Merge "Separate brightness-specific ProgressDrawable logic." into tm-qpr-dev
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Android (Google) Code Review
commit
cbe40d9f49
@@ -30,7 +30,7 @@
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</item>
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</item>
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<item android:id="@android:id/progress"
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<item android:id="@android:id/progress"
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android:gravity="center_vertical|fill_horizontal">
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android:gravity="center_vertical|fill_horizontal">
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<com.android.systemui.util.RoundedCornerProgressDrawable
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<com.android.systemui.util.BrightnessProgressDrawable
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android:drawable="@drawable/brightness_progress_full_drawable"
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android:drawable="@drawable/brightness_progress_full_drawable"
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/>
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/>
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</item>
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</item>
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@@ -0,0 +1,106 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.systemui.util
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import android.content.pm.ActivityInfo
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import android.content.res.Resources
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import android.graphics.Rect
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import android.graphics.drawable.Drawable
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import android.graphics.drawable.DrawableWrapper
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import android.graphics.drawable.InsetDrawable
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/**
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* [DrawableWrapper] to use in the progress of brightness slider.
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*
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* This drawable is used to change the bounds of the enclosed drawable depending on the level to
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* simulate a sliding progress, instead of using clipping or scaling. That way, the shape of the
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* edges is maintained.
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*
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* Meant to be used with a rounded ends background, it will also prevent deformation when the slider
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* is meant to be smaller than the rounded corner. The background should have rounded corners that
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* are half of the height.
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*
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* This class also assumes that a "thumb" icon exists within the end's edge of the progress
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* drawable, and the slider's width, when interacted on, if offset by half the size of the thumb
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* icon which puts the icon directly underneath the user's finger.
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*/
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class BrightnessProgressDrawable @JvmOverloads constructor(drawable: Drawable? = null) :
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InsetDrawable(drawable, 0) {
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companion object {
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private const val MAX_LEVEL = 10000 // Taken from Drawable
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}
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override fun onLayoutDirectionChanged(layoutDirection: Int): Boolean {
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onLevelChange(level)
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return super.onLayoutDirectionChanged(layoutDirection)
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}
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override fun onBoundsChange(bounds: Rect) {
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super.onBoundsChange(bounds)
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onLevelChange(level)
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}
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override fun onLevelChange(level: Int): Boolean {
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val db = drawable?.bounds!!
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// The thumb offset shifts the sun icon directly under the user's thumb
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val thumbOffset = bounds.height() / 2
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val width = bounds.width() * level / MAX_LEVEL + thumbOffset
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// On 0, the width is bounds.height (a circle), and on MAX_LEVEL, the width is bounds.width
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drawable?.setBounds(
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bounds.left,
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db.top,
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width.coerceAtMost(bounds.width()).coerceAtLeast(bounds.height()),
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db.bottom
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)
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return super.onLevelChange(level)
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}
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override fun getConstantState(): ConstantState {
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// This should not be null as it was created with a state in the constructor.
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return RoundedCornerState(super.getConstantState()!!)
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}
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override fun getChangingConfigurations(): Int {
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return super.getChangingConfigurations() or ActivityInfo.CONFIG_DENSITY
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}
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override fun canApplyTheme(): Boolean {
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return (drawable?.canApplyTheme() ?: false) || super.canApplyTheme()
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}
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private class RoundedCornerState(private val wrappedState: ConstantState) : ConstantState() {
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override fun newDrawable(): Drawable {
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return newDrawable(null, null)
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}
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override fun newDrawable(res: Resources?, theme: Resources.Theme?): Drawable {
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val wrapper = wrappedState.newDrawable(res, theme) as DrawableWrapper
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return BrightnessProgressDrawable(wrapper.drawable)
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}
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override fun getChangingConfigurations(): Int {
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return wrappedState.changingConfigurations
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}
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override fun canApplyTheme(): Boolean {
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return true
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}
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}
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}
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@@ -33,11 +33,6 @@ import android.graphics.drawable.InsetDrawable
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* Meant to be used with a rounded ends background, it will also prevent deformation when the slider
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* Meant to be used with a rounded ends background, it will also prevent deformation when the slider
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* is meant to be smaller than the rounded corner. The background should have rounded corners that
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* is meant to be smaller than the rounded corner. The background should have rounded corners that
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* are half of the height.
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* are half of the height.
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*
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* This class also assumes that a "thumb" icon exists within the end's edge of the progress
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* drawable, and the slider's width, when interacted on, if offset by half the size of the thumb
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* icon which puts the icon directly underneath the user's finger.
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*
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*/
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*/
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class RoundedCornerProgressDrawable @JvmOverloads constructor(
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class RoundedCornerProgressDrawable @JvmOverloads constructor(
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drawable: Drawable? = null
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drawable: Drawable? = null
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@@ -59,16 +54,9 @@ class RoundedCornerProgressDrawable @JvmOverloads constructor(
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override fun onLevelChange(level: Int): Boolean {
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override fun onLevelChange(level: Int): Boolean {
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val db = drawable?.bounds!!
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val db = drawable?.bounds!!
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// The thumb offset shifts the sun icon directly under the user's thumb
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val thumbOffset = bounds.height() / 2
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val width = bounds.width() * level / MAX_LEVEL + thumbOffset
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// On 0, the width is bounds.height (a circle), and on MAX_LEVEL, the width is bounds.width
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// On 0, the width is bounds.height (a circle), and on MAX_LEVEL, the width is bounds.width
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drawable?.setBounds(
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val width = bounds.height() + (bounds.width() - bounds.height()) * level / MAX_LEVEL
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bounds.left, db.top,
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drawable?.setBounds(bounds.left, db.top, bounds.left + width, db.bottom)
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width.coerceAtMost(bounds.width()).coerceAtLeast(bounds.height()), db.bottom
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)
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return super.onLevelChange(level)
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return super.onLevelChange(level)
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}
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}
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