@ -18,7 +18,7 @@
#define LOG_TAG "Bundle"
#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
#define LVM_BUNDLE // Include all the bundle code
#define LOG_NDEBUG 0
//#define LOG_NDEBUG 0
#include <cutils/log.h>
#include <assert.h>

View File

@@ -590,18 +590,22 @@ audio_io_handle_t AudioSystem::getOutput(stream_type stream,
return output;
}
status_t AudioSystem::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
status_t AudioSystem::startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->startOutput(output, stream);
return aps->startOutput(output, stream, session);
}
status_t AudioSystem::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
status_t AudioSystem::stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->stopOutput(output, stream);
return aps->stopOutput(output, stream, session);
}
void AudioSystem::releaseOutput(audio_io_handle_t output)
@@ -666,6 +670,38 @@ status_t AudioSystem::getStreamVolumeIndex(stream_type stream, int *index)
return aps->getStreamVolumeIndex(stream, index);
}
uint32_t AudioSystem::getStrategyForStream(AudioSystem::stream_type stream)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return 0;
return aps->getStrategyForStream(stream);
}
audio_io_handle_t AudioSystem::getOutputForEffect(effect_descriptor_t *desc)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->getOutputForEffect(desc);
}
status_t AudioSystem::registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->registerEffect(desc, output, strategy, session, id);
}
status_t AudioSystem::unregisterEffect(int id)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return aps->unregisterEffect(id);
}
// ---------------------------------------------------------------------------
void AudioSystem::AudioPolicyServiceClient::binderDied(const wp<IBinder>& who) {

View File

@@ -69,7 +69,8 @@ enum {
QUERY_NUM_EFFECTS,
QUERY_EFFECT,
GET_EFFECT_DESCRIPTOR,
CREATE_EFFECT
CREATE_EFFECT,
MOVE_EFFECTS
};
class BpAudioFlinger : public BpInterface<IAudioFlinger>
@@ -676,6 +677,17 @@ public:
return effect;
}
virtual status_t moveEffects(int session, int srcOutput, int dstOutput)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
data.writeInt32(session);
data.writeInt32(srcOutput);
data.writeInt32(dstOutput);
remote()->transact(MOVE_EFFECTS, data, &reply);
return reply.readInt32();
}
};
IMPLEMENT_META_INTERFACE(AudioFlinger, "android.media.IAudioFlinger");
@@ -1024,6 +1036,14 @@ status_t BnAudioFlinger::onTransact(
reply->write(&desc, sizeof(effect_descriptor_t));
return NO_ERROR;
} break;
case MOVE_EFFECTS: {
CHECK_INTERFACE(IAudioFlinger, data, reply);
int session = data.readInt32();
int srcOutput = data.readInt32();
int dstOutput = data.readInt32();
reply->writeInt32(moveEffects(session, srcOutput, dstOutput));
return NO_ERROR;
} break;
default:
return BBinder::onTransact(code, data, reply, flags);
}

View File

@@ -44,7 +44,11 @@ enum {
RELEASE_INPUT,
INIT_STREAM_VOLUME,
SET_STREAM_VOLUME,
GET_STREAM_VOLUME
GET_STREAM_VOLUME,
GET_STRATEGY_FOR_STREAM,
GET_OUTPUT_FOR_EFFECT,
REGISTER_EFFECT,
UNREGISTER_EFFECT
};
class BpAudioPolicyService : public BpInterface<IAudioPolicyService>
@@ -137,22 +141,28 @@ public:
return static_cast <audio_io_handle_t> (reply.readInt32());
}
virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
virtual status_t startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(output);
data.writeInt32(stream);
data.writeInt32(session);
remote()->transact(START_OUTPUT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
virtual status_t stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(output);
data.writeInt32(stream);
data.writeInt32(session);
remote()->transact(STOP_OUTPUT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
@@ -242,6 +252,51 @@ public:
if (index) *index = lIndex;
return static_cast <status_t> (reply.readInt32());
}
virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(static_cast <uint32_t>(stream));
remote()->transact(GET_STRATEGY_FOR_STREAM, data, &reply);
return reply.readInt32();
}
virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.write(desc, sizeof(effect_descriptor_t));
remote()->transact(GET_OUTPUT_FOR_EFFECT, data, &reply);
return static_cast <audio_io_handle_t> (reply.readInt32());
}
virtual status_t registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.write(desc, sizeof(effect_descriptor_t));
data.writeInt32(output);
data.writeInt32(strategy);
data.writeInt32(session);
data.writeInt32(id);
remote()->transact(REGISTER_EFFECT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
virtual status_t unregisterEffect(int id)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioPolicyService::getInterfaceDescriptor());
data.writeInt32(id);
remote()->transact(UNREGISTER_EFFECT, data, &reply);
return static_cast <status_t> (reply.readInt32());
}
};
IMPLEMENT_META_INTERFACE(AudioPolicyService, "android.media.IAudioPolicyService");
@@ -255,18 +310,24 @@ status_t BnAudioPolicyService::onTransact(
switch(code) {
case SET_DEVICE_CONNECTION_STATE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::audio_devices device = static_cast <AudioSystem::audio_devices>(data.readInt32());
AudioSystem::device_connection_state state = static_cast <AudioSystem::device_connection_state>(data.readInt32());
AudioSystem::audio_devices device =
static_cast <AudioSystem::audio_devices>(data.readInt32());
AudioSystem::device_connection_state state =
static_cast <AudioSystem::device_connection_state>(data.readInt32());
const char *device_address = data.readCString();
reply->writeInt32(static_cast <uint32_t>(setDeviceConnectionState(device, state, device_address)));
reply->writeInt32(static_cast<uint32_t> (setDeviceConnectionState(device,
state,
device_address)));
return NO_ERROR;
} break;
case GET_DEVICE_CONNECTION_STATE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::audio_devices device = static_cast <AudioSystem::audio_devices>(data.readInt32());
AudioSystem::audio_devices device =
static_cast<AudioSystem::audio_devices> (data.readInt32());
const char *device_address = data.readCString();
reply->writeInt32(static_cast <uint32_t>(getDeviceConnectionState(device, device_address)));
reply->writeInt32(static_cast<uint32_t> (getDeviceConnectionState(device,
device_address)));
return NO_ERROR;
} break;
@@ -287,7 +348,8 @@ status_t BnAudioPolicyService::onTransact(
case SET_FORCE_USE: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::force_use usage = static_cast <AudioSystem::force_use>(data.readInt32());
AudioSystem::forced_config config = static_cast <AudioSystem::forced_config>(data.readInt32());
AudioSystem::forced_config config =
static_cast <AudioSystem::forced_config>(data.readInt32());
reply->writeInt32(static_cast <uint32_t>(setForceUse(usage, config)));
return NO_ERROR;
} break;
@@ -301,11 +363,13 @@ status_t BnAudioPolicyService::onTransact(
case GET_OUTPUT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream = static_cast <AudioSystem::stream_type>(data.readInt32());
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
uint32_t samplingRate = data.readInt32();
uint32_t format = data.readInt32();
uint32_t channels = data.readInt32();
AudioSystem::output_flags flags = static_cast <AudioSystem::output_flags>(data.readInt32());
AudioSystem::output_flags flags =
static_cast <AudioSystem::output_flags>(data.readInt32());
audio_io_handle_t output = getOutput(stream,
samplingRate,
@@ -320,7 +384,10 @@ status_t BnAudioPolicyService::onTransact(
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t output = static_cast <audio_io_handle_t>(data.readInt32());
uint32_t stream = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(startOutput(output, (AudioSystem::stream_type)stream)));
int session = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(startOutput(output,
(AudioSystem::stream_type)stream,
session)));
return NO_ERROR;
} break;
@@ -328,7 +395,10 @@ status_t BnAudioPolicyService::onTransact(
CHECK_INTERFACE(IAudioPolicyService, data, reply);
audio_io_handle_t output = static_cast <audio_io_handle_t>(data.readInt32());
uint32_t stream = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(stopOutput(output, (AudioSystem::stream_type)stream)));
int session = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(stopOutput(output,
(AudioSystem::stream_type)stream,
session)));
return NO_ERROR;
} break;
@@ -345,7 +415,8 @@ status_t BnAudioPolicyService::onTransact(
uint32_t samplingRate = data.readInt32();
uint32_t format = data.readInt32();
uint32_t channels = data.readInt32();
AudioSystem::audio_in_acoustics acoustics = static_cast <AudioSystem::audio_in_acoustics>(data.readInt32());
AudioSystem::audio_in_acoustics acoustics =
static_cast <AudioSystem::audio_in_acoustics>(data.readInt32());
audio_io_handle_t input = getInput(inputSource,
samplingRate,
format,
@@ -378,7 +449,8 @@ status_t BnAudioPolicyService::onTransact(
case INIT_STREAM_VOLUME: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream = static_cast <AudioSystem::stream_type>(data.readInt32());
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
int indexMin = data.readInt32();
int indexMax = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(initStreamVolume(stream, indexMin,indexMax)));
@@ -387,7 +459,8 @@ status_t BnAudioPolicyService::onTransact(
case SET_STREAM_VOLUME: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream = static_cast <AudioSystem::stream_type>(data.readInt32());
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
int index = data.readInt32();
reply->writeInt32(static_cast <uint32_t>(setStreamVolumeIndex(stream, index)));
return NO_ERROR;
@@ -395,7 +468,8 @@ status_t BnAudioPolicyService::onTransact(
case GET_STREAM_VOLUME: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream = static_cast <AudioSystem::stream_type>(data.readInt32());
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
int index;
status_t status = getStreamVolumeIndex(stream, &index);
reply->writeInt32(index);
@@ -403,6 +477,46 @@ status_t BnAudioPolicyService::onTransact(
return NO_ERROR;
} break;
case GET_STRATEGY_FOR_STREAM: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
AudioSystem::stream_type stream =
static_cast <AudioSystem::stream_type>(data.readInt32());
reply->writeInt32(getStrategyForStream(stream));
return NO_ERROR;
} break;
case GET_OUTPUT_FOR_EFFECT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
effect_descriptor_t desc;
data.read(&desc, sizeof(effect_descriptor_t));
audio_io_handle_t output = getOutputForEffect(&desc);
reply->writeInt32(static_cast <int>(output));
return NO_ERROR;
} break;
case REGISTER_EFFECT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
effect_descriptor_t desc;
data.read(&desc, sizeof(effect_descriptor_t));
audio_io_handle_t output = data.readInt32();
uint32_t strategy = data.readInt32();
int session = data.readInt32();
int id = data.readInt32();
reply->writeInt32(static_cast <int32_t>(registerEffect(&desc,
output,
strategy,
session,
id)));
return NO_ERROR;
} break;
case UNREGISTER_EFFECT: {
CHECK_INTERFACE(IAudioPolicyService, data, reply);
int id = data.readInt32();
reply->writeInt32(static_cast <int32_t>(unregisterEffect(id)));
return NO_ERROR;
} break;
default:
return BBinder::onTransact(code, data, reply, flags);
}

