diff --git a/docs/html/guide/appendix/media-formats.jd b/docs/html/guide/appendix/media-formats.jd index 19f510afb1d82..2a908ba5fe48d 100644 --- a/docs/html/guide/appendix/media-formats.jd +++ b/docs/html/guide/appendix/media-formats.jd @@ -71,7 +71,7 @@ page.tags=video,audio,mpeg,mp4,m4a,mp3,3gp,3gpp,flac,wave,wav -Audio +Audio AAC LC @@ -179,6 +179,15 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz. WAVE (.wav) + +Opus + +
(Android 5.0+) + + + Matroska (.mkv) + + Image JPEG @@ -235,7 +244,7 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz. -Video +Video H.263 @@ -256,6 +265,15 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz. • MPEG-TS (.ts, AAC audio only, not seekable, Android 3.0+) + +H.265 HEVC + +
(Android 5.0+) +Main Profile Level 3 for mobile devices and Main Profile Level 4.1 for Android TV + + • MPEG-4 (.mp4)
+ + MPEG-4 SP   @@ -275,6 +293,16 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz. • Matroska (.mkv, Android 4.0+) + +VP9 + +
(Android 4.4+) + + + • WebM (.webm)
+ • Matroska (.mkv, Android 4.0+) + + diff --git a/docs/html/training/tv/start/start.jd b/docs/html/training/tv/start/start.jd index 2766e90a39a59..0f5871fc2ebca 100644 --- a/docs/html/training/tv/start/start.jd +++ b/docs/html/training/tv/start/start.jd @@ -1,4 +1,4 @@ -page.title=Get Started with TV Apps +page.title=Getting Started with TV Apps page.tags="leanback","recyclerview","launcher" trainingnavtop=true @@ -10,6 +10,7 @@ startpage=true

This lesson teaches you how to

    +
  1. Determine Media Format Support
  2. Setup a TV Project
  3. Add TV Support Libraries
  4. Build TV Apps
  5. @@ -42,6 +43,18 @@ startpage=true minimum required changes to enable an app to run on TV devices.

    +

    Determine Media Format Support

    + +

    See the following documentation for information about the codecs, protocols, and formats +supported by Android TV.

    + +

    Set up a TV Project

    @@ -284,9 +297,15 @@ startpage=true TV devices.
  6. - Games for TV - TV devices are a great + Building TV Games - TV devices are a great platform for games. See this topic for information on building great game experiences for TV.
  7. +
  8. + Building Live TV Apps - Present your video + content in a linear, "broadcast TV" style with channels and programs that your users can access + through a program guide as well as the channel up/down buttons. +
  9. +