Merge "Cancel animation when target changes." into lmp-mr1-dev
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@@ -885,7 +885,8 @@ public final class ObjectAnimator extends ValueAnimator {
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}
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/**
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* Sets the target object whose property will be animated by this animation
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* Sets the target object whose property will be animated by this animation. If the
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* animator has been started, it will be canceled.
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*
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* @param target The object being animated
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*/
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@@ -893,6 +894,9 @@ public final class ObjectAnimator extends ValueAnimator {
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public void setTarget(@Nullable Object target) {
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final Object oldTarget = getTarget();
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if (oldTarget != target) {
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if (isStarted()) {
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cancel();
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}
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mTarget = target == null ? null : new WeakReference<Object>(target);
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// New target should cause re-initialization prior to starting
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mInitialized = false;
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