From 9e6f3ac109b5cd7736122d1bdf83ed38b9d739c6 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Thu, 20 Jun 2013 16:31:35 -0700 Subject: [PATCH] Add debugging logs for GPU pixel buffers Change-Id: I7edb04dd30ee6fd823099e72788169cc185e70f2 --- libs/hwui/PixelBuffer.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/libs/hwui/PixelBuffer.cpp b/libs/hwui/PixelBuffer.cpp index 29f8756820e33..74b628ab4214d 100644 --- a/libs/hwui/PixelBuffer.cpp +++ b/libs/hwui/PixelBuffer.cpp @@ -19,6 +19,7 @@ #include #include "Caches.h" +#include "Debug.h" #include "Extensions.h" #include "PixelBuffer.h" #include "Properties.h" @@ -113,6 +114,14 @@ uint8_t* GpuPixelBuffer::map(AccessMode mode) { if (mAccessMode == kAccessMode_None) { mCaches.bindPixelBuffer(mBuffer); mMappedPointer = (uint8_t*) glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode); +#if DEBUG_OPENGL + if (!mMappedPointer) { + GLenum status = GL_NO_ERROR; + while ((status = glGetError()) != GL_NO_ERROR) { + ALOGE("Could not map GPU pixel buffer: 0x%x", status); + } + } +#endif mAccessMode = mode; }