diff --git a/docs/html/resources/resources_toc.cs b/docs/html/resources/resources_toc.cs index 686bde356ef84..a21708ce283c4 100644 --- a/docs/html/resources/resources_toc.cs +++ b/docs/html/resources/resources_toc.cs @@ -123,6 +123,23 @@ class="new"> new! +
This lesson uses the Cloud Tasks sample code, originally shown at the +Android + AppEngine: A Developer's Dream Combination +talk at Google I/O. You can use the sample application as a source of reusable code for your own +application, or simply as a reference for how the Android and cloud pieces of the overall +application fit together. You can also build the sample application and see how it runs +on your own device or emulator.
+ + +Writing an app that syncs to the cloud can be a challenge. There are many little +details to get right, like server-side auth, client-side auth, a shared data +model, and an API. One way to make this much easier is to use the Google Plugin +for Eclipse, which handles a lot of the plumbing for you when building Android +and App Engine applications that talk to each other. This lesson walks you through building such a project.
+ +Following this lesson shows you how to:
+This lesson focuses on local development, and does not cover distribution +(i.e, pushing your App Engine app live, or publishing your Android App to +market), as those topics are covered extensively elsewhere.
+ +If you want to follow along with the code example in this lesson, you must do +the following to prepare your development environment:
+After installing the Google Plugin for Eclipse, notice that a new kind of Android project +exists when you create a new Eclipse project: The App Engine Connected + Android Project (under the Google project category). +A wizard guides you through creating this project, +during the course of which you are prompted to enter the account credentials for the role +account you created.
+ +Note: Remember to enter the credentials for +your role account (the one you created to access C2DM services), not an +account you'd log into as a user, or as an admin.
+ +Once you're done, you'll see two projects waiting for you in your +workspace—An Android application and an App Engine application. Hooray! +These two applications are already fully functional— the wizard has +created a sample application which lets you authenticate to the App Engine +application from your Android device using AccountManager (no need to type in +your credentials), and an App Engine app that can send messages to any logged-in +device using C2DM. In order to spin up your application and take it for a test +drive, do the following:
+ +To spin up the Android application, make sure you have an AVD with a platform +version of at least Android 2.2 (API Level 8). Right click on the Android project in +Eclipse, and go to Debug As > Local App Engine Connected Android + Application. This launches the emulator in such a way that it can +test C2DM functionality (which typically works through Google Play). It'll +also launch a local instance of App Engine containing your awesome +application.
+ +At this point you have a fully functional sample application running. Now +it's time to start changing the code to create your own application.
+ +First, create the data model that defines the data shared between +the App Engine and Android applications. To start, open up the source folder of +your App Engine project, and navigate down to the (yourApp)-AppEngine + > src > (yourapp) > server package. Create a new class in there containing some data you want to +store server-side. The code ends up looking something like this:
+
+package com.cloudtasks.server;
+
+import javax.persistence.*;
+
+@Entity
+public class Task {
+
+ private String emailAddress;
+ private String name;
+ private String userId;
+ private String note;
+
+ @Id
+ @GeneratedValue(strategy = GenerationType.IDENTITY)
+ private Long id;
+
+ public Task() {
+ }
+
+ public String getEmailAddress() {
+ return this.emailAddress;
+ }
+
+ public Long getId() {
+ return this.id;
+ }
+ ...
+}
+
+Note the use of annotations: Entity, Id and
+GeneratedValue are all part of the Java
+ Persistence API. Essentially, the Entity annotation goes
+above the class declaration, and indicates that this class represents an entity
+in your data layer. The Id and GeneratedValue
+annotations, respectively, indicate the field used as a lookup key for this
+class, and how that id is generated (in this case,
+GenerationType.IDENTITY indicates that the is generated by
+the database). You can find more on this topic in the App Engine documentation,
+on the page Using
+ JPA with App Engine.
Once you've written all the classes that represent entities in your data
+layer, you need a way for the Android and App Engine applications to communicate
+about this data. This communication is enabled by creating a Remote Procedure
+Call (RPC) service.
