From bb3b31882de67fa0f57e1759b2100160bd73836f Mon Sep 17 00:00:00 2001 From: James O'Leary Date: Tue, 11 Jun 2019 13:48:54 +0000 Subject: [PATCH] Start invocation light length from 0 Per discussion with UX Test: verify WAI Bug: 134590932 Change-Id: I623862ec1a24ab141584f513ddb5ab30e77f5b8f --- .../com/android/systemui/assist/ui/InvocationLightsView.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packages/SystemUI/src/com/android/systemui/assist/ui/InvocationLightsView.java b/packages/SystemUI/src/com/android/systemui/assist/ui/InvocationLightsView.java index 178f4c32bb750..5ad6b80bfaea3 100644 --- a/packages/SystemUI/src/com/android/systemui/assist/ui/InvocationLightsView.java +++ b/packages/SystemUI/src/com/android/systemui/assist/ui/InvocationLightsView.java @@ -130,7 +130,7 @@ public class InvocationLightsView extends View float arcLengthNormalized = cornerLengthNormalized * MINIMUM_CORNER_RATIO; float arcOffsetNormalized = (cornerLengthNormalized - arcLengthNormalized) / 2f; - float minLightLength = arcLengthNormalized / 2; + float minLightLength = 0; float maxLightLength = mGuide.getRegionWidth(PerimeterPathGuide.Region.BOTTOM) / 4f; float lightLength = MathUtils.lerp(minLightLength, maxLightLength, progress);