Merge "Fix blending behavior with first draw op" into oc-mr1-dev

This commit is contained in:
TreeHugger Robot
2017-09-01 04:05:02 +00:00
committed by Android (Google) Code Review

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@@ -216,10 +216,7 @@ void BakedOpRenderer::drawRects(const float* rects, int count, const SkPaint* pa
.setTransform(Matrix4::identity(), TransformFlags::None)
.setModelViewIdentityEmptyBounds()
.build();
// Disable blending if this is the first draw to the main framebuffer, in case app has defined
// transparency where it doesn't make sense - as first draw in opaque window.
bool overrideDisableBlending = !mHasDrawn && mOpaque && !mRenderTarget.frameBufferId;
mRenderState.render(glop, mRenderTarget.orthoMatrix, overrideDisableBlending);
mRenderState.render(glop, mRenderTarget.orthoMatrix, false);
mHasDrawn = true;
}
@@ -350,8 +347,14 @@ void BakedOpRenderer::renderGlopImpl(const Rect* dirtyBounds, const ClipBase* cl
const Glop& glop) {
prepareRender(dirtyBounds, clip);
// Disable blending if this is the first draw to the main framebuffer, in case app has defined
// transparency where it doesn't make sense - as first draw in opaque window.
bool overrideDisableBlending = !mHasDrawn && mOpaque && !mRenderTarget.frameBufferId;
// transparency where it doesn't make sense - as first draw in opaque window. Note that we only
// apply this improvement when the blend mode is SRC_OVER - other modes (e.g. CLEAR) can be
// valid draws that affect other content (e.g. draw CLEAR, then draw DST_OVER)
bool overrideDisableBlending = !mHasDrawn
&& mOpaque
&& !mRenderTarget.frameBufferId
&& glop.blend.src == GL_ONE
&& glop.blend.dst == GL_ONE_MINUS_SRC_ALPHA;
mRenderState.render(glop, mRenderTarget.orthoMatrix, overrideDisableBlending);
if (!mRenderTarget.frameBufferId) mHasDrawn = true;
}