Merge "Reset isFoldHandled" into tm-qpr-dev
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@@ -152,6 +152,7 @@ constructor(
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} else if (isFolded && !isFoldHandled && alwaysOnEnabled && isDozing) {
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} else if (isFolded && !isFoldHandled && alwaysOnEnabled && isDozing) {
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// Screen turning on for the first time after folding and we are already dozing
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// Screen turning on for the first time after folding and we are already dozing
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// We should play the folding to AOD animation
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// We should play the folding to AOD animation
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isFoldHandled = true
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setAnimationState(playing = true)
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setAnimationState(playing = true)
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centralSurfaces.notificationPanelViewController.prepareFoldToAodAnimation()
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centralSurfaces.notificationPanelViewController.prepareFoldToAodAnimation()
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@@ -186,7 +187,10 @@ constructor(
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cancelAnimation?.run()
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cancelAnimation?.run()
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// Post starting the animation to the next frame to avoid junk due to inset changes
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// Post starting the animation to the next frame to avoid junk due to inset changes
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cancelAnimation = mainExecutor.executeDelayed(startAnimationRunnable, /* delayMillis= */ 0)
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cancelAnimation = mainExecutor.executeDelayed(
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startAnimationRunnable,
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/* delayMillis= */ 0
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)
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shouldPlayAnimation = false
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shouldPlayAnimation = false
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}
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}
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}
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}
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@@ -50,6 +50,8 @@ import org.junit.runner.RunWith
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import org.mockito.ArgumentCaptor
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import org.mockito.ArgumentCaptor
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import org.mockito.Captor
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import org.mockito.Captor
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import org.mockito.Mock
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import org.mockito.Mock
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import org.mockito.Mockito.never
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import org.mockito.Mockito.reset
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import org.mockito.Mockito.verify
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import org.mockito.Mockito.verify
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import org.mockito.Mockito.verifyNoMoreInteractions
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import org.mockito.Mockito.verifyNoMoreInteractions
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import org.mockito.Mockito.`when` as whenever
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import org.mockito.Mockito.`when` as whenever
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@@ -173,6 +175,28 @@ class FoldAodAnimationControllerTest : SysuiTestCase() {
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job.cancel()
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job.cancel()
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}
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}
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@Test
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fun onFolded_onScreenTurningOnInvokedTwice_doesNotLogLatency() =
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runBlocking(IMMEDIATE) {
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val job = underTest.listenForDozing(this)
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keyguardRepository.setDozing(true)
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setAodEnabled(enabled = true)
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yield()
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fold()
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simulateScreenTurningOn()
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reset(latencyTracker)
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// This can happen > 1 time if the prox sensor is covered
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simulateScreenTurningOn()
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verify(latencyTracker, never()).onActionStart(any())
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verify(latencyTracker, never()).onActionEnd(any())
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job.cancel()
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}
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@Test
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@Test
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fun onFolded_animationCancelled_doesNotLogLatency() =
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fun onFolded_animationCancelled_doesNotLogLatency() =
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runBlocking(IMMEDIATE) {
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runBlocking(IMMEDIATE) {
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