diff --git a/docs/html/tools/building/building-cmdline.jd b/docs/html/tools/building/building-cmdline.jd
index 6154d96e63536..e0d0d3fbcd657 100644
--- a/docs/html/tools/building/building-cmdline.jd
+++ b/docs/html/tools/building/building-cmdline.jd
@@ -261,8 +261,18 @@ adb -s emulator-5554 install path/to/your/app.apk
device:
- - Enable USB Debugging on your device. You can find the setting on most Android devices by
- going to Settings > Applications > Development > USB debugging.
+ - Enable USB debugging on your device.
+
+ - On most devices running Android 3.2 or older, you can find the option under
+ Settings > Applications > Development.
+ - On Android 4.0 and newer, it's in Settings > Developer options.
+
Note: On Android 4.2 and newer, Developer
+ options is hidden by default. To make it available, go
+ to Settings > About phone and tap Build number
+ seven times. Return to the previous screen to find Developer options.
+
+
+
- Ensure that your development computer can detect your device when connected via USB
diff --git a/docs/html/tools/building/building-eclipse.jd b/docs/html/tools/building/building-eclipse.jd
index c73fe974410d8..304aa7e903a15 100644
--- a/docs/html/tools/building/building-eclipse.jd
+++ b/docs/html/tools/building/building-eclipse.jd
@@ -84,8 +84,18 @@ parent.link=index.html
android:debuggable attribute of the <application>
element to true. As of ADT 8.0, this is done by default when you build in debug mode.
- Enable USB Debugging on your device. You can find the setting on most Android devices by
- going to Settings > Applications > Development > USB debugging.
+ Enable USB debugging on your device.
+
+ - On most devices running Android 3.2 or older, you can find the option under
+ Settings > Applications > Development.
+ - On Android 4.0 and newer, it's in Settings > Developer options.
+
Note: On Android 4.2 and newer, Developer
+ options is hidden by default. To make it available, go
+ to Settings > About phone and tap Build number
+ seven times. Return to the previous screen to find Developer options.
+
+
+
Ensure that your development computer can detect your device when connected via USB
diff --git a/docs/html/tools/device.jd b/docs/html/tools/device.jd
index d5fd58122e4d2..61cd08a8b0f73 100644
--- a/docs/html/tools/device.jd
+++ b/docs/html/tools/device.jd
@@ -58,11 +58,17 @@ the <application> element.
Note: If you manually enable debugging in the manifest
file, be sure to disable it before you build for release (your published application
should usually not be debuggable).
- Turn on "USB Debugging" on your device.
- On the device, go to Settings > Applications > Development
- and enable USB debugging
- (on an Android 4.0 device, the setting is
-located in Settings > Developer options).
+ Enable USB debugging on your device.
+
+ - On most devices running Android 3.2 or older, you can find the option under
+ Settings > Applications > Development.
+ - On Android 4.0 and newer, it's in Settings > Developer options.
+
Note: On Android 4.2 and newer, Developer
+ options is hidden by default. To make it available, go
+ to Settings > About phone and tap Build number
+ seven times. Return to the previous screen to find Developer options.
+
+
Set up your system to detect your device.
diff --git a/docs/html/training/basics/firstapp/running-app.jd b/docs/html/training/basics/firstapp/running-app.jd
index 0c428e70f6c91..80603b233993d 100644
--- a/docs/html/training/basics/firstapp/running-app.jd
+++ b/docs/html/training/basics/firstapp/running-app.jd
@@ -40,7 +40,7 @@ Android project, it includes a default set of "Hello World" source files that al
immediately run the app.
How you run your app depends on two things: whether you have a real Android-powered device and
-whether you’re using Eclipse. This lesson shows you how to install and run your app on a
+whether you're using Eclipse. This lesson shows you how to install and run your app on a
real device and on the Android emulator, and in both cases with either Eclipse or the command line
tools.
@@ -85,12 +85,21 @@ important that you understand how to run your app before you start developing.
- Plug in your device to your development machine with a USB cable.
-If you’re developing on Windows, you might need to install the appropriate USB driver for your
+If you're developing on Windows, you might need to install the appropriate USB driver for your
device. For help installing drivers, see the OEM USB
-Drivers document.
- - Ensure that USB debugging is enabled in the device Settings (open Settings
-and navitage to Applications > Development on most devices, or click
-Developer options on Android 4.0 and higher).
+Drivers document.
+ Enable USB debugging on your device.
+
+ - On most devices running Android 3.2 or older, you can find the option under
+ Settings > Applications > Development.
+ - On Android 4.0 and newer, it's in Settings > Developer options.
+
Note: On Android 4.2 and newer, Developer
+ options is hidden by default. To make it available, go
+ to Settings > About phone and tap Build number
+ seven times. Return to the previous screen to find Developer options.
+
+
+
To run the app from Eclipse, open one of your project's files and click
@@ -118,7 +127,7 @@ lesson.
Run on the Emulator
-Whether you’re using Eclipse or the command line, to run your app on the emulator you need to
+
Whether you're using Eclipse or the command line, to run your app on the emulator you need to
first create an Android Virtual Device (AVD). An
AVD is a device configuration for the Android emulator that allows you to model different
devices.