diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp index 58d4c568c1fea..a02c15452447a 100644 --- a/libs/ui/InputDispatcher.cpp +++ b/libs/ui/InputDispatcher.cpp @@ -51,8 +51,8 @@ namespace android { -// Delay between reporting long touch events to the power manager. -const nsecs_t EVENT_IGNORE_DURATION = 300 * 1000000LL; // 300 ms +// Delay before reporting long touch events to the power manager. +const nsecs_t LONG_TOUCH_DELAY = 300 * 1000000LL; // 300 ms // Default input dispatching timeout if there is no focused application or paused window // from which to determine an appropriate dispatching timeout. @@ -1424,7 +1424,7 @@ void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) { eventType = POWER_MANAGER_TOUCH_UP_EVENT; break; default: - if (motionEntry->eventTime - motionEntry->downTime >= EVENT_IGNORE_DURATION) { + if (motionEntry->eventTime - motionEntry->downTime < LONG_TOUCH_DELAY) { eventType = POWER_MANAGER_TOUCH_EVENT; } else { eventType = POWER_MANAGER_LONG_TOUCH_EVENT; diff --git a/services/java/com/android/server/PowerManagerService.java b/services/java/com/android/server/PowerManagerService.java index 5cf013f8aa235..e9a2ebfe64149 100644 --- a/services/java/com/android/server/PowerManagerService.java +++ b/services/java/com/android/server/PowerManagerService.java @@ -2219,9 +2219,9 @@ class PowerManagerService extends IPowerManager.Stub int eventType, boolean force) { if (((mPokey & POKE_LOCK_IGNORE_CHEEK_EVENTS) != 0) - && (eventType == CHEEK_EVENT || eventType == TOUCH_EVENT)) { + && (eventType == CHEEK_EVENT)) { if (false) { - Slog.d(TAG, "dropping cheek or short event mPokey=0x" + Integer.toHexString(mPokey)); + Slog.d(TAG, "dropping cheek event mPokey=0x" + Integer.toHexString(mPokey)); } return; }