[Renderscript] JAVA API update for Allocation.CopyTo
add the following functions to make it more symmetric to copyFrom(). - copy1DRangeToUnchecked, copy1DRangeTo - copy2DRangeToUnchecked, copy2DRangeTo - copy3DRangeToUnchecked, copy3DRangeTo - setFromFieldPacker, 2D and 3D variants - copyElementTo, (1D, 2D & 3D) Change-Id: I6b896123e1c00cead552aa5b31a701b15dd70f85
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@@ -491,10 +491,10 @@ public class RenderScript {
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rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
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}
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native void rsnAllocationElementData1D(long con,long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
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synchronized void nAllocationElementData1D(long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) {
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native void rsnAllocationElementData(long con,long id, int xoff, int yoff, int zoff, int mip, int compIdx, byte[] d, int sizeBytes);
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synchronized void nAllocationElementData(long id, int xoff, int yoff, int zoff, int mip, int compIdx, byte[] d, int sizeBytes) {
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validate();
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rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes);
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rsnAllocationElementData(mContext, id, xoff, yoff, zoff, mip, compIdx, d, sizeBytes);
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}
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native void rsnAllocationData2D(long con,
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@@ -571,6 +571,15 @@ public class RenderScript {
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rsnAllocationRead1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
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}
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native void rsnAllocationElementRead(long con,long id, int xoff, int yoff, int zoff,
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int mip, int compIdx, Object d, int sizeBytes, int dt);
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synchronized void nAllocationElementRead(long id, int xoff, int yoff, int zoff,
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int mip, int compIdx, Object d, int sizeBytes,
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Element.DataType dt) {
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validate();
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rsnAllocationElementRead(mContext, id, xoff, yoff, zoff, mip, compIdx, d, sizeBytes, dt.mID);
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}
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native void rsnAllocationRead2D(long con, long id, int xoff, int yoff, int mip, int face,
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int w, int h, Object d, int sizeBytes, int dt);
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synchronized void nAllocationRead2D(long id, int xoff, int yoff, int mip, int face,
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@@ -579,6 +588,14 @@ public class RenderScript {
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rsnAllocationRead2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID);
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}
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native void rsnAllocationRead3D(long con, long id, int xoff, int yoff, int zoff, int mip,
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int w, int h, int depth, Object d, int sizeBytes, int dt);
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synchronized void nAllocationRead3D(long id, int xoff, int yoff, int zoff, int mip,
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int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt) {
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validate();
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rsnAllocationRead3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID);
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}
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native long rsnAllocationGetType(long con, long id);
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synchronized long nAllocationGetType(long id) {
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validate();
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