Add new window manager type for a hacking second-level media surface.
This adds a new window type that is a surface that sits between the current media type and the application window, in theory allowing you to have two surface views in your hierarchy and control their Z-ordering. There is also another hidden API on SurfaceView to set the type of your window. All a big hack, but for the good of the commonwealth!
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@@ -100,6 +100,8 @@ public class SurfaceView extends View {
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static final int KEEP_SCREEN_ON_MSG = 1;
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static final int GET_NEW_SURFACE_MSG = 2;
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int mWindowType = WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA;
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boolean mIsCreating = false;
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final Handler mHandler = new Handler() {
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@@ -285,6 +287,15 @@ public class SurfaceView extends View {
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super.dispatchDraw(canvas);
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}
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/**
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* Hack to allow special layering of windows. The type is one of the
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* types in WindowManager.LayoutParams. This is a hack so:
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* @hide
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*/
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public void setWindowType(int type) {
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mWindowType = type;
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}
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private void updateWindow(boolean force) {
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if (!mHaveFrame) {
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return;
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@@ -342,7 +353,7 @@ public class SurfaceView extends View {
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if (mWindow == null) {
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mWindow = new MyWindow(this);
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mLayout.type = WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA;
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mLayout.type = mWindowType;
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mLayout.gravity = Gravity.LEFT|Gravity.TOP;
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mSession.add(mWindow, mLayout,
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mVisible ? VISIBLE : GONE, mContentInsets);
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@@ -376,8 +376,14 @@ public abstract class Window {
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String title;
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if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA) {
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title="Media";
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} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY) {
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title="MediaOvr";
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} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) {
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title="Panel";
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} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_SUB_PANEL) {
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title="SubPanel";
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} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG) {
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title="AtchDlg";
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} else {
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title=Integer.toString(wp.type);
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}
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@@ -209,6 +209,15 @@ public interface WindowManager extends ViewManager {
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*/
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public static final int TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3;
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/**
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* Window type: window for showing overlays on top of media windows.
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* These windows are displayed between TYPE_APPLICATION_MEDIA and the
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* application window. They should be translucent to be useful. This
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* is a big ugly hack so:
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* @hide
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*/
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public static final int TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4;
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/**
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* End of types of sub-windows.
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*/
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