View File

@@ -63,6 +63,8 @@
// ----------------------------------------------------------------------------
extern const char * const gEffectLibPath;
namespace android {
static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
@@ -127,8 +129,7 @@ static bool settingsAllowed() {
AudioFlinger::AudioFlinger()
: BnAudioFlinger(),
mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1),
mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0)
mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
{
mHardwareStatus = AUDIO_HW_IDLE;
@@ -321,13 +322,19 @@ sp<IAudioTrack> AudioFlinger::createTrack(
mClients.add(pid, client);
}
// If no audio session id is provided, create one here
// TODO: enforce same stream type for all tracks in same audio session?
// TODO: prevent same audio session on different output threads
LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
if (sessionId != NULL && *sessionId != 0) {
if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
// prevent same audio session on different output threads
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
if (mPlaybackThreads.keyAt(i) != output &&
mPlaybackThreads.valueAt(i)->hasAudioSession(*sessionId)) {
lStatus = BAD_VALUE;
goto Exit;
}
}
lSessionId = *sessionId;
} else {
// if no audio session id is provided, create one here
lSessionId = nextUniqueId();
if (sessionId != NULL) {
*sessionId = lSessionId;
@@ -1141,6 +1148,23 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTra
{ // scope for mLock
Mutex::Autolock _l(mLock);
// all tracks in same audio session must share the same routing strategy otherwise
// conflicts will happen when tracks are moved from one output to another by audio policy
// manager
uint32_t strategy =
AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType);
for (size_t i = 0; i < mTracks.size(); ++i) {
sp<Track> t = mTracks[i];
if (t != 0) {
if (sessionId == t->sessionId() &&
strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) {
lStatus = BAD_VALUE;
goto Exit;
}
}
}
track = new Track(this, client, streamType, sampleRate, format,
channelCount, frameCount, sharedBuffer, sessionId);
if (track->getCblk() == NULL || track->name() < 0) {
@@ -1153,6 +1177,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTra
if (chain != 0) {
LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
track->setMainBuffer(chain->inBuffer());
chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type()));
}
}
lStatus = NO_ERROR;
@@ -1344,7 +1369,16 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
mMixBuffer = new int16_t[mFrameCount * 2];
memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
//TODO handle effects reconfig
// force reconfiguration of effect chains and engines to take new buffer size and audio
// parameters into account
// Note that mLock is not held when readOutputParameters() is called from the constructor
// but in this case nothing is done below as no audio sessions have effect yet so it doesn't
// matter.
// create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
Vector< sp<EffectChain> > effectChains = mEffectChains;
for (size_t i = 0; i < effectChains.size(); i ++) {
mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this);
}
}
status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
@@ -1369,7 +1403,8 @@ bool AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
for (size_t i = 0; i < mTracks.size(); ++i) {
sp<Track> track = mTracks[i];
if (sessionId == track->sessionId()) {
if (sessionId == track->sessionId() &&
!(track->mCblk->flags & CBLK_INVALID_MSK)) {
return true;
}
}
@@ -1377,6 +1412,23 @@ bool AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
return false;
}
uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
{
// session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
// it is moved to correct output by audio policy manager when A2DP is connected or disconnected
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
}
for (size_t i = 0; i < mTracks.size(); i++) {
sp<Track> track = mTracks[i];
if (sessionId == track->sessionId() &&
!(track->mCblk->flags & CBLK_INVALID_MSK)) {
return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type());
}
}
return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
}
sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
{
Mutex::Autolock _l(mLock);
@@ -1503,8 +1555,7 @@ bool AudioFlinger::MixerThread::threadLoop()
// prevent any changes in effect chain list and in each effect chain
// during mixing and effect process as the audio buffers could be deleted
// or modified if an effect is created or deleted
lockEffectChains_l();
effectChains = mEffectChains;
lockEffectChains_l(effectChains);
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
@@ -1540,7 +1591,7 @@ bool AudioFlinger::MixerThread::threadLoop()
effectChains[i]->process_l();
}
// enable changes in effect chain
unlockEffectChains();
unlockEffectChains(effectChains);
#ifdef LVMX
int audioOutputType = LifeVibes::getMixerType(mId, mType);
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
@@ -1571,7 +1622,7 @@ bool AudioFlinger::MixerThread::threadLoop()
mStandby = false;
} else {
// enable changes in effect chain
unlockEffectChains();
unlockEffectChains(effectChains);
usleep(sleepTime);
}
@@ -1625,7 +1676,7 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
}
#endif
// Delegate master volume control to effect in output mix effect chain if needed
sp<EffectChain> chain = getEffectChain_l(0);
sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
if (chain != 0) {
uint32_t v = (uint32_t)(masterVolume * (1 << 24));
chain->setVolume_l(&v, &v);
@@ -1814,8 +1865,10 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track
void AudioFlinger::MixerThread::invalidateTracks(int streamType)
{
LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", this, streamType, mTracks.size());
LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
this, streamType, mTracks.size());
Mutex::Autolock _l(mLock);
size_t size = mTracks.size();
for (size_t i = 0; i < size; i++) {
sp<Track> t = mTracks[i];
@@ -2070,7 +2123,6 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// hardware resources as soon as possible
nsecs_t standbyDelay = microseconds(activeSleepTime*2);
while (!exitPending())
{
bool rampVolume;
@@ -2246,7 +2298,8 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
if (UNLIKELY(trackToRemove != 0)) {
mActiveTracks.remove(trackToRemove);
if (!effectChains.isEmpty()) {
LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), trackToRemove->sessionId());
LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
trackToRemove->sessionId());
effectChains[0]->stopTrack();
}
if (trackToRemove->isTerminated()) {
@@ -2255,7 +2308,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
}
}
lockEffectChains_l();
lockEffectChains_l(effectChains);
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
@@ -2301,7 +2354,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
for (size_t i = 0; i < effectChains.size(); i ++) {
effectChains[i]->process_l();
}
unlockEffectChains();
unlockEffectChains(effectChains);
mLastWriteTime = systemTime();
mInWrite = true;
@@ -2312,7 +2365,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
mInWrite = false;
mStandby = false;
} else {
unlockEffectChains();
unlockEffectChains(effectChains);
usleep(sleepTime);
}
@@ -2505,8 +2558,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
// prevent any changes in effect chain list and in each effect chain
// during mixing and effect process as the audio buffers could be deleted
// or modified if an effect is created or deleted
lockEffectChains_l();
effectChains = mEffectChains;
lockEffectChains_l(effectChains);
}
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
@@ -2547,7 +2599,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
effectChains[i]->process_l();
}
// enable changes in effect chain
unlockEffectChains();
unlockEffectChains(effectChains);
standbyTime = systemTime() + kStandbyTimeInNsecs;
for (size_t i = 0; i < outputTracks.size(); i++) {
@@ -2557,7 +2609,7 @@ bool AudioFlinger::DuplicatingThread::threadLoop()
mBytesWritten += mixBufferSize;
} else {
// enable changes in effect chain
unlockEffectChains();
unlockEffectChains(effectChains);
usleep(sleepTime);
}
@@ -2859,7 +2911,9 @@ void AudioFlinger::PlaybackThread::Track::destroy()
if (thread != 0) {
if (!isOutputTrack()) {
if (mState == ACTIVE || mState == RESUMING) {
AudioSystem::stopOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
AudioSystem::stopOutput(thread->id(),
(AudioSystem::stream_type)mStreamType,
mSessionId);
}
AudioSystem::releaseOutput(thread->id());
}
@@ -2966,7 +3020,9 @@ status_t AudioFlinger::PlaybackThread::Track::start()
if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
thread->mLock.unlock();
status = AudioSystem::startOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
status = AudioSystem::startOutput(thread->id(),
(AudioSystem::stream_type)mStreamType,
mSessionId);
thread->mLock.lock();
}
if (status == NO_ERROR) {
@@ -2999,7 +3055,9 @@ void AudioFlinger::PlaybackThread::Track::stop()
}
if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
thread->mLock.unlock();
AudioSystem::stopOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
AudioSystem::stopOutput(thread->id(),
(AudioSystem::stream_type)mStreamType,
mSessionId);
thread->mLock.lock();
}
}
@@ -3016,7 +3074,9 @@ void AudioFlinger::PlaybackThread::Track::pause()
LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
