changing vec4 to vec2 for perf reasons.

Change-Id: Ic885a6dc697af4fd82e184158772863673f041bd
This commit is contained in:
Alex Sakhartchouk
2010-10-06 11:15:01 -07:00
parent 76322af2a6
commit d2091639be
6 changed files with 10 additions and 9 deletions

View File

@@ -104,7 +104,7 @@ public class ProgramFragment extends Program {
private void buildShaderString() {
mShader = "//rs_shader_internal\n";
mShader += "varying lowp vec4 varColor;\n";
mShader += "varying vec4 varTex0;\n";
mShader += "varying vec2 varTex0;\n";
mShader += "void main() {\n";
if (mVaryingColorEnable) {