[Renderscript] JAVA API update for Allocation.CopyTo

add the following functions to make it more symmetric to copyFrom().

  - copy1DRangeToUnchecked, copy1DRangeTo
  - copy2DRangeToUnchecked, copy2DRangeTo
  - copy3DRangeToUnchecked, copy3DRangeTo
  - setFromFieldPacker, 2D and 3D variants
  - copyElementTo, (1D, 2D & 3D)

Change-Id: I6b896123e1c00cead552aa5b31a701b15dd70f85
This commit is contained in:
Miao Wang
2015-02-20 18:36:32 -08:00
parent 0d8b97a44e
commit c8e237e271
3 changed files with 443 additions and 14 deletions

View File

@@ -491,10 +491,10 @@ public class RenderScript {
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
}
native void rsnAllocationElementData1D(long con,long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
synchronized void nAllocationElementData1D(long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) {
native void rsnAllocationElementData(long con,long id, int xoff, int yoff, int zoff, int mip, int compIdx, byte[] d, int sizeBytes);
synchronized void nAllocationElementData(long id, int xoff, int yoff, int zoff, int mip, int compIdx, byte[] d, int sizeBytes) {
validate();
rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes);
rsnAllocationElementData(mContext, id, xoff, yoff, zoff, mip, compIdx, d, sizeBytes);
}
native void rsnAllocationData2D(long con,
@@ -571,6 +571,15 @@ public class RenderScript {
rsnAllocationRead1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
}
native void rsnAllocationElementRead(long con,long id, int xoff, int yoff, int zoff,
int mip, int compIdx, Object d, int sizeBytes, int dt);
synchronized void nAllocationElementRead(long id, int xoff, int yoff, int zoff,
int mip, int compIdx, Object d, int sizeBytes,
Element.DataType dt) {
validate();
rsnAllocationElementRead(mContext, id, xoff, yoff, zoff, mip, compIdx, d, sizeBytes, dt.mID);
}
native void rsnAllocationRead2D(long con, long id, int xoff, int yoff, int mip, int face,
int w, int h, Object d, int sizeBytes, int dt);
synchronized void nAllocationRead2D(long id, int xoff, int yoff, int mip, int face,
@@ -579,6 +588,14 @@ public class RenderScript {
rsnAllocationRead2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID);
}
native void rsnAllocationRead3D(long con, long id, int xoff, int yoff, int zoff, int mip,
int w, int h, int depth, Object d, int sizeBytes, int dt);
synchronized void nAllocationRead3D(long id, int xoff, int yoff, int zoff, int mip,
int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt) {
validate();
rsnAllocationRead3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID);
}
native long rsnAllocationGetType(long con, long id);
synchronized long nAllocationGetType(long id) {
validate();