if (!isOutputTrack()) {
thread->mLock.unlock();
AudioSystem::stopOutput(thread->id(), (AudioSystem::stream_type)mStreamType);
AudioSystem::stopOutput(thread->id(),
(AudioSystem::stream_type)mStreamType,
mSessionId);
thread->mLock.lock();
}
}
@@ -3585,7 +3645,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
}
// If no audio session id is provided, create one here
if (sessionId != NULL && *sessionId != 0) {
if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
lSessionId = *sessionId;
} else {
lSessionId = nextUniqueId();
@@ -4416,8 +4476,8 @@ status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
thread->type() != PlaybackThread::DIRECT) {
MixerThread *srcThread = (MixerThread *)thread;
srcThread->invalidateTracks(stream);
}
}
}
return NO_ERROR;
}
@@ -4472,12 +4532,26 @@ int AudioFlinger::nextUniqueId()
status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
{
// check calling permissions
if (!settingsAllowed()) {
return PERMISSION_DENIED;
}
// only allow libraries loaded from /system/lib/soundfx for now
if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) {
return PERMISSION_DENIED;
}
Mutex::Autolock _l(mLock);
return EffectLoadLibrary(libPath, handle);
}
status_t AudioFlinger::unloadEffectLibrary(int handle)
{
// check calling permissions
if (!settingsAllowed()) {
return PERMISSION_DENIED;
}
Mutex::Autolock _l(mLock);
return EffectUnloadLibrary(handle);
}
@@ -4522,7 +4596,8 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
sp<Client> client;
wp<Client> wclient;
LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", pid, effectClient.get(), priority, sessionId, output);
LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d",
pid, effectClient.get(), priority, sessionId, output);
if (pDesc == NULL) {
lStatus = BAD_VALUE;
@@ -4577,7 +4652,7 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
// an auxiliary version of this effect type is available
found = true;
memcpy(&d, &desc, sizeof(effect_descriptor_t));
if (sessionId != 0 ||
if (sessionId != AudioSystem::SESSION_OUTPUT_MIX ||
(desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
break;
}
@@ -4590,22 +4665,23 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
}
// For same effect type, chose auxiliary version over insert version if
// connect to output mix (Compliance to OpenSL ES)
if (sessionId == 0 &&
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX &&
(d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
memcpy(&desc, &d, sizeof(effect_descriptor_t));
}
}
// Do not allow auxiliary effects on a session different from 0 (output mix)
if (sessionId != 0 &&
if (sessionId != AudioSystem::SESSION_OUTPUT_MIX &&
(desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
lStatus = INVALID_OPERATION;
goto Exit;
}
// Session -1 is reserved for output stage effects that can only be created
// by audio policy manager (running in same process)
if (sessionId == -1 && getpid() != IPCThreadState::self()->getCallingPid()) {
// Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects
// that can only be created by audio policy manager (running in same process)
if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE &&
getpid() != IPCThreadState::self()->getCallingPid()) {
lStatus = INVALID_OPERATION;
goto Exit;
}
@@ -4617,13 +4693,14 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
// output threads.
// TODO: allow attachment of effect to inputs
if (output == 0) {
if (sessionId <= 0) {
// default to first output
// TODO: define criteria to choose output when not specified. Or
// receive output from audio policy manager
if (mPlaybackThreads.size() != 0) {
output = mPlaybackThreads.keyAt(0);
}
if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) {
// output must be specified by AudioPolicyManager when using session
// AudioSystem::SESSION_OUTPUT_STAGE
lStatus = BAD_VALUE;
goto Exit;
} else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
output = AudioSystem::getOutputForEffect(&desc);
LOGV("createEffect() got output %d for effect %s", output, desc.name);
} else {
// look for the thread where the specified audio session is present
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
@@ -4636,7 +4713,7 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
}
PlaybackThread *thread = checkPlaybackThread_l(output);
if (thread == NULL) {
LOGE("unknown output thread");
LOGE("createEffect() unknown output thread");
lStatus = BAD_VALUE;
goto Exit;
}
@@ -4651,7 +4728,8 @@ sp<IEffect> AudioFlinger::createEffect(pid_t pid,
}
// create effect on selected output trhead
handle = thread->createEffect_l(client, effectClient, priority, sessionId, &desc, enabled, &lStatus);
handle = thread->createEffect_l(client, effectClient, priority, sessionId,
&desc, enabled, &lStatus);
if (handle != 0 && id != NULL) {
*id = handle->id();
}
@@ -4664,31 +4742,64 @@ Exit:
return handle;
}
status_t AudioFlinger::registerEffectResource_l(effect_descriptor_t *desc) {
if (mTotalEffectsCpuLoad + desc->cpuLoad > MAX_EFFECTS_CPU_LOAD) {
LOGW("registerEffectResource() CPU Load limit exceeded for Fx %s, CPU %f MIPS",
desc->name, (float)desc->cpuLoad/10);
return INVALID_OPERATION;
status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
{
LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
session, srcOutput, dstOutput);
Mutex::Autolock _l(mLock);
if (srcOutput == dstOutput) {
LOGW("moveEffects() same dst and src outputs %d", dstOutput);
return NO_ERROR;
}
if (mTotalEffectsMemory + desc->memoryUsage > MAX_EFFECTS_MEMORY) {
LOGW("registerEffectResource() memory limit exceeded for Fx %s, Memory %d KB",
desc->name, desc->memoryUsage);
return INVALID_OPERATION;
PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
if (srcThread == NULL) {
LOGW("moveEffects() bad srcOutput %d", srcOutput);
return BAD_VALUE;
}
mTotalEffectsCpuLoad += desc->cpuLoad;
mTotalEffectsMemory += desc->memoryUsage;
LOGV("registerEffectResource_l() effect %s, CPU %d, memory %d",
desc->name, desc->cpuLoad, desc->memoryUsage);
LOGV(" total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);
PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
if (dstThread == NULL) {
LOGW("moveEffects() bad dstOutput %d", dstOutput);
return BAD_VALUE;
}
Mutex::Autolock _dl(dstThread->mLock);
Mutex::Autolock _sl(srcThread->mLock);
moveEffectChain_l(session, srcThread, dstThread);
return NO_ERROR;
}
void AudioFlinger::unregisterEffectResource_l(effect_descriptor_t *desc) {
mTotalEffectsCpuLoad -= desc->cpuLoad;
mTotalEffectsMemory -= desc->memoryUsage;
LOGV("unregisterEffectResource_l() effect %s, CPU %d, memory %d",
desc->name, desc->cpuLoad, desc->memoryUsage);
LOGV(" total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);
// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
status_t AudioFlinger::moveEffectChain_l(int session,
AudioFlinger::PlaybackThread *srcThread,
AudioFlinger::PlaybackThread *dstThread)
{
LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
session, srcThread, dstThread);
sp<EffectChain> chain = srcThread->getEffectChain_l(session);
if (chain == 0) {
LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
session, srcThread);
return INVALID_OPERATION;
}
// remove chain first. This is usefull only if reconfiguring effect chain on same output thread,
// so that a new chain is created with correct parameters when first effect is added. This is
// otherwise unecessary as removeEffect_l() will remove the chain when last effect is
// removed.
srcThread->removeEffectChain_l(chain);
// transfer all effects one by one so that new effect chain is created on new thread with
// correct buffer sizes and audio parameters and effect engines reconfigured accordingly
sp<EffectModule> effect = chain->getEffectFromId_l(0);
while (effect != 0) {
srcThread->removeEffect_l(effect);
dstThread->addEffect_l(effect);
effect = chain->getEffectFromId_l(0);
}
return NO_ERROR;
}
// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
@@ -4707,6 +4818,7 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
status_t lStatus;
sp<Track> track;
sp<EffectChain> chain;
bool chainCreated = false;
bool effectCreated = false;
bool effectRegistered = false;
@@ -4718,16 +4830,18 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
// Do not allow auxiliary effect on session other than 0
if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
sessionId != 0) {
LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId);
sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
desc->name, sessionId);
lStatus = BAD_VALUE;
goto Exit;
}
// Do not allow effects with session ID 0 on direct output or duplicating threads
// TODO: add rule for hw accelerated effects on direct outputs with non PCM format
if (sessionId == 0 && mType != MIXER) {
LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", desc->name, sessionId);
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) {
LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
desc->name, sessionId);
lStatus = BAD_VALUE;
goto Exit;
}
@@ -4744,6 +4858,8 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
LOGV("createEffect_l() new effect chain for session %d", sessionId);
chain = new EffectChain(this, sessionId);
addEffectChain_l(chain);
chain->setStrategy(getStrategyForSession_l(sessionId));
chainCreated = true;
} else {
effect = chain->getEffectFromDesc_l(desc);
}
@@ -4751,14 +4867,15 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
if (effect == 0) {
int id = mAudioFlinger->nextUniqueId();