+Typically, this involves a lot of monotonous code. Fortunately, there's an easy way! Right
+click on the server project in your App Engine source folder, and in the context
+menu, navigate to New > Other and then, in the resulting
+screen, select Google > RPC Service. A wizard appears, pre-populated
+with all the Entities you created in the previous step,
+which it found by seeking out the @Entity annotation in the
+source files you added. Pretty neat, right? Click Finish, and the wizard
+creates a Service class with stub methods for the Create, Retrieve, Update and
+Delete (CRUD) operations of all your entities.
The persistence layer is where your application data is stored +long-term, so any information you want to keep for your users needs to go here. +You have several options for writing your persistence layer, depending on +what kind of data you want to store. A few of the options hosted by Google +(though you don't have to use these services) include Google Storage for Developers +and App Engine's built-in Datastore. +The sample code for this lesson uses DataStore code.
+ +Create a class in your com.cloudtasks.server package to handle
+persistence layer input and output. In order to access the data store, use the PersistenceManager
+class. You can generate an instance of this class using the PMF class in the
+com.google.android.c2dm.server.PMF package, and then use that to
+perform basic CRUD operations on your data store, like this:
+/**
+* Remove this object from the data store.
+*/
+public void delete(Long id) {
+ PersistenceManager pm = PMF.get().getPersistenceManager();
+ try {
+ Task item = pm.getObjectById(Task.class, id);
+ pm.deletePersistent(item);
+ } finally {
+ pm.close();
+ }
+}
+
+
+You can also use Query +objects to retrieve data from your Datastore. Here's an example of a method +that searches out an object by its ID.
+ +
+public Task find(Long id) {
+ if (id == null) {
+ return null;
+ }
+
+ PersistenceManager pm = PMF.get().getPersistenceManager();
+ try {
+ Query query = pm.newQuery("select from " + Task.class.getName()
+ + " where id==" + id.toString() + " && emailAddress=='" + getUserEmail() + "'");
+ List list = (List) query.execute();
+ return list.size() == 0 ? null : list.get(0);
+ } catch (RuntimeException e) {
+ System.out.println(e);
+ throw e;
+ } finally {
+ pm.close();
+ }
+}
+
+
+For a good example of a class that encapsulates the persistence layer for +you, check out the DataStore +class in the Cloud Tasks app.
+ + + +In order to keep in sync with the App Engine application, your Android application +needs to know how to do two things: Pull data from the cloud, and send data up +to the cloud. Much of the plumbing for this is generated by the +plugin, but you need to wire it up to your Android user interface yourself.
+ +Pop open the source code for the main Activity in your project and look for
+<YourProjectName> Activity.java, then for the method
+setHelloWorldScreenContent(). Obviously you're not building a
+HelloWorld app, so delete this method entirely and replace it
+with something relevant. However, the boilerplate code has some very important
+characteristics. For one, the code that communicates with the cloud is wrapped
+in an {@link android.os.AsyncTask} and therefore not hitting the
+network on the UI thread. Also, it gives an easy template for how to access
+the cloud in your own code, using the RequestFactory
+class generated that was auto-generated for you by the Eclipse plugin (called
+MyRequestFactory in the example below), and various {@code Request} types.
For instance, if your server-side data model included an object called {@code +Task} when you generated an RPC layer it automatically created a +{@code TaskRequest} class for you, as well as a {@code TaskProxy} representing the individual +task. In code, requesting a list of all these tasks from the server looks +like this:
+ +
+public void fetchTasks (Long id) {
+ // Request is wrapped in an AsyncTask to avoid making a network request
+ // on the UI thread.
+ new AsyncTask>() {
+ @Override
+ protected List doInBackground(Long... arguments) {
+ final List list = new ArrayList();
+ MyRequestFactory factory = Util.getRequestFactory(mContext,
+ MyRequestFactory.class);
+ TaskRequest taskRequest = factory.taskNinjaRequest();
+
+ if (arguments.length == 0 || arguments[0] == -1) {
+ factory.taskRequest().queryTasks().fire(new Receiver>() {
+ @Override
+ public void onSuccess(List arg0) {
+ list.addAll(arg0);
+ }
+ });
+ } else {
+ newTask = true;
+ factory.taskRequest().readTask(arguments[0]).fire(new Receiver() {
+ @Override
+ public void onSuccess(TaskProxy arg0) {
+ list.add(arg0);
+ }
+ });
+ }
+ return list;
+ }
+
+ @Override
+ protected void onPostExecute(List result) {
+ TaskNinjaActivity.this.dump(result);
+ }
+
+ }.execute(id);
+}
+...
