diff --git a/packages/SystemUI/res/values/ids.xml b/packages/SystemUI/res/values/ids.xml
index d741cc8bda8e7..2d30f4c0082d6 100644
--- a/packages/SystemUI/res/values/ids.xml
+++ b/packages/SystemUI/res/values/ids.xml
@@ -47,7 +47,6 @@
-
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java
index 59c44ed6635f3..2b16e740d0ba1 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimController.java
@@ -30,6 +30,7 @@ import android.os.Handler;
import android.os.Trace;
import android.util.Log;
import android.util.MathUtils;
+import android.view.Choreographer;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewTreeObserver;
@@ -111,7 +112,6 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener,
protected static final float SCRIM_IN_FRONT_ALPHA_LOCKED = GRADIENT_SCRIM_ALPHA_BUSY;
static final int TAG_KEY_ANIM = R.id.scrim;
- static final int TAG_KEY_ANIM_BLANK = R.id.scrim_blanking;
private static final int TAG_KEY_ANIM_TARGET = R.id.scrim_target;
private static final int TAG_START_ALPHA = R.id.scrim_alpha_start;
private static final int TAG_END_ALPHA = R.id.scrim_alpha_end;
@@ -166,6 +166,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener,
private boolean mScreenBlankingCallbackCalled;
private Callback mCallback;
private boolean mWallpaperSupportsAmbientMode;
+ private Choreographer.FrameCallback mPendingFrameCallback;
private final WakeLock mWakeLock;
private boolean mWakeLockHeld;
@@ -248,6 +249,11 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener,
mCurrentInFrontAlpha = state.getFrontAlpha();
mCurrentBehindAlpha = state.getBehindAlpha();
+ if (mPendingFrameCallback != null) {
+ Choreographer.getInstance().removeFrameCallback(mPendingFrameCallback);
+ mPendingFrameCallback = null;
+ }
+
// Showing/hiding the keyguard means that scrim colors have to be switched, not necessary
// to do the same when you're just showing the brightness mirror.
mNeedsDrawableColorUpdate = state != ScrimState.BRIGHTNESS_MIRROR;
@@ -692,11 +698,12 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener,
}
}
- final boolean blankingInProgress = mScrimInFront.getTag(TAG_KEY_ANIM_BLANK) != null;
- if (mBlankScreen || blankingInProgress) {
- if (!blankingInProgress) {
- blankDisplay();
- }
+ if (mPendingFrameCallback != null) {
+ // Display is off and we're waiting.
+ return;
+ } else if (mBlankScreen) {
+ // Need to blank the display before continuing.
+ blankDisplay();
return;
} else if (!mScreenBlankingCallbackCalled) {
// Not blanking the screen. Letting the callback know that we're ready
@@ -750,45 +757,33 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener,
}
private void blankDisplay() {
- final float initialAlpha = mScrimInFront.getViewAlpha();
- final int initialTint = mScrimInFront.getTint();
- ValueAnimator anim = ValueAnimator.ofFloat(0, 1);
- anim.addUpdateListener(animation -> {
- final float amount = (float) animation.getAnimatedValue();
- float animAlpha = MathUtils.lerp(initialAlpha, 1, amount);
- int animTint = ColorUtils.blendARGB(initialTint, Color.BLACK, amount);
- updateScrimColor(mScrimInFront, animAlpha, animTint);
- dispatchScrimsVisible();
- });
- anim.setInterpolator(getInterpolator());
- anim.setDuration(mDozeParameters.getPulseInDuration());
- anim.addListener(new AnimatorListenerAdapter() {
- @Override
- public void onAnimationEnd(Animator animation) {
- if (mCallback != null) {
- mCallback.onDisplayBlanked();
- mScreenBlankingCallbackCalled = true;
- }
- Runnable blankingCallback = () -> {
- mScrimInFront.setTag(TAG_KEY_ANIM_BLANK, null);
- mBlankScreen = false;
- // Try again.
- updateScrims();
- };
-
- // Setting power states can happen after we push out the frame. Make sure we
- // stay fully opaque until the power state request reaches the lower levels.
