Add support for Float64 (double) to RenderScript.

Change-Id: Iad1c4adadf657a46aa38a3fad7813927e643e29d
This commit is contained in:
Stephen Hines
2010-09-20 17:20:30 -07:00
parent 9db8abcd1e
commit ca54ec302f
5 changed files with 29 additions and 1 deletions

View File

@@ -791,10 +791,17 @@ nScriptSetVarI(JNIEnv *_env, jobject _this, RsContext con, jint script, jint slo
static void
nScriptSetVarF(JNIEnv *_env, jobject _this, RsContext con, jint script, jint slot, float val)
{
LOG_API("nScriptSetVarI, con(%p), s(%p), slot(%i), val(%f)", con, (void *)script, slot, val);
LOG_API("nScriptSetVarF, con(%p), s(%p), slot(%i), val(%f)", con, (void *)script, slot, val);
rsScriptSetVarF(con, (RsScript)script, slot, val);
}
static void
nScriptSetVarD(JNIEnv *_env, jobject _this, RsContext con, jint script, jint slot, double val)
{
LOG_API("nScriptSetVarD, con(%p), s(%p), slot(%i), val(%lf)", con, (void *)script, slot, val);
rsScriptSetVarD(con, (RsScript)script, slot, val);
}
static void
nScriptSetVarV(JNIEnv *_env, jobject _this, RsContext con, jint script, jint slot, jbyteArray data)
{
@@ -1281,6 +1288,7 @@ static JNINativeMethod methods[] = {
{"rsnScriptInvokeV", "(III[B)V", (void*)nScriptInvokeV },
{"rsnScriptSetVarI", "(IIII)V", (void*)nScriptSetVarI },
{"rsnScriptSetVarF", "(IIIF)V", (void*)nScriptSetVarF },
{"rsnScriptSetVarD", "(IIID)V", (void*)nScriptSetVarD },
{"rsnScriptSetVarV", "(III[B)V", (void*)nScriptSetVarV },
{"rsnScriptCBegin", "(I)V", (void*)nScriptCBegin },