+
+public void dump (List tasks) {
+ for (TaskProxy task : tasks) {
+ Log.i("Task output", task.getName() + "\n" + task.getNote());
+ }
+}
+
+
+This {@link android.os.AsyncTask} returns a list of
+TaskProxy objects, and sends it to the debug {@code dump()} method
+upon completion. Note that if the argument list is empty, or the first argument
+is a -1, all tasks are retrieved from the server. Otherwise, only the ones with
+IDs in the supplied list are returned. All the fields you added to the task
+entity when building out the App Engine application are available via get/set
+methods in the TaskProxy class.
In order to create new tasks and send them to the cloud, create a request
+object and use it to create a proxy object. Then populate the proxy object and
+call its update method. Once again, this should be done in an
+AsyncTask to avoid doing networking on the UI thread. The end
+result looks something like this.
+new AsyncTask+ +() { + @Override + protected Void doInBackground(Void... arg0) { + MyRequestFactory factory = (MyRequestFactory) + Util.getRequestFactory(TasksActivity.this, + MyRequestFactory.class); + TaskRequest request = factory.taskRequest(); + + // Create your local proxy object, populate it + TaskProxy task = request.create(TaskProxy.class); + task.setName(taskName); + task.setNote(taskDetails); + task.setDueDate(dueDate); + + // To the cloud! + request.updateTask(task).fire(); + return null; + } +}.execute(); +
In order to set up C2DM messages to be sent to your Android device, go back +into your App Engine codebase, and open up the service class that was created +when you generated your RPC layer. If the name of your project is Foo, +this class is called FooService. Add a line to each of the methods for +adding, deleting, or updating data so that a C2DM message is sent to the +user's device. Here's an example of an update task: +
+ +
+public static Task updateTask(Task task) {
+ task.setEmailAddress(DataStore.getUserEmail());
+ task = db.update(task);
+ DataStore.sendC2DMUpdate(TaskChange.UPDATE + TaskChange.SEPARATOR + task.getId());
+ return task;
+}
+
+// Helper method. Given a String, send it to the current user's device via C2DM.
+public static void sendC2DMUpdate(String message) {
+ UserService userService = UserServiceFactory.getUserService();
+ User user = userService.getCurrentUser();
+ ServletContext context = RequestFactoryServlet.getThreadLocalRequest().getSession().getServletContext();
+ SendMessage.sendMessage(context, user.getEmail(), message);
+}
+
+
+In the following example, a helper class, {@code TaskChange}, has been created with a few +constants. Creating such a helper class makes managing the communication +between App Engine and Android apps much easier. Just create it in the shared +folder, define a few constants (flags for what kind of message you're sending +and a seperator is typically enough), and you're done. By way of example, +the above code works off of a {@code TaskChange} class defined as this:
+ +
+public class TaskChange {
+ public static String UPDATE = "Update";
+ public static String DELETE = "Delete";
+ public static String SEPARATOR = ":";
+}
+
+
+In order to define the Android applications behavior when a C2DM is recieved,
+open up the C2DMReceiver class, and browse to the
+onMessage() method. Tweak this method to update based on the content
+of the message.
+//In your C2DMReceiver class
+
+public void notifyListener(Intent intent) {
+ if (listener != null) {
+ Bundle extras = intent.getExtras();
+ if (extras != null) {
+ String message = (String) extras.get("message");
+ String[] messages = message.split(Pattern.quote(TaskChange.SEPARATOR));
+ listener.onTaskUpdated(messages[0], Long.parseLong(messages[1]));
+ }
+ }
+}
+
+
+
+// Elsewhere in your code, wherever it makes sense to perform local updates
+public void onTasksUpdated(String messageType, Long id) {
+ if (messageType.equals(TaskChange.DELETE)) {
+ // Delete this task from your local data store
+ ...
