Merge "Cleanup RS logs Reduce the startup/shutdown info and format the logs in a consistent manner."
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@@ -219,7 +219,7 @@ bool rsdHalInit(Context *rsc, uint32_t version_major, uint32_t version_minor) {
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int cpu = sysconf(_SC_NPROCESSORS_ONLN);
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LOGV("RS Launching thread(s), reported CPU count %i", cpu);
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LOGV("%p Launching thread(s), CPUs %i", rsc, cpu);
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if (cpu < 2) cpu = 0;
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dc->mWorkers.mCount = (uint32_t)cpu;
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@@ -129,11 +129,8 @@ void rsdGLShutdown(const Context *rsc) {
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dc->gl.shaderCache->cleanupAll();
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delete dc->gl.shaderCache;
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delete dc->gl.vertexArrayState;
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LOGV("%p, deinitEGL", rsc);
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if (dc->gl.egl.context != EGL_NO_CONTEXT) {
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RSD_CALL_GL(eglMakeCurrent, dc->gl.egl.display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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@@ -363,7 +360,7 @@ bool rsdGLInit(const Context *rsc) {
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dc->gl.vertexArrayState->init(dc->gl.gl.maxVertexAttribs);
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dc->gl.currentFrameBuffer = NULL;
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LOGV("initGLThread end %p", rsc);
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LOGV("%p initGLThread end", rsc);
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rsc->setWatchdogGL(NULL, 0, NULL);
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return true;
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}
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@@ -37,11 +37,10 @@ pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER;
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bool Context::initGLThread() {
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pthread_mutex_lock(&gInitMutex);
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LOGV("initGLThread start %p", this);
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if (!mHal.funcs.initGraphics(this)) {
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pthread_mutex_unlock(&gInitMutex);
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LOGE("%p, initGraphics failed", this);
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LOGE("%p initGraphics failed", this);
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return false;
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}
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@@ -50,7 +49,6 @@ bool Context::initGLThread() {
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}
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void Context::deinitEGL() {
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LOGV("%p, deinitEGL", this);
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mHal.funcs.shutdownGraphics(this);
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}
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@@ -284,7 +282,7 @@ void * Context::threadProc(void *vrsc) {
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}
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}
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LOGV("%p, RS Thread exiting", rsc);
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LOGV("%p RS Thread exiting", rsc);
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if (rsc->mIsGraphicsContext) {
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pthread_mutex_lock(&gInitMutex);
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@@ -292,7 +290,7 @@ void * Context::threadProc(void *vrsc) {
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pthread_mutex_unlock(&gInitMutex);
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}
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LOGV("%p, RS Thread exited", rsc);
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LOGV("%p RS Thread exited", rsc);
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return NULL;
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}
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@@ -426,7 +424,7 @@ bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) {
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}
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Context::~Context() {
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LOGV("Context::~Context");
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LOGV("%p Context::~Context", this);
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if (!mIsContextLite) {
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mIO.coreFlush();
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@@ -450,7 +448,7 @@ Context::~Context() {
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}
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pthread_mutex_unlock(&gInitMutex);
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}
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LOGV("Context::~Context done");
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LOGV("%p Context::~Context done", this);
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}
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void Context::setSurface(uint32_t w, uint32_t h, RsNativeWindow sur) {
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@@ -667,10 +665,10 @@ void rsi_ContextDestroyWorker(Context *rsc) {
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}
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void rsi_ContextDestroy(Context *rsc) {
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LOGV("rsContextDestroy %p", rsc);
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LOGV("%p rsContextDestroy", rsc);
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rsContextDestroyWorker(rsc);
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delete rsc;
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LOGV("rsContextDestroy 2 %p", rsc);
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LOGV("%p rsContextDestroy done", rsc);
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}
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@@ -701,7 +699,7 @@ void rsi_ContextDeinitToClient(Context *rsc) {
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RsContext rsContextCreate(RsDevice vdev, uint32_t version,
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uint32_t sdkVersion) {
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LOGV("rsContextCreate %p", vdev);
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LOGV("rsContextCreate dev=%p", vdev);
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Device * dev = static_cast<Device *>(vdev);
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Context *rsc = Context::createContext(dev, NULL);
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if (rsc) {
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@@ -713,14 +711,14 @@ RsContext rsContextCreate(RsDevice vdev, uint32_t version,
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RsContext rsContextCreateGL(RsDevice vdev, uint32_t version,
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uint32_t sdkVersion, RsSurfaceConfig sc,
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uint32_t dpi) {
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LOGV("rsContextCreateGL %p", vdev);
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LOGV("rsContextCreateGL dev=%p", vdev);
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Device * dev = static_cast<Device *>(vdev);
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Context *rsc = Context::createContext(dev, &sc);
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if (rsc) {
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rsc->setTargetSdkVersion(sdkVersion);
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rsc->setDPI(dpi);
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}
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LOGV("rsContextCreateGL ret %p ", rsc);
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LOGV("%p rsContextCreateGL ret", rsc);
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return rsc;
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}
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