[RenderScript] L2 BLAS, fix element type in ZHER
Change-Id: I99f9f9ff8942522d6581ff60b9a2d75e33e66ff6
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@@ -960,7 +960,7 @@ public final class ScriptIntrinsicBLAS extends ScriptIntrinsic {
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}
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public void ZHER(@Uplo int Uplo, double alpha, Allocation X, int incX, Allocation A) {
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// same as SYR
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int N = validateSYR(Element.F64(mRS), Uplo, X, incX, A);
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int N = validateSYR(Element.F64_2(mRS), Uplo, X, incX, A);
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mRS.nScriptIntrinsicBLAS_Z(getID(mRS), RsBlas_zher, 0, 0, 0, Uplo, 0, 0, N, 0, alpha, 0, X.getID(mRS), 0, 0, 0, A.getID(mRS), incX, 0, 0, 0);
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}
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public void ZHPR(@Uplo int Uplo, double alpha, Allocation X, int incX, Allocation Ap) {
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