+ } else {
+ // Call that monstrous Asynctask defined earlier.
+ fetchTasks(id);
+ }
+}
+
++Once you have C2DM set up to trigger local updates, you're all done. +Congratulations, you have a cloud-connected Android application!
diff --git a/docs/html/training/cloudsync/backupapi.jd b/docs/html/training/cloudsync/backupapi.jd new file mode 100644 index 0000000000000..30555967be389 --- /dev/null +++ b/docs/html/training/cloudsync/backupapi.jd @@ -0,0 +1,193 @@ +page.title=Using the Backup API +parent.title=Syncing to the Cloud +parent.link=index.html + +trainingnavtop=true +previous.title=Syncing with App Engine +previous.link=aesync.html + +@jd:body + +When a user purchases a new device or resets their existing one, they might +expect that when Google Play restores your app back to their device during the +initial setup, the previous data associated with the app restores as well. By +default, that doesn't happen and all the user's accomplishments or settings in +your app are lost.
+For situations where the volume of data is relatively light (less than a +megabyte), like the user's preferences, notes, game high scores or other +stats, the Backup API provides a lightweight solution. This lesson walks you +through integrating the Backup API into your application, and restoring data to +new devices using the Backup API.
+ +This lesson requires the use of the Android Backup + Service, which requires registration. Go ahead and register here. Once +that's done, the service pre-populates an XML tag for insertion in your Android +Manifest, which looks like this:
++<meta-data android:name="com.google.android.backup.api_key" +android:value="ABcDe1FGHij2KlmN3oPQRs4TUvW5xYZ" /> ++
Note that each backup key works with a specific package name. If you have +different applications, register separate keys for each one.
+ + +Use of the Android Backup Service requires two additions to your application +manifest. First, declare the name of the class that acts as your backup agent, +then add the snippet above as a child element of the Application tag. Assuming +your backup agent is going to be called {@code TheBackupAgent}, here's an example of +what the manifest looks like with this tag included:
+ ++<application android:label="MyApp" + android:backupAgent="TheBackupAgent"> + ... + <meta-data android:name="com.google.android.backup.api_key" + android:value="ABcDe1FGHij2KlmN3oPQRs4TUvW5xYZ" /> + ... +</application> ++
The easiest way to create your backup agent is by extending the wrapper class +{@link android.app.backup.BackupAgentHelper}. Creating this helper class is +actually a very simple process. Just create a class with the same name as you +used in the manifest in the previous step (in this example, {@code +TheBackupAgent}), +and extend {@code BackupAgentHelper}. Then override the {@link +android.app.backup.BackupAgent#onCreate()}.
+ +Inside the {@link android.app.backup.BackupAgent#onCreate()} method, create a {@link +android.app.backup.BackupHelper}. These helpers are +specialized classes for backing up certain kinds of data. The Android framework +currently includes two such helpers: {@link +android.app.backup.FileBackupHelper} and {@link +android.app.backup.SharedPreferencesBackupHelper}. After you create the helper +and point it at the data you want to back up, just add it to the +BackupAgentHelper using the {@link android.app.backup.BackupAgentHelper#addHelper(String, BackupHelper) addHelper()} +method, adding a key which is used to +retrieve the data later. In most cases the entire +implementation is perhaps 10 lines of code.
+ +Here's an example that backs up a high scores file.
