Move RenderScript from graphics/ to new fw/base subdirectory rs.
Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
This commit is contained in:
194
rs/java/android/renderscript/RSTextureView.java
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194
rs/java/android/renderscript/RSTextureView.java
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.renderscript;
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import android.content.Context;
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import android.graphics.SurfaceTexture;
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import android.util.AttributeSet;
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import android.view.TextureView;
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/**
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* @hide
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* @deprecated in API 16
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* The Texture View for a graphics renderscript (RenderScriptGL)
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* to draw on.
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*
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*/
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public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
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private RenderScriptGL mRS;
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private SurfaceTexture mSurfaceTexture;
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/**
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* @deprecated in API 16
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* Standard View constructor. In order to render something, you
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* must call {@link android.opengl.GLSurfaceView#setRenderer} to
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* register a renderer.
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*/
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public RSTextureView(Context context) {
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super(context);
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init();
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//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
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}
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/**
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* @deprecated in API 16
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* Standard View constructor. In order to render something, you
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* must call {@link android.opengl.GLSurfaceView#setRenderer} to
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* register a renderer.
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*/
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public RSTextureView(Context context, AttributeSet attrs) {
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super(context, attrs);
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init();
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//Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
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}
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private void init() {
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setSurfaceTextureListener(this);
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//android.util.Log.e("rs", "getSurfaceTextureListerner " + getSurfaceTextureListener());
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}
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/**
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* @deprecated in API 16
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*/
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@Override
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public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureAvailable");
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mSurfaceTexture = surface;
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if (mRS != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, width, height);
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}
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}
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/**
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* @deprecated in API 16
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*/
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@Override
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public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureSizeChanged");
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mSurfaceTexture = surface;
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if (mRS != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, width, height);
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}
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}
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/**
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* @deprecated in API 16
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*/
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@Override
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public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureDestroyed");
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mSurfaceTexture = surface;
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if (mRS != null) {
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mRS.setSurfaceTexture(null, 0, 0);
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}
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return true;
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}
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/**
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* @deprecated in API 16
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*/
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@Override
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public void onSurfaceTextureUpdated(SurfaceTexture surface) {
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//Log.e(RenderScript.LOG_TAG, "onSurfaceTextureUpdated");
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mSurfaceTexture = surface;
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}
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/**
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* @deprecated in API 16
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* Inform the view that the activity is paused. The owner of this view must
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* call this method when the activity is paused. Calling this method will
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* pause the rendering thread.
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* Must not be called before a renderer has been set.
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*/
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public void pause() {
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if(mRS != null) {
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mRS.pause();
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}
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}
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/**
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* @deprecated in API 16
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* Inform the view that the activity is resumed. The owner of this view must
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* call this method when the activity is resumed. Calling this method will
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* recreate the OpenGL display and resume the rendering
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* thread.
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* Must not be called before a renderer has been set.
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*/
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public void resume() {
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if(mRS != null) {
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mRS.resume();
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}
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}
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/**
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* @deprecated in API 16
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* Create a new RenderScriptGL object and attach it to the
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* TextureView if present.
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*
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*
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* @param sc The RS surface config to create.
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*
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* @return RenderScriptGL The new object created.
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*/
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public RenderScriptGL createRenderScriptGL(RenderScriptGL.SurfaceConfig sc) {
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RenderScriptGL rs = new RenderScriptGL(this.getContext(), sc);
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setRenderScriptGL(rs);
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if (mSurfaceTexture != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
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}
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return rs;
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}
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/**
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* @deprecated in API 16
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* Destroy the RenderScriptGL object associated with this
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* TextureView.
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*/
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public void destroyRenderScriptGL() {
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mRS.destroy();
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mRS = null;
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}
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/**
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* @deprecated in API 16
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* Set a new RenderScriptGL object. This also will attach the
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* new object to the TextureView if present.
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*
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* @param rs The new RS object.
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*/
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public void setRenderScriptGL(RenderScriptGL rs) {
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mRS = rs;
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if (mSurfaceTexture != null) {
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mRS.setSurfaceTexture(mSurfaceTexture, getWidth(), getHeight());
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}
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}
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/**
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* @deprecated in API 16
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* Returns the previously set RenderScriptGL object.
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*
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* @return RenderScriptGL
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*/
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public RenderScriptGL getRenderScriptGL() {
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return mRS;
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}
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}
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