Merge "Dispatch KEYCODE_BACK to the full input pipeline in compat callback." into tm-dev

This commit is contained in:
Shan Huang
2022-04-06 17:38:38 +00:00
committed by Android (Google) Code Review

View File

@@ -6407,6 +6407,24 @@ public final class ViewRootImpl implements ViewParent,
return FINISH_HANDLED;
}
// If the new back dispatch is enabled, intercept KEYCODE_BACK before it reaches the
// view tree and invoke the appropriate {@link OnBackInvokedCallback}.
if (isBack(event)
&& mContext != null
&& WindowOnBackInvokedDispatcher.isOnBackInvokedCallbackEnabled(mContext)) {
OnBackInvokedCallback topCallback =
getOnBackInvokedDispatcher().getTopCallback();
if (event.getAction() == KeyEvent.ACTION_UP) {
if (topCallback != null) {
topCallback.onBackInvoked();
return FINISH_HANDLED;
}
} else {
// Drop other actions such as {@link KeyEvent.ACTION_DOWN}.
return FINISH_NOT_HANDLED;
}
}
// Deliver the key to the view hierarchy.
if (mView.dispatchKeyEvent(event)) {
return FINISH_HANDLED;
@@ -6416,19 +6434,6 @@ public final class ViewRootImpl implements ViewParent,
return FINISH_NOT_HANDLED;
}
if (isBack(event)
&& mContext != null
&& WindowOnBackInvokedDispatcher.isOnBackInvokedCallbackEnabled(mContext)) {
// Invoke the appropriate {@link OnBackInvokedCallback} if the new back
// navigation should be used, and the key event is not handled by anything else.
OnBackInvokedCallback topCallback =
getOnBackInvokedDispatcher().getTopCallback();
if (topCallback != null) {
topCallback.onBackInvoked();
return FINISH_HANDLED;
}
}
// This dispatch is for windows that don't have a Window.Callback. Otherwise,
// the Window.Callback usually will have already called this (see
// DecorView.superDispatchKeyEvent) leaving this call a no-op.
@@ -10766,11 +10771,7 @@ public final class ViewRootImpl implements ViewParent,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0 /* scancode */,
KeyEvent.FLAG_FROM_SYSTEM | KeyEvent.FLAG_VIRTUAL_HARD_KEY,
InputDevice.SOURCE_KEYBOARD);
ev.setDisplayId(mContext.getDisplay().getDisplayId());
if (mView != null) {
mView.dispatchKeyEvent(ev);
}
enqueueInputEvent(ev);
}
private void registerCompatOnBackInvokedCallback() {