diff --git a/core/java/android/webkit/WebView.java b/core/java/android/webkit/WebView.java index 1c22a0b733f02..48615bdd4d3e4 100644 --- a/core/java/android/webkit/WebView.java +++ b/core/java/android/webkit/WebView.java @@ -4514,7 +4514,7 @@ public class WebView extends AbsoluteLayout boolean UIAnimationsRunning = false; // Currently for each draw we compute the animation values; // We may in the future decide to do that independently. - if (mNativeClass != 0 && nativeEvaluateLayersAnimations()) { + if (mNativeClass != 0 && nativeEvaluateLayersAnimations(mNativeClass)) { UIAnimationsRunning = true; // If we have unfinished (or unstarted) animations, // we ask for a repaint. We only need to do this in software @@ -4530,9 +4530,9 @@ public class WebView extends AbsoluteLayout extras = DRAW_EXTRAS_FIND; } else if (mSelectingText && !USE_JAVA_TEXT_SELECTION) { extras = DRAW_EXTRAS_SELECTION; - nativeSetSelectionPointer(mDrawSelectionPointer, - mZoomManager.getInvScale(), - mSelectX, mSelectY - getTitleHeight()); + nativeSetSelectionPointer(mNativeClass, + mDrawSelectionPointer, + mZoomManager.getInvScale(), mSelectX, mSelectY - getTitleHeight()); } else if (drawCursorRing) { extras = DRAW_EXTRAS_CURSOR_RING; } @@ -4546,8 +4546,8 @@ public class WebView extends AbsoluteLayout } if (canvas.isHardwareAccelerated()) { - int functor = nativeGetDrawGLFunction(mGLViewportEmpty ? null : mGLRectViewport, - mGLViewportEmpty ? null : mViewRectViewport, getScale(), extras); + int functor = nativeGetDrawGLFunction(mNativeClass, + mGLViewportEmpty ? null : mGLRectViewport, mGLViewportEmpty ? null : mViewRectViewport, getScale(), extras); ((HardwareCanvas) canvas).callDrawGLFunction(functor); if (mHardwareAccelSkia != getSettings().getHardwareAccelSkiaEnabled()) { @@ -9416,9 +9416,9 @@ public class WebView extends AbsoluteLayout // We never want to change button state if we are hardware accelerated, // but we DO want to invalidate as necessary so that the GL ring // can be drawn - nativeRecordButtons(false, false, inval); + nativeRecordButtons(mNativeClass, false, false, inval); } else { - nativeRecordButtons(focus, pressed, inval); + nativeRecordButtons(mNativeClass, focus, pressed, inval); } } @@ -9453,9 +9453,9 @@ public class WebView extends AbsoluteLayout private native int nativeDraw(Canvas canvas, int color, int extra, boolean splitIfNeeded); private native void nativeDumpDisplayTree(String urlOrNull); - private native boolean nativeEvaluateLayersAnimations(); - private native int nativeGetDrawGLFunction(Rect rect, Rect viewRect, - float scale, int extras); + private native boolean nativeEvaluateLayersAnimations(int nativeInstance); + private native int nativeGetDrawGLFunction(int nativeInstance, Rect rect, + Rect viewRect, float scale, int extras); private native void nativeUpdateDrawGLFunction(Rect rect, Rect viewRect); private native void nativeExtendSelection(int x, int y); private native int nativeFindAll(String findLower, String findUpper, @@ -9518,8 +9518,8 @@ public class WebView extends AbsoluteLayout private native boolean nativePointInNavCache(int x, int y, int slop); // Like many other of our native methods, you must make sure that // mNativeClass is not null before calling this method. - private native void nativeRecordButtons(boolean focused, - boolean pressed, boolean invalidate); + private native void nativeRecordButtons(int nativeInstance, + boolean focused, boolean pressed, boolean invalidate); private native void nativeResetSelection(); private native Point nativeSelectableText(); private native void nativeSelectAll(); @@ -9540,8 +9540,8 @@ public class WebView extends AbsoluteLayout private native void nativeReplaceBaseContent(int content); private native void nativeCopyBaseContentToPicture(Picture pict); private native boolean nativeHasContent(); - private native void nativeSetSelectionPointer(boolean set, - float scale, int x, int y); + private native void nativeSetSelectionPointer(int nativeInstance, + boolean set, float scale, int x, int y); private native boolean nativeStartSelection(int x, int y); private native void nativeStopGL(); private native Rect nativeSubtractLayers(Rect content);