// Check CPU and memory usage
lStatus = mAudioFlinger->registerEffectResource_l(desc);
lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
if (lStatus != NO_ERROR) {
goto Exit;
}
effectRegistered = true;
// create a new effect module if none present in the chain
effect = new EffectModule(this, chain, desc, mAudioFlinger->nextUniqueId(), sessionId);
effect = new EffectModule(this, chain, desc, id, sessionId);
lStatus = effect->status();
if (lStatus != NO_ERROR) {
goto Exit;
@@ -4782,14 +4899,15 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
Exit:
if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
Mutex::Autolock _l(mLock);
if (effectCreated) {
Mutex::Autolock _l(mLock);
if (chain->removeEffect_l(effect) == 0) {
removeEffectChain_l(chain);
}
chain->removeEffect_l(effect);
}
if (effectRegistered) {
mAudioFlinger->unregisterEffectResource_l(desc);
AudioSystem::unregisterEffect(effect->id());
}
if (chainCreated) {
removeEffectChain_l(chain);
}
handle.clear();
}
@@ -4800,26 +4918,71 @@ Exit:
return handle;
}
void AudioFlinger::PlaybackThread::disconnectEffect(const sp< EffectModule>& effect,
const wp<EffectHandle>& handle) {
// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
// PlaybackThread::mLock held
status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect)
{
// check for existing effect chain with the requested audio session
int sessionId = effect->sessionId();
sp<EffectChain> chain = getEffectChain_l(sessionId);
bool chainCreated = false;
if (chain == 0) {
// create a new chain for this session
LOGV("addEffect_l() new effect chain for session %d", sessionId);
chain = new EffectChain(this, sessionId);
addEffectChain_l(chain);
chain->setStrategy(getStrategyForSession_l(sessionId));
chainCreated = true;
}
LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
if (chain->getEffectFromId_l(effect->id()) != 0) {
LOGW("addEffect_l() %p effect %s already present in chain %p",
this, effect->desc().name, chain.get());
return BAD_VALUE;
}
status_t status = chain->addEffect_l(effect);
if (status != NO_ERROR) {
if (chainCreated) {
removeEffectChain_l(chain);
}
return status;
}
effect->setDevice(mDevice);
effect->setMode(mAudioFlinger->getMode());
return NO_ERROR;
}
void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) {
LOGV("removeEffect_l() %p effect %p", this, effect.get());
effect_descriptor_t desc = effect->desc();
if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
detachAuxEffect_l(effect->id());
}
sp<EffectChain> chain = effect->chain().promote();
if (chain != 0) {
// remove effect chain if removing last effect
if (chain->removeEffect_l(effect) == 0) {
removeEffectChain_l(chain);
}
} else {
LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
}
}
void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect,
const wp<EffectHandle>& handle) {
Mutex::Autolock _l(mLock);
LOGV("disconnectEffect() %p effect %p", this, effect.get());
// delete the effect module if removing last handle on it
if (effect->removeHandle(handle) == 0) {
if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
detachAuxEffect_l(effect->id());
}
sp<EffectChain> chain = effect->chain().promote();
if (chain != 0) {
// remove effect chain if remove last effect
if (chain->removeEffect_l(effect) == 0) {
removeEffectChain_l(chain);
}
}
mLock.unlock();
mAudioFlinger->mLock.lock();
mAudioFlinger->unregisterEffectResource_l(&desc);
mAudioFlinger->mLock.unlock();
removeEffect_l(effect);
AudioSystem::unregisterEffect(effect->id());
}
}
@@ -4863,13 +5026,16 @@ status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& c
chain->setInBuffer(buffer, ownsBuffer);
chain->setOutBuffer(mMixBuffer);
// Effect chain for session -1 is inserted at end of effect chains list
// in order to be processed last as it contains output stage effects
// Effect chain for session 0 is inserted before session -1 to be processed
// Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect
// chains list in order to be processed last as it contains output stage effects
// Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before
// session AudioSystem::SESSION_OUTPUT_STAGE to be processed
// after track specific effects and before output stage
// Effect chain for session other than 0 is inserted at beginning of effect
// chains list to be processed before output mix effects. Relative order between
// sessions other than 0 is not important
// It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and
// that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX
// Effect chain for other sessions are inserted at beginning of effect
// chains list to be processed before output mix effects. Relative order between other
// sessions is not important
size_t size = mEffectChains.size();
size_t i = 0;
for (i = 0; i < size; i++) {
@@ -4896,26 +5062,30 @@ size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>&
track->setMainBuffer(mMixBuffer);
}
}
break;
}
}
return mEffectChains.size();
}
void AudioFlinger::PlaybackThread::lockEffectChains_l()
void AudioFlinger::PlaybackThread::lockEffectChains_l(
Vector<sp <AudioFlinger::EffectChain> >& effectChains)
{
effectChains = mEffectChains;
for (size_t i = 0; i < mEffectChains.size(); i++) {
mEffectChains[i]->lock();
}
}
void AudioFlinger::PlaybackThread::unlockEffectChains()
void AudioFlinger::PlaybackThread::unlockEffectChains(
Vector<sp <AudioFlinger::EffectChain> >& effectChains)
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mEffectChains.size(); i++) {
mEffectChains[i]->unlock();
for (size_t i = 0; i < effectChains.size(); i++) {
effectChains[i]->unlock();
}
}
sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
{
sp<EffectModule> effect;
@@ -4927,21 +5097,23 @@ sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int ses
return effect;
}
status_t AudioFlinger::PlaybackThread::attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
status_t AudioFlinger::PlaybackThread::attachAuxEffect(
const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
{
Mutex::Autolock _l(mLock);
return attachAuxEffect_l(track, EffectId);
}
status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
{
status_t status = NO_ERROR;
if (EffectId == 0) {
track->setAuxBuffer(0, NULL);
} else {
// Auxiliary effects are always in audio session 0
sp<EffectModule> effect = getEffect_l(0, EffectId);
// Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX
sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId);
if (effect != 0) {
if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
@@ -5137,7 +5309,7 @@ void AudioFlinger::EffectModule::process()
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
mConfig.inputCfg.buffer.s32,
mConfig.inputCfg.buffer.frameCount);
mConfig.inputCfg.buffer.frameCount/2);
}
// do the actual processing in the effect engine
@@ -5214,7 +5386,8 @@ status_t AudioFlinger::EffectModule::configure()
mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
// Insert effect:
// - in session 0 or -1, always overwrites output buffer: input buffer == output buffer
// - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE,
// always overwrites output buffer: input buffer == output buffer
// - in other sessions:
// last effect in the chain accumulates in output buffer: input buffer != output buffer
// other effect: overwrites output buffer: input buffer == output buffer
@@ -5231,6 +5404,9 @@ status_t AudioFlinger::EffectModule::configure()
mConfig.inputCfg.buffer.frameCount = thread->frameCount();
mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
LOGV("configure() %p thread %p buffer %p framecount %d",
this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
status_t cmdStatus;
int size = sizeof(int);
status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_CONFIGURE, sizeof(effect_config_t), &mConfig, &size, &cmdStatus);
@@ -5753,7 +5929,7 @@ AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
mVolumeCtrlIdx(-1), mLeftVolume(0), mRightVolume(0),
mNewLeftVolume(0), mNewRightVolume(0)
{
mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
}
AudioFlinger::EffectChain::~EffectChain()
@@ -5786,7 +5962,8 @@ sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int
size_t size = mEffects.size();
for (size_t i = 0; i < size; i++) {
if (mEffects[i]->id() == id) {
// by convention, return first effect if id provided is 0 (0 is never a valid id)
if (id == 0 || mEffects[i]->id() == id) {
effect = mEffects[i];
break;
}
@@ -5816,21 +5993,24 @@ void AudioFlinger::EffectChain::process_l()
}
// addEffect_l() must be called with PlaybackThread::mLock held
status_t AudioFlinger::EffectChain::addEffect_l(sp<EffectModule>& effect)
status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
{
effect_descriptor_t desc = effect->desc();
uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
Mutex::Autolock _l(mLock);
effect->setChain(this);
sp<ThreadBase> thread = mThread.promote();
if (thread == 0) {
return NO_INIT;
}
effect->setThread(thread);
if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
// Auxiliary effects are inserted at the beginning of mEffects vector as
// they are processed first and accumulated in chain input buffer
mEffects.insertAt(effect, 0);
sp<ThreadBase> thread = mThread.promote();
if (thread == 0) {
return NO_INIT;
}
// the input buffer for auxiliary effect contains mono samples in
// 32 bit format. This is to avoid saturation in AudoMixer
// accumulation stage. Saturation is done in EffectModule::process() before