- getHandler().postDelayed(blankingCallback, 100);
+ updateScrimColor(mScrimInFront, 1, Color.BLACK);
+ // Notify callback that the screen is completely black and we're
+ // ready to change the display power mode
+ mPendingFrameCallback = frameTimeNanos -> {
+ if (mCallback != null) {
+ mCallback.onDisplayBlanked();
+ mScreenBlankingCallbackCalled = true;
}
- });
- anim.start();
- mScrimInFront.setTag(TAG_KEY_ANIM_BLANK, anim);
- // Finish animation if we're already at its final state
- if (initialAlpha == 1 && mScrimInFront.getTint() == Color.BLACK) {
- anim.end();
- }
+ Runnable blankingCallback = () -> {
+ mPendingFrameCallback = null;
+ mBlankScreen = false;
+ // Try again.
+ updateScrims();
+ };
+
+ // Setting power states can happen after we push out the frame. Make sure we
+ // stay fully opaque until the power state request reaches the lower levels.
+ getHandler().postDelayed(blankingCallback, 100);
+ };
+ doOnTheNextFrame(mPendingFrameCallback);
+ }
+
+ @VisibleForTesting
+ protected void doOnTheNextFrame(Choreographer.FrameCallback callback) {
+ Choreographer.getInstance().postFrameCallback(callback);
}
@VisibleForTesting
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimState.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimState.java
index 314d6aa2bf57d..381e4af31853f 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimState.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/ScrimState.java
@@ -48,7 +48,6 @@ public enum ScrimState {
// set our scrim to black in this frame to avoid flickering and
// fade it out afterwards.
mBlankScreen = true;
- updateScrimColor(mScrimInFront, 1, Color.BLACK);
}
} else {
mAnimationDuration = ScrimController.ANIMATION_DURATION;
@@ -86,9 +85,6 @@ public enum ScrimState {
AOD(3) {
@Override
public void prepare(ScrimState previousState) {
- if (previousState == ScrimState.PULSING && !mCanControlScreenOff) {
- updateScrimColor(mScrimInFront, 1, Color.BLACK);
- }
final boolean alwaysOnEnabled = mDozeParameters.getAlwaysOn();
final boolean wasPulsing = previousState == ScrimState.PULSING;
mBlankScreen = wasPulsing && !mCanControlScreenOff;
@@ -115,9 +111,6 @@ public enum ScrimState {
&& !mKeyguardUpdateMonitor.hasLockscreenWallpaper() ? 0f : 1f;
mCurrentBehindTint = Color.BLACK;
mBlankScreen = mDisplayRequiresBlanking;
- if (mDisplayRequiresBlanking) {
- updateScrimColor(mScrimInFront, 1, Color.BLACK);
- }
}
},
diff --git a/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java b/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
index 6d2691c899f2c..43e16dbeaeed9 100644
--- a/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
+++ b/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
@@ -38,6 +38,7 @@ import android.os.Looper;
import android.support.test.filters.SmallTest;
import android.testing.AndroidTestingRunner;
import android.testing.TestableLooper;
+import android.view.Choreographer;
import android.view.View;
import com.android.keyguard.KeyguardUpdateMonitor;
@@ -374,7 +375,6 @@ public class ScrimControllerTest extends SysuiTestCase {
onPreDraw();
// Force finish screen blanking.
- endAnimation(mScrimInFront, TAG_KEY_ANIM_BLANK);
mHandler.dispatchQueuedMessages();
// Force finish all animations.
endAnimation(mScrimBehind, TAG_KEY_ANIM);
@@ -401,6 +401,15 @@ public class ScrimControllerTest extends SysuiTestCase {
protected WakeLock createWakeLock() {
return mWakeLock;
}
+
+ /**
+ * Do not wait for a frame since we're in a test environment.
+ * @param callback What to execute.
+ */
+ @Override
+ protected void doOnTheNextFrame(Choreographer.FrameCallback callback) {
+ callback.doFrame(0);
+ }
}
}