+ +
+ import android.app.backup.BackupAgentHelper;
+ import android.app.backup.FileBackupHelper;
+
+
+ public class TheBackupAgent extends BackupAgentHelper {
+ // The name of the SharedPreferences file
+ static final String HIGH_SCORES_FILENAME = "scores";
+
+ // A key to uniquely identify the set of backup data
+ static final String FILES_BACKUP_KEY = "myfiles";
+
+ // Allocate a helper and add it to the backup agent
+ @Override
+ void onCreate() {
+ FileBackupHelper helper = new FileBackupHelper(this, HIGH_SCORES_FILENAME);
+ addHelper(FILES_BACKUP_KEY, helper);
+ }
+}
+
+For added flexibility, {@link android.app.backup.FileBackupHelper}'s +constructor can take a variable number of filenames. You could just as easily +have backed up both a high scores file and a game progress file just by adding +an extra parameter, like this:
+
+ @Override
+ void onCreate() {
+ FileBackupHelper helper = new FileBackupHelper(this, HIGH_SCORES_FILENAME, PROGRESS_FILENAME);
+ addHelper(FILES_BACKUP_KEY, helper);
+ }
+
+Backing up preferences is similarly easy. Create a {@link +android.app.backup.SharedPreferencesBackupHelper} the same way you did a {@link +android.app.backup.FileBackupHelper}. In this case, instead of adding filenames +to the constructor, add the names of the shared preference groups being used by +your application. Here's an example of how your backup agent helper might look if +high scores are implemented as preferences instead of a flat file:
+ +
+ import android.app.backup.BackupAgentHelper;
+ import android.app.backup.SharedPreferencesBackupHelper;
+
+ public class TheBackupAgent extends BackupAgentHelper {
+ // The names of the SharedPreferences groups that the application maintains. These
+ // are the same strings that are passed to getSharedPreferences(String, int).
+ static final String PREFS_DISPLAY = "displayprefs";
+ static final String PREFS_SCORES = "highscores";
+
+ // An arbitrary string used within the BackupAgentHelper implementation to
+ // identify the SharedPreferencesBackupHelper's data.
+ static final String MY_PREFS_BACKUP_KEY = "myprefs";
+
+ // Simply allocate a helper and install it
+ void onCreate() {
+ SharedPreferencesBackupHelper helper =
+ new SharedPreferencesBackupHelper(this, PREFS_DISPLAY, PREFS_SCORES);
+ addHelper(MY_PREFS_BACKUP_KEY, helper);
+ }
+ }
+
+
+You can add as many backup helper instances to your backup agent helper as you +like, but remember that you only need one of each type. One {@link +android.app.backup.FileBackupHelper} handles all the files that you need to back up, and one +{@link android.app.backup.SharedPreferencesBackupHelper} handles all the shared +preferencegroups you need backed up. +
+ + +In order to request a backup, just create an instance of the {@link +android.app.backup.BackupManager}, and call it's {@link +android.app.backup.BackupManager#dataChanged()} method.
+ +
+ import android.app.backup.BackupManager;
+ ...
+
+ public void requestBackup() {
+ BackupManager bm = new BackupManager(this);
+ bm.dataChanged();
+ }
+
+
+This call notifies the backup manager that there is data ready to be backed +up to the cloud. At some point in the future, the backup manager then calls +your backup agent's {@link +android.app.backup.BackupAgent#onBackup(ParcelFileDescriptor, BackupDataOutput, +ParcelFileDescriptor) onBackup()} method. You can make +the call whenever your data has changed, without having to worry about causing +excessive network activity. If you request a backup twice before a backup +occurs, the backup only occurs once.
+ + +Typically you shouldn't ever have to manually request a restore, as it +happens automatically when your application is installed on a device. However, +if it is necessary to trigger a manual restore, just call the +{@link android.app.backup.BackupManager#requestRestore(RestoreObserver) requestRestore()} method.
diff --git a/docs/html/training/cloudsync/index.jd b/docs/html/training/cloudsync/index.jd new file mode 100644 index 0000000000000..e53844b5015c9 --- /dev/null +++ b/docs/html/training/cloudsync/index.jd @@ -0,0 +1,34 @@ +page.title=Syncing to the Cloud + +trainingnavtop=true +startpage=true +next.title=Syncing with App Engine +next.link=aesync.html + +@jd:body + +By providing powerful APIs for internet connectivity, the Android framework +helps you build rich cloud-enabled apps that sync their data to a remote web +service, making sure all your devices always stay in sync, and your valuable +data is always backed up to the cloud.
+ +This class covers different strategies for cloud enabled applications. It +covers syncing data with the cloud using your own back-end web application, and +backing up data using the cloud so that users can restore their data when +installing your application on a new device. +
+ +