View File

@@ -168,8 +168,7 @@ public:
int *id,
int *enabled);
status_t registerEffectResource_l(effect_descriptor_t *desc);
void unregisterEffectResource_l(effect_descriptor_t *desc);
virtual status_t moveEffects(int session, int srcOutput, int dstOutput);
enum hardware_call_state {
AUDIO_HW_IDLE = 0,
@@ -619,15 +618,22 @@ private:
sp<EffectChain> getEffectChain_l(int sessionId);
status_t addEffectChain_l(const sp<EffectChain>& chain);
size_t removeEffectChain_l(const sp<EffectChain>& chain);
void lockEffectChains_l();
void unlockEffectChains();
void lockEffectChains_l(Vector<sp <EffectChain> >& effectChains);
void unlockEffectChains(Vector<sp <EffectChain> >& effectChains);
sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
void detachAuxEffect_l(int effectId);
status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
int EffectId);
status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
int EffectId);
void setMode(uint32_t mode);
status_t addEffect_l(const sp< EffectModule>& effect);
void removeEffect_l(const sp< EffectModule>& effect);
uint32_t getStrategyForSession_l(int sessionId);
struct stream_type_t {
stream_type_t()
: volume(1.0f),
@@ -690,7 +696,10 @@ private:
class MixerThread : public PlaybackThread {
public:
MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
MixerThread (const sp<AudioFlinger>& audioFlinger,
AudioStreamOut* output,
int id,
uint32_t device);
virtual ~MixerThread();
// Thread virtuals
@@ -701,7 +710,8 @@ private:
virtual status_t dumpInternals(int fd, const Vector<String16>& args);
protected:
uint32_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove);
uint32_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks,
Vector< sp<Track> > *tracksToRemove);
virtual int getTrackName_l();
virtual void deleteTrackName_l(int name);
virtual uint32_t activeSleepTimeUs();
@@ -764,6 +774,9 @@ private:
void audioConfigChanged_l(int event, int ioHandle, void *param2);
int nextUniqueId();
status_t moveEffectChain_l(int session,
AudioFlinger::PlaybackThread *srcThread,
AudioFlinger::PlaybackThread *dstThread);
friend class AudioBuffer;
@@ -931,6 +944,9 @@ private:
uint32_t status() {
return mStatus;
}
int sessionId() {
return mSessionId;
}
status_t setEnabled(bool enabled);
bool isEnabled();
@@ -938,6 +954,8 @@ private:
int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; }
void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; }
void setChain(const wp<EffectChain>& chain) { mChain = chain; }
void setThread(const wp<ThreadBase>& thread) { mThread = thread; }
status_t addHandle(sp<EffectHandle>& handle);
void disconnect(const wp<EffectHandle>& handle);
@@ -1061,19 +1079,19 @@ private:
mLock.unlock();
}
status_t addEffect_l(sp<EffectModule>& handle);
status_t addEffect_l(const sp<EffectModule>& handle);
size_t removeEffect_l(const sp<EffectModule>& handle);
int sessionId() {
return mSessionId;
}
sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
sp<EffectModule> getEffectFromId_l(int id);
bool setVolume_l(uint32_t *left, uint32_t *right);
void setDevice_l(uint32_t device);
void setMode_l(uint32_t mode);
void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
mInBuffer = buffer;
mOwnInBuffer = ownsBuffer;
@@ -1092,6 +1110,10 @@ private:
void stopTrack() {mActiveTrackCnt--;}
int activeTracks() { return mActiveTrackCnt;}
uint32_t strategy() { return mStrategy; }
void setStrategy(uint32_t strategy)
{ mStrategy = strategy; }
status_t dump(int fd, const Vector<String16>& args);
protected:
@@ -1112,7 +1134,7 @@ private:
uint32_t mRightVolume; // previous volume on right channel
uint32_t mNewLeftVolume; // new volume on left channel
uint32_t mNewRightVolume; // new volume on right channel
uint32_t mStrategy; // strategy for this effect chain
};
friend class RecordThread;
@@ -1142,12 +1164,6 @@ private:
#endif
uint32_t mMode;
// Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
// Maximum memory allocated to audio effects in KB
static const uint32_t MAX_EFFECTS_MEMORY = 512;
uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
uint32_t mTotalEffectsMemory; // current memory used by effects
};
// ----------------------------------------------------------------------------

