diff --git a/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleAnimationConfig.kt b/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleAnimationConfig.kt index ae73df201f8d1..773ac55130d4e 100644 --- a/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleAnimationConfig.kt +++ b/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleAnimationConfig.kt @@ -27,6 +27,6 @@ data class RippleAnimationConfig( companion object { const val RIPPLE_SPARKLE_STRENGTH: Float = 0.3f const val RIPPLE_DEFAULT_COLOR: Int = 0xffffffff.toInt() - const val RIPPLE_DEFAULT_ALPHA: Int = 45 // full opacity is 255. + const val RIPPLE_DEFAULT_ALPHA: Int = 115 // full opacity is 255. } } diff --git a/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleView.kt b/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleView.kt index 299469494295b..2ad8243487947 100644 --- a/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleView.kt +++ b/packages/SystemUI/src/com/android/systemui/surfaceeffects/ripple/RippleView.kt @@ -111,7 +111,7 @@ open class RippleView(context: Context?, attrs: AttributeSet?) : View(context, a /** * Set the color to be used for the ripple. * - * The alpha value of the color will be applied to the ripple. The alpha range is [0-100]. + * The alpha value of the color will be applied to the ripple. The alpha range is [0-255]. */ fun setColor(color: Int, alpha: Int = RippleAnimationConfig.RIPPLE_DEFAULT_ALPHA) { rippleShader.color = ColorUtils.setAlphaComponent(color, alpha)