Merge "Post insets update to handler" into rvc-dev

This commit is contained in:
Evan Rosky
2020-05-29 17:59:52 +00:00
committed by Android (Google) Code Review

View File

@@ -187,19 +187,21 @@ public class DisplayImeController implements DisplayController.OnDisplaysChanged
@Override
public void insetsChanged(InsetsState insetsState) {
if (mInsetsState.equals(insetsState)) {
return;
}
mHandler.post(() -> {
if (mInsetsState.equals(insetsState)) {
return;
}
final InsetsSource newSource = insetsState.getSource(InsetsState.ITYPE_IME);
final Rect newFrame = newSource.getFrame();
final Rect oldFrame = mInsetsState.getSource(InsetsState.ITYPE_IME).getFrame();
final InsetsSource newSource = insetsState.getSource(InsetsState.ITYPE_IME);
final Rect newFrame = newSource.getFrame();
final Rect oldFrame = mInsetsState.getSource(InsetsState.ITYPE_IME).getFrame();
mInsetsState.set(insetsState, true /* copySources */);
if (mImeShowing && !newFrame.equals(oldFrame) && newSource.isVisible()) {
if (DEBUG) Slog.d(TAG, "insetsChanged when IME showing, restart animation");
startAnimation(mImeShowing, true /* forceRestart */);
}
mInsetsState.set(insetsState, true /* copySources */);
if (mImeShowing && !newFrame.equals(oldFrame) && newSource.isVisible()) {
if (DEBUG) Slog.d(TAG, "insetsChanged when IME showing, restart animation");
startAnimation(mImeShowing, true /* forceRestart */);
}
});
}
@Override
@@ -232,7 +234,7 @@ public class DisplayImeController implements DisplayController.OnDisplaysChanged
return;
}
if (DEBUG) Slog.d(TAG, "Got showInsets for ime");
startAnimation(true /* show */, false /* forceRestart */);
mHandler.post(() -> startAnimation(true /* show */, false /* forceRestart */));
}
@Override
@@ -241,7 +243,7 @@ public class DisplayImeController implements DisplayController.OnDisplaysChanged
return;
}
if (DEBUG) Slog.d(TAG, "Got hideInsets for ime");
startAnimation(false /* show */, false /* forceRestart */);
mHandler.post(() -> startAnimation(false /* show */, false /* forceRestart */));
}
/**
@@ -269,108 +271,106 @@ public class DisplayImeController implements DisplayController.OnDisplaysChanged
if (newFrame.height() != 0) {
mImeFrame.set(newFrame);
}
mHandler.post(() -> {
if (DEBUG) {
Slog.d(TAG, "Run startAnim show:" + show + " was:"
+ (mAnimationDirection == DIRECTION_SHOW ? "SHOW"
: (mAnimationDirection == DIRECTION_HIDE ? "HIDE" : "NONE")));
}
if (!forceRestart && (mAnimationDirection == DIRECTION_SHOW && show)
|| (mAnimationDirection == DIRECTION_HIDE && !show)) {
return;
}
boolean seek = false;
float seekValue = 0;
if (mAnimation != null) {
if (mAnimation.isRunning()) {
seekValue = (float) mAnimation.getAnimatedValue();
seek = true;
}
mAnimation.cancel();
}
final float defaultY = mImeSourceControl.getSurfacePosition().y;
final float x = mImeSourceControl.getSurfacePosition().x;
final float hiddenY = defaultY + mImeFrame.height();
final float shownY = defaultY;
final float startY = show ? hiddenY : shownY;
final float endY = show ? shownY : hiddenY;
if (mAnimationDirection == DIRECTION_NONE && mImeShowing && show) {
// IME is already showing, so set seek to end
seekValue = shownY;
if (DEBUG) {
Slog.d(TAG, "Run startAnim show:" + show + " was:"
+ (mAnimationDirection == DIRECTION_SHOW ? "SHOW"
: (mAnimationDirection == DIRECTION_HIDE ? "HIDE" : "NONE")));
}
if (!forceRestart && (mAnimationDirection == DIRECTION_SHOW && show)
|| (mAnimationDirection == DIRECTION_HIDE && !show)) {
return;
}
boolean seek = false;
float seekValue = 0;
if (mAnimation != null) {
if (mAnimation.isRunning()) {
seekValue = (float) mAnimation.getAnimatedValue();
seek = true;
}
mAnimationDirection = show ? DIRECTION_SHOW : DIRECTION_HIDE;
mImeShowing = show;
mAnimation = ValueAnimator.ofFloat(startY, endY);
mAnimation.setDuration(
show ? ANIMATION_DURATION_SHOW_MS : ANIMATION_DURATION_HIDE_MS);
if (seek) {
mAnimation.setCurrentFraction((seekValue - startY) / (endY - startY));
}
mAnimation.cancel();
}
final float defaultY = mImeSourceControl.getSurfacePosition().y;
final float x = mImeSourceControl.getSurfacePosition().x;
final float hiddenY = defaultY + mImeFrame.height();
final float shownY = defaultY;
final float startY = show ? hiddenY : shownY;
final float endY = show ? shownY : hiddenY;
if (mAnimationDirection == DIRECTION_NONE && mImeShowing && show) {
// IME is already showing, so set seek to end
seekValue = shownY;
seek = true;
}
mAnimationDirection = show ? DIRECTION_SHOW : DIRECTION_HIDE;
mImeShowing = show;
mAnimation = ValueAnimator.ofFloat(startY, endY);
mAnimation.setDuration(
show ? ANIMATION_DURATION_SHOW_MS : ANIMATION_DURATION_HIDE_MS);
if (seek) {
mAnimation.setCurrentFraction((seekValue - startY) / (endY - startY));
}
mAnimation.addUpdateListener(animation -> {
mAnimation.addUpdateListener(animation -> {
SurfaceControl.Transaction t = mTransactionPool.acquire();
float value = (float) animation.getAnimatedValue();
t.setPosition(mImeSourceControl.getLeash(), x, value);
dispatchPositionChanged(mDisplayId, imeTop(value), t);
t.apply();
mTransactionPool.release(t);
});
mAnimation.setInterpolator(INTERPOLATOR);
mAnimation.addListener(new AnimatorListenerAdapter() {
private boolean mCancelled = false;
@Override
public void onAnimationStart(Animator animation) {
SurfaceControl.Transaction t = mTransactionPool.acquire();
float value = (float) animation.getAnimatedValue();
t.setPosition(mImeSourceControl.getLeash(), x, value);
dispatchPositionChanged(mDisplayId, imeTop(value), t);
t.setPosition(mImeSourceControl.getLeash(), x, startY);
if (DEBUG) {
Slog.d(TAG, "onAnimationStart d:" + mDisplayId + " top:"
+ imeTop(hiddenY) + "->" + imeTop(shownY)
+ " showing:" + (mAnimationDirection == DIRECTION_SHOW));
}
dispatchStartPositioning(mDisplayId, imeTop(hiddenY),
imeTop(shownY), mAnimationDirection == DIRECTION_SHOW,
t);
if (mAnimationDirection == DIRECTION_SHOW) {
t.show(mImeSourceControl.getLeash());
}
t.apply();
mTransactionPool.release(t);
});
mAnimation.setInterpolator(INTERPOLATOR);
mAnimation.addListener(new AnimatorListenerAdapter() {
private boolean mCancelled = false;
@Override
public void onAnimationStart(Animator animation) {
SurfaceControl.Transaction t = mTransactionPool.acquire();
t.setPosition(mImeSourceControl.getLeash(), x, startY);
if (DEBUG) {
Slog.d(TAG, "onAnimationStart d:" + mDisplayId + " top:"
+ imeTop(hiddenY) + "->" + imeTop(shownY)
+ " showing:" + (mAnimationDirection == DIRECTION_SHOW));
}
dispatchStartPositioning(mDisplayId, imeTop(hiddenY),
imeTop(shownY), mAnimationDirection == DIRECTION_SHOW,
t);
if (mAnimationDirection == DIRECTION_SHOW) {
t.show(mImeSourceControl.getLeash());
}
t.apply();
mTransactionPool.release(t);
}
@Override
public void onAnimationCancel(Animator animation) {
mCancelled = true;
}
@Override
public void onAnimationEnd(Animator animation) {
if (DEBUG) Slog.d(TAG, "onAnimationEnd " + mCancelled);
SurfaceControl.Transaction t = mTransactionPool.acquire();
if (!mCancelled) {
t.setPosition(mImeSourceControl.getLeash(), x, endY);
}
dispatchEndPositioning(mDisplayId, mCancelled, t);
if (mAnimationDirection == DIRECTION_HIDE && !mCancelled) {
t.hide(mImeSourceControl.getLeash());
}
t.apply();
mTransactionPool.release(t);
mAnimationDirection = DIRECTION_NONE;
mAnimation = null;
}
});
if (!show) {
// When going away, queue up insets change first, otherwise any bounds changes
// can have a "flicker" of ime-provided insets.
setVisibleDirectly(false /* visible */);
}
mAnimation.start();
if (show) {
// When showing away, queue up insets change last, otherwise any bounds changes
// can have a "flicker" of ime-provided insets.
setVisibleDirectly(true /* visible */);
@Override
public void onAnimationCancel(Animator animation) {
mCancelled = true;
}
@Override
public void onAnimationEnd(Animator animation) {
if (DEBUG) Slog.d(TAG, "onAnimationEnd " + mCancelled);
SurfaceControl.Transaction t = mTransactionPool.acquire();
if (!mCancelled) {
t.setPosition(mImeSourceControl.getLeash(), x, endY);
}
dispatchEndPositioning(mDisplayId, mCancelled, t);
if (mAnimationDirection == DIRECTION_HIDE && !mCancelled) {
t.hide(mImeSourceControl.getLeash());
}
t.apply();
mTransactionPool.release(t);
mAnimationDirection = DIRECTION_NONE;
mAnimation = null;
}
});
if (!show) {
// When going away, queue up insets change first, otherwise any bounds changes
// can have a "flicker" of ime-provided insets.
setVisibleDirectly(false /* visible */);
}
mAnimation.start();
if (show) {
// When showing away, queue up insets change last, otherwise any bounds changes
// can have a "flicker" of ime-provided insets.
setVisibleDirectly(true /* visible */);
}
}
}