View File

@@ -538,9 +538,11 @@ audio_io_handle_t AudioPolicyManagerBase::getOutput(AudioSystem::stream_type str
return output;
}
status_t AudioPolicyManagerBase::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
status_t AudioPolicyManagerBase::startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
LOGV("startOutput() output %d, stream %d", output, stream);
LOGV("startOutput() output %d, stream %d, session %d", output, stream, session);
ssize_t index = mOutputs.indexOfKey(output);
if (index < 0) {
LOGW("startOutput() unknow output %d", output);
@@ -574,9 +576,11 @@ status_t AudioPolicyManagerBase::startOutput(audio_io_handle_t output, AudioSyst
return NO_ERROR;
}
status_t AudioPolicyManagerBase::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
status_t AudioPolicyManagerBase::stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
LOGV("stopOutput() output %d, stream %d", output, stream);
LOGV("stopOutput() output %d, stream %d, session %d", output, stream, session);
ssize_t index = mOutputs.indexOfKey(output);
if (index < 0) {
LOGW("stopOutput() unknow output %d", output);
@@ -602,8 +606,12 @@ status_t AudioPolicyManagerBase::stopOutput(audio_io_handle_t output, AudioSyste
setOutputDevice(output, getNewDevice(output));
#ifdef WITH_A2DP
if (mA2dpOutput != 0 && !a2dpUsedForSonification() && strategy == STRATEGY_SONIFICATION) {
setStrategyMute(STRATEGY_MEDIA, false, mA2dpOutput, mOutputs.valueFor(mHardwareOutput)->mLatency*2);
if (mA2dpOutput != 0 && !a2dpUsedForSonification() &&
strategy == STRATEGY_SONIFICATION) {
setStrategyMute(STRATEGY_MEDIA,
false,
mA2dpOutput,
mOutputs.valueFor(mHardwareOutput)->mLatency*2);
}
#endif
if (output != mHardwareOutput) {
@@ -826,6 +834,85 @@ status_t AudioPolicyManagerBase::getStreamVolumeIndex(AudioSystem::stream_type s
return NO_ERROR;
}
audio_io_handle_t AudioPolicyManagerBase::getOutputForEffect(effect_descriptor_t *desc)
{
LOGV("getOutputForEffect()");
// apply simple rule where global effects are attached to the same output as MUSIC streams
return getOutput(AudioSystem::MUSIC);
}
status_t AudioPolicyManagerBase::registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id)
{
ssize_t index = mOutputs.indexOfKey(output);
if (index < 0) {
LOGW("registerEffect() unknown output %d", output);
return INVALID_OPERATION;
}
if (mTotalEffectsCpuLoad + desc->cpuLoad > getMaxEffectsCpuLoad()) {
LOGW("registerEffect() CPU Load limit exceeded for Fx %s, CPU %f MIPS",
desc->name, (float)desc->cpuLoad/10);
return INVALID_OPERATION;
}
if (mTotalEffectsMemory + desc->memoryUsage > getMaxEffectsMemory()) {
LOGW("registerEffect() memory limit exceeded for Fx %s, Memory %d KB",
desc->name, desc->memoryUsage);
return INVALID_OPERATION;
}
mTotalEffectsCpuLoad += desc->cpuLoad;
mTotalEffectsMemory += desc->memoryUsage;
LOGV("registerEffect() effect %s, output %d, strategy %d session %d id %d",
desc->name, output, strategy, session, id);
LOGV("registerEffect() CPU %d, memory %d", desc->cpuLoad, desc->memoryUsage);
LOGV(" total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);
EffectDescriptor *pDesc = new EffectDescriptor();
memcpy (&pDesc->mDesc, desc, sizeof(effect_descriptor_t));
pDesc->mOutput = output;
pDesc->mStrategy = (routing_strategy)strategy;
pDesc->mSession = session;
mEffects.add(id, pDesc);
return NO_ERROR;
}
status_t AudioPolicyManagerBase::unregisterEffect(int id)
{
ssize_t index = mEffects.indexOfKey(id);
if (index < 0) {
LOGW("unregisterEffect() unknown effect ID %d", id);
return INVALID_OPERATION;
}
EffectDescriptor *pDesc = mEffects.valueAt(index);
if (mTotalEffectsCpuLoad < pDesc->mDesc.cpuLoad) {
LOGW("unregisterEffect() CPU load %d too high for total %d",
pDesc->mDesc.cpuLoad, mTotalEffectsCpuLoad);
pDesc->mDesc.cpuLoad = mTotalEffectsCpuLoad;
}
mTotalEffectsCpuLoad -= pDesc->mDesc.cpuLoad;
if (mTotalEffectsMemory < pDesc->mDesc.memoryUsage) {
LOGW("unregisterEffect() memory %d too big for total %d",
pDesc->mDesc.memoryUsage, mTotalEffectsMemory);
pDesc->mDesc.memoryUsage = mTotalEffectsMemory;
}
mTotalEffectsMemory -= pDesc->mDesc.memoryUsage;
LOGV("unregisterEffect() effect %s, ID %d, CPU %d, memory %d",
pDesc->mDesc.name, id, pDesc->mDesc.cpuLoad, pDesc->mDesc.memoryUsage);
LOGV(" total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);
mEffects.removeItem(id);
delete pDesc;
return NO_ERROR;
}
status_t AudioPolicyManagerBase::dump(int fd)
{
const size_t SIZE = 256;
@@ -890,6 +977,19 @@ status_t AudioPolicyManagerBase::dump(int fd)
write(fd, buffer, strlen(buffer));
}
snprintf(buffer, SIZE, "\nTotal Effects CPU: %f MIPS, Total Effects memory: %d KB\n",
(float)mTotalEffectsCpuLoad/10, mTotalEffectsMemory);
write(fd, buffer, strlen(buffer));
snprintf(buffer, SIZE, "Registered effects:\n");
write(fd, buffer, strlen(buffer));
for (size_t i = 0; i < mEffects.size(); i++) {
snprintf(buffer, SIZE, "- Effect %d dump:\n", mEffects.keyAt(i));
write(fd, buffer, strlen(buffer));
mEffects.valueAt(i)->dump(fd);
}
return NO_ERROR;
}
@@ -902,7 +1002,8 @@ AudioPolicyManagerBase::AudioPolicyManagerBase(AudioPolicyClientInterface *clien
#ifdef AUDIO_POLICY_TEST
Thread(false),
#endif //AUDIO_POLICY_TEST
mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0), mLimitRingtoneVolume(false)
mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0),
mLimitRingtoneVolume(false), mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0)
{
mpClientInterface = clientInterface;
@@ -938,6 +1039,7 @@ AudioPolicyManagerBase::AudioPolicyManagerBase(AudioPolicyClientInterface *clien
} else {
addOutput(mHardwareOutput, outputDesc);
setOutputDevice(mHardwareOutput, (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER, true);
//TODO: configure audio effect output stage here
}
updateDeviceForStrategy();
@@ -1152,6 +1254,9 @@ status_t AudioPolicyManagerBase::handleA2dpConnection(AudioSystem::audio_devices
if (mA2dpOutput) {
// add A2DP output descriptor
addOutput(mA2dpOutput, outputDesc);
//TODO: configure audio effect output stage here
// set initial stream volume for A2DP device
applyStreamVolumes(mA2dpOutput, device);
if (a2dpUsedForSonification()) {
@@ -1269,6 +1374,7 @@ void AudioPolicyManagerBase::closeA2dpOutputs()
AudioParameter param;
param.add(String8("closing"), String8("true"));
mpClientInterface->setParameters(mA2dpOutput, param.toString());
mpClientInterface->closeOutput(mA2dpOutput);
delete mOutputs.valueFor(mA2dpOutput);
mOutputs.removeItem(mA2dpOutput);
@@ -1282,48 +1388,54 @@ void AudioPolicyManagerBase::checkOutputForStrategy(routing_strategy strategy, u
uint32_t curDevice = getDeviceForStrategy(strategy, false);
bool a2dpWasUsed = AudioSystem::isA2dpDevice((AudioSystem::audio_devices)(prevDevice & ~AudioSystem::DEVICE_OUT_SPEAKER));
bool a2dpIsUsed = AudioSystem::isA2dpDevice((AudioSystem::audio_devices)(curDevice & ~AudioSystem::DEVICE_OUT_SPEAKER));
AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
AudioOutputDescriptor *a2dpOutputDesc;
audio_io_handle_t srcOutput = 0;
audio_io_handle_t dstOutput = 0;
if (a2dpWasUsed && !a2dpIsUsed) {
bool dupUsed = a2dpUsedForSonification() && a2dpWasUsed && (AudioSystem::popCount(prevDevice) == 2);
dstOutput = mHardwareOutput;
if (dupUsed) {
LOGV("checkOutputForStrategy() moving strategy %d to duplicated", strategy);
a2dpOutputDesc = mOutputs.valueFor(mDuplicatedOutput);
LOGV("checkOutputForStrategy() moving strategy %d from duplicated", strategy);
srcOutput = mDuplicatedOutput;
} else {
LOGV("checkOutputForStrategy() moving strategy %d to a2dp", strategy);
a2dpOutputDesc = mOutputs.valueFor(mA2dpOutput);
LOGV("checkOutputForStrategy() moving strategy %d from a2dp", strategy);
srcOutput = mA2dpOutput;
}
for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
if (getStrategy((AudioSystem::stream_type)i) == strategy) {
mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
}
}
// do not change newDevice if it was already set before this call by a previous call to
// getNewDevice() or checkOutputForStrategy() for a strategy with higher priority
if (newDevice == 0 && hwOutputDesc->isUsedByStrategy(strategy)) {
if (newDevice == 0 && mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(strategy)) {
newDevice = getDeviceForStrategy(strategy, false);
}
}
if (a2dpIsUsed && !a2dpWasUsed) {
bool dupUsed = a2dpUsedForSonification() && a2dpIsUsed && (AudioSystem::popCount(curDevice) == 2);
audio_io_handle_t a2dpOutput;
srcOutput = mHardwareOutput;
if (dupUsed) {
LOGV("checkOutputForStrategy() moving strategy %d from duplicated", strategy);
a2dpOutputDesc = mOutputs.valueFor(mDuplicatedOutput);
a2dpOutput = mDuplicatedOutput;
LOGV("checkOutputForStrategy() moving strategy %d to duplicated", strategy);
dstOutput = mDuplicatedOutput;
} else {
LOGV("checkOutputForStrategy() moving strategy %d from a2dp", strategy);
a2dpOutputDesc = mOutputs.valueFor(mA2dpOutput);
a2dpOutput = mA2dpOutput;
LOGV("checkOutputForStrategy() moving strategy %d to a2dp", strategy);
dstOutput = mA2dpOutput;
}
}
if (srcOutput != 0 && dstOutput != 0) {
// Move effects associated to this strategy from previous output to new output
for (size_t i = 0; i < mEffects.size(); i++) {
EffectDescriptor *desc = mEffects.valueAt(i);
if (desc->mSession != AudioSystem::SESSION_OUTPUT_STAGE &&
desc->mStrategy == strategy &&
desc->mOutput == srcOutput) {
LOGV("checkOutputForStrategy() moving effect %d to output %d", mEffects.keyAt(i), dstOutput);
mpClientInterface->moveEffects(desc->mSession, srcOutput, dstOutput);
desc->mOutput = dstOutput;
}
}
// Move tracks associated to this strategy from previous output to new output
for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
if (getStrategy((AudioSystem::stream_type)i) == strategy) {
mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, a2dpOutput);
mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, dstOutput);
}
}
}
@@ -1371,8 +1483,12 @@ uint32_t AudioPolicyManagerBase::getNewDevice(audio_io_handle_t output, bool fro
return device;
}
AudioPolicyManagerBase::routing_strategy AudioPolicyManagerBase::getStrategy(AudioSystem::stream_type stream)
{
uint32_t AudioPolicyManagerBase::getStrategyForStream(AudioSystem::stream_type stream) {
return (uint32_t)getStrategy(stream);
}
AudioPolicyManagerBase::routing_strategy AudioPolicyManagerBase::getStrategy(
AudioSystem::stream_type stream) {
// stream to strategy mapping
switch (stream) {
case AudioSystem::VOICE_CALL:
@@ -1836,6 +1952,16 @@ bool AudioPolicyManagerBase::needsDirectOuput(AudioSystem::stream_type stream,
(format !=0 && !AudioSystem::isLinearPCM(format)));
}
uint32_t AudioPolicyManagerBase::getMaxEffectsCpuLoad()
{
return MAX_EFFECTS_CPU_LOAD;
}
uint32_t AudioPolicyManagerBase::getMaxEffectsMemory()
{
return MAX_EFFECTS_MEMORY;
}
// --- AudioOutputDescriptor class implementation
AudioPolicyManagerBase::AudioOutputDescriptor::AudioOutputDescriptor()
@@ -1969,5 +2095,27 @@ void AudioPolicyManagerBase::StreamDescriptor::dump(char* buffer, size_t size)
mCanBeMuted);
}
// --- EffectDescriptor class implementation
status_t AudioPolicyManagerBase::EffectDescriptor::dump(int fd)
{
const size_t SIZE = 256;
char buffer[SIZE];
String8 result;
snprintf(buffer, SIZE, " Output: %d\n", mOutput);
result.append(buffer);
snprintf(buffer, SIZE, " Strategy: %d\n", mStrategy);
result.append(buffer);
snprintf(buffer, SIZE, " Session: %d\n", mSession);
result.append(buffer);
snprintf(buffer, SIZE, " Name: %s\n", mDesc.name);
result.append(buffer);
write(fd, result.string(), result.size());
return NO_ERROR;
}
}; // namespace android

