Make sure surface control is really valid before giving it to client
am: 7581cddf25
Change-Id: Ibc06a598f98c14f9a986ab91fdb1d4b04152b65c
This commit is contained in:
@@ -2908,12 +2908,11 @@ public class WindowManagerService extends IWindowManager.Stub
|
||||
}
|
||||
result |= RELAYOUT_RES_SURFACE_CHANGED;
|
||||
}
|
||||
final WindowSurfaceController surfaceController = winAnimator.mSurfaceController;
|
||||
if (viewVisibility == View.VISIBLE && surfaceController != null) {
|
||||
if (viewVisibility == View.VISIBLE && winAnimator.hasSurface()) {
|
||||
// We already told the client to go invisible, but the message may not be
|
||||
// handled yet, or it might want to draw a last frame. If we already have a
|
||||
// surface, let the client use that, but don't create new surface at this point.
|
||||
surfaceController.getSurface(outSurface);
|
||||
winAnimator.mSurfaceController.getSurface(outSurface);
|
||||
} else {
|
||||
if (DEBUG_VISIBILITY) Slog.i(TAG_WM, "Releasing surface in: " + win);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user