From d21be499753b964433faefbe0fd770c62a4c2e12 Mon Sep 17 00:00:00 2001 From: Alan Viverette Date: Mon, 4 May 2015 12:51:54 -0700 Subject: [PATCH] More documentation for handling RippleDrawable mask at run time The docs are now really explicit about the layer's ID and how to set or update the mask layer from code. Bug: 20493831 Change-Id: I801f10cd08fd1b4bb226c63a1bdf3271229928ea --- .../java/android/graphics/drawable/RippleDrawable.java | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/graphics/java/android/graphics/drawable/RippleDrawable.java b/graphics/java/android/graphics/drawable/RippleDrawable.java index f67dcb3cd0c93..efc171c359aaf 100644 --- a/graphics/java/android/graphics/drawable/RippleDrawable.java +++ b/graphics/java/android/graphics/drawable/RippleDrawable.java @@ -53,8 +53,11 @@ import java.util.Arrays; * attribute identifier. *

* A touch feedback drawable may contain multiple child layers, including a - * special mask layer that is not drawn to the screen. A single layer may be set - * as the mask by specifying its android:id value as {@link android.R.id#mask}. + * special mask layer that is not drawn to the screen. A single layer may be + * set as the mask from XML by specifying its {@code android:id} value as + * {@link android.R.id#mask}. At run time, a single layer may be set as the + * mask using {@code setId(..., android.R.id.mask)} or an existing mask layer + * may be replaced using {@code setDrawableByLayerId(android.R.id.mask, ...)}. *

  * <!-- A red ripple masked against an opaque rectangle. --/>
  * <ripple android:color="#ffff0000">