View File

@@ -119,7 +119,8 @@ status_t AudioPolicyService::setDeviceConnectionState(AudioSystem::audio_devices
if (!AudioSystem::isOutputDevice(device) && !AudioSystem::isInputDevice(device)) {
return BAD_VALUE;
}
if (state != AudioSystem::DEVICE_STATE_AVAILABLE && state != AudioSystem::DEVICE_STATE_UNAVAILABLE) {
if (state != AudioSystem::DEVICE_STATE_AVAILABLE &&
state != AudioSystem::DEVICE_STATE_UNAVAILABLE) {
return BAD_VALUE;
}
@@ -128,8 +129,9 @@ status_t AudioPolicyService::setDeviceConnectionState(AudioSystem::audio_devices
return mpPolicyManager->setDeviceConnectionState(device, state, device_address);
}
AudioSystem::device_connection_state AudioPolicyService::getDeviceConnectionState(AudioSystem::audio_devices device,
const char *device_address)
AudioSystem::device_connection_state AudioPolicyService::getDeviceConnectionState(
AudioSystem::audio_devices device,
const char *device_address)
{
if (mpPolicyManager == NULL) {
return AudioSystem::DEVICE_STATE_UNAVAILABLE;
@@ -175,7 +177,8 @@ status_t AudioPolicyService::setRingerMode(uint32_t mode, uint32_t mask)
return NO_ERROR;
}
status_t AudioPolicyService::setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
status_t AudioPolicyService::setForceUse(AudioSystem::force_use usage,
AudioSystem::forced_config config)
{
if (mpPolicyManager == NULL) {
return NO_INIT;
@@ -223,24 +226,28 @@ audio_io_handle_t AudioPolicyService::getOutput(AudioSystem::stream_type stream,
return mpPolicyManager->getOutput(stream, samplingRate, format, channels, flags);
}
status_t AudioPolicyService::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
status_t AudioPolicyService::startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
if (mpPolicyManager == NULL) {
return NO_INIT;
}
LOGV("startOutput() tid %d", gettid());
Mutex::Autolock _l(mLock);
return mpPolicyManager->startOutput(output, stream);
return mpPolicyManager->startOutput(output, stream, session);
}
status_t AudioPolicyService::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
status_t AudioPolicyService::stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session)
{
if (mpPolicyManager == NULL) {
return NO_INIT;
}
LOGV("stopOutput() tid %d", gettid());
Mutex::Autolock _l(mLock);
return mpPolicyManager->stopOutput(output, stream);
return mpPolicyManager->stopOutput(output, stream, session);
}
void AudioPolicyService::releaseOutput(audio_io_handle_t output)
@@ -339,8 +346,46 @@ status_t AudioPolicyService::getStreamVolumeIndex(AudioSystem::stream_type strea
return mpPolicyManager->getStreamVolumeIndex(stream, index);
}
uint32_t AudioPolicyService::getStrategyForStream(AudioSystem::stream_type stream)
{
if (mpPolicyManager == NULL) {
return 0;
}
return mpPolicyManager->getStrategyForStream(stream);
}
audio_io_handle_t AudioPolicyService::getOutputForEffect(effect_descriptor_t *desc)
{
if (mpPolicyManager == NULL) {
return NO_INIT;
}
Mutex::Autolock _l(mLock);
return mpPolicyManager->getOutputForEffect(desc);
}
status_t AudioPolicyService::registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id)
{
if (mpPolicyManager == NULL) {
return NO_INIT;
}
return mpPolicyManager->registerEffect(desc, output, strategy, session, id);
}
status_t AudioPolicyService::unregisterEffect(int id)
{
if (mpPolicyManager == NULL) {
return NO_INIT;
}
return mpPolicyManager->unregisterEffect(id);
}
void AudioPolicyService::binderDied(const wp<IBinder>& who) {
LOGW("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(), IPCThreadState::self()->getCallingPid());
LOGW("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(),
IPCThreadState::self()->getCallingPid());
}
static bool tryLock(Mutex& mutex)
@@ -447,10 +492,16 @@ audio_io_handle_t AudioPolicyService::openOutput(uint32_t *pDevices,
return 0;
}
return af->openOutput(pDevices, pSamplingRate, (uint32_t *)pFormat, pChannels, pLatencyMs, flags);
return af->openOutput(pDevices,
pSamplingRate,
(uint32_t *)pFormat,
pChannels,
pLatencyMs,
flags);
}
audio_io_handle_t AudioPolicyService::openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2)
audio_io_handle_t AudioPolicyService::openDuplicateOutput(audio_io_handle_t output1,
audio_io_handle_t output2)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
@@ -514,12 +565,16 @@ status_t AudioPolicyService::closeInput(audio_io_handle_t input)
return af->closeInput(input);
}
status_t AudioPolicyService::setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs)
status_t AudioPolicyService::setStreamVolume(AudioSystem::stream_type stream,
float volume,
audio_io_handle_t output,
int delayMs)
{
return mAudioCommandThread->volumeCommand((int)stream, volume, (int)output, delayMs);
}
status_t AudioPolicyService::setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output)
status_t AudioPolicyService::setStreamOutput(AudioSystem::stream_type stream,
audio_io_handle_t output)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
@@ -527,8 +582,18 @@ status_t AudioPolicyService::setStreamOutput(AudioSystem::stream_type stream, au
return af->setStreamOutput(stream, output);
}
status_t AudioPolicyService::moveEffects(int session, audio_io_handle_t srcOutput,
audio_io_handle_t dstOutput)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
void AudioPolicyService::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs)
return af->moveEffects(session, (int)srcOutput, (int)dstOutput);
}
void AudioPolicyService::setParameters(audio_io_handle_t ioHandle,
const String8& keyValuePairs,
int delayMs)
{
mAudioCommandThread->parametersCommand((int)ioHandle, keyValuePairs, delayMs);
}
@@ -539,7 +604,8 @@ String8 AudioPolicyService::getParameters(audio_io_handle_t ioHandle, const Stri
return result;
}
status_t AudioPolicyService::startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream)
status_t AudioPolicyService::startTone(ToneGenerator::tone_type tone,
AudioSystem::stream_type stream)
{
mTonePlaybackThread->startToneCommand(tone, stream);
return NO_ERROR;
@@ -623,8 +689,11 @@ bool AudioPolicyService::AudioCommandThread::threadLoop()
}break;
case SET_VOLUME: {
VolumeData *data = (VolumeData *)command->mParam;
LOGV("AudioCommandThread() processing set volume stream %d, volume %f, output %d", data->mStream, data->mVolume, data->mIO);
command->mStatus = AudioSystem::setStreamVolume(data->mStream, data->mVolume, data->mIO);
LOGV("AudioCommandThread() processing set volume stream %d, \
volume %f, output %d", data->mStream, data->mVolume, data->mIO);
command->mStatus = AudioSystem::setStreamVolume(data->mStream,
data->mVolume,
data->mIO);
if (command->mWaitStatus) {
command->mCond.signal();
mWaitWorkCV.wait(mLock);
@@ -633,7 +702,8 @@ bool AudioPolicyService::AudioCommandThread::threadLoop()
}break;
case SET_PARAMETERS: {
ParametersData *data = (ParametersData *)command->mParam;
LOGV("AudioCommandThread() processing set parameters string %s, io %d", data->mKeyValuePairs.string(), data->mIO);
LOGV("AudioCommandThread() processing set parameters string %s, io %d",
data->mKeyValuePairs.string(), data->mIO);
command->mStatus = AudioSystem::setParameters(data->mIO, data->mKeyValuePairs);
if (command->mWaitStatus) {
command->mCond.signal();
@@ -643,7 +713,8 @@ bool AudioPolicyService::AudioCommandThread::threadLoop()
}break;
case SET_VOICE_VOLUME: {
VoiceVolumeData *data = (VoiceVolumeData *)command->mParam;
LOGV("AudioCommandThread() processing set voice volume volume %f", data->mVolume);
LOGV("AudioCommandThread() processing set voice volume volume %f",
data->mVolume);
command->mStatus = AudioSystem::setVoiceVolume(data->mVolume);
if (command->mWaitStatus) {
command->mCond.signal();
@@ -734,7 +805,10 @@ void AudioPolicyService::AudioCommandThread::stopToneCommand()
mWaitWorkCV.signal();
}
status_t AudioPolicyService::AudioCommandThread::volumeCommand(int stream, float volume, int output, int delayMs)
status_t AudioPolicyService::AudioCommandThread::volumeCommand(int stream,
float volume,
int output,
int delayMs)
{
status_t status = NO_ERROR;
@@ -752,7 +826,8 @@ status_t AudioPolicyService::AudioCommandThread::volumeCommand(int stream, float
}
Mutex::Autolock _l(mLock);
insertCommand_l(command, delayMs);
LOGV("AudioCommandThread() adding set volume stream %d, volume %f, output %d", stream, volume, output);
LOGV("AudioCommandThread() adding set volume stream %d, volume %f, output %d",
stream, volume, output);
mWaitWorkCV.signal();
if (command->mWaitStatus) {
command->mCond.wait(mLock);
@@ -762,7 +837,9 @@ status_t AudioPolicyService::AudioCommandThread::volumeCommand(int stream, float
return status;
}
status_t AudioPolicyService::AudioCommandThread::parametersCommand(int ioHandle, const String8& keyValuePairs, int delayMs)
status_t AudioPolicyService::AudioCommandThread::parametersCommand(int ioHandle,
const String8& keyValuePairs,
int delayMs)
{
status_t status = NO_ERROR;
@@ -779,7 +856,8 @@ status_t AudioPolicyService::AudioCommandThread::parametersCommand(int ioHandle,
}
Mutex::Autolock _l(mLock);
insertCommand_l(command, delayMs);
LOGV("AudioCommandThread() adding set parameter string %s, io %d ,delay %d", keyValuePairs.string(), ioHandle, delayMs);
LOGV("AudioCommandThread() adding set parameter string %s, io %d ,delay %d",
keyValuePairs.string(), ioHandle, delayMs);
mWaitWorkCV.signal();
if (command->mWaitStatus) {
command->mCond.wait(mLock);
@@ -840,7 +918,8 @@ void AudioPolicyService::AudioCommandThread::insertCommand_l(AudioCommand *comma
ParametersData *data = (ParametersData *)command->mParam;
ParametersData *data2 = (ParametersData *)command2->mParam;
if (data->mIO != data2->mIO) break;
LOGV("Comparing parameter command %s to new command %s", data2->mKeyValuePairs.string(), data->mKeyValuePairs.string());
LOGV("Comparing parameter command %s to new command %s",
data2->mKeyValuePairs.string(), data->mKeyValuePairs.string());
AudioParameter param = AudioParameter(data->mKeyValuePairs);
AudioParameter param2 = AudioParameter(data2->mKeyValuePairs);
for (size_t j = 0; j < param.size(); j++) {
@@ -872,7 +951,8 @@ void AudioPolicyService::AudioCommandThread::insertCommand_l(AudioCommand *comma
VolumeData *data2 = (VolumeData *)command2->mParam;
if (data->mIO != data2->mIO) break;
if (data->mStream != data2->mStream) break;
LOGV("Filtering out volume command on output %d for stream %d", data->mIO, data->mStream);
LOGV("Filtering out volume command on output %d for stream %d",
data->mIO, data->mStream);
removedCommands.add(command2);
} break;
case START_TONE:
@@ -896,7 +976,8 @@ void AudioPolicyService::AudioCommandThread::insertCommand_l(AudioCommand *comma
removedCommands.clear();
// insert command at the right place according to its time stamp
LOGV("inserting command: %d at index %d, num commands %d", command->mCommand, (int)i+1, mAudioCommands.size());
LOGV("inserting command: %d at index %d, num commands %d",
command->mCommand, (int)i+1, mAudioCommands.size());
mAudioCommands.insertAt(command, i + 1);
}

