diff --git a/docs/html/guide/appendix/media-formats.jd b/docs/html/guide/appendix/media-formats.jd
index 19f510afb1d82..2a908ba5fe48d 100644
--- a/docs/html/guide/appendix/media-formats.jd
+++ b/docs/html/guide/appendix/media-formats.jd
@@ -71,7 +71,7 @@ page.tags=video,audio,mpeg,mp4,m4a,mp3,3gp,3gpp,flac,wave,wav
-| Audio |
+Audio |
AAC LC |
• |
• |
@@ -179,6 +179,15 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz.
WAVE (.wav)
+
+| Opus |
+ |
+• (Android 5.0+) |
+ |
+
+ Matroska (.mkv) |
+
+
| Image |
JPEG |
@@ -235,7 +244,7 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz.
-| Video |
+Video |
H.263 |
• |
• |
@@ -256,6 +265,15 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz.
• MPEG-TS (.ts, AAC audio only, not seekable, Android 3.0+)
+
+| H.265 HEVC |
+ |
+• (Android 5.0+) |
+Main Profile Level 3 for mobile devices and Main Profile Level 4.1 for Android TV |
+
+ • MPEG-4 (.mp4)
+ |
+
| MPEG-4 SP |
|
@@ -275,6 +293,16 @@ rates for raw PCM recordings at 8000, 16000 and 44100 Hz.
• Matroska (.mkv, Android 4.0+)
+
+| VP9 |
+ |
+• (Android 4.4+) |
+ |
+
+ • WebM (.webm)
+ • Matroska (.mkv, Android 4.0+) |
+
+
diff --git a/docs/html/training/tv/start/start.jd b/docs/html/training/tv/start/start.jd
index 2766e90a39a59..0f5871fc2ebca 100644
--- a/docs/html/training/tv/start/start.jd
+++ b/docs/html/training/tv/start/start.jd
@@ -1,4 +1,4 @@
-page.title=Get Started with TV Apps
+page.title=Getting Started with TV Apps
page.tags="leanback","recyclerview","launcher"
trainingnavtop=true
@@ -10,6 +10,7 @@ startpage=true
This lesson teaches you how to
+ - Determine Media Format Support
- Setup a TV Project
- Add TV Support Libraries
- Build TV Apps
@@ -42,6 +43,18 @@ startpage=true
minimum required changes to enable an app to run on TV devices.
+
+
+See the following documentation for information about the codecs, protocols, and formats
+supported by Android TV.
+
+
Set up a TV Project
@@ -284,9 +297,15 @@ startpage=true
TV devices.
-
- Games for TV - TV devices are a great
+ Building TV Games - TV devices are a great
platform for games. See this topic for information on building great game experiences for TV.
+ -
+ Building Live TV Apps - Present your video
+ content in a linear, "broadcast TV" style with channels and programs that your users can access
+ through a program guide as well as the channel up/down buttons.
+
+