Merge "Add TimeInterpolator support to RNA"
This commit is contained in:
@@ -245,6 +245,9 @@ public class TimeUtils {
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private static final int SECONDS_PER_HOUR = 60 * 60;
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private static final int SECONDS_PER_DAY = 24 * 60 * 60;
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/** @hide */
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public static final long NANOS_PER_MS = 1000000;
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private static final Object sFormatSync = new Object();
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private static char[] sFormatStr = new char[HUNDRED_DAY_FIELD_LEN+5];
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@@ -112,8 +112,6 @@ public final class Choreographer {
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private static final int SKIPPED_FRAME_WARNING_LIMIT = SystemProperties.getInt(
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"debug.choreographer.skipwarning", 30);
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private static final long NANOS_PER_MS = 1000000;
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private static final int MSG_DO_FRAME = 0;
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private static final int MSG_DO_SCHEDULE_VSYNC = 1;
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private static final int MSG_DO_SCHEDULE_CALLBACK = 2;
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@@ -263,7 +261,7 @@ public final class Choreographer {
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* @return The refresh rate as the nanoseconds between frames
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* @hide
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*/
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long getFrameIntervalNanos() {
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public long getFrameIntervalNanos() {
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return mFrameIntervalNanos;
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}
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@@ -456,7 +454,7 @@ public final class Choreographer {
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* @hide
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*/
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public long getFrameTime() {
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return getFrameTimeNanos() / NANOS_PER_MS;
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return getFrameTimeNanos() / TimeUtils.NANOS_PER_MS;
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}
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/**
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@@ -497,7 +495,7 @@ public final class Choreographer {
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}
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} else {
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final long nextFrameTime = Math.max(
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mLastFrameTimeNanos / NANOS_PER_MS + sFrameDelay, now);
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mLastFrameTimeNanos / TimeUtils.NANOS_PER_MS + sFrameDelay, now);
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if (DEBUG) {
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Log.d(TAG, "Scheduling next frame in " + (nextFrameTime - now) + " ms.");
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}
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@@ -746,7 +744,7 @@ public final class Choreographer {
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mFrame = frame;
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Message msg = Message.obtain(mHandler, this);
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msg.setAsynchronous(true);
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mHandler.sendMessageAtTime(msg, timestampNanos / NANOS_PER_MS);
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mHandler.sendMessageAtTime(msg, timestampNanos / TimeUtils.NANOS_PER_MS);
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}
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@Override
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@@ -16,12 +16,17 @@
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package android.view;
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import android.animation.TimeInterpolator;
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import android.graphics.Canvas;
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import android.graphics.CanvasProperty;
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import android.graphics.Paint;
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import android.util.SparseIntArray;
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import android.util.TimeUtils;
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import com.android.internal.util.VirtualRefBasePtr;
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import com.android.internal.view.animation.FallbackLUTInterpolator;
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import com.android.internal.view.animation.HasNativeInterpolator;
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import com.android.internal.view.animation.NativeInterpolatorFactory;
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import java.lang.ref.WeakReference;
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@@ -71,9 +76,12 @@ public final class RenderNodeAnimator {
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public static final int DELTA_TYPE_ABSOLUTE = 0;
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public static final int DELTA_TYPE_DELTA = 1;
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private RenderNode mTarget;
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private VirtualRefBasePtr mNativePtr;
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private RenderNode mTarget;
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private TimeInterpolator mInterpolator;
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private boolean mStarted = false;
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public int mapViewPropertyToRenderProperty(int viewProperty) {
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return sViewPropertyAnimatorMap.get(viewProperty);
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}
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@@ -100,9 +108,37 @@ public final class RenderNodeAnimator {
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mNativePtr = new VirtualRefBasePtr(ptr);
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}
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public void start(View target) {
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mTarget = target.mRenderNode;
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private void checkMutable() {
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if (mStarted) {
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throw new IllegalStateException("Animator has already started, cannot change it now!");
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}
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}
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private void applyInterpolator() {
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if (mInterpolator == null) return;
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long ni;
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if (mInterpolator.getClass().isAnnotationPresent(HasNativeInterpolator.class)) {
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ni = ((NativeInterpolatorFactory)mInterpolator).createNativeInterpolator();
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} else {
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int duration = nGetDuration(mNativePtr.get());
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ni = FallbackLUTInterpolator.createNativeInterpolator(mInterpolator, duration);
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}
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nSetInterpolator(mNativePtr.get(), ni);
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}
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private void start(RenderNode node) {
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if (mStarted) {
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throw new IllegalStateException("Already started!");
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}
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mStarted = true;
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applyInterpolator();
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mTarget = node;
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mTarget.addAnimator(this);
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}
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public void start(View target) {
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start(target.mRenderNode);
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// Kick off a frame to start the process
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target.invalidateViewProperty(true, false);
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}
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@@ -112,8 +148,7 @@ public final class RenderNodeAnimator {
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throw new IllegalArgumentException("Not a GLES20RecordingCanvas");
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}
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GLES20RecordingCanvas recordingCanvas = (GLES20RecordingCanvas) canvas;
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mTarget = recordingCanvas.mNode;
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mTarget.addAnimator(this);
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start(recordingCanvas.mNode);
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}
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public void cancel() {
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@@ -121,9 +156,15 @@ public final class RenderNodeAnimator {
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}
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public void setDuration(int duration) {
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checkMutable();
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nSetDuration(mNativePtr.get(), duration);
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}
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public void setInterpolator(TimeInterpolator interpolator) {
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checkMutable();
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mInterpolator = interpolator;
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}
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long getNativeAnimator() {
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return mNativePtr.get();
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}
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@@ -147,4 +188,6 @@ public final class RenderNodeAnimator {
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private static native long nCreateCanvasPropertyPaintAnimator(WeakReference<RenderNodeAnimator> weakThis,
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long canvasProperty, int paintField, int deltaValueType, float deltaValue);