View File

@@ -28,7 +28,8 @@ class String8;
// ----------------------------------------------------------------------------
class AudioPolicyService: public BnAudioPolicyService, public AudioPolicyClientInterface, public IBinder::DeathRecipient
class AudioPolicyService: public BnAudioPolicyService, public AudioPolicyClientInterface,
public IBinder::DeathRecipient
{
public:
@@ -43,8 +44,9 @@ public:
virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
AudioSystem::device_connection_state state,
const char *device_address);
virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
const char *device_address);
virtual AudioSystem::device_connection_state getDeviceConnectionState(
AudioSystem::audio_devices device,
const char *device_address);
virtual status_t setPhoneState(int state);
virtual status_t setRingerMode(uint32_t mode, uint32_t mask);
virtual status_t setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
@@ -53,15 +55,21 @@ public:
uint32_t samplingRate = 0,
uint32_t format = AudioSystem::FORMAT_DEFAULT,
uint32_t channels = 0,
AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT);
virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
AudioSystem::output_flags flags =
AudioSystem::OUTPUT_FLAG_INDIRECT);
virtual status_t startOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session = 0);
virtual status_t stopOutput(audio_io_handle_t output,
AudioSystem::stream_type stream,
int session = 0);
virtual void releaseOutput(audio_io_handle_t output);
virtual audio_io_handle_t getInput(int inputSource,
uint32_t samplingRate = 0,
uint32_t format = AudioSystem::FORMAT_DEFAULT,
uint32_t channels = 0,
AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0);
AudioSystem::audio_in_acoustics acoustics =
(AudioSystem::audio_in_acoustics)0);
virtual status_t startInput(audio_io_handle_t input);
virtual status_t stopInput(audio_io_handle_t input);
virtual void releaseInput(audio_io_handle_t input);
@@ -71,6 +79,16 @@ public:
virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
virtual status_t registerEffect(effect_descriptor_t *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id);
virtual status_t unregisterEffect(int id);
virtual status_t onTransact(
uint32_t code,
const Parcel& data,
@@ -89,7 +107,8 @@ public:
uint32_t *pChannels,
uint32_t *pLatencyMs,
AudioSystem::output_flags flags);
virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
audio_io_handle_t output2);
virtual status_t closeOutput(audio_io_handle_t output);
virtual status_t suspendOutput(audio_io_handle_t output);
virtual status_t restoreOutput(audio_io_handle_t output);
@@ -99,13 +118,21 @@ public:
uint32_t *pChannels,
uint32_t acoustics);
virtual status_t closeInput(audio_io_handle_t input);
virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0);
virtual status_t setStreamVolume(AudioSystem::stream_type stream,
float volume,
audio_io_handle_t output,
int delayMs = 0);
virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output);
virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
virtual void setParameters(audio_io_handle_t ioHandle,
const String8& keyValuePairs,
int delayMs = 0);
virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
virtual status_t stopTone();
virtual status_t setVoiceVolume(float volume, int delayMs = 0);
virtual status_t moveEffects(int session,
audio_io_handle_t srcOutput,
audio_io_handle_t dstOutput);
private:
AudioPolicyService();