Merge "docs: fix typos" into qt-dev
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Android (Google) Code Review
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d732cbb7bd
@@ -492,7 +492,7 @@ import java.util.function.Predicate;
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*
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* <p>
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* To initiate a layout, call {@link #requestLayout}. This method is typically
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* called by a view on itself when it believes that is can no longer fit within
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* called by a view on itself when it believes that it can no longer fit within
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* its current bounds.
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* </p>
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*
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@@ -2782,7 +2782,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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/**
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* Default for the root view. The gravity determines the text alignment, ALIGN_NORMAL,
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* ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph’s text direction.
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* ALIGN_CENTER, or ALIGN_OPPOSITE, which are relative to each paragraph's text direction.
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*
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* Use with {@link #setTextAlignment(int)}
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*/
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@@ -2810,7 +2810,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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public static final int TEXT_ALIGNMENT_CENTER = 4;
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/**
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* Align to the start of the view, which is ALIGN_LEFT if the view’s resolved
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* Align to the start of the view, which is ALIGN_LEFT if the view's resolved
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* layoutDirection is LTR, and ALIGN_RIGHT otherwise.
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*
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* Use with {@link #setTextAlignment(int)}
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@@ -2818,7 +2818,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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public static final int TEXT_ALIGNMENT_VIEW_START = 5;
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/**
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* Align to the end of the view, which is ALIGN_RIGHT if the view’s resolved
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* Align to the end of the view, which is ALIGN_RIGHT if the view's resolved
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* layoutDirection is LTR, and ALIGN_LEFT otherwise.
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*
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* Use with {@link #setTextAlignment(int)}
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@@ -3572,7 +3572,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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* if the user swipes from the top of the screen.
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* <p>When system bars are hidden in immersive mode, they can be revealed temporarily with
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* system gestures, such as swiping from the top of the screen. These transient system bars
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* will overlay app’s content, may have some degree of transparency, and will automatically
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* will overlay app's content, may have some degree of transparency, and will automatically
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* hide after a short timeout.
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* </p><p>Since this flag is a modifier for {@link #SYSTEM_UI_FLAG_FULLSCREEN} and
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* {@link #SYSTEM_UI_FLAG_HIDE_NAVIGATION}, it only has an effect when used in combination
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@@ -9779,7 +9779,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback,
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}
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/**
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* Gets the unique identifier of the window in which this View reseides.
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* Gets the unique identifier of the window in which this View resides.
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*
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* @return The window accessibility id.
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*
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