Merge "cleanup. waitForCondition() now uses polymorphsim instead of templtes" into kraken

This commit is contained in:
Mathias Agopian
2010-04-29 14:17:12 -07:00
committed by Android (Google) Code Review
4 changed files with 94 additions and 93 deletions

View File

@@ -176,60 +176,21 @@ protected:
SharedBufferStack& stack;
inline ConditionBase(SharedBufferBase* sbc)
: stack(*sbc->mSharedStack) { }
virtual ~ConditionBase() { };
virtual bool operator()() const = 0;
virtual const char* name() const = 0;
};
status_t waitForCondition(const ConditionBase& condition);
struct UpdateBase {
SharedBufferStack& stack;
inline UpdateBase(SharedBufferBase* sbb)
: stack(*sbb->mSharedStack) { }
};
template <typename T>
status_t waitForCondition(T condition);
template <typename T>
status_t updateCondition(T update);
};
template <typename T>
status_t SharedBufferBase::waitForCondition(T condition)
{
const SharedBufferStack& stack( *mSharedStack );
SharedClient& client( *mSharedClient );
const nsecs_t TIMEOUT = s2ns(1);
Mutex::Autolock _l(client.lock);
while ((condition()==false) &&
(stack.identity == mIdentity) &&
(stack.status == NO_ERROR))
{
status_t err = client.cv.waitRelative(client.lock, TIMEOUT);
// handle errors and timeouts
if (CC_UNLIKELY(err != NO_ERROR)) {
if (err == TIMED_OUT) {
if (condition()) {
LOGE("waitForCondition(%s) timed out (identity=%d), "
"but condition is true! We recovered but it "
"shouldn't happen." , T::name(),
stack.identity);
break;
} else {
LOGW("waitForCondition(%s) timed out "
"(identity=%d, status=%d). "
"CPU may be pegged. trying again.", T::name(),
stack.identity, stack.status);
}
} else {
LOGE("waitForCondition(%s) error (%s) ",
T::name(), strerror(-err));
return err;
}
}
}
return (stack.identity != mIdentity) ? status_t(BAD_INDEX) : stack.status;
}
template <typename T>
status_t SharedBufferBase::updateCondition(T update) {
SharedClient& client( *mSharedClient );
@@ -275,15 +236,15 @@ private:
struct DequeueCondition : public ConditionBase {
inline DequeueCondition(SharedBufferClient* sbc);
inline bool operator()();
static inline const char* name() { return "DequeueCondition"; }
inline bool operator()() const;
inline const char* name() const { return "DequeueCondition"; }
};
struct LockCondition : public ConditionBase {
int buf;
inline LockCondition(SharedBufferClient* sbc, int buf);
inline bool operator()();
static inline const char* name() { return "LockCondition"; }
inline bool operator()() const;
inline const char* name() const { return "LockCondition"; }
};
int32_t tail;
@@ -334,8 +295,8 @@ private:
struct ReallocateCondition : public ConditionBase {
int buf;
inline ReallocateCondition(SharedBufferBase* sbb, int buf);
inline bool operator()();
static inline const char* name() { return "ReallocateCondition"; }
inline bool operator()() const;
inline const char* name() const { return "ReallocateCondition"; }
};
};

View File

@@ -165,38 +165,36 @@ public:
// setSwapRectangle() is intended to be used by GL ES clients
void setSwapRectangle(const Rect& r);
private:
// can't be copied
Surface& operator = (Surface& rhs);
Surface(const Surface& rhs);
Surface(const sp<SurfaceControl>& control);
void init();
~Surface();
friend class SurfaceComposerClient;
friend class SurfaceControl;
/*
* Android frameworks friends
* (eventually this should go away and be replaced by proper APIs)
*/
// camera and camcorder need access to the ISurface binder interface for preview
friend class Camera;
friend class MediaRecorder;
// mediaplayer needs access to ISurface for display
// MediaPlayer needs access to ISurface for display
friend class MediaPlayer;
friend class IOMX;
// this is just to be able to write some unit tests
friend class Test;
sp<SurfaceComposerClient> getClient() const;
sp<ISurface> getISurface() const;
private:
friend class SurfaceComposerClient;
friend class SurfaceControl;
status_t getBufferLocked(int index, int usage);
status_t validate() const;
// can't be copied
Surface& operator = (Surface& rhs);
Surface(const Surface& rhs);
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
Surface(const sp<SurfaceControl>& control);
~Surface();
/*
* android_native_window_t hooks
*/
static int setSwapInterval(android_native_window_t* window, int interval);
static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
@@ -210,8 +208,6 @@ private:
int query(int what, int* value);
int perform(int operation, va_list args);
status_t dequeueBuffer(sp<GraphicBuffer>* buffer);
void dispatch_setUsage(va_list args);
int dispatch_connect(va_list args);
int dispatch_disconnect(va_list args);
@@ -222,6 +218,20 @@ private:
int disconnect(int api);
int crop(Rect const* rect);
/*
* private stuff...
*/
void init();
status_t validate() const;
sp<SurfaceComposerClient> getClient() const;
sp<ISurface> getISurface() const;
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
status_t getBufferLocked(int index, int usage);
int getBufferIndex(const sp<GraphicBuffer>& buffer) const;
uint32_t getUsage() const;
int getConnectedApi() const;

View File

@@ -195,6 +195,42 @@ int32_t SharedBufferBase::computeTail() const
return (mNumBuffers + stack.head - stack.available + 1) % mNumBuffers;
}
status_t SharedBufferBase::waitForCondition(const ConditionBase& condition)
{
const SharedBufferStack& stack( *mSharedStack );
SharedClient& client( *mSharedClient );
const nsecs_t TIMEOUT = s2ns(1);
const int identity = mIdentity;
Mutex::Autolock _l(client.lock);
while ((condition()==false) &&
(stack.identity == identity) &&
(stack.status == NO_ERROR))
{
status_t err = client.cv.waitRelative(client.lock, TIMEOUT);
// handle errors and timeouts
if (CC_UNLIKELY(err != NO_ERROR)) {
if (err == TIMED_OUT) {
if (condition()) {
LOGE("waitForCondition(%s) timed out (identity=%d), "
"but condition is true! We recovered but it "
"shouldn't happen." , condition.name(), stack.identity);
break;
} else {
LOGW("waitForCondition(%s) timed out "
"(identity=%d, status=%d). "
"CPU may be pegged. trying again.", condition.name(),
stack.identity, stack.status);
}
} else {
LOGE("waitForCondition(%s) error (%s) ",
condition.name(), strerror(-err));
return err;
}
}
}
return (stack.identity != mIdentity) ? status_t(BAD_INDEX) : stack.status;
}
// ============================================================================
// conditions and updates
// ============================================================================
@@ -202,14 +238,14 @@ int32_t SharedBufferBase::computeTail() const
SharedBufferClient::DequeueCondition::DequeueCondition(
SharedBufferClient* sbc) : ConditionBase(sbc) {
}
bool SharedBufferClient::DequeueCondition::operator()() {
bool SharedBufferClient::DequeueCondition::operator()() const {
return stack.available > 0;
}
SharedBufferClient::LockCondition::LockCondition(
SharedBufferClient* sbc, int buf) : ConditionBase(sbc), buf(buf) {
}
bool SharedBufferClient::LockCondition::operator()() {
bool SharedBufferClient::LockCondition::operator()() const {
return (buf != stack.head ||
(stack.queued > 0 && stack.inUse != buf));
}
@@ -217,7 +253,7 @@ bool SharedBufferClient::LockCondition::operator()() {
SharedBufferServer::ReallocateCondition::ReallocateCondition(
SharedBufferBase* sbb, int buf) : ConditionBase(sbb), buf(buf) {
}
bool SharedBufferServer::ReallocateCondition::operator()() {
bool SharedBufferServer::ReallocateCondition::operator()() const {
// TODO: we should also check that buf has been dequeued
return (buf != stack.head);
}

View File

@@ -463,18 +463,6 @@ int Surface::perform(android_native_window_t* window,
// ----------------------------------------------------------------------------
status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
if (err == NO_ERROR) {
*buffer = GraphicBuffer::getSelf(out);
}
return err;
}
// ----------------------------------------------------------------------------
int Surface::dequeueBuffer(android_native_buffer_t** buffer)
{
sp<SurfaceComposerClient> client(getClient());
@@ -530,7 +518,7 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
if (err != NO_ERROR)
return err;
int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
err = mSharedBufferClient->lock(bufIdx);
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
return err;
@@ -547,7 +535,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
mDirtyRegion.set(mSwapRectangle);
}
int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
err = mSharedBufferClient->queue(bufIdx);
@@ -722,13 +710,14 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
sp<GraphicBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
err = lockBuffer(backBuffer.get());
LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
backBuffer->getIndex(), strerror(-err));
getBufferIndex(backBuffer), strerror(-err));
if (err == NO_ERROR) {
const Rect bounds(backBuffer->width, backBuffer->height);
const Region boundsRegion(bounds);
@@ -797,7 +786,7 @@ status_t Surface::unlockAndPost()
err = queueBuffer(mLockedBuffer.get());
LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
mLockedBuffer->getIndex(), strerror(-err));
getBufferIndex(mLockedBuffer), strerror(-err));
mPostedBuffer = mLockedBuffer;
mLockedBuffer = 0;
@@ -809,6 +798,11 @@ void Surface::setSwapRectangle(const Rect& r) {
mSwapRectangle = r;
}
int Surface::getBufferIndex(const sp<GraphicBuffer>& buffer) const
{
return buffer->getIndex();
}
status_t Surface::getBufferLocked(int index, int usage)
{
sp<ISurface> s(mSurface);