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private static native void nSetDuration(long nativePtr, int duration);
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private static native int nGetDuration(long nativePtr);
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private static native void nSetInterpolator(long animPtr, long interpolatorPtr);
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}
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@@ -20,6 +20,7 @@ import android.graphics.Bitmap;
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import android.graphics.Rect;
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import android.graphics.SurfaceTexture;
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import android.os.Trace;
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import android.util.TimeUtils;
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import android.view.Surface.OutOfResourcesException;
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import android.view.View.AttachInfo;
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@@ -51,8 +52,6 @@ public class ThreadedRenderer extends HardwareRenderer {
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private static final Rect NULL_RECT = new Rect();
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private static final long NANOS_PER_MS = 1000000;
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// Keep in sync with DrawFrameTask.h SYNC_* flags
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// Nothing interesting to report
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private static final int SYNC_OK = 0x0;
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@@ -203,7 +202,7 @@ public class ThreadedRenderer extends HardwareRenderer {
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void draw(View view, AttachInfo attachInfo, HardwareDrawCallbacks callbacks, Rect dirty) {
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attachInfo.mIgnoreDirtyState = true;
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long frameTimeNanos = mChoreographer.getFrameTimeNanos();
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attachInfo.mDrawingTime = frameTimeNanos / NANOS_PER_MS;
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attachInfo.mDrawingTime = frameTimeNanos / TimeUtils.NANOS_PER_MS;
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updateRootDisplayList(view, callbacks);
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@@ -19,12 +19,17 @@ package android.view.animation;
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import android.content.Context;
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import android.util.AttributeSet;
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import com.android.internal.view.animation.HasNativeInterpolator;
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import com.android.internal.view.animation.NativeInterpolatorFactory;
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import com.android.internal.view.animation.NativeInterpolatorFactoryHelper;
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/**
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* An interpolator where the rate of change starts and ends slowly but
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* accelerates through the middle.
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*
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*/
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public class AccelerateDecelerateInterpolator implements Interpolator {
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@HasNativeInterpolator
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public class AccelerateDecelerateInterpolator implements Interpolator, NativeInterpolatorFactory {
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public AccelerateDecelerateInterpolator() {
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}
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@@ -35,4 +40,10 @@ public class AccelerateDecelerateInterpolator implements Interpolator {
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public float getInterpolation(float input) {
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return (float)(Math.cos((input + 1) * Math.PI) / 2.0f) + 0.5f;
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}
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/** @hide */
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@Override
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public long createNativeInterpolator() {
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return NativeInterpolatorFactoryHelper.createAccelerateDecelerateInterpolator();
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}
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}
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@@ -0,0 +1,66 @@
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.internal.view.animation;
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import android.animation.TimeInterpolator;
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import android.util.TimeUtils;
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import android.view.Choreographer;
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/**
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* Interpolator that builds a lookup table to use. This is a fallback for
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* building a native interpolator from a TimeInterpolator that is not marked
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* with {@link HasNativeInterpolator}
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*/
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@HasNativeInterpolator
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public class FallbackLUTInterpolator implements NativeInterpolatorFactory {
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private final float mLut[];
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/**
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* Used to cache the float[] LUT for use across multiple native
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* interpolator creation
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*/
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public FallbackLUTInterpolator(TimeInterpolator interpolator, int duration) {
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mLut = createLUT(interpolator, duration);
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}
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private static float[] createLUT(TimeInterpolator interpolator, int duration) {
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long frameIntervalNanos = Choreographer.getInstance().getFrameIntervalNanos();
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int animIntervalMs = (int) (frameIntervalNanos / TimeUtils.NANOS_PER_MS);
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int numAnimFrames = (int) Math.ceil(duration / animIntervalMs);
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float values[] = new float[numAnimFrames];
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float lastFrame = numAnimFrames - 1;
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for (int i = 0; i < numAnimFrames; i++) {
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float inValue = i / lastFrame;
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values[i] = interpolator.getInterpolation(inValue);
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}
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return values;
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}
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@Override
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public long createNativeInterpolator() {
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return NativeInterpolatorFactoryHelper.createLutInterpolator(mLut);
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}
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/**
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* Used to create a one-shot float[] LUT & native interpolator
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*/
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public static long createNativeInterpolator(TimeInterpolator interpolator, int duration) {
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float[] lut = createLUT(interpolator, duration);
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return NativeInterpolatorFactoryHelper.createLutInterpolator(lut);
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}
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}
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@@ -0,0 +1,37 @@
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.internal.view.animation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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/**
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* This is a class annotation that signals that it is safe to create
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* a native interpolator counterpart via {@link NativeInterpolatorFactory}
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*
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* The idea here is to prevent subclasses of interpolators from being treated as a
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* NativeInterpolatorFactory, and instead have them fall back to the LUT & LERP
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* method like a custom interpolator.
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*
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* @hide
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*/
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.TYPE})
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public @interface HasNativeInterpolator {
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}
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@@ -0,0 +1,21 @@
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.internal.view.animation;
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public interface NativeInterpolatorFactory {
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long createNativeInterpolator();
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}
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@@ -0,0 +1,28 @@
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.internal.view.animation;
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/**
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* Static utility class for constructing native interpolators to keep the
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* JNI simpler
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*/
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public final class NativeInterpolatorFactoryHelper {
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private NativeInterpolatorFactoryHelper() {}
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public static native long createAccelerateDecelerateInterpolator();
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public static native long createLutInterpolator(